#include <server/ScorchedServer.h>#include <server/ServerMain.h>#include <server/ServerParams.h>#include <engine/ModDirs.h>#include <common/OptionsGame.h>#include <common/ARGParser.h>#include <common/Defines.h>#include <common/OptionsTransient.h>#include <locale.h>#include <math.h>#include <signal.h>#include <float.h>#include <time.h>#include <common/main.h>Go to the source code of this file.
Functions | |
| int | main (int argc, char *argv[]) |
| int main | ( | int | argc, | |
| char * | argv[] | |||
| ) |
Definition at line 36 of file main.cpp.
References aParser, consoleServer(), S3D::dialogExit(), S3D::fileExists(), S3D::formatStringBuffer(), OptionsScorched::getMainOptions(), ScorchedContext::getOptionsGame(), S3D::getSettingsFile(), ScorchedServer::instance(), ServerParams::instance(), NULL, OptionsGame::readOptionsFromFile(), run_main(), scorched3dAppName, ServerParams::setServerFile(), and ARGParser::showArgs().
1.5.3