#include <GLCameraFrustum.h>
Public Attributes | |
| float | frustum_ [6][4] |
| float | fProj [16] |
| float | fView [16] |
| float | fClip [16] |
| float | viewport [4] |
| float | aspect |
Definition at line 54 of file GLCameraFrustum.h.
| float GLCameraFrustum::Settings::frustum_[6][4] |
Definition at line 56 of file GLCameraFrustum.h.
Referenced by GLCameraFrustum::draw(), and GLCameraFrustum::sphereInFrustumThreadSafe().
| float GLCameraFrustum::Settings::fProj[16] |
| float GLCameraFrustum::Settings::fView[16] |
Definition at line 58 of file GLCameraFrustum.h.
Referenced by GLCameraFrustum::draw(), and GLCameraFrustum::getViewMatrix().
| float GLCameraFrustum::Settings::fClip[16] |
Definition at line 59 of file GLCameraFrustum.h.
Referenced by GLCameraFrustum::draw(), GLCameraFrustum::getBilboardVectorX(), and GLCameraFrustum::getBilboardVectorY().
| float GLCameraFrustum::Settings::viewport[4] |
Definition at line 61 of file GLCameraFrustum.h.
Referenced by GLCameraFrustum::draw(), and GLCameraFrustum::getBilboardVectorX().
1.5.3