This topic contains 16 replies, has 0 voices, and was last updated by  Thrax 10 years, 4 months ago.

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  • #43756

    BOY
    Participant

    I actuall think the best plan is to make the teams server the one that requires 25 kills to get to main server.

    The environment is better for learning anyway!

    #43757

    Metal Slug Mario
    Participant

    Eh then agian i dotn think the kill limit really justifies how good a player is…ok he got 50 kils he might goten lucky and then he goes int o main and dies every round with no kills..see where im getting with this?

    #43758

    Thrax
    Participant

    @Metal Slug Mario wrote:

    Eh then agian i dotn think the kill limit really
    justifies how good a player is…ok he got 50 kils he might goten lucky and
    then he goes int o main and dies every round with no kills..see where im
    getting with this?

    then only 25.

    players choosing to actually play, behave reasonably, and Understand
    the controls.. will have proven they are good enough to move ahead.

    players that are only there to spam, advertize, insult, or haven’t learned
    other forms of control, will be held back a grade.. untill they either shape
    up or ship-out. If a player chooses to be a “noob” instead of a Newb,
    then they will be swarmed apon by those they insult.. and will not advance.

    I host a few servers also, and have used a very small minkill of 5 on some
    of the more complex mods. Very often, players don’t even know it exists
    because they join a simpler server, play till they understand.. and then try
    others. Quite a number of abusive players(.. hundreds actually) have been
    contained and some even reformed before they were allowed to move on.

    — although, with the new v41 method of server-side control and
    management, that may be changed for the worse…
    But that’s a beef for another thread. —

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