#include <GLWPanel.h>
Public Member Functions | |
| GLWPanelEntry (GLWidget *widget, GLWCondition *con, unsigned int flags, float width) | |
Public Attributes | |
| GLWidget * | widget |
| GLWCondition * | condition |
| float | leftSpace |
| float | rightSpace |
| float | topSpace |
| float | bottomSpace |
| unsigned | flags |
Definition at line 56 of file GLWPanel.h.
| GLWPanel::GLWPanelEntry::GLWPanelEntry | ( | GLWidget * | widget, | |
| GLWCondition * | con, | |||
| unsigned int | flags, | |||
| float | width | |||
| ) |
Definition at line 28 of file GLWPanel.cpp.
References GLWPanel::AlignBottom, GLWPanel::AlignCenterLeftRight, GLWPanel::AlignCenterTopBottom, GLWPanel::AlignLeft, GLWPanel::AlignRight, GLWPanel::AlignTop, bottomSpace, flags, leftSpace, rightSpace, GLWPanel::SpaceAll, GLWPanel::SpaceBottom, GLWPanel::SpaceLeft, GLWPanel::SpaceRight, GLWPanel::SpaceTop, and topSpace.
Definition at line 61 of file GLWPanel.h.
Referenced by BuyAccessoryDialog::addPlayerWeapons(), GLWPanel::addWidget(), GLWPanel::display(), BuyAccessoryDialog::display(), GLWTab::draw(), GLWPanel::draw(), BuyAccessoryDialog::draw(), GLWPanel::getWidgetByName(), GLWPanel::hide(), GLWTextBox::keyDown(), GLWPanel::keyDown(), GLWPanel::layout(), GLWPanel::mouseDown(), GLWPanel::mouseDrag(), GLWPanel::mouseUp(), GLWPanel::mouseWheel(), BuyAccessoryDialog::playerRefreshKeepPos(), GLWTextBox::setCurrent(), GLWTab::setDepressed(), GLWPanel::simulate(), BuyAccessoryDialog::stateChange(), and BuyAccessoryDialog::tabDown().
Definition at line 62 of file GLWPanel.h.
Referenced by GLWPanel::display(), GLWPanel::draw(), GLWPanel::getWidgetByName(), GLWPanel::hide(), GLWPanel::keyDown(), GLWPanel::mouseDown(), GLWPanel::mouseDrag(), GLWPanel::mouseUp(), GLWPanel::mouseWheel(), and GLWPanel::simulate().
| unsigned GLWPanel::GLWPanelEntry::flags |
1.5.3