Scorched3D home › Forums › Development › feature request & bugs › Fixed – [Ver41]60 sec lag when stopping play too few players
This topic contains 1 reply, has 0 voices, and was last updated by imported_gcamp 10 years, 4 months ago.
I was playing with someone who rq on me when i killed him, my tank remained onscreen for 60 sec before the server said ‘Stopping play because of too few players’.
Looks like the same thing as http://scorched3d.co.uk/phpBB2/viewtopic.php?t=4498
I’ll leave that one to da boss. 😉
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