I was so bummed when the original (1.5) didn’t work on Windows 2000. Now I can get my fix again!
Suggestions: 1. Some noise for the increase/decrease in shot power. 2. Yeah, some nuke effect for the big weapons! 3. I can’t seem to get shields to turn on. How do you do that? 4. Option for bouncy walls. 5. More environmental options. (Hilly? Flat? Wind?) 6. Zooming during ‘follow the shot’ camera mode turns off ‘follow the shot’ camera mode. 7. Smoke effects….?
That is correct. The .ase files are 3d studio max ascii export files. Each .ase file contains all of the information for a 3d model that can be imported and used in the game.
In the next version there is a seperate directory for the tank meshes (datameshes anks). Every tank mesh in this directory is loaded and displayed on the tank chooser screen. This directory will also contain the tank skins (textures), several different skins can specified for each mesh.
I only choose the .ase format because it was an easy to parse format my 3d editor (3d studio max) exported. It should be easy to add more formats to the game if required.
The .ase format is quite nice as it provides texture, color, smoothed normals as well as the vertexs and face information. It also allows names to be tagged to each sub-model, these names are used to determine which parts of the tank move (e.g. gun and turret).