This topic contains 5 replies, has 0 voices, and was last updated by  Brain Damage 10 years, 1 month ago.

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  • #5960

    xox
    Participant

    Please pay attention to the last line. Explanation please?

    Wed Oct 24 22:29:12 2007 – GLEW VERSION:1.4.0
    Wed Oct 24 22:29:12 2007 – GL_VENDOR:ATI Technologies Inc.
    Wed Oct 24 22:29:12 2007 – GL_RENDERER:ATI RADEON X850 XT Platinum Edition
    Wed Oct 24 22:29:12 2007 – GL_VERSION:2.0.6747 (8.40.4)
    Wed Oct 24 22:29:12 2007 – GL_EXTENSIONS:GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_pixel_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ARB_draw_buffers GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays
    Wed Oct 24 22:29:12 2007 – TEXTURE UNITS: On (8 units)
    Wed Oct 24 22:29:12 2007 – VERTEX BUFFER OBJECT:Off
    Wed Oct 24 22:29:12 2007 – FRAME BUFFER OBJECT:On
    Wed Oct 24 22:29:12 2007 – SHADERS:Off
    Wed Oct 24 22:29:12 2007 – ENV COMBINE:On
    Wed Oct 24 22:29:12 2007 – CUBE MAP:On
    Wed Oct 24 22:29:12 2007 – HW MIP MAPS:On
    Wed Oct 24 22:29:12 2007 – HW SHADOWS:Off
    Wed Oct 24 22:29:12 2007 – BLEND COLOR:On
    Wed Oct 24 22:29:12 2007 – [announce] : [t:Tip:] The ‘s’ key will show you your current score, and the score of the other players.
    Wed Oct 24 22:29:12 2007 – Initializing Keyboard
    Wed Oct 24 22:29:12 2007 – Loading Keyboard Bindings
    Wed Oct 24 22:29:12 2007 – Initializing Sound SW
    Wed Oct 24 22:29:12 2007 – AL_VENDOR:OpenAL Community
    Wed Oct 24 22:29:12 2007 – AL_VERSION:1.1
    Wed Oct 24 22:29:12 2007 – AL_RENDERER:Software
    Wed Oct 24 22:29:12 2007 – AL_EXTENSIONS:ALC_EXT_capture AL_EXT_capture AL_EXT_vorbis AL_EXT_MP3 AL_LOKI_quadriphonic AL_LOKI_play_position AL_LOKI_WAVE_format AL_LOKI_IMA_ADPCM_format AL_LOKI_buffer_data_callback ALC_LOKI_audio_channel
    Wed Oct 24 22:29:12 2007 – ALC_DEVICE_SPECIFIER:
    Wed Oct 24 22:29:12 2007 – Initializing Windows
    Wed Oct 24 22:29:12 2007 – Initializing Coms
    Wed Oct 24 22:29:16 2007 – NetServerUDP: shutdown
    Wed Oct 24 22:29:16 2007 – ERROR: Failed to parse file “/home/me//.scorched3d/ids.xml”
    Wed Oct 24 22:29:16 2007 – Parse Error, File /home/me//.scorched3d/ids.xml: Line:1 Col:0 Error:no elem…
    Wed Oct 24 22:29:16 2007 – ent found
    Wed Oct 24 22:29:16 2007 – Failed to load id store
    Wed Oct 24 22:29:16 2007 – Connection accepted by “Scorched3D (Player Stats, No Bots)”.
    Wed Oct 24 22:29:16 2007 – Please wait…
    Wed Oct 24 22:29:16 2007 – Loading user mods
    Wed Oct 24 22:29:16 2007 – Loaded mod “none”, 73 files, space required 35419 (167511) bytes
    Wed Oct 24 22:29:17 2007 – Tank connected “Grump99”
    Wed Oct 24 22:29:18 2007 – Tank connected “Deathbal”
    Wed Oct 24 22:29:18 2007 – Tank connected “sollyth”
    Wed Oct 24 22:29:19 2007 – Tank connected “Vitos”
    Wed Oct 24 22:29:19 2007 – Tank connected “naka”
    Wed Oct 24 22:29:19 2007 – Tank connected “graphite”
    Wed Oct 24 22:29:20 2007 – Tank connected “Harmless”
    Wed Oct 24 22:29:21 2007 – Tank connected “Derrick”
    Wed Oct 24 22:29:21 2007 – Tank connected “Jonny Nuronic”
    Wed Oct 24 22:29:21 2007 – Tank connected “Matt”
    Wed Oct 24 22:29:21 2007 – Tank connected “Predator”
    Wed Oct 24 22:29:21 2007 – Tank connected “Player 14”
    Wed Oct 24 22:29:22 2007 – Loading weapons
    Wed Oct 24 22:29:22 2007 – Loading tanks
    Wed Oct 24 22:29:24 2007 – Explosion Textures
    Wed Oct 24 22:29:25 2007 – Lens Flares
    Wed Oct 24 22:29:25 2007 – Initializing Game Windows
    Wed Oct 24 22:29:28 2007 – [info] : Player changed name “Player 14″->”xox”
    Wed Oct 24 22:29:29 2007 – [info] : Welcome back xox, you are ranked 209
    Wed Oct 24 22:29:29 2007 – [info] : Player playing “xox”
    Wed Oct 24 22:30:05 2007 – [general][Jonny Nuronic] : oh dear
    Wed Oct 24 22:30:09 2007 – [announce] : [t:Tip:] Use the 0 to 9 keys to switch camera views.
    Wed Oct 24 22:30:09 2007 – Loading Landscape
    Wed Oct 24 22:30:09 2007 – Populating Landscape
    Wed Oct 24 22:30:09 2007 – Populating Landscape
    Wed Oct 24 22:30:09 2007 – Landscape Map
    Wed Oct 24 22:30:17 2007 – Light Map
    Wed Oct 24 22:30:20 2007 – Water motion
    Wed Oct 24 22:30:23 2007 – Water Effects
    Wed Oct 24 22:30:24 2007 – Water time 3.766
    Wed Oct 24 22:30:24 2007 – Waves distance
    Wed Oct 24 22:30:24 2007 – Creating Breakers 1
    Wed Oct 24 22:30:24 2007 – Creating Breakers 2
    Wed Oct 24 22:30:25 2007 – Patch Grid
    Wed Oct 24 22:30:56 2007 – [general][graphite] : naka tak gde ty zhivesh?
    Wed Oct 24 22:31:10 2007 – [combat] : [p:Harmless] killed [p:Derrick] with a [w:Baby Roller]
    Wed Oct 24 22:31:17 2007 – [combat] : [p:Derrick] killed [p:Harmless] with a [w:Baby Roller]
    Wed Oct 24 22:31:20 2007 – [general][Derrick] : hehe
    Wed Oct 24 22:31:21 2007 – [general][Jonny Nuronic] : suicide
    Wed Oct 24 22:31:23 2007 – [general][Harmless] : hehe
    Wed Oct 24 22:31:27 2007 – Finished playing Shots 21.11 seconds
    Wed Oct 24 22:31:32 2007 – [info] : Next Round
    Wed Oct 24 22:31:32 2007 – [announce] : [t:Tip:] The ‘a’ key will auto-aim at the mouse pointer. Only the rotation is aimed, not power or elevation.
    Wed Oct 24 22:31:33 2007 – Loading Landscape
    Wed Oct 24 22:31:33 2007 – Populating Landscape
    Wed Oct 24 22:31:33 2007 – Populating Landscape
    Wed Oct 24 22:31:33 2007 – Populating Landscape
    Wed Oct 24 22:31:33 2007 – Populating Landscape
    Wed Oct 24 22:31:33 2007 – Teraform Landscape
    Wed Oct 24 22:31:33 2007 – Scaling Phase 1
    Wed Oct 24 22:31:33 2007 – Scaling Phase 2
    Wed Oct 24 22:31:33 2007 – Landscape Map
    Wed Oct 24 22:31:41 2007 – Light Map
    Wed Oct 24 22:31:45 2007 – Water motion
    Wed Oct 24 22:31:48 2007 – Water Effects
    Wed Oct 24 22:31:50 2007 – Water time 5.058
    Wed Oct 24 22:31:50 2007 – Waves distance
    Wed Oct 24 22:31:50 2007 – Creating Breakers 1
    Wed Oct 24 22:31:50 2007 – Creating Breakers 2
    Wed Oct 24 22:31:50 2007 – Patch Grid
    Wed Oct 24 22:31:52 2007 – [banner] : xox’s Move
    Wed Oct 24 22:32:28 2007 – [info] : “deathbal” admin slap “xox” 95

    #45900

    Laptops Daddy
    Participant

    : ) i love it.

    that’s showing’m who’s boss dbal.

    that slap feature is WAY underused

    #45901

    Thrax
    Participant

    Can’t say why D-B did it.. but i’ve always wanted a tag for those
    actions… Admin Slap with a lightning bolt.. or Monty-python Foot..

    #45902

    Deathbal
    Participant

    I’ll explain again, just for you xox. You are pulling the same trick people have done in the past. You are using up your money, exiting, then returning under a new account to get your 30k back in the same game. That is why you got slapped. If there is a problem with your game that causes this, then I apologize.

    #45903

    parasti
    Participant

    In case you haven’t noticed yet, xox joins every time with a new account. I’ve been aware of this for at least a couple of weeks. What ever the reasons for that are, I can assure you it’s not a “trick” to get money back.

    #45904

    yusuf
    Participant

    HAHAHAH!!! omg xox is crazy :P:P
    well i dont think hes rude now is he? i dont think there is a problem if he rejoins every time with new id….that dosent spoil the game at all…and is he does it to get his many back that is smart not absurd

    #45905

    Brain Damage
    Participant

    the issue has been solved trought PMs, thread locked

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