ldo.h File Reference

#include "lobject.h"
#include "lstate.h"
#include "lzio.h"

Go to the source code of this file.

Defines

#define luaD_checkstack(L, n)
#define incr_top(L)   {luaD_checkstack(L,1); L->top++;}
#define savestack(L, p)   ((char *)(p) - (char *)L->stack)
#define restorestack(L, n)   ((TValue *)((char *)L->stack + (n)))
#define saveci(L, p)   ((char *)(p) - (char *)L->base_ci)
#define restoreci(L, n)   ((CallInfo *)((char *)L->base_ci + (n)))
#define PCRLUA   0
#define PCRC   1
#define PCRYIELD   2

Typedefs

typedef void(* Pfunc )(lua_State *L, void *ud)

Functions

LUAI_FUNC int luaD_protectedparser (lua_State *L, ZIO *z, const char *name)
LUAI_FUNC void luaD_callhook (lua_State *L, int event, int line)
LUAI_FUNC int luaD_precall (lua_State *L, StkId func, int nresults)
LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults)
LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u, ptrdiff_t oldtop, ptrdiff_t ef)
LUAI_FUNC int luaD_poscall (lua_State *L, StkId firstResult)
LUAI_FUNC void luaD_reallocCI (lua_State *L, int newsize)
LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize)
LUAI_FUNC void luaD_growstack (lua_State *L, int n)
LUAI_FUNC void luaD_throw (lua_State *L, int errcode)
LUAI_FUNC int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud)
LUAI_FUNC void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop)


Define Documentation

#define incr_top (  )     {luaD_checkstack(L,1); L->top++;}

Definition at line 22 of file ldo.h.

Referenced by collectvalidlines(), combine(), f_parser(), LoadFunction(), lua_getinfo(), luaG_errormsg(), luaO_pushvfstring(), open_func(), pushstr(), resume_error(), and tryfuncTM().

#define luaD_checkstack ( L,
n   ) 

Value:

if ((char *)L->stack_last - (char *)L->top <= (n)*(int)sizeof(TValue)) \
    luaD_growstack(L, n); \
  else condhardstacktests(luaD_reallocstack(L, L->stacksize - EXTRA_STACK - 1));

Definition at line 16 of file ldo.h.

Referenced by callTM(), callTMres(), lua_checkstack(), luaD_callhook(), and luaD_precall().

#define PCRC   1

Definition at line 33 of file ldo.h.

Referenced by luaD_precall().

#define PCRLUA   0

Definition at line 32 of file ldo.h.

Referenced by luaD_call(), luaD_precall(), and resume().

#define PCRYIELD   2

Definition at line 34 of file ldo.h.

Referenced by luaD_precall().

#define restoreci ( L,
n   )     ((CallInfo *)((char *)L->base_ci + (n)))

Definition at line 28 of file ldo.h.

Referenced by luaD_pcall().

#define restorestack ( L,
n   )     ((TValue *)((char *)L->stack + (n)))

Definition at line 25 of file ldo.h.

Referenced by callrethooks(), callTMres(), luaD_callhook(), luaD_pcall(), luaD_precall(), luaG_errormsg(), and tryfuncTM().

#define saveci ( L,
p   )     ((char *)(p) - (char *)L->base_ci)

Definition at line 27 of file ldo.h.

Referenced by luaD_pcall().

#define savestack ( L,
p   )     ((char *)(p) - (char *)L->stack)

Definition at line 24 of file ldo.h.

Referenced by callrethooks(), callTMres(), lua_cpcall(), lua_pcall(), luaD_callhook(), luaD_precall(), luaD_protectedparser(), and tryfuncTM().


Typedef Documentation

typedef void(* Pfunc)(lua_State *L, void *ud)

Definition at line 38 of file ldo.h.


Function Documentation

LUAI_FUNC void luaD_call ( lua_State L,
StkId  func,
int  nResults 
)

Definition at line 369 of file ldo.cpp.

References LUA_ERRERR, luaC_checkGC, luaD_precall(), luaD_throw(), luaG_runerror(), LUAI_MAXCCALLS, luaV_execute(), lua_State::nCcalls, and PCRLUA.

LUAI_FUNC void luaD_callhook ( lua_State L,
int  event,
int  line 
)

Definition at line 181 of file ldo.cpp.

References lua_State::allowhook, lua_State::base_ci, cast_int, lua_State::ci, lua_Debug::currentline, lua_Debug::event, lua_State::hook, lua_Debug::i_ci, lua_assert, LUA_HOOKTAILRET, lua_lock, LUA_MINSTACK, lua_unlock, luaD_checkstack, restorestack, savestack, lua_State::stack_last, CallInfo::top, and lua_State::top.

LUAI_FUNC void luaD_growstack ( lua_State L,
int  n 
)

Definition at line 161 of file ldo.cpp.

References luaD_reallocstack(), and lua_State::stacksize.

LUAI_FUNC int luaD_pcall ( lua_State L,
Pfunc  func,
void *  u,
ptrdiff_t  oldtop,
ptrdiff_t  ef 
)

Definition at line 453 of file ldo.cpp.

References lua_State::allowhook, CallInfo::base, lua_State::base, lua_State::ci, lua_State::errfunc, luaD_rawrunprotected(), luaD_seterrorobj(), luaF_close(), lua_State::nCcalls, restore_stack_limit(), restoreci, restorestack, saveci, CallInfo::savedpc, lua_State::savedpc, and lua_longjmp::status.

LUAI_FUNC int luaD_poscall ( lua_State L,
StkId  firstResult 
)

Definition at line 342 of file ldo.cpp.

References lua_State::base, callrethooks(), lua_State::ci, CallInfo::func, lua_State::hookmask, LUA_MASKRET, LUA_MULTRET, CallInfo::nresults, lua_State::savedpc, setnilvalue, setobjs2s, and lua_State::top.

LUAI_FUNC int luaD_precall ( lua_State L,
StkId  func,
int  nresults 
)

Definition at line 264 of file ldo.cpp.

References adjust_varargs(), CallInfo::base, lua_State::base, cast_int, lua_State::ci, clvalue, Proto::code, curr_func, CallInfo::func, lua_State::hookmask, inc_ci, Proto::is_vararg, lua_assert, LUA_HOOKCALL, lua_lock, LUA_MASKCALL, LUA_MINSTACK, lua_unlock, luaD_callhook(), luaD_checkstack, luaD_poscall(), Proto::maxstacksize, CallInfo::nresults, Proto::numparams, LClosure::p, PCRC, PCRLUA, PCRYIELD, restorestack, lua_State::savedpc, CallInfo::savedpc, savestack, setnilvalue, lua_State::stack_last, CallInfo::tailcalls, CallInfo::top, lua_State::top, tryfuncTM(), and ttisfunction.

LUAI_FUNC int luaD_protectedparser ( lua_State L,
ZIO z,
const char *  name 
)

Definition at line 506 of file ldo.cpp.

References SParser::buff, lua_State::errfunc, f_parser(), luaD_pcall(), luaZ_freebuffer, luaZ_initbuffer, SParser::name, savestack, lua_State::top, and SParser::z.

LUAI_FUNC int luaD_rawrunprotected ( lua_State L,
Pfunc  f,
void *  ud 
)

Definition at line 111 of file ldo.cpp.

References lua_State::errorJmp, LUAI_TRY, lua_longjmp::previous, and lua_longjmp::status.

LUAI_FUNC void luaD_reallocCI ( lua_State L,
int  newsize 
)

Definition at line 152 of file ldo.cpp.

References lua_State::base_ci, lua_State::ci, lua_State::end_ci, luaM_reallocvector, and lua_State::size_ci.

LUAI_FUNC void luaD_reallocstack ( lua_State L,
int  newsize 
)

Definition at line 141 of file ldo.cpp.

References correctstack(), EXTRA_STACK, lua_assert, luaM_reallocvector, lua_State::stack, lua_State::stack_last, and lua_State::stacksize.

LUAI_FUNC void luaD_seterrorobj ( lua_State L,
int  errcode,
StkId  oldtop 
)

Definition at line 51 of file ldo.cpp.

References LUA_ERRERR, LUA_ERRMEM, LUA_ERRRUN, LUA_ERRSYNTAX, luaS_newliteral, MEMERRMSG, setobjs2s, setsvalue2s, and lua_State::top.

LUAI_FUNC void luaD_throw ( lua_State L,
int  errcode 
)

Definition at line 94 of file ldo.cpp.

References cast_byte, lua_State::errorJmp, G, lua_unlock, LUAI_THROW, panic(), resetstack(), lua_State::status, and lua_longjmp::status.


Generated on Mon Feb 16 15:14:58 2009 for Scorched3D by  doxygen 1.5.3