This topic contains 14 replies, has 0 voices, and was last updated by  Bobirov 10 years, 2 months ago.

  • Author
    Posts
  • #38286

    Bobirov
    Participant

    @gcamp wrote:

    Hmm, think I am going to have to re-think the fuel interaction for the next patch. Can it wait till then?

    I suppose so. For now, I’ll rework the explosives for 41 so they are usable again. I might just remove the movement part of them and just use fuellimit to just place them in a moveable area, without moving them and setting them down.

Viewing 16 post (of 16 total)

You must be logged in to reply to this topic.