Scorched3D home › Forums › Development › mods, modeling and development › Need Help with new Digging Meteor Spell weapon
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My new Meteor Weapon is supposed to dig around (similar to a digger or sandhog), then erupt into several meteors upon contact with the surface.
As you can see, it isn’t working the way I intended.
This is its code:
This Spell creates several
digging spells that release
several Meteor Spells upon
contact with the surface.
Any help would be greatly appreciated.
(I wish it worked 😈 EVIL – I LIKE THAT!)
EDIT: I noticed that any weapon seperate primitive EXCEPT WeaponAimedOver will NOT seperate weapons anymore.
WeaponMirv will not seperate, even though apexcollision is set
WeaponAimedUnder will not seperate into different warheads now
BUT WeaponAimedOver WILL seperate the weapons
Now I’m really mad 👿
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