Scorched3D development
Welcome to the Scorched3D development pages. These pages contain links and information about the development of Scorched3D. Some more information can also be found in the development wiki pages here.

Scorched3D is completely free (including all sourcecode) and developed and released under the GPL license. The scorched3d code base is stored in a git repository. You can find information on how to obtain the source code here, or you can browse the source code here.

Scorched3D makes use of the excelent sourceforge.net hosting service and the scorched3d sourceforge portal can be reached here. To receive release notifications developers can register an interest in scorched3d developent at sourceforge.net.
Scorched3D bugs
Click here to submit/browse bugs Scorched 3D stores bugs and feature requests in a mantis bug tracker. You can access the bug tracker here. You can also discuss bugs with other users in the development area of the forums which is here. Note: to help us keep tabs on requests and bugs please use the bug tracker if at all possible.
Last 10 Scorched3D developer commits
Date Committer Comments
Mon Dec 15 00:44:56 2014 +0000 scara <scara@users.sf.net> Author: scara <scara@users.sf.net>
Date: Mon Dec 15 00:44:56 2014 +0000
Added new armor progress assets to S3D
Textured the mini progress landscape
Sun Dec 14 00:27:39 2014 +0000 scara <scara@users.sf.net> Author: scara <scara@users.sf.net>
Date: Sun Dec 14 00:27:39 2014 +0000
Changes to the progress dialog based on armor's templates
Tue Dec 2 00:29:08 2014 +0000 scara <scara@users.sf.net> Author: scara <scara@users.sf.net>
Date: Tue Dec 2 00:29:08 2014 +0000
Updated orgre resources to come from the correct data directory
Updated check for S3D data dir to use binary path
Moved windows scorched3d dir to app local data
Moved logs to temp directory
Tue Nov 11 14:28:37 2014 +0000 scara <scara@users.sf.net> Author: scara <scara@users.sf.net>
Date: Tue Nov 11 14:28:37 2014 +0000
Code to remove trees in explosion areas (untested)
Tue Aug 5 00:39:57 2014 +0100 scara <scara@users.sf.net> Author: scara <scara@users.sf.net>
Date: Tue Aug 5 00:39:57 2014 +0100
Finished adding tree options to tree settings objects
Optimized the tree placement algorithm
Fixed bug where client would show player dialog before it had loaded the players
Sun Aug 3 23:50:10 2014 +0100 scara <scara@users.sf.net> Author: scara <scara@users.sf.net>
Date: Sun Aug 3 23:50:10 2014 +0100
Fixed slow tree rendering speed
Updated grass to make it bigger
Fri Aug 1 17:42:08 2014 +0100 scara <scara@users.sf.net> Author: scara <scara@users.sf.net>
Date: Fri Aug 1 17:42:08 2014 +0100
More changes to allow game service IP to be moved
Fri Aug 1 01:14:38 2014 +0100 scara <scara@users.sf.net> Author: scara <scara@users.sf.net>
Date: Fri Aug 1 01:14:38 2014 +0100
Updated installer to make it prettier
Thu Jul 31 00:08:43 2014 +0100 scara <scara@users.sf.net> Author: scara <scara@users.sf.net>
Date: Thu Jul 31 00:08:43 2014 +0100
Updated unique ID store to cope with DNS name change
Thu Jul 31 00:08:06 2014 +0100 scara <scara@users.sf.net> Merge: ce4ca18 23b41c4
Author: scara <scara@users.sf.net>
Date: Thu Jul 31 00:08:06 2014 +0100
Merge branch 'master' of i:/scorched3d-git
Last 10 Scorched3D bug updates
Date Submitter Subject
2014-11-21 10:14:34 Kangabunny Wind Option for Projectile Particle Trails
2014-11-19 03:13:23 Kangabunny Feature | Sound Melding or Blending
2014-11-01 11:18:24 laptop wx 3.0 - problem compiling
2014-09-25 09:09:13 hughsient Please install the supplied AppData file
2014-07-31 17:33:48 maruhiro Cannot display Japanese character
2014-02-11 07:41:55 Kangabunny Feature | Parachute Windfactor
2014-02-09 20:11:15 Kangabunny Feature | Particle Wind Option
2014-02-09 06:22:47 Kangabunny Tweak | Standardized Model Scaling
2014-02-09 00:08:04 Kangabunny Gain | Rolloff | Reference Distance option for Enginesound tag
2014-02-08 08:49:08 Kangabunny Feature | Strobe and Scale-able Particle Effects
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