Welcome to the Scorched3D development pages. These pages contain links and information about the development of Scorched3D.
Some more information can also be found in the development wiki pages here.
Scorched3D is developed under the GPL license. The scorched3d code base is stored in a subversion repository. You can find information on how to obtain the source code here, or you can browse the source code here.
Scorched3D makes use of the excelent sourceforge.net hosting service and the scorched3d sourceforge portal can be reached here. To receive release notifications developers can register an interest in scorched3d developent at freshmeat.net.
|Click here to submit/browse bugs Scorched 3D stores bugs and feature requests in a mantis bug tracker. You can access the bug tracker here. You can also discuss bugs with other users in the development area of the forums which is here. Note: to help us keep tabs on requests and bugs please use the bug tracker if at all possible.|
|Last 10 Scorched3D developer commits|
|2013-12-05 23:30:11||r579||scara||Fixed a bug where projectiles could add multiple collision actions
|2013-11-16 14:39:13||r578||scara||Fixed target collision option for rollers
|2013-11-02 16:21:24||r577||scara||Updated database/stats files for linux
|2013-11-02 15:14:55||r576||scara||Updated for release 44BETA
|2013-08-02 15:32:45||r574||scara||Updated versions to 43.3f
|2013-08-02 01:01:36||r573||scara||Added logging to console to determine which level is being loaded.
Added tankcollision and timeout options to rollers and projectiles.
Fixed the free market failing to work when the bundle size is set to 0.
|2013-06-15 01:03:57||r572||scara||Updated version to 43.3e
|2012-10-12 11:52:40||r571||scara||Updated linux with WGL configuration
|2012-09-18 00:01:13||r570||scara||Scene renderer converted to a rocket element
|Last 10 Scorched3D bug updates|
|2013-12-07 14:17:36||Hanka||config.status: error: cannot find input file: `Makefile.in'|
|2013-12-07 05:00:33||Kangabunny||Collision for Projectiles|
|2013-12-05 03:51:00||Kangabunny||Gain | Rolloff | Reference Distance option for Enginesound tag|
|2013-12-02 21:49:48||Kangabunny||Small Sky Ceiling Adjustment|
|2013-12-02 21:42:55||Kangabunny||Proximity Collision|
|2013-12-02 21:32:56||gcamp||In game way to view stats|
|2013-10-26 13:55:43||Figby||Scorched3d crashes upon launch|