Scorched3D home › Forums › Chat & Discussion › general and gameplay › Chat features
This topic contains 2 replies, has 0 voices, and was last updated by poolee 12 years, 10 months ago.
I think I read somewhere that any chat a player inputs can be accessed and repeated from the console. If this is the case, how does one accomplish this?
Also, I asked a bit ago about setting chat binds so that one key will send out a chat message. That would have to be done through the .xml file, right?
You can re-send chat commands and see the chat history by bringing down the console (its the ` key on my kyboard, the top left key).
Re-send by pressing the up and down arrows and then press return to select.
You can bind one line texts by editting the keys.xml file and bind a console command to a key :-
say "Hello all"
I think now the l key will say hello.
but yer not sure. LOL OK, i’ll try it. thanks 😉
Well, that’s one surefire way to piss off others… 😀
Every time I pressed “L”, “hello all” came up 4 times in a row. Ok, this was in a test game, but I do not doubt this would happen online too…
Eeek, I say… 😉
You must be logged in to reply to this topic.
A password will be e-mailed to you.
− two = five