This topic contains 29 replies, has 0 voices, and was last updated by  .–.ShoCkwaVe.–. 10 years, 5 months ago.

  • Author
    Posts
  • #5586

    imported_gcamp
    Participant

    This time with reflections and breakers….

    #42625

    DireWolf
    Participant

    that is beautiful!!!

    can you post a closeup of the shore?

    #42626

    DireWolf
    Participant

    oooh, I see an APOC gridmap!!!!

    #42627

    Bobirov
    Participant

    @direwolf wrote:

    oooh, I see an APOC gridmap!!!!

    Hmm, so do I. 🙂

    Looking nice, I need to rebuild and check out the new reflections. 🙂

    #42628

    FREAK
    Participant

    I don’t think I’ll be able to make a Destruction mod for this new scorched version…

    The beautiful island filled with wild life and peaceful villages…

    I cannot have the o so peaceful island be destroyed…

    *Sniff*

    …………………

    😥 🙁 😐 😕 :p :badgrin: 😈

    DESTROY THEM ALL AHHAHAHHAHAHAHHAHAHHAHHAHAHAHA!!!

    #42629

    imported_gcamp
    Participant

    @direwolf wrote:

    oooh, I see an APOC gridmap!!!!

    Yeah, I was testing non-standard sized landscapes.

    #42630

    Ebonite
    Participant

    hee hee, Some Guy uses Smoke Tracers….

    #42631

    DireWolf
    Participant

    @gcamp wrote:

    @direwolf wrote:

    oooh, I see an APOC gridmap!!!!

    Yeah, I was testing non-standard sized landscapes.

    😀 cant wait!

    #42632

    Irishbandit
    Participant

    @ebonite² wrote:

    hee hee, Some Guy uses Smoke Tracers….

    Just wait Ebo i will kill you with one yet 😉

    #42633

    Picci
    Participant

    will this new water require higher video card performance ?

    #42634

    Laptops Daddy
    Participant

    very impressive. the reflections make all the difference. (the land kind of looked like it didn’t belong in the last one).

    are you planning to have variable transparency and wave height?

    oceans are cool. but so are lakes with streams. having transparent water would open things up a lot.

    #42635

    Outer
    Participant

    Great work Gavin… reflections are awesome!! 😯
    Now im really afraid of water…looks so real. 😕

    #42636

    BOY
    Participant

    ah yes, the senery will look splendid with some fresh blastmarks.

    Regarding the realistic water, is there anything in the works for a new special water explosion effect or animation?

    #42637

    Thrax
    Participant

    @boy wrote:

    ah yes, the senery will look splendid with some fresh blastmarks.

    Regarding the realistic water, is there anything in the works for
    a new special water explosion effect or animation?

    @The TODO Fairy wrote:

    Added: WaterCollision attribute to WeaponProjectile

    hehe.. we can make all sorts of new devices for it. Skip nukes across
    the pond, scatter a little lightning on the surface.. or even Ocean-Hogs / Sharks.

    #42638

    Deathstryker
    Participant

    @picci wrote:

    will this new water require higher video card performance ?

    I can tell you from the nVidia side of things that you’ll need at least an FX series card to view it.

    As far as performance goes, I don’t want to comment on that yet since the water may not be final… and since I haven’t tested the lastest CVS yet.

Viewing 15 posts - 1 through 15 (of 31 total)

You must be logged in to reply to this topic.