This topic contains 1 reply, has 0 voices, and was last updated by  A Moogle 12 years, 8 months ago.

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  • #3121

    A Moogle
    Participant

    My new Meteor Weapon is supposed to dig around (similar to a digger or sandhog), then erupt into several meteors upon contact with the surface.

    As you can see, it isn’t working the way I intended.

    This is its code:



    Digging Meteor
    This Spell creates several
    digging spells that release
    several Meteor Spells upon
    contact with the surface.

    shog.bmp
    30000
    3

    roller.ase
    magma.bmp

    7
    shoot/large.wav


    roller.ase
    magma.bmp

    3.0
    2.0

    8
    35
    60
    20

    5
    15
    35
    35


    roller.ase
    magma.bmp

    0.4
    3.0

    2
    down
    3.0

    7
    3.0
    exp03
    explosions/medium.wav







    Any help would be greatly appreciated.

    (I wish it worked 😈 EVIL – I LIKE THAT!)

    EDIT: I noticed that any weapon seperate primitive EXCEPT WeaponAimedOver will NOT seperate weapons anymore.

    I mean:
    WeaponMirv will not seperate, even though apexcollision is set
    WeaponAimedUnder will not seperate into different warheads now
    etc etc
    BUT WeaponAimedOver WILL seperate the weapons

    Now I’m really mad 👿

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