HelpButtonDialog::HelpMenu Struct Reference

#include <HelpButtonDialog.h>

Inheritance diagram for HelpButtonDialog::HelpMenu:

GLMenuI

List of all members.

Public Member Functions

 HelpMenu ()
virtual void menuSelection (const char *menuName, const int position, GLMenuItem &item)
virtual bool getMenuItems (const char *menuName, std::list< GLMenuItem > &result)

Protected Attributes

GLTexture helpTexture_


Detailed Description

Definition at line 32 of file HelpButtonDialog.h.


Constructor & Destructor Documentation

HelpButtonDialog::HelpMenu::HelpMenu (  ) 

Definition at line 64 of file HelpButtonDialog.cpp.

References DIALOG_ASSERT, GLMenu::eMenuAlignRight, Image::getBits(), S3D::getDataFile(), MainMenuDialog::instance(), LANG_RESOURCE, and ImageFactory::loadImage().


Member Function Documentation

void HelpButtonDialog::HelpMenu::menuSelection ( const char *  menuName,
const int  position,
GLMenuItem item 
) [virtual]

Reimplemented from GLMenuI.

Definition at line 87 of file HelpButtonDialog.cpp.

References S3D::showURL().

bool HelpButtonDialog::HelpMenu::getMenuItems ( const char *  menuName,
std::list< GLMenuItem > &  result 
) [virtual]

Reimplemented from GLMenuI.

Definition at line 81 of file HelpButtonDialog.cpp.

References LANG_RESOURCE.


Member Data Documentation

GLTexture HelpButtonDialog::HelpMenu::helpTexture_ [protected]

Definition at line 43 of file HelpButtonDialog.h.


The documentation for this struct was generated from the following files:
Generated on Mon Feb 16 15:15:03 2009 for Scorched3D by  doxygen 1.5.3