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    I’m trying to get a portable server build working and in order to do so I need the server binary to get game data from the current directory.

    Does anyone know of any way I can get scorched3ds to do this?

    Here’s the file structure I’d like to have working:


    It would be nice to have a way to do this through configs or something rather than having to modify source code.




    Hi did you solve it? I have very same issue.

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