I’m not sure if this has come up before, but is it possible to make a change to the max. number of players thing?
Could you make it so that if someone tries to join and the server is full, they join as a spectator?
I can think of a few good reasons for imposing a limit, but I can’t think of any that apply to spectators.
Also (related), I think it would be nice to have the option of switching to spectator mode. (I’m sure this will have come up before). Say you need to make a cup of tea or something. It would be cool if you could quickly become a spectator for a round or two.
Regardless if theyre playing or merely spectating, the data of shots being fired and what-not still needs to be transfered about. And adding more people only adds to that bandwidth.
‘Course it does. Makes sense now. I was thinking it didn’t apply to spectators, but you’re right, there’s no distinction.
A second class of spectator sounds like a good idea though. One that can join the room, listen to taunts, death log etc, but be blind to the tank positions, weapons, effects. (Or maybe you could just limit the effects (the ground disappears when blasted or something)). You could tell them they’ve joined the room, but that they have to wait for a space.
All starting to sound very complicated. I’d be interested to know where the bandwidth requirement lies. I mean, I’d guess that normal chat/taunts are fairly insignificant compared to weapon positions etc.