glew.h

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00001 /*
00002 ** The OpenGL Extension Wrangler Library
00003 ** Copyright (C) 2002-2007, Milan Ikits <milan ikits[]ieee org>
00004 ** Copyright (C) 2002-2007, Marcelo E. Magallon <mmagallo[]debian org>
00005 ** Copyright (C) 2002, Lev Povalahev
00006 ** All rights reserved.
00007 ** 
00008 ** Redistribution and use in source and binary forms, with or without 
00009 ** modification, are permitted provided that the following conditions are met:
00010 ** 
00011 ** * Redistributions of source code must retain the above copyright notice, 
00012 **   this list of conditions and the following disclaimer.
00013 ** * Redistributions in binary form must reproduce the above copyright notice, 
00014 **   this list of conditions and the following disclaimer in the documentation 
00015 **   and/or other materials provided with the distribution.
00016 ** * The name of the author may be used to endorse or promote products 
00017 **   derived from this software without specific prior written permission.
00018 **
00019 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
00020 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
00021 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00022 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 
00023 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 
00024 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
00025 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00026 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00027 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00028 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
00029 ** THE POSSIBILITY OF SUCH DAMAGE.
00030 */
00031 
00032 /*
00033 ** License Applicability. Except to the extent portions of this file are
00034 ** made subject to an alternative license as permitted in the SGI Free
00035 ** Software License B, Version 1.1 (the "License"), the contents of this
00036 ** file are subject only to the provisions of the License. You may not use
00037 ** this file except in compliance with the License. You may obtain a copy
00038 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
00039 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
00040 ** 
00041 ** http://oss.sgi.com/projects/FreeB
00042 ** 
00043 ** Note that, as provided in the License, the Software is distributed on an
00044 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
00045 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
00046 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
00047 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
00048 ** 
00049 ** Original Code. The Original Code is: OpenGL Sample Implementation,
00050 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
00051 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
00052 ** Copyright in any portions created by third parties is as indicated
00053 ** elsewhere herein. All Rights Reserved.
00054 ** 
00055 ** Additional Notice Provisions: This software was created using the
00056 ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
00057 ** not been independently verified as being compliant with the OpenGL(R)
00058 ** version 1.2.1 Specification.
00059 */
00060 
00061 #ifndef __glew_h__
00062 #define __glew_h__
00063 #define __GLEW_H__
00064 
00065 #if defined(__gl_h_) || defined(__GL_H__)
00066 #error gl.h included before glew.h
00067 #endif
00068 #if defined(__glext_h_) || defined(__GLEXT_H_)
00069 #error glext.h included before glew.h
00070 #endif
00071 #if defined(__gl_ATI_h_)
00072 #error glATI.h included before glew.h
00073 #endif
00074 
00075 #define __gl_h_
00076 #define __GL_H__
00077 #define __glext_h_
00078 #define __GLEXT_H_
00079 #define __gl_ATI_h_
00080 
00081 #if defined(_WIN32)
00082 
00083 /*
00084  * GLEW does not include <windows.h> to avoid name space pollution.
00085  * GL needs GLAPI and GLAPIENTRY, GLU needs APIENTRY, CALLBACK, and wchar_t
00086  * defined properly.
00087  */
00088 /* <windef.h> */
00089 #ifndef APIENTRY
00090 #define GLEW_APIENTRY_DEFINED
00091 #  if defined(__MINGW32__)
00092 #    define APIENTRY __stdcall
00093 #  elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) || defined(__BORLANDC__)
00094 #    define APIENTRY __stdcall
00095 #  else
00096 #    define APIENTRY
00097 #  endif
00098 #endif
00099 #ifndef GLAPI
00100 #  if defined(__MINGW32__)
00101 #    define GLAPI extern
00102 #  endif
00103 #endif
00104 /* <winnt.h> */
00105 #ifndef CALLBACK
00106 #define GLEW_CALLBACK_DEFINED
00107 #  if defined(__MINGW32__)
00108 #    define CALLBACK __attribute__ ((__stdcall__))
00109 #  elif (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
00110 #    define CALLBACK __stdcall
00111 #  else
00112 #    define CALLBACK
00113 #  endif
00114 #endif
00115 /* <wingdi.h> and <winnt.h> */
00116 #ifndef WINGDIAPI
00117 #define GLEW_WINGDIAPI_DEFINED
00118 #define WINGDIAPI __declspec(dllimport)
00119 #endif
00120 /* <ctype.h> */
00121 #if (defined(_MSC_VER) || defined(__BORLANDC__)) && !defined(_WCHAR_T_DEFINED)
00122 typedef unsigned short wchar_t;
00123 #  define _WCHAR_T_DEFINED
00124 #endif
00125 /* <stddef.h> */
00126 #if !defined(_W64)
00127 #  if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
00128 #    define _W64 __w64
00129 #  else
00130 #    define _W64
00131 #  endif
00132 #endif
00133 #if !defined(_PTRDIFF_T_DEFINED) && !defined(_PTRDIFF_T_)
00134 #  ifdef _WIN64
00135 typedef __int64 ptrdiff_t;
00136 #  else
00137 typedef _W64 int ptrdiff_t;
00138 #  endif
00139 #  define _PTRDIFF_T_DEFINED
00140 #  define _PTRDIFF_T_
00141 #endif
00142 
00143 #ifndef GLAPI
00144 #  if defined(__MINGW32__)
00145 #    define GLAPI extern
00146 #  else
00147 #    define GLAPI WINGDIAPI
00148 #  endif
00149 #endif
00150 
00151 #ifndef GLAPIENTRY
00152 #define GLAPIENTRY APIENTRY
00153 #endif
00154 
00155 /*
00156  * GLEW_STATIC needs to be set when using the static version.
00157  * GLEW_BUILD is set when building the DLL version.
00158  */
00159 #ifdef GLEW_STATIC
00160 #  define GLEWAPI extern
00161 #else
00162 #  ifdef GLEW_BUILD
00163 #    define GLEWAPI extern __declspec(dllexport)
00164 #  else
00165 #    define GLEWAPI extern __declspec(dllimport)
00166 #  endif
00167 #endif
00168 
00169 #else /* _UNIX */
00170 
00171 /*
00172  * Needed for ptrdiff_t in turn needed by VBO.  This is defined by ISO
00173  * C.  On my system, this amounts to _3 lines_ of included code, all of
00174  * them pretty much harmless.  If you know of a way of detecting 32 vs
00175  * 64 _targets_ at compile time you are free to replace this with
00176  * something that's portable.  For now, _this_ is the portable solution.
00177  * (mem, 2004-01-04)
00178  */
00179 
00180 #include <stddef.h>
00181 
00182 #define GLEW_APIENTRY_DEFINED
00183 #define APIENTRY
00184 #define GLEWAPI extern
00185 
00186 /* <glu.h> */
00187 #ifndef GLAPI
00188 #define GLAPI extern
00189 #endif
00190 #ifndef GLAPIENTRY
00191 #define GLAPIENTRY
00192 #endif
00193 
00194 #endif /* _WIN32 */
00195 
00196 #ifdef __cplusplus
00197 extern "C" {
00198 #endif
00199 
00200 /* ----------------------------- GL_VERSION_1_1 ---------------------------- */
00201 
00202 #ifndef GL_VERSION_1_1
00203 #define GL_VERSION_1_1 1
00204 
00205 #if defined(__APPLE__)
00206 typedef unsigned long GLenum;
00207 typedef unsigned long GLbitfield;
00208 typedef unsigned long GLuint;
00209 typedef long GLint;
00210 typedef long GLsizei;
00211 #else
00212 typedef unsigned int GLenum;
00213 typedef unsigned int GLbitfield;
00214 typedef unsigned int GLuint;
00215 typedef int GLint;
00216 typedef int GLsizei;
00217 #endif
00218 typedef unsigned char GLboolean;
00219 typedef signed char GLbyte;
00220 typedef short GLshort;
00221 typedef unsigned char GLubyte;
00222 typedef unsigned short GLushort;
00223 typedef float GLfloat;
00224 typedef float GLclampf;
00225 typedef double GLdouble;
00226 typedef double GLclampd;
00227 typedef void GLvoid;
00228 #if defined(_MSC_VER) && _MSC_VER < 1310
00229 #  ifdef _WIN64
00230 typedef __int64 GLint64EXT;
00231 typedef unsigned __int64 GLuint64EXT;
00232 #  else
00233 typedef _W64 int GLint64EXT;
00234 typedef _W64 unsigned int GLuint64EXT;
00235 #  endif
00236 #else
00237 typedef signed long long GLint64EXT;
00238 typedef unsigned long long GLuint64EXT;
00239 #endif
00240 
00241 #define GL_ACCUM 0x0100
00242 #define GL_LOAD 0x0101
00243 #define GL_RETURN 0x0102
00244 #define GL_MULT 0x0103
00245 #define GL_ADD 0x0104
00246 #define GL_NEVER 0x0200
00247 #define GL_LESS 0x0201
00248 #define GL_EQUAL 0x0202
00249 #define GL_LEQUAL 0x0203
00250 #define GL_GREATER 0x0204
00251 #define GL_NOTEQUAL 0x0205
00252 #define GL_GEQUAL 0x0206
00253 #define GL_ALWAYS 0x0207
00254 #define GL_CURRENT_BIT 0x00000001
00255 #define GL_POINT_BIT 0x00000002
00256 #define GL_LINE_BIT 0x00000004
00257 #define GL_POLYGON_BIT 0x00000008
00258 #define GL_POLYGON_STIPPLE_BIT 0x00000010
00259 #define GL_PIXEL_MODE_BIT 0x00000020
00260 #define GL_LIGHTING_BIT 0x00000040
00261 #define GL_FOG_BIT 0x00000080
00262 #define GL_DEPTH_BUFFER_BIT 0x00000100
00263 #define GL_ACCUM_BUFFER_BIT 0x00000200
00264 #define GL_STENCIL_BUFFER_BIT 0x00000400
00265 #define GL_VIEWPORT_BIT 0x00000800
00266 #define GL_TRANSFORM_BIT 0x00001000
00267 #define GL_ENABLE_BIT 0x00002000
00268 #define GL_COLOR_BUFFER_BIT 0x00004000
00269 #define GL_HINT_BIT 0x00008000
00270 #define GL_EVAL_BIT 0x00010000
00271 #define GL_LIST_BIT 0x00020000
00272 #define GL_TEXTURE_BIT 0x00040000
00273 #define GL_SCISSOR_BIT 0x00080000
00274 #define GL_ALL_ATTRIB_BITS 0x000fffff
00275 #define GL_POINTS 0x0000
00276 #define GL_LINES 0x0001
00277 #define GL_LINE_LOOP 0x0002
00278 #define GL_LINE_STRIP 0x0003
00279 #define GL_TRIANGLES 0x0004
00280 #define GL_TRIANGLE_STRIP 0x0005
00281 #define GL_TRIANGLE_FAN 0x0006
00282 #define GL_QUADS 0x0007
00283 #define GL_QUAD_STRIP 0x0008
00284 #define GL_POLYGON 0x0009
00285 #define GL_ZERO 0
00286 #define GL_ONE 1
00287 #define GL_SRC_COLOR 0x0300
00288 #define GL_ONE_MINUS_SRC_COLOR 0x0301
00289 #define GL_SRC_ALPHA 0x0302
00290 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
00291 #define GL_DST_ALPHA 0x0304
00292 #define GL_ONE_MINUS_DST_ALPHA 0x0305
00293 #define GL_DST_COLOR 0x0306
00294 #define GL_ONE_MINUS_DST_COLOR 0x0307
00295 #define GL_SRC_ALPHA_SATURATE 0x0308
00296 #define GL_TRUE 1
00297 #define GL_FALSE 0
00298 #define GL_CLIP_PLANE0 0x3000
00299 #define GL_CLIP_PLANE1 0x3001
00300 #define GL_CLIP_PLANE2 0x3002
00301 #define GL_CLIP_PLANE3 0x3003
00302 #define GL_CLIP_PLANE4 0x3004
00303 #define GL_CLIP_PLANE5 0x3005
00304 #define GL_BYTE 0x1400
00305 #define GL_UNSIGNED_BYTE 0x1401
00306 #define GL_SHORT 0x1402
00307 #define GL_UNSIGNED_SHORT 0x1403
00308 #define GL_INT 0x1404
00309 #define GL_UNSIGNED_INT 0x1405
00310 #define GL_FLOAT 0x1406
00311 #define GL_2_BYTES 0x1407
00312 #define GL_3_BYTES 0x1408
00313 #define GL_4_BYTES 0x1409
00314 #define GL_DOUBLE 0x140A
00315 #define GL_NONE 0
00316 #define GL_FRONT_LEFT 0x0400
00317 #define GL_FRONT_RIGHT 0x0401
00318 #define GL_BACK_LEFT 0x0402
00319 #define GL_BACK_RIGHT 0x0403
00320 #define GL_FRONT 0x0404
00321 #define GL_BACK 0x0405
00322 #define GL_LEFT 0x0406
00323 #define GL_RIGHT 0x0407
00324 #define GL_FRONT_AND_BACK 0x0408
00325 #define GL_AUX0 0x0409
00326 #define GL_AUX1 0x040A
00327 #define GL_AUX2 0x040B
00328 #define GL_AUX3 0x040C
00329 #define GL_NO_ERROR 0
00330 #define GL_INVALID_ENUM 0x0500
00331 #define GL_INVALID_VALUE 0x0501
00332 #define GL_INVALID_OPERATION 0x0502
00333 #define GL_STACK_OVERFLOW 0x0503
00334 #define GL_STACK_UNDERFLOW 0x0504
00335 #define GL_OUT_OF_MEMORY 0x0505
00336 #define GL_2D 0x0600
00337 #define GL_3D 0x0601
00338 #define GL_3D_COLOR 0x0602
00339 #define GL_3D_COLOR_TEXTURE 0x0603
00340 #define GL_4D_COLOR_TEXTURE 0x0604
00341 #define GL_PASS_THROUGH_TOKEN 0x0700
00342 #define GL_POINT_TOKEN 0x0701
00343 #define GL_LINE_TOKEN 0x0702
00344 #define GL_POLYGON_TOKEN 0x0703
00345 #define GL_BITMAP_TOKEN 0x0704
00346 #define GL_DRAW_PIXEL_TOKEN 0x0705
00347 #define GL_COPY_PIXEL_TOKEN 0x0706
00348 #define GL_LINE_RESET_TOKEN 0x0707
00349 #define GL_EXP 0x0800
00350 #define GL_EXP2 0x0801
00351 #define GL_CW 0x0900
00352 #define GL_CCW 0x0901
00353 #define GL_COEFF 0x0A00
00354 #define GL_ORDER 0x0A01
00355 #define GL_DOMAIN 0x0A02
00356 #define GL_CURRENT_COLOR 0x0B00
00357 #define GL_CURRENT_INDEX 0x0B01
00358 #define GL_CURRENT_NORMAL 0x0B02
00359 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
00360 #define GL_CURRENT_RASTER_COLOR 0x0B04
00361 #define GL_CURRENT_RASTER_INDEX 0x0B05
00362 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
00363 #define GL_CURRENT_RASTER_POSITION 0x0B07
00364 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
00365 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
00366 #define GL_POINT_SMOOTH 0x0B10
00367 #define GL_POINT_SIZE 0x0B11
00368 #define GL_POINT_SIZE_RANGE 0x0B12
00369 #define GL_POINT_SIZE_GRANULARITY 0x0B13
00370 #define GL_LINE_SMOOTH 0x0B20
00371 #define GL_LINE_WIDTH 0x0B21
00372 #define GL_LINE_WIDTH_RANGE 0x0B22
00373 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
00374 #define GL_LINE_STIPPLE 0x0B24
00375 #define GL_LINE_STIPPLE_PATTERN 0x0B25
00376 #define GL_LINE_STIPPLE_REPEAT 0x0B26
00377 #define GL_LIST_MODE 0x0B30
00378 #define GL_MAX_LIST_NESTING 0x0B31
00379 #define GL_LIST_BASE 0x0B32
00380 #define GL_LIST_INDEX 0x0B33
00381 #define GL_POLYGON_MODE 0x0B40
00382 #define GL_POLYGON_SMOOTH 0x0B41
00383 #define GL_POLYGON_STIPPLE 0x0B42
00384 #define GL_EDGE_FLAG 0x0B43
00385 #define GL_CULL_FACE 0x0B44
00386 #define GL_CULL_FACE_MODE 0x0B45
00387 #define GL_FRONT_FACE 0x0B46
00388 #define GL_LIGHTING 0x0B50
00389 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
00390 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
00391 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
00392 #define GL_SHADE_MODEL 0x0B54
00393 #define GL_COLOR_MATERIAL_FACE 0x0B55
00394 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
00395 #define GL_COLOR_MATERIAL 0x0B57
00396 #define GL_FOG 0x0B60
00397 #define GL_FOG_INDEX 0x0B61
00398 #define GL_FOG_DENSITY 0x0B62
00399 #define GL_FOG_START 0x0B63
00400 #define GL_FOG_END 0x0B64
00401 #define GL_FOG_MODE 0x0B65
00402 #define GL_FOG_COLOR 0x0B66
00403 #define GL_DEPTH_RANGE 0x0B70
00404 #define GL_DEPTH_TEST 0x0B71
00405 #define GL_DEPTH_WRITEMASK 0x0B72
00406 #define GL_DEPTH_CLEAR_VALUE 0x0B73
00407 #define GL_DEPTH_FUNC 0x0B74
00408 #define GL_ACCUM_CLEAR_VALUE 0x0B80
00409 #define GL_STENCIL_TEST 0x0B90
00410 #define GL_STENCIL_CLEAR_VALUE 0x0B91
00411 #define GL_STENCIL_FUNC 0x0B92
00412 #define GL_STENCIL_VALUE_MASK 0x0B93
00413 #define GL_STENCIL_FAIL 0x0B94
00414 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
00415 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
00416 #define GL_STENCIL_REF 0x0B97
00417 #define GL_STENCIL_WRITEMASK 0x0B98
00418 #define GL_MATRIX_MODE 0x0BA0
00419 #define GL_NORMALIZE 0x0BA1
00420 #define GL_VIEWPORT 0x0BA2
00421 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
00422 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
00423 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
00424 #define GL_MODELVIEW_MATRIX 0x0BA6
00425 #define GL_PROJECTION_MATRIX 0x0BA7
00426 #define GL_TEXTURE_MATRIX 0x0BA8
00427 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
00428 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
00429 #define GL_ALPHA_TEST 0x0BC0
00430 #define GL_ALPHA_TEST_FUNC 0x0BC1
00431 #define GL_ALPHA_TEST_REF 0x0BC2
00432 #define GL_DITHER 0x0BD0
00433 #define GL_BLEND_DST 0x0BE0
00434 #define GL_BLEND_SRC 0x0BE1
00435 #define GL_BLEND 0x0BE2
00436 #define GL_LOGIC_OP_MODE 0x0BF0
00437 #define GL_INDEX_LOGIC_OP 0x0BF1
00438 #define GL_COLOR_LOGIC_OP 0x0BF2
00439 #define GL_AUX_BUFFERS 0x0C00
00440 #define GL_DRAW_BUFFER 0x0C01
00441 #define GL_READ_BUFFER 0x0C02
00442 #define GL_SCISSOR_BOX 0x0C10
00443 #define GL_SCISSOR_TEST 0x0C11
00444 #define GL_INDEX_CLEAR_VALUE 0x0C20
00445 #define GL_INDEX_WRITEMASK 0x0C21
00446 #define GL_COLOR_CLEAR_VALUE 0x0C22
00447 #define GL_COLOR_WRITEMASK 0x0C23
00448 #define GL_INDEX_MODE 0x0C30
00449 #define GL_RGBA_MODE 0x0C31
00450 #define GL_DOUBLEBUFFER 0x0C32
00451 #define GL_STEREO 0x0C33
00452 #define GL_RENDER_MODE 0x0C40
00453 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
00454 #define GL_POINT_SMOOTH_HINT 0x0C51
00455 #define GL_LINE_SMOOTH_HINT 0x0C52
00456 #define GL_POLYGON_SMOOTH_HINT 0x0C53
00457 #define GL_FOG_HINT 0x0C54
00458 #define GL_TEXTURE_GEN_S 0x0C60
00459 #define GL_TEXTURE_GEN_T 0x0C61
00460 #define GL_TEXTURE_GEN_R 0x0C62
00461 #define GL_TEXTURE_GEN_Q 0x0C63
00462 #define GL_PIXEL_MAP_I_TO_I 0x0C70
00463 #define GL_PIXEL_MAP_S_TO_S 0x0C71
00464 #define GL_PIXEL_MAP_I_TO_R 0x0C72
00465 #define GL_PIXEL_MAP_I_TO_G 0x0C73
00466 #define GL_PIXEL_MAP_I_TO_B 0x0C74
00467 #define GL_PIXEL_MAP_I_TO_A 0x0C75
00468 #define GL_PIXEL_MAP_R_TO_R 0x0C76
00469 #define GL_PIXEL_MAP_G_TO_G 0x0C77
00470 #define GL_PIXEL_MAP_B_TO_B 0x0C78
00471 #define GL_PIXEL_MAP_A_TO_A 0x0C79
00472 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
00473 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
00474 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
00475 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
00476 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
00477 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
00478 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
00479 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
00480 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
00481 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
00482 #define GL_UNPACK_SWAP_BYTES 0x0CF0
00483 #define GL_UNPACK_LSB_FIRST 0x0CF1
00484 #define GL_UNPACK_ROW_LENGTH 0x0CF2
00485 #define GL_UNPACK_SKIP_ROWS 0x0CF3
00486 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
00487 #define GL_UNPACK_ALIGNMENT 0x0CF5
00488 #define GL_PACK_SWAP_BYTES 0x0D00
00489 #define GL_PACK_LSB_FIRST 0x0D01
00490 #define GL_PACK_ROW_LENGTH 0x0D02
00491 #define GL_PACK_SKIP_ROWS 0x0D03
00492 #define GL_PACK_SKIP_PIXELS 0x0D04
00493 #define GL_PACK_ALIGNMENT 0x0D05
00494 #define GL_MAP_COLOR 0x0D10
00495 #define GL_MAP_STENCIL 0x0D11
00496 #define GL_INDEX_SHIFT 0x0D12
00497 #define GL_INDEX_OFFSET 0x0D13
00498 #define GL_RED_SCALE 0x0D14
00499 #define GL_RED_BIAS 0x0D15
00500 #define GL_ZOOM_X 0x0D16
00501 #define GL_ZOOM_Y 0x0D17
00502 #define GL_GREEN_SCALE 0x0D18
00503 #define GL_GREEN_BIAS 0x0D19
00504 #define GL_BLUE_SCALE 0x0D1A
00505 #define GL_BLUE_BIAS 0x0D1B
00506 #define GL_ALPHA_SCALE 0x0D1C
00507 #define GL_ALPHA_BIAS 0x0D1D
00508 #define GL_DEPTH_SCALE 0x0D1E
00509 #define GL_DEPTH_BIAS 0x0D1F
00510 #define GL_MAX_EVAL_ORDER 0x0D30
00511 #define GL_MAX_LIGHTS 0x0D31
00512 #define GL_MAX_CLIP_PLANES 0x0D32
00513 #define GL_MAX_TEXTURE_SIZE 0x0D33
00514 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
00515 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
00516 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
00517 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
00518 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
00519 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
00520 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
00521 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
00522 #define GL_SUBPIXEL_BITS 0x0D50
00523 #define GL_INDEX_BITS 0x0D51
00524 #define GL_RED_BITS 0x0D52
00525 #define GL_GREEN_BITS 0x0D53
00526 #define GL_BLUE_BITS 0x0D54
00527 #define GL_ALPHA_BITS 0x0D55
00528 #define GL_DEPTH_BITS 0x0D56
00529 #define GL_STENCIL_BITS 0x0D57
00530 #define GL_ACCUM_RED_BITS 0x0D58
00531 #define GL_ACCUM_GREEN_BITS 0x0D59
00532 #define GL_ACCUM_BLUE_BITS 0x0D5A
00533 #define GL_ACCUM_ALPHA_BITS 0x0D5B
00534 #define GL_NAME_STACK_DEPTH 0x0D70
00535 #define GL_AUTO_NORMAL 0x0D80
00536 #define GL_MAP1_COLOR_4 0x0D90
00537 #define GL_MAP1_INDEX 0x0D91
00538 #define GL_MAP1_NORMAL 0x0D92
00539 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
00540 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
00541 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
00542 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
00543 #define GL_MAP1_VERTEX_3 0x0D97
00544 #define GL_MAP1_VERTEX_4 0x0D98
00545 #define GL_MAP2_COLOR_4 0x0DB0
00546 #define GL_MAP2_INDEX 0x0DB1
00547 #define GL_MAP2_NORMAL 0x0DB2
00548 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
00549 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
00550 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
00551 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
00552 #define GL_MAP2_VERTEX_3 0x0DB7
00553 #define GL_MAP2_VERTEX_4 0x0DB8
00554 #define GL_MAP1_GRID_DOMAIN 0x0DD0
00555 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
00556 #define GL_MAP2_GRID_DOMAIN 0x0DD2
00557 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
00558 #define GL_TEXTURE_1D 0x0DE0
00559 #define GL_TEXTURE_2D 0x0DE1
00560 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
00561 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
00562 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
00563 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
00564 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
00565 #define GL_TEXTURE_WIDTH 0x1000
00566 #define GL_TEXTURE_HEIGHT 0x1001
00567 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
00568 #define GL_TEXTURE_BORDER_COLOR 0x1004
00569 #define GL_TEXTURE_BORDER 0x1005
00570 #define GL_DONT_CARE 0x1100
00571 #define GL_FASTEST 0x1101
00572 #define GL_NICEST 0x1102
00573 #define GL_LIGHT0 0x4000
00574 #define GL_LIGHT1 0x4001
00575 #define GL_LIGHT2 0x4002
00576 #define GL_LIGHT3 0x4003
00577 #define GL_LIGHT4 0x4004
00578 #define GL_LIGHT5 0x4005
00579 #define GL_LIGHT6 0x4006
00580 #define GL_LIGHT7 0x4007
00581 #define GL_AMBIENT 0x1200
00582 #define GL_DIFFUSE 0x1201
00583 #define GL_SPECULAR 0x1202
00584 #define GL_POSITION 0x1203
00585 #define GL_SPOT_DIRECTION 0x1204
00586 #define GL_SPOT_EXPONENT 0x1205
00587 #define GL_SPOT_CUTOFF 0x1206
00588 #define GL_CONSTANT_ATTENUATION 0x1207
00589 #define GL_LINEAR_ATTENUATION 0x1208
00590 #define GL_QUADRATIC_ATTENUATION 0x1209
00591 #define GL_COMPILE 0x1300
00592 #define GL_COMPILE_AND_EXECUTE 0x1301
00593 #define GL_CLEAR 0x1500
00594 #define GL_AND 0x1501
00595 #define GL_AND_REVERSE 0x1502
00596 #define GL_COPY 0x1503
00597 #define GL_AND_INVERTED 0x1504
00598 #define GL_NOOP 0x1505
00599 #define GL_XOR 0x1506
00600 #define GL_OR 0x1507
00601 #define GL_NOR 0x1508
00602 #define GL_EQUIV 0x1509
00603 #define GL_INVERT 0x150A
00604 #define GL_OR_REVERSE 0x150B
00605 #define GL_COPY_INVERTED 0x150C
00606 #define GL_OR_INVERTED 0x150D
00607 #define GL_NAND 0x150E
00608 #define GL_SET 0x150F
00609 #define GL_EMISSION 0x1600
00610 #define GL_SHININESS 0x1601
00611 #define GL_AMBIENT_AND_DIFFUSE 0x1602
00612 #define GL_COLOR_INDEXES 0x1603
00613 #define GL_MODELVIEW 0x1700
00614 #define GL_PROJECTION 0x1701
00615 #define GL_TEXTURE 0x1702
00616 #define GL_COLOR 0x1800
00617 #define GL_DEPTH 0x1801
00618 #define GL_STENCIL 0x1802
00619 #define GL_COLOR_INDEX 0x1900
00620 #define GL_STENCIL_INDEX 0x1901
00621 #define GL_DEPTH_COMPONENT 0x1902
00622 #define GL_RED 0x1903
00623 #define GL_GREEN 0x1904
00624 #define GL_BLUE 0x1905
00625 #define GL_ALPHA 0x1906
00626 #define GL_RGB 0x1907
00627 #define GL_RGBA 0x1908
00628 #define GL_LUMINANCE 0x1909
00629 #define GL_LUMINANCE_ALPHA 0x190A
00630 #define GL_BITMAP 0x1A00
00631 #define GL_POINT 0x1B00
00632 #define GL_LINE 0x1B01
00633 #define GL_FILL 0x1B02
00634 #define GL_RENDER 0x1C00
00635 #define GL_FEEDBACK 0x1C01
00636 #define GL_SELECT 0x1C02
00637 #define GL_FLAT 0x1D00
00638 #define GL_SMOOTH 0x1D01
00639 #define GL_KEEP 0x1E00
00640 #define GL_REPLACE 0x1E01
00641 #define GL_INCR 0x1E02
00642 #define GL_DECR 0x1E03
00643 #define GL_VENDOR 0x1F00
00644 #define GL_RENDERER 0x1F01
00645 #define GL_VERSION 0x1F02
00646 #define GL_EXTENSIONS 0x1F03
00647 #define GL_S 0x2000
00648 #define GL_T 0x2001
00649 #define GL_R 0x2002
00650 #define GL_Q 0x2003
00651 #define GL_MODULATE 0x2100
00652 #define GL_DECAL 0x2101
00653 #define GL_TEXTURE_ENV_MODE 0x2200
00654 #define GL_TEXTURE_ENV_COLOR 0x2201
00655 #define GL_TEXTURE_ENV 0x2300
00656 #define GL_EYE_LINEAR 0x2400
00657 #define GL_OBJECT_LINEAR 0x2401
00658 #define GL_SPHERE_MAP 0x2402
00659 #define GL_TEXTURE_GEN_MODE 0x2500
00660 #define GL_OBJECT_PLANE 0x2501
00661 #define GL_EYE_PLANE 0x2502
00662 #define GL_NEAREST 0x2600
00663 #define GL_LINEAR 0x2601
00664 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
00665 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
00666 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
00667 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
00668 #define GL_TEXTURE_MAG_FILTER 0x2800
00669 #define GL_TEXTURE_MIN_FILTER 0x2801
00670 #define GL_TEXTURE_WRAP_S 0x2802
00671 #define GL_TEXTURE_WRAP_T 0x2803
00672 #define GL_CLAMP 0x2900
00673 #define GL_REPEAT 0x2901
00674 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
00675 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
00676 #define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
00677 #define GL_POLYGON_OFFSET_FACTOR 0x8038
00678 #define GL_POLYGON_OFFSET_UNITS 0x2A00
00679 #define GL_POLYGON_OFFSET_POINT 0x2A01
00680 #define GL_POLYGON_OFFSET_LINE 0x2A02
00681 #define GL_POLYGON_OFFSET_FILL 0x8037
00682 #define GL_ALPHA4 0x803B
00683 #define GL_ALPHA8 0x803C
00684 #define GL_ALPHA12 0x803D
00685 #define GL_ALPHA16 0x803E
00686 #define GL_LUMINANCE4 0x803F
00687 #define GL_LUMINANCE8 0x8040
00688 #define GL_LUMINANCE12 0x8041
00689 #define GL_LUMINANCE16 0x8042
00690 #define GL_LUMINANCE4_ALPHA4 0x8043
00691 #define GL_LUMINANCE6_ALPHA2 0x8044
00692 #define GL_LUMINANCE8_ALPHA8 0x8045
00693 #define GL_LUMINANCE12_ALPHA4 0x8046
00694 #define GL_LUMINANCE12_ALPHA12 0x8047
00695 #define GL_LUMINANCE16_ALPHA16 0x8048
00696 #define GL_INTENSITY 0x8049
00697 #define GL_INTENSITY4 0x804A
00698 #define GL_INTENSITY8 0x804B
00699 #define GL_INTENSITY12 0x804C
00700 #define GL_INTENSITY16 0x804D
00701 #define GL_R3_G3_B2 0x2A10
00702 #define GL_RGB4 0x804F
00703 #define GL_RGB5 0x8050
00704 #define GL_RGB8 0x8051
00705 #define GL_RGB10 0x8052
00706 #define GL_RGB12 0x8053
00707 #define GL_RGB16 0x8054
00708 #define GL_RGBA2 0x8055
00709 #define GL_RGBA4 0x8056
00710 #define GL_RGB5_A1 0x8057
00711 #define GL_RGBA8 0x8058
00712 #define GL_RGB10_A2 0x8059
00713 #define GL_RGBA12 0x805A
00714 #define GL_RGBA16 0x805B
00715 #define GL_TEXTURE_RED_SIZE 0x805C
00716 #define GL_TEXTURE_GREEN_SIZE 0x805D
00717 #define GL_TEXTURE_BLUE_SIZE 0x805E
00718 #define GL_TEXTURE_ALPHA_SIZE 0x805F
00719 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
00720 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
00721 #define GL_PROXY_TEXTURE_1D 0x8063
00722 #define GL_PROXY_TEXTURE_2D 0x8064
00723 #define GL_TEXTURE_PRIORITY 0x8066
00724 #define GL_TEXTURE_RESIDENT 0x8067
00725 #define GL_TEXTURE_BINDING_1D 0x8068
00726 #define GL_TEXTURE_BINDING_2D 0x8069
00727 #define GL_VERTEX_ARRAY 0x8074
00728 #define GL_NORMAL_ARRAY 0x8075
00729 #define GL_COLOR_ARRAY 0x8076
00730 #define GL_INDEX_ARRAY 0x8077
00731 #define GL_TEXTURE_COORD_ARRAY 0x8078
00732 #define GL_EDGE_FLAG_ARRAY 0x8079
00733 #define GL_VERTEX_ARRAY_SIZE 0x807A
00734 #define GL_VERTEX_ARRAY_TYPE 0x807B
00735 #define GL_VERTEX_ARRAY_STRIDE 0x807C
00736 #define GL_NORMAL_ARRAY_TYPE 0x807E
00737 #define GL_NORMAL_ARRAY_STRIDE 0x807F
00738 #define GL_COLOR_ARRAY_SIZE 0x8081
00739 #define GL_COLOR_ARRAY_TYPE 0x8082
00740 #define GL_COLOR_ARRAY_STRIDE 0x8083
00741 #define GL_INDEX_ARRAY_TYPE 0x8085
00742 #define GL_INDEX_ARRAY_STRIDE 0x8086
00743 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
00744 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
00745 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
00746 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
00747 #define GL_VERTEX_ARRAY_POINTER 0x808E
00748 #define GL_NORMAL_ARRAY_POINTER 0x808F
00749 #define GL_COLOR_ARRAY_POINTER 0x8090
00750 #define GL_INDEX_ARRAY_POINTER 0x8091
00751 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
00752 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
00753 #define GL_V2F 0x2A20
00754 #define GL_V3F 0x2A21
00755 #define GL_C4UB_V2F 0x2A22
00756 #define GL_C4UB_V3F 0x2A23
00757 #define GL_C3F_V3F 0x2A24
00758 #define GL_N3F_V3F 0x2A25
00759 #define GL_C4F_N3F_V3F 0x2A26
00760 #define GL_T2F_V3F 0x2A27
00761 #define GL_T4F_V4F 0x2A28
00762 #define GL_T2F_C4UB_V3F 0x2A29
00763 #define GL_T2F_C3F_V3F 0x2A2A
00764 #define GL_T2F_N3F_V3F 0x2A2B
00765 #define GL_T2F_C4F_N3F_V3F 0x2A2C
00766 #define GL_T4F_C4F_N3F_V4F 0x2A2D
00767 #define GL_LOGIC_OP GL_INDEX_LOGIC_OP
00768 #define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT
00769 #define GL_COLOR_INDEX1_EXT 0x80E2
00770 #define GL_COLOR_INDEX2_EXT 0x80E3
00771 #define GL_COLOR_INDEX4_EXT 0x80E4
00772 #define GL_COLOR_INDEX8_EXT 0x80E5
00773 #define GL_COLOR_INDEX12_EXT 0x80E6
00774 #define GL_COLOR_INDEX16_EXT 0x80E7
00775 
00776 GLAPI void GLAPIENTRY glAccum (GLenum op, GLfloat value);
00777 GLAPI void GLAPIENTRY glAlphaFunc (GLenum func, GLclampf ref);
00778 GLAPI GLboolean GLAPIENTRY glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences);
00779 GLAPI void GLAPIENTRY glArrayElement (GLint i);
00780 GLAPI void GLAPIENTRY glBegin (GLenum mode);
00781 GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture);
00782 GLAPI void GLAPIENTRY ImageBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
00783 GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
00784 GLAPI void GLAPIENTRY glCallList (GLuint list);
00785 GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists);
00786 GLAPI void GLAPIENTRY glClear (GLbitfield mask);
00787 GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
00788 GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
00789 GLAPI void GLAPIENTRY glClearDepth (GLclampd depth);
00790 GLAPI void GLAPIENTRY glClearIndex (GLfloat c);
00791 GLAPI void GLAPIENTRY glClearStencil (GLint s);
00792 GLAPI void GLAPIENTRY glClipPlane (GLenum plane, const GLdouble *equation);
00793 GLAPI void GLAPIENTRY glColor3b (GLbyte red, GLbyte green, GLbyte blue);
00794 GLAPI void GLAPIENTRY glColor3bv (const GLbyte *v);
00795 GLAPI void GLAPIENTRY glColor3d (GLdouble red, GLdouble green, GLdouble blue);
00796 GLAPI void GLAPIENTRY glColor3dv (const GLdouble *v);
00797 GLAPI void GLAPIENTRY glColor3f (GLfloat red, GLfloat green, GLfloat blue);
00798 GLAPI void GLAPIENTRY glColor3fv (const GLfloat *v);
00799 GLAPI void GLAPIENTRY glColor3i (GLint red, GLint green, GLint blue);
00800 GLAPI void GLAPIENTRY glColor3iv (const GLint *v);
00801 GLAPI void GLAPIENTRY glColor3s (GLshort red, GLshort green, GLshort blue);
00802 GLAPI void GLAPIENTRY glColor3sv (const GLshort *v);
00803 GLAPI void GLAPIENTRY glColor3ub (GLubyte red, GLubyte green, GLubyte blue);
00804 GLAPI void GLAPIENTRY glColor3ubv (const GLubyte *v);
00805 GLAPI void GLAPIENTRY glColor3ui (GLuint red, GLuint green, GLuint blue);
00806 GLAPI void GLAPIENTRY glColor3uiv (const GLuint *v);
00807 GLAPI void GLAPIENTRY glColor3us (GLushort red, GLushort green, GLushort blue);
00808 GLAPI void GLAPIENTRY glColor3usv (const GLushort *v);
00809 GLAPI void GLAPIENTRY glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
00810 GLAPI void GLAPIENTRY glColor4bv (const GLbyte *v);
00811 GLAPI void GLAPIENTRY glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
00812 GLAPI void GLAPIENTRY glColor4dv (const GLdouble *v);
00813 GLAPI void GLAPIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
00814 GLAPI void GLAPIENTRY glColor4fv (const GLfloat *v);
00815 GLAPI void GLAPIENTRY glColor4i (GLint red, GLint green, GLint blue, GLint alpha);
00816 GLAPI void GLAPIENTRY glColor4iv (const GLint *v);
00817 GLAPI void GLAPIENTRY glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha);
00818 GLAPI void GLAPIENTRY glColor4sv (const GLshort *v);
00819 GLAPI void GLAPIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
00820 GLAPI void GLAPIENTRY glColor4ubv (const GLubyte *v);
00821 GLAPI void GLAPIENTRY glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha);
00822 GLAPI void GLAPIENTRY glColor4uiv (const GLuint *v);
00823 GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha);
00824 GLAPI void GLAPIENTRY glColor4usv (const GLushort *v);
00825 GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
00826 GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode);
00827 GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
00828 GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
00829 GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
00830 GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
00831 GLAPI void GLAPIENTRY glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
00832 GLAPI void GLAPIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
00833 GLAPI void GLAPIENTRY glCullFace (GLenum mode);
00834 GLAPI void GLAPIENTRY glDeleteLists (GLuint list, GLsizei range);
00835 GLAPI void GLAPIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
00836 GLAPI void GLAPIENTRY glDepthFunc (GLenum func);
00837 GLAPI void GLAPIENTRY glDepthMask (GLboolean flag);
00838 GLAPI void GLAPIENTRY glDepthRange (GLclampd zNear, GLclampd zFar);
00839 GLAPI void GLAPIENTRY glDisable (GLenum cap);
00840 GLAPI void GLAPIENTRY glDisableClientState (GLenum array);
00841 GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
00842 GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode);
00843 GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
00844 GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
00845 GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag);
00846 GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer);
00847 GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag);
00848 GLAPI void GLAPIENTRY glEnable (GLenum cap);
00849 GLAPI void GLAPIENTRY glEnableClientState (GLenum array);
00850 GLAPI void GLAPIENTRY glEnd (void);
00851 GLAPI void GLAPIENTRY glEndList (void);
00852 GLAPI void GLAPIENTRY glEvalCoord1d (GLdouble u);
00853 GLAPI void GLAPIENTRY glEvalCoord1dv (const GLdouble *u);
00854 GLAPI void GLAPIENTRY glEvalCoord1f (GLfloat u);
00855 GLAPI void GLAPIENTRY glEvalCoord1fv (const GLfloat *u);
00856 GLAPI void GLAPIENTRY glEvalCoord2d (GLdouble u, GLdouble v);
00857 GLAPI void GLAPIENTRY glEvalCoord2dv (const GLdouble *u);
00858 GLAPI void GLAPIENTRY glEvalCoord2f (GLfloat u, GLfloat v);
00859 GLAPI void GLAPIENTRY glEvalCoord2fv (const GLfloat *u);
00860 GLAPI void GLAPIENTRY glEvalMesh1 (GLenum mode, GLint i1, GLint i2);
00861 GLAPI void GLAPIENTRY glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
00862 GLAPI void GLAPIENTRY glEvalPoint1 (GLint i);
00863 GLAPI void GLAPIENTRY glEvalPoint2 (GLint i, GLint j);
00864 GLAPI void GLAPIENTRY glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer);
00865 GLAPI void GLAPIENTRY glFinish (void);
00866 GLAPI void GLAPIENTRY glFlush (void);
00867 GLAPI void GLAPIENTRY glFogf (GLenum pname, GLfloat param);
00868 GLAPI void GLAPIENTRY glFogfv (GLenum pname, const GLfloat *params);
00869 GLAPI void GLAPIENTRY glFogi (GLenum pname, GLint param);
00870 GLAPI void GLAPIENTRY glFogiv (GLenum pname, const GLint *params);
00871 GLAPI void GLAPIENTRY glFrontFace (GLenum mode);
00872 GLAPI void GLAPIENTRY glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
00873 GLAPI GLuint GLAPIENTRY glGenLists (GLsizei range);
00874 GLAPI void GLAPIENTRY glGenTextures (GLsizei n, GLuint *textures);
00875 GLAPI void GLAPIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
00876 GLAPI void GLAPIENTRY glGetClipPlane (GLenum plane, GLdouble *equation);
00877 GLAPI void GLAPIENTRY glGetDoublev (GLenum pname, GLdouble *params);
00878 GLAPI GLenum GLAPIENTRY glGetError (void);
00879 GLAPI void GLAPIENTRY glGetFloatv (GLenum pname, GLfloat *params);
00880 GLAPI void GLAPIENTRY glGetIntegerv (GLenum pname, GLint *params);
00881 GLAPI void GLAPIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
00882 GLAPI void GLAPIENTRY glGetLightiv (GLenum light, GLenum pname, GLint *params);
00883 GLAPI void GLAPIENTRY glGetMapdv (GLenum target, GLenum query, GLdouble *v);
00884 GLAPI void GLAPIENTRY glGetMapfv (GLenum target, GLenum query, GLfloat *v);
00885 GLAPI void GLAPIENTRY glGetMapiv (GLenum target, GLenum query, GLint *v);
00886 GLAPI void GLAPIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
00887 GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params);
00888 GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values);
00889 GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values);
00890 GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values);
00891 GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
00892 GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask);
00893 GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name);
00894 GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
00895 GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
00896 GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);
00897 GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);
00898 GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);
00899 GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
00900 GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
00901 GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
00902 GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
00903 GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
00904 GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode);
00905 GLAPI void GLAPIENTRY glIndexMask (GLuint mask);
00906 GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
00907 GLAPI void GLAPIENTRY glIndexd (GLdouble c);
00908 GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c);
00909 GLAPI void GLAPIENTRY glIndexf (GLfloat c);
00910 GLAPI void GLAPIENTRY glIndexfv (const GLfloat *c);
00911 GLAPI void GLAPIENTRY glIndexi (GLint c);
00912 GLAPI void GLAPIENTRY glIndexiv (const GLint *c);
00913 GLAPI void GLAPIENTRY glIndexs (GLshort c);
00914 GLAPI void GLAPIENTRY glIndexsv (const GLshort *c);
00915 GLAPI void GLAPIENTRY glIndexub (GLubyte c);
00916 GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c);
00917 GLAPI void GLAPIENTRY glInitNames (void);
00918 GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer);
00919 GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap);
00920 GLAPI GLboolean GLAPIENTRY glIsList (GLuint list);
00921 GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture);
00922 GLAPI void GLAPIENTRY glLightModelf (GLenum pname, GLfloat param);
00923 GLAPI void GLAPIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
00924 GLAPI void GLAPIENTRY glLightModeli (GLenum pname, GLint param);
00925 GLAPI void GLAPIENTRY glLightModeliv (GLenum pname, const GLint *params);
00926 GLAPI void GLAPIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
00927 GLAPI void GLAPIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
00928 GLAPI void GLAPIENTRY glLighti (GLenum light, GLenum pname, GLint param);
00929 GLAPI void GLAPIENTRY glLightiv (GLenum light, GLenum pname, const GLint *params);
00930 GLAPI void GLAPIENTRY glLineStipple (GLint factor, GLushort pattern);
00931 GLAPI void GLAPIENTRY glLineWidth (GLfloat width);
00932 GLAPI void GLAPIENTRY glListBase (GLuint base);
00933 GLAPI void GLAPIENTRY glLoadIdentity (void);
00934 GLAPI void GLAPIENTRY glLoadMatrixd (const GLdouble *m);
00935 GLAPI void GLAPIENTRY glLoadMatrixf (const GLfloat *m);
00936 GLAPI void GLAPIENTRY glLoadName (GLuint name);
00937 GLAPI void GLAPIENTRY glLogicOp (GLenum opcode);
00938 GLAPI void GLAPIENTRY glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
00939 GLAPI void GLAPIENTRY glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
00940 GLAPI void GLAPIENTRY glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
00941 GLAPI void GLAPIENTRY glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
00942 GLAPI void GLAPIENTRY glMapGrid1d (GLint un, GLdouble u1, GLdouble u2);
00943 GLAPI void GLAPIENTRY glMapGrid1f (GLint un, GLfloat u1, GLfloat u2);
00944 GLAPI void GLAPIENTRY glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
00945 GLAPI void GLAPIENTRY glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
00946 GLAPI void GLAPIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
00947 GLAPI void GLAPIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
00948 GLAPI void GLAPIENTRY glMateriali (GLenum face, GLenum pname, GLint param);
00949 GLAPI void GLAPIENTRY glMaterialiv (GLenum face, GLenum pname, const GLint *params);
00950 GLAPI void GLAPIENTRY glMatrixMode (GLenum mode);
00951 GLAPI void GLAPIENTRY glMultMatrixd (const GLdouble *m);
00952 GLAPI void GLAPIENTRY glMultMatrixf (const GLfloat *m);
00953 GLAPI void GLAPIENTRY glNewList (GLuint list, GLenum mode);
00954 GLAPI void GLAPIENTRY glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz);
00955 GLAPI void GLAPIENTRY glNormal3bv (const GLbyte *v);
00956 GLAPI void GLAPIENTRY glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz);
00957 GLAPI void GLAPIENTRY glNormal3dv (const GLdouble *v);
00958 GLAPI void GLAPIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
00959 GLAPI void GLAPIENTRY glNormal3fv (const GLfloat *v);
00960 GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz);
00961 GLAPI void GLAPIENTRY glNormal3iv (const GLint *v);
00962 GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz);
00963 GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v);
00964 GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
00965 GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
00966 GLAPI void GLAPIENTRY glPassThrough (GLfloat token);
00967 GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values);
00968 GLAPI void GLAPIENTRY glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values);
00969 GLAPI void GLAPIENTRY glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values);
00970 GLAPI void GLAPIENTRY glPixelStoref (GLenum pname, GLfloat param);
00971 GLAPI void GLAPIENTRY glPixelStorei (GLenum pname, GLint param);
00972 GLAPI void GLAPIENTRY glPixelTransferf (GLenum pname, GLfloat param);
00973 GLAPI void GLAPIENTRY glPixelTransferi (GLenum pname, GLint param);
00974 GLAPI void GLAPIENTRY glPixelZoom (GLfloat xfactor, GLfloat yfactor);
00975 GLAPI void GLAPIENTRY glPointSize (GLfloat size);
00976 GLAPI void GLAPIENTRY glPolygonMode (GLenum face, GLenum mode);
00977 GLAPI void GLAPIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
00978 GLAPI void GLAPIENTRY glPolygonStipple (const GLubyte *mask);
00979 GLAPI void GLAPIENTRY glPopAttrib (void);
00980 GLAPI void GLAPIENTRY glPopClientAttrib (void);
00981 GLAPI void GLAPIENTRY glPopMatrix (void);
00982 GLAPI void GLAPIENTRY glPopName (void);
00983 GLAPI void GLAPIENTRY glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities);
00984 GLAPI void GLAPIENTRY glPushAttrib (GLbitfield mask);
00985 GLAPI void GLAPIENTRY glPushClientAttrib (GLbitfield mask);
00986 GLAPI void GLAPIENTRY glPushMatrix (void);
00987 GLAPI void GLAPIENTRY glPushName (GLuint name);
00988 GLAPI void GLAPIENTRY glRasterPos2d (GLdouble x, GLdouble y);
00989 GLAPI void GLAPIENTRY glRasterPos2dv (const GLdouble *v);
00990 GLAPI void GLAPIENTRY glRasterPos2f (GLfloat x, GLfloat y);
00991 GLAPI void GLAPIENTRY glRasterPos2fv (const GLfloat *v);
00992 GLAPI void GLAPIENTRY glRasterPos2i (GLint x, GLint y);
00993 GLAPI void GLAPIENTRY glRasterPos2iv (const GLint *v);
00994 GLAPI void GLAPIENTRY glRasterPos2s (GLshort x, GLshort y);
00995 GLAPI void GLAPIENTRY glRasterPos2sv (const GLshort *v);
00996 GLAPI void GLAPIENTRY glRasterPos3d (GLdouble x, GLdouble y, GLdouble z);
00997 GLAPI void GLAPIENTRY glRasterPos3dv (const GLdouble *v);
00998 GLAPI void GLAPIENTRY glRasterPos3f (GLfloat x, GLfloat y, GLfloat z);
00999 GLAPI void GLAPIENTRY glRasterPos3fv (const GLfloat *v);
01000 GLAPI void GLAPIENTRY glRasterPos3i (GLint x, GLint y, GLint z);
01001 GLAPI void GLAPIENTRY glRasterPos3iv (const GLint *v);
01002 GLAPI void GLAPIENTRY glRasterPos3s (GLshort x, GLshort y, GLshort z);
01003 GLAPI void GLAPIENTRY glRasterPos3sv (const GLshort *v);
01004 GLAPI void GLAPIENTRY glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
01005 GLAPI void GLAPIENTRY glRasterPos4dv (const GLdouble *v);
01006 GLAPI void GLAPIENTRY glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
01007 GLAPI void GLAPIENTRY glRasterPos4fv (const GLfloat *v);
01008 GLAPI void GLAPIENTRY glRasterPos4i (GLint x, GLint y, GLint z, GLint w);
01009 GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v);
01010 GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);
01011 GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v);
01012 GLAPI void GLAPIENTRY glReadBuffer (GLenum mode);
01013 GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
01014 GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
01015 GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);
01016 GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
01017 GLAPI void GLAPIENTRY glRectfv (const GLfloat *v1, const GLfloat *v2);
01018 GLAPI void GLAPIENTRY glRecti (GLint x1, GLint y1, GLint x2, GLint y2);
01019 GLAPI void GLAPIENTRY glRectiv (const GLint *v1, const GLint *v2);
01020 GLAPI void GLAPIENTRY glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2);
01021 GLAPI void GLAPIENTRY glRectsv (const GLshort *v1, const GLshort *v2);
01022 GLAPI GLint GLAPIENTRY glRenderMode (GLenum mode);
01023 GLAPI void GLAPIENTRY glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
01024 GLAPI void GLAPIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
01025 GLAPI void GLAPIENTRY glScaled (GLdouble x, GLdouble y, GLdouble z);
01026 GLAPI void GLAPIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
01027 GLAPI void GLAPIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
01028 GLAPI void GLAPIENTRY glSelectBuffer (GLsizei size, GLuint *buffer);
01029 GLAPI void GLAPIENTRY glShadeModel (GLenum mode);
01030 GLAPI void GLAPIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
01031 GLAPI void GLAPIENTRY glStencilMask (GLuint mask);
01032 GLAPI void GLAPIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
01033 GLAPI void GLAPIENTRY glTexCoord1d (GLdouble s);
01034 GLAPI void GLAPIENTRY glTexCoord1dv (const GLdouble *v);
01035 GLAPI void GLAPIENTRY glTexCoord1f (GLfloat s);
01036 GLAPI void GLAPIENTRY glTexCoord1fv (const GLfloat *v);
01037 GLAPI void GLAPIENTRY glTexCoord1i (GLint s);
01038 GLAPI void GLAPIENTRY glTexCoord1iv (const GLint *v);
01039 GLAPI void GLAPIENTRY glTexCoord1s (GLshort s);
01040 GLAPI void GLAPIENTRY glTexCoord1sv (const GLshort *v);
01041 GLAPI void GLAPIENTRY glTexCoord2d (GLdouble s, GLdouble t);
01042 GLAPI void GLAPIENTRY glTexCoord2dv (const GLdouble *v);
01043 GLAPI void GLAPIENTRY glTexCoord2f (GLfloat s, GLfloat t);
01044 GLAPI void GLAPIENTRY glTexCoord2fv (const GLfloat *v);
01045 GLAPI void GLAPIENTRY glTexCoord2i (GLint s, GLint t);
01046 GLAPI void GLAPIENTRY glTexCoord2iv (const GLint *v);
01047 GLAPI void GLAPIENTRY glTexCoord2s (GLshort s, GLshort t);
01048 GLAPI void GLAPIENTRY glTexCoord2sv (const GLshort *v);
01049 GLAPI void GLAPIENTRY glTexCoord3d (GLdouble s, GLdouble t, GLdouble r);
01050 GLAPI void GLAPIENTRY glTexCoord3dv (const GLdouble *v);
01051 GLAPI void GLAPIENTRY glTexCoord3f (GLfloat s, GLfloat t, GLfloat r);
01052 GLAPI void GLAPIENTRY glTexCoord3fv (const GLfloat *v);
01053 GLAPI void GLAPIENTRY glTexCoord3i (GLint s, GLint t, GLint r);
01054 GLAPI void GLAPIENTRY glTexCoord3iv (const GLint *v);
01055 GLAPI void GLAPIENTRY glTexCoord3s (GLshort s, GLshort t, GLshort r);
01056 GLAPI void GLAPIENTRY glTexCoord3sv (const GLshort *v);
01057 GLAPI void GLAPIENTRY glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q);
01058 GLAPI void GLAPIENTRY glTexCoord4dv (const GLdouble *v);
01059 GLAPI void GLAPIENTRY glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q);
01060 GLAPI void GLAPIENTRY glTexCoord4fv (const GLfloat *v);
01061 GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q);
01062 GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v);
01063 GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);
01064 GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v);
01065 GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
01066 GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
01067 GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
01068 GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
01069 GLAPI void GLAPIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
01070 GLAPI void GLAPIENTRY glTexGend (GLenum coord, GLenum pname, GLdouble param);
01071 GLAPI void GLAPIENTRY glTexGendv (GLenum coord, GLenum pname, const GLdouble *params);
01072 GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param);
01073 GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);
01074 GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param);
01075 GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params);
01076 GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
01077 GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
01078 GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
01079 GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
01080 GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
01081 GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
01082 GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
01083 GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
01084 GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z);
01085 GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
01086 GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y);
01087 GLAPI void GLAPIENTRY glVertex2dv (const GLdouble *v);
01088 GLAPI void GLAPIENTRY glVertex2f (GLfloat x, GLfloat y);
01089 GLAPI void GLAPIENTRY glVertex2fv (const GLfloat *v);
01090 GLAPI void GLAPIENTRY glVertex2i (GLint x, GLint y);
01091 GLAPI void GLAPIENTRY glVertex2iv (const GLint *v);
01092 GLAPI void GLAPIENTRY glVertex2s (GLshort x, GLshort y);
01093 GLAPI void GLAPIENTRY glVertex2sv (const GLshort *v);
01094 GLAPI void GLAPIENTRY glVertex3d (GLdouble x, GLdouble y, GLdouble z);
01095 GLAPI void GLAPIENTRY glVertex3dv (const GLdouble *v);
01096 GLAPI void GLAPIENTRY glVertex3f (GLfloat x, GLfloat y, GLfloat z);
01097 GLAPI void GLAPIENTRY glVertex3fv (const GLfloat *v);
01098 GLAPI void GLAPIENTRY glVertex3i (GLint x, GLint y, GLint z);
01099 GLAPI void GLAPIENTRY glVertex3iv (const GLint *v);
01100 GLAPI void GLAPIENTRY glVertex3s (GLshort x, GLshort y, GLshort z);
01101 GLAPI void GLAPIENTRY glVertex3sv (const GLshort *v);
01102 GLAPI void GLAPIENTRY glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w);
01103 GLAPI void GLAPIENTRY glVertex4dv (const GLdouble *v);
01104 GLAPI void GLAPIENTRY glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w);
01105 GLAPI void GLAPIENTRY glVertex4fv (const GLfloat *v);
01106 GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w);
01107 GLAPI void GLAPIENTRY glVertex4iv (const GLint *v);
01108 GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);
01109 GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v);
01110 GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
01111 GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
01112 
01113 #define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1)
01114 
01115 #endif /* GL_VERSION_1_1 */
01116 
01117 /* ---------------------------------- GLU ---------------------------------- */
01118 
01119 /* this is where we can safely include GLU */
01120 #if defined(__APPLE__) && defined(__MACH__)
01121 #include <OpenGL/glu.h>
01122 #else
01123 #include <GL/glu.h>
01124 #endif
01125 
01126 /* ----------------------------- GL_VERSION_1_2 ---------------------------- */
01127 
01128 #ifndef GL_VERSION_1_2
01129 #define GL_VERSION_1_2 1
01130 
01131 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
01132 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
01133 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
01134 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
01135 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
01136 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
01137 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
01138 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
01139 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
01140 #define GL_RESCALE_NORMAL 0x803A
01141 #define GL_TEXTURE_BINDING_3D 0x806A
01142 #define GL_PACK_SKIP_IMAGES 0x806B
01143 #define GL_PACK_IMAGE_HEIGHT 0x806C
01144 #define GL_UNPACK_SKIP_IMAGES 0x806D
01145 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
01146 #define GL_TEXTURE_3D 0x806F
01147 #define GL_PROXY_TEXTURE_3D 0x8070
01148 #define GL_TEXTURE_DEPTH 0x8071
01149 #define GL_TEXTURE_WRAP_R 0x8072
01150 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
01151 #define GL_BGR 0x80E0
01152 #define GL_BGRA 0x80E1
01153 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
01154 #define GL_MAX_ELEMENTS_INDICES 0x80E9
01155 #define GL_CLAMP_TO_EDGE 0x812F
01156 #define GL_TEXTURE_MIN_LOD 0x813A
01157 #define GL_TEXTURE_MAX_LOD 0x813B
01158 #define GL_TEXTURE_BASE_LEVEL 0x813C
01159 #define GL_TEXTURE_MAX_LEVEL 0x813D
01160 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
01161 #define GL_SINGLE_COLOR 0x81F9
01162 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
01163 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
01164 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
01165 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
01166 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
01167 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
01168 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
01169 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
01170 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
01171 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
01172 
01173 typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
01174 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
01175 typedef void (GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
01176 typedef void (GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
01177 
01178 #define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D)
01179 #define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements)
01180 #define glTexImage3D GLEW_GET_FUN(__glewTexImage3D)
01181 #define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D)
01182 
01183 #define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2)
01184 
01185 #endif /* GL_VERSION_1_2 */
01186 
01187 /* ----------------------------- GL_VERSION_1_3 ---------------------------- */
01188 
01189 #ifndef GL_VERSION_1_3
01190 #define GL_VERSION_1_3 1
01191 
01192 #define GL_MULTISAMPLE 0x809D
01193 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
01194 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
01195 #define GL_SAMPLE_COVERAGE 0x80A0
01196 #define GL_SAMPLE_BUFFERS 0x80A8
01197 #define GL_SAMPLES 0x80A9
01198 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
01199 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
01200 #define GL_CLAMP_TO_BORDER 0x812D
01201 #define GL_TEXTURE0 0x84C0
01202 #define GL_TEXTURE1 0x84C1
01203 #define GL_TEXTURE2 0x84C2
01204 #define GL_TEXTURE3 0x84C3
01205 #define GL_TEXTURE4 0x84C4
01206 #define GL_TEXTURE5 0x84C5
01207 #define GL_TEXTURE6 0x84C6
01208 #define GL_TEXTURE7 0x84C7
01209 #define GL_TEXTURE8 0x84C8
01210 #define GL_TEXTURE9 0x84C9
01211 #define GL_TEXTURE10 0x84CA
01212 #define GL_TEXTURE11 0x84CB
01213 #define GL_TEXTURE12 0x84CC
01214 #define GL_TEXTURE13 0x84CD
01215 #define GL_TEXTURE14 0x84CE
01216 #define GL_TEXTURE15 0x84CF
01217 #define GL_TEXTURE16 0x84D0
01218 #define GL_TEXTURE17 0x84D1
01219 #define GL_TEXTURE18 0x84D2
01220 #define GL_TEXTURE19 0x84D3
01221 #define GL_TEXTURE20 0x84D4
01222 #define GL_TEXTURE21 0x84D5
01223 #define GL_TEXTURE22 0x84D6
01224 #define GL_TEXTURE23 0x84D7
01225 #define GL_TEXTURE24 0x84D8
01226 #define GL_TEXTURE25 0x84D9
01227 #define GL_TEXTURE26 0x84DA
01228 #define GL_TEXTURE27 0x84DB
01229 #define GL_TEXTURE28 0x84DC
01230 #define GL_TEXTURE29 0x84DD
01231 #define GL_TEXTURE30 0x84DE
01232 #define GL_TEXTURE31 0x84DF
01233 #define GL_ACTIVE_TEXTURE 0x84E0
01234 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
01235 #define GL_MAX_TEXTURE_UNITS 0x84E2
01236 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
01237 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
01238 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
01239 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
01240 #define GL_SUBTRACT 0x84E7
01241 #define GL_COMPRESSED_ALPHA 0x84E9
01242 #define GL_COMPRESSED_LUMINANCE 0x84EA
01243 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
01244 #define GL_COMPRESSED_INTENSITY 0x84EC
01245 #define GL_COMPRESSED_RGB 0x84ED
01246 #define GL_COMPRESSED_RGBA 0x84EE
01247 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
01248 #define GL_NORMAL_MAP 0x8511
01249 #define GL_REFLECTION_MAP 0x8512
01250 #define GL_TEXTURE_CUBE_MAP 0x8513
01251 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
01252 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
01253 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
01254 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
01255 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
01256 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
01257 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
01258 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
01259 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
01260 #define GL_COMBINE 0x8570
01261 #define GL_COMBINE_RGB 0x8571
01262 #define GL_COMBINE_ALPHA 0x8572
01263 #define GL_RGB_SCALE 0x8573
01264 #define GL_ADD_SIGNED 0x8574
01265 #define GL_INTERPOLATE 0x8575
01266 #define GL_CONSTANT 0x8576
01267 #define GL_PRIMARY_COLOR 0x8577
01268 #define GL_PREVIOUS 0x8578
01269 #define GL_SOURCE0_RGB 0x8580
01270 #define GL_SOURCE1_RGB 0x8581
01271 #define GL_SOURCE2_RGB 0x8582
01272 #define GL_SOURCE0_ALPHA 0x8588
01273 #define GL_SOURCE1_ALPHA 0x8589
01274 #define GL_SOURCE2_ALPHA 0x858A
01275 #define GL_OPERAND0_RGB 0x8590
01276 #define GL_OPERAND1_RGB 0x8591
01277 #define GL_OPERAND2_RGB 0x8592
01278 #define GL_OPERAND0_ALPHA 0x8598
01279 #define GL_OPERAND1_ALPHA 0x8599
01280 #define GL_OPERAND2_ALPHA 0x859A
01281 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
01282 #define GL_TEXTURE_COMPRESSED 0x86A1
01283 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
01284 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
01285 #define GL_DOT3_RGB 0x86AE
01286 #define GL_DOT3_RGBA 0x86AF
01287 #define GL_MULTISAMPLE_BIT 0x20000000
01288 
01289 typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture);
01290 typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
01291 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
01292 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
01293 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
01294 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
01295 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
01296 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
01297 typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLvoid *img);
01298 typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16]);
01299 typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16]);
01300 typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16]);
01301 typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16]);
01302 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
01303 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
01304 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s);
01305 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v);
01306 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s);
01307 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v);
01308 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s);
01309 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v);
01310 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t);
01311 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v);
01312 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t);
01313 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v);
01314 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t);
01315 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v);
01316 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t);
01317 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v);
01318 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
01319 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v);
01320 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
01321 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v);
01322 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r);
01323 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v);
01324 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
01325 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v);
01326 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
01327 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v);
01328 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
01329 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v);
01330 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
01331 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v);
01332 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
01333 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v);
01334 typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
01335 
01336 #define glActiveTexture GLEW_GET_FUN(__glewActiveTexture)
01337 #define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture)
01338 #define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D)
01339 #define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D)
01340 #define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D)
01341 #define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D)
01342 #define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D)
01343 #define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D)
01344 #define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage)
01345 #define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd)
01346 #define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf)
01347 #define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd)
01348 #define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf)
01349 #define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d)
01350 #define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv)
01351 #define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f)
01352 #define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv)
01353 #define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i)
01354 #define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv)
01355 #define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s)
01356 #define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv)
01357 #define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d)
01358 #define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv)
01359 #define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f)
01360 #define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv)
01361 #define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i)
01362 #define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv)
01363 #define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s)
01364 #define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv)
01365 #define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d)
01366 #define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv)
01367 #define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f)
01368 #define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv)
01369 #define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i)
01370 #define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv)
01371 #define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s)
01372 #define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv)
01373 #define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d)
01374 #define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv)
01375 #define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f)
01376 #define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv)
01377 #define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i)
01378 #define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv)
01379 #define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s)
01380 #define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv)
01381 #define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage)
01382 
01383 #define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3)
01384 
01385 #endif /* GL_VERSION_1_3 */
01386 
01387 /* ----------------------------- GL_VERSION_1_4 ---------------------------- */
01388 
01389 #ifndef GL_VERSION_1_4
01390 #define GL_VERSION_1_4 1
01391 
01392 #define GL_BLEND_DST_RGB 0x80C8
01393 #define GL_BLEND_SRC_RGB 0x80C9
01394 #define GL_BLEND_DST_ALPHA 0x80CA
01395 #define GL_BLEND_SRC_ALPHA 0x80CB
01396 #define GL_POINT_SIZE_MIN 0x8126
01397 #define GL_POINT_SIZE_MAX 0x8127
01398 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
01399 #define GL_POINT_DISTANCE_ATTENUATION 0x8129
01400 #define GL_GENERATE_MIPMAP 0x8191
01401 #define GL_GENERATE_MIPMAP_HINT 0x8192
01402 #define GL_DEPTH_COMPONENT16 0x81A5
01403 #define GL_DEPTH_COMPONENT24 0x81A6
01404 #define GL_DEPTH_COMPONENT32 0x81A7
01405 #define GL_MIRRORED_REPEAT 0x8370
01406 #define GL_FOG_COORDINATE_SOURCE 0x8450
01407 #define GL_FOG_COORDINATE 0x8451
01408 #define GL_FRAGMENT_DEPTH 0x8452
01409 #define GL_CURRENT_FOG_COORDINATE 0x8453
01410 #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
01411 #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
01412 #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
01413 #define GL_FOG_COORDINATE_ARRAY 0x8457
01414 #define GL_COLOR_SUM 0x8458
01415 #define GL_CURRENT_SECONDARY_COLOR 0x8459
01416 #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
01417 #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
01418 #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
01419 #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
01420 #define GL_SECONDARY_COLOR_ARRAY 0x845E
01421 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
01422 #define GL_TEXTURE_FILTER_CONTROL 0x8500
01423 #define GL_TEXTURE_LOD_BIAS 0x8501
01424 #define GL_INCR_WRAP 0x8507
01425 #define GL_DECR_WRAP 0x8508
01426 #define GL_TEXTURE_DEPTH_SIZE 0x884A
01427 #define GL_DEPTH_TEXTURE_MODE 0x884B
01428 #define GL_TEXTURE_COMPARE_MODE 0x884C
01429 #define GL_TEXTURE_COMPARE_FUNC 0x884D
01430 #define GL_COMPARE_R_TO_TEXTURE 0x884E
01431 
01432 typedef void (GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
01433 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode);
01434 typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
01435 typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
01436 typedef void (GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord);
01437 typedef void (GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord);
01438 typedef void (GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord);
01439 typedef void (GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
01440 typedef void (GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
01441 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
01442 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
01443 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, GLfloat *params);
01444 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
01445 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
01446 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
01447 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
01448 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
01449 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
01450 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
01451 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v);
01452 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
01453 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v);
01454 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
01455 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
01456 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
01457 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
01458 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
01459 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v);
01460 typedef void (GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
01461 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
01462 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p);
01463 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
01464 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p);
01465 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y);
01466 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p);
01467 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y);
01468 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p);
01469 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
01470 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p);
01471 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
01472 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p);
01473 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
01474 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p);
01475 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
01476 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p);
01477 
01478 #define glBlendColor GLEW_GET_FUN(__glewBlendColor)
01479 #define glBlendEquation GLEW_GET_FUN(__glewBlendEquation)
01480 #define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate)
01481 #define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer)
01482 #define glFogCoordd GLEW_GET_FUN(__glewFogCoordd)
01483 #define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv)
01484 #define glFogCoordf GLEW_GET_FUN(__glewFogCoordf)
01485 #define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv)
01486 #define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays)
01487 #define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements)
01488 #define glPointParameterf GLEW_GET_FUN(__glewPointParameterf)
01489 #define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv)
01490 #define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b)
01491 #define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv)
01492 #define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d)
01493 #define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv)
01494 #define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f)
01495 #define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv)
01496 #define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i)
01497 #define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv)
01498 #define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s)
01499 #define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv)
01500 #define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub)
01501 #define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv)
01502 #define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui)
01503 #define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv)
01504 #define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us)
01505 #define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv)
01506 #define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer)
01507 #define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d)
01508 #define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv)
01509 #define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f)
01510 #define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv)
01511 #define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i)
01512 #define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv)
01513 #define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s)
01514 #define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv)
01515 #define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d)
01516 #define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv)
01517 #define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f)
01518 #define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv)
01519 #define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i)
01520 #define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv)
01521 #define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s)
01522 #define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv)
01523 
01524 #define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4)
01525 
01526 #endif /* GL_VERSION_1_4 */
01527 
01528 /* ----------------------------- GL_VERSION_1_5 ---------------------------- */
01529 
01530 #ifndef GL_VERSION_1_5
01531 #define GL_VERSION_1_5 1
01532 
01533 #define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
01534 #define GL_FOG_COORD GL_FOG_COORDINATE
01535 #define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
01536 #define GL_SRC0_RGB GL_SOURCE0_RGB
01537 #define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
01538 #define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
01539 #define GL_SRC1_ALPHA GL_SOURCE1_ALPHA
01540 #define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
01541 #define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
01542 #define GL_SRC0_ALPHA GL_SOURCE0_ALPHA
01543 #define GL_SRC1_RGB GL_SOURCE1_RGB
01544 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
01545 #define GL_SRC2_ALPHA GL_SOURCE2_ALPHA
01546 #define GL_SRC2_RGB GL_SOURCE2_RGB
01547 #define GL_BUFFER_SIZE 0x8764
01548 #define GL_BUFFER_USAGE 0x8765
01549 #define GL_QUERY_COUNTER_BITS 0x8864
01550 #define GL_CURRENT_QUERY 0x8865
01551 #define GL_QUERY_RESULT 0x8866
01552 #define GL_QUERY_RESULT_AVAILABLE 0x8867
01553 #define GL_ARRAY_BUFFER 0x8892
01554 #define GL_ELEMENT_ARRAY_BUFFER 0x8893
01555 #define GL_ARRAY_BUFFER_BINDING 0x8894
01556 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
01557 #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
01558 #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
01559 #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
01560 #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
01561 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
01562 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
01563 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
01564 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
01565 #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
01566 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
01567 #define GL_READ_ONLY 0x88B8
01568 #define GL_WRITE_ONLY 0x88B9
01569 #define GL_READ_WRITE 0x88BA
01570 #define GL_BUFFER_ACCESS 0x88BB
01571 #define GL_BUFFER_MAPPED 0x88BC
01572 #define GL_BUFFER_MAP_POINTER 0x88BD
01573 #define GL_STREAM_DRAW 0x88E0
01574 #define GL_STREAM_READ 0x88E1
01575 #define GL_STREAM_COPY 0x88E2
01576 #define GL_STATIC_DRAW 0x88E4
01577 #define GL_STATIC_READ 0x88E5
01578 #define GL_STATIC_COPY 0x88E6
01579 #define GL_DYNAMIC_DRAW 0x88E8
01580 #define GL_DYNAMIC_READ 0x88E9
01581 #define GL_DYNAMIC_COPY 0x88EA
01582 #define GL_SAMPLES_PASSED 0x8914
01583 
01584 typedef ptrdiff_t GLsizeiptr;
01585 typedef ptrdiff_t GLintptr;
01586 
01587 typedef void (GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
01588 typedef void (GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
01589 typedef void (GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
01590 typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
01591 typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint* buffers);
01592 typedef void (GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint* ids);
01593 typedef void (GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target);
01594 typedef void (GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint* buffers);
01595 typedef void (GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint* ids);
01596 typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint* params);
01597 typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, GLvoid** params);
01598 typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data);
01599 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint* params);
01600 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint* params);
01601 typedef void (GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint* params);
01602 typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer);
01603 typedef GLboolean (GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id);
01604 typedef GLvoid* (GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access);
01605 typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target);
01606 
01607 #define glBeginQuery GLEW_GET_FUN(__glewBeginQuery)
01608 #define glBindBuffer GLEW_GET_FUN(__glewBindBuffer)
01609 #define glBufferData GLEW_GET_FUN(__glewBufferData)
01610 #define glBufferSubData GLEW_GET_FUN(__glewBufferSubData)
01611 #define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers)
01612 #define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries)
01613 #define glEndQuery GLEW_GET_FUN(__glewEndQuery)
01614 #define glGenBuffers GLEW_GET_FUN(__glewGenBuffers)
01615 #define glGenQueries GLEW_GET_FUN(__glewGenQueries)
01616 #define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv)
01617 #define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv)
01618 #define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData)
01619 #define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv)
01620 #define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv)
01621 #define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv)
01622 #define glIsBuffer GLEW_GET_FUN(__glewIsBuffer)
01623 #define glIsQuery GLEW_GET_FUN(__glewIsQuery)
01624 #define glMapBuffer GLEW_GET_FUN(__glewMapBuffer)
01625 #define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer)
01626 
01627 #define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5)
01628 
01629 #endif /* GL_VERSION_1_5 */
01630 
01631 /* ----------------------------- GL_VERSION_2_0 ---------------------------- */
01632 
01633 #ifndef GL_VERSION_2_0
01634 #define GL_VERSION_2_0 1
01635 
01636 #define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
01637 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
01638 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
01639 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
01640 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
01641 #define GL_CURRENT_VERTEX_ATTRIB 0x8626
01642 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
01643 #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
01644 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
01645 #define GL_STENCIL_BACK_FUNC 0x8800
01646 #define GL_STENCIL_BACK_FAIL 0x8801
01647 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
01648 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
01649 #define GL_MAX_DRAW_BUFFERS 0x8824
01650 #define GL_DRAW_BUFFER0 0x8825
01651 #define GL_DRAW_BUFFER1 0x8826
01652 #define GL_DRAW_BUFFER2 0x8827
01653 #define GL_DRAW_BUFFER3 0x8828
01654 #define GL_DRAW_BUFFER4 0x8829
01655 #define GL_DRAW_BUFFER5 0x882A
01656 #define GL_DRAW_BUFFER6 0x882B
01657 #define GL_DRAW_BUFFER7 0x882C
01658 #define GL_DRAW_BUFFER8 0x882D
01659 #define GL_DRAW_BUFFER9 0x882E
01660 #define GL_DRAW_BUFFER10 0x882F
01661 #define GL_DRAW_BUFFER11 0x8830
01662 #define GL_DRAW_BUFFER12 0x8831
01663 #define GL_DRAW_BUFFER13 0x8832
01664 #define GL_DRAW_BUFFER14 0x8833
01665 #define GL_DRAW_BUFFER15 0x8834
01666 #define GL_BLEND_EQUATION_ALPHA 0x883D
01667 #define GL_POINT_SPRITE 0x8861
01668 #define GL_COORD_REPLACE 0x8862
01669 #define GL_MAX_VERTEX_ATTRIBS 0x8869
01670 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
01671 #define GL_MAX_TEXTURE_COORDS 0x8871
01672 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
01673 #define GL_FRAGMENT_SHADER 0x8B30
01674 #define GL_VERTEX_SHADER 0x8B31
01675 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
01676 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
01677 #define GL_MAX_VARYING_FLOATS 0x8B4B
01678 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
01679 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
01680 #define GL_SHADER_TYPE 0x8B4F
01681 #define GL_FLOAT_VEC2 0x8B50
01682 #define GL_FLOAT_VEC3 0x8B51
01683 #define GL_FLOAT_VEC4 0x8B52
01684 #define GL_INT_VEC2 0x8B53
01685 #define GL_INT_VEC3 0x8B54
01686 #define GL_INT_VEC4 0x8B55
01687 #define GL_BOOL 0x8B56
01688 #define GL_BOOL_VEC2 0x8B57
01689 #define GL_BOOL_VEC3 0x8B58
01690 #define GL_BOOL_VEC4 0x8B59
01691 #define GL_FLOAT_MAT2 0x8B5A
01692 #define GL_FLOAT_MAT3 0x8B5B
01693 #define GL_FLOAT_MAT4 0x8B5C
01694 #define GL_SAMPLER_1D 0x8B5D
01695 #define GL_SAMPLER_2D 0x8B5E
01696 #define GL_SAMPLER_3D 0x8B5F
01697 #define GL_SAMPLER_CUBE 0x8B60
01698 #define GL_SAMPLER_1D_SHADOW 0x8B61
01699 #define GL_SAMPLER_2D_SHADOW 0x8B62
01700 #define GL_DELETE_STATUS 0x8B80
01701 #define GL_COMPILE_STATUS 0x8B81
01702 #define GL_LINK_STATUS 0x8B82
01703 #define GL_VALIDATE_STATUS 0x8B83
01704 #define GL_INFO_LOG_LENGTH 0x8B84
01705 #define GL_ATTACHED_SHADERS 0x8B85
01706 #define GL_ACTIVE_UNIFORMS 0x8B86
01707 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
01708 #define GL_SHADER_SOURCE_LENGTH 0x8B88
01709 #define GL_ACTIVE_ATTRIBUTES 0x8B89
01710 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
01711 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
01712 #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
01713 #define GL_CURRENT_PROGRAM 0x8B8D
01714 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
01715 #define GL_LOWER_LEFT 0x8CA1
01716 #define GL_UPPER_LEFT 0x8CA2
01717 #define GL_STENCIL_BACK_REF 0x8CA3
01718 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
01719 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
01720 
01721 typedef char GLchar;
01722 
01723 typedef void (GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
01724 typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar* name);
01725 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum, GLenum);
01726 typedef void (GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader);
01727 typedef GLuint (GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void);
01728 typedef GLuint (GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type);
01729 typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program);
01730 typedef void (GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader);
01731 typedef void (GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
01732 typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint);
01733 typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum* bufs);
01734 typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint);
01735 typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
01736 typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
01737 typedef void (GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders);
01738 typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar* name);
01739 typedef void (GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
01740 typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint* param);
01741 typedef void (GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog);
01742 typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLint obj, GLsizei maxLength, GLsizei* length, GLchar* source);
01743 typedef void (GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint* param);
01744 typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLint programObj, const GLchar* name);
01745 typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat* params);
01746 typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint* params);
01747 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint, GLenum, GLvoid*);
01748 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint, GLenum, GLdouble*);
01749 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint, GLenum, GLfloat*);
01750 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint, GLenum, GLint*);
01751 typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program);
01752 typedef GLboolean (GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader);
01753 typedef void (GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program);
01754 typedef void (GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths);
01755 typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
01756 typedef void (GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum, GLuint);
01757 typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
01758 typedef void (GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
01759 typedef void (GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat* value);
01760 typedef void (GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
01761 typedef void (GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint* value);
01762 typedef void (GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
01763 typedef void (GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat* value);
01764 typedef void (GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
01765 typedef void (GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint* value);
01766 typedef void (GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
01767 typedef void (GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat* value);
01768 typedef void (GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
01769 typedef void (GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint* value);
01770 typedef void (GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
01771 typedef void (GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat* value);
01772 typedef void (GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
01773 typedef void (GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint* value);
01774 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
01775 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
01776 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
01777 typedef void (GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program);
01778 typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program);
01779 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
01780 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble* v);
01781 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
01782 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat* v);
01783 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
01784 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort* v);
01785 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
01786 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble* v);
01787 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
01788 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat* v);
01789 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
01790 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort* v);
01791 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
01792 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble* v);
01793 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
01794 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat* v);
01795 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
01796 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort* v);
01797 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte* v);
01798 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint* v);
01799 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort* v);
01800 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
01801 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte* v);
01802 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint* v);
01803 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort* v);
01804 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte* v);
01805 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
01806 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble* v);
01807 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
01808 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat* v);
01809 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint* v);
01810 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
01811 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort* v);
01812 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte* v);
01813 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint* v);
01814 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort* v);
01815 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer);
01816 
01817 #define glAttachShader GLEW_GET_FUN(__glewAttachShader)
01818 #define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation)
01819 #define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate)
01820 #define glCompileShader GLEW_GET_FUN(__glewCompileShader)
01821 #define glCreateProgram GLEW_GET_FUN(__glewCreateProgram)
01822 #define glCreateShader GLEW_GET_FUN(__glewCreateShader)
01823 #define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram)
01824 #define glDeleteShader GLEW_GET_FUN(__glewDeleteShader)
01825 #define glDetachShader GLEW_GET_FUN(__glewDetachShader)
01826 #define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray)
01827 #define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers)
01828 #define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray)
01829 #define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib)
01830 #define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform)
01831 #define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders)
01832 #define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation)
01833 #define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog)
01834 #define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv)
01835 #define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog)
01836 #define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource)
01837 #define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv)
01838 #define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation)
01839 #define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv)
01840 #define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv)
01841 #define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv)
01842 #define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv)
01843 #define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv)
01844 #define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv)
01845 #define glIsProgram GLEW_GET_FUN(__glewIsProgram)
01846 #define glIsShader GLEW_GET_FUN(__glewIsShader)
01847 #define glLinkProgram GLEW_GET_FUN(__glewLinkProgram)
01848 #define glShaderSource GLEW_GET_FUN(__glewShaderSource)
01849 #define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate)
01850 #define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate)
01851 #define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate)
01852 #define glUniform1f GLEW_GET_FUN(__glewUniform1f)
01853 #define glUniform1fv GLEW_GET_FUN(__glewUniform1fv)
01854 #define glUniform1i GLEW_GET_FUN(__glewUniform1i)
01855 #define glUniform1iv GLEW_GET_FUN(__glewUniform1iv)
01856 #define glUniform2f GLEW_GET_FUN(__glewUniform2f)
01857 #define glUniform2fv GLEW_GET_FUN(__glewUniform2fv)
01858 #define glUniform2i GLEW_GET_FUN(__glewUniform2i)
01859 #define glUniform2iv GLEW_GET_FUN(__glewUniform2iv)
01860 #define glUniform3f GLEW_GET_FUN(__glewUniform3f)
01861 #define glUniform3fv GLEW_GET_FUN(__glewUniform3fv)
01862 #define glUniform3i GLEW_GET_FUN(__glewUniform3i)
01863 #define glUniform3iv GLEW_GET_FUN(__glewUniform3iv)
01864 #define glUniform4f GLEW_GET_FUN(__glewUniform4f)
01865 #define glUniform4fv GLEW_GET_FUN(__glewUniform4fv)
01866 #define glUniform4i GLEW_GET_FUN(__glewUniform4i)
01867 #define glUniform4iv GLEW_GET_FUN(__glewUniform4iv)
01868 #define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv)
01869 #define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv)
01870 #define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv)
01871 #define glUseProgram GLEW_GET_FUN(__glewUseProgram)
01872 #define glValidateProgram GLEW_GET_FUN(__glewValidateProgram)
01873 #define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d)
01874 #define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv)
01875 #define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f)
01876 #define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv)
01877 #define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s)
01878 #define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv)
01879 #define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d)
01880 #define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv)
01881 #define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f)
01882 #define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv)
01883 #define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s)
01884 #define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv)
01885 #define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d)
01886 #define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv)
01887 #define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f)
01888 #define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv)
01889 #define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s)
01890 #define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv)
01891 #define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv)
01892 #define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv)
01893 #define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv)
01894 #define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub)
01895 #define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv)
01896 #define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv)
01897 #define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv)
01898 #define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv)
01899 #define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d)
01900 #define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv)
01901 #define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f)
01902 #define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv)
01903 #define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv)
01904 #define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s)
01905 #define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv)
01906 #define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv)
01907 #define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv)
01908 #define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv)
01909 #define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer)
01910 
01911 #define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0)
01912 
01913 #endif /* GL_VERSION_2_0 */
01914 
01915 /* ----------------------------- GL_VERSION_2_1 ---------------------------- */
01916 
01917 #ifndef GL_VERSION_2_1
01918 #define GL_VERSION_2_1 1
01919 
01920 #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
01921 #define GL_PIXEL_PACK_BUFFER 0x88EB
01922 #define GL_PIXEL_UNPACK_BUFFER 0x88EC
01923 #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
01924 #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
01925 #define GL_SRGB 0x8C40
01926 #define GL_SRGB8 0x8C41
01927 #define GL_SRGB_ALPHA 0x8C42
01928 #define GL_SRGB8_ALPHA8 0x8C43
01929 #define GL_SLUMINANCE_ALPHA 0x8C44
01930 #define GL_SLUMINANCE8_ALPHA8 0x8C45
01931 #define GL_SLUMINANCE 0x8C46
01932 #define GL_SLUMINANCE8 0x8C47
01933 #define GL_COMPRESSED_SRGB 0x8C48
01934 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49
01935 #define GL_COMPRESSED_SLUMINANCE 0x8C4A
01936 #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
01937 
01938 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
01939 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
01940 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
01941 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
01942 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
01943 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
01944 
01945 #define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv)
01946 #define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv)
01947 #define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv)
01948 #define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv)
01949 #define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv)
01950 #define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv)
01951 
01952 #define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1)
01953 
01954 #endif /* GL_VERSION_2_1 */
01955 
01956 /* -------------------------- GL_3DFX_multisample -------------------------- */
01957 
01958 #ifndef GL_3DFX_multisample
01959 #define GL_3DFX_multisample 1
01960 
01961 #define GL_MULTISAMPLE_3DFX 0x86B2
01962 #define GL_SAMPLE_BUFFERS_3DFX 0x86B3
01963 #define GL_SAMPLES_3DFX 0x86B4
01964 #define GL_MULTISAMPLE_BIT_3DFX 0x20000000
01965 
01966 #define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample)
01967 
01968 #endif /* GL_3DFX_multisample */
01969 
01970 /* ---------------------------- GL_3DFX_tbuffer ---------------------------- */
01971 
01972 #ifndef GL_3DFX_tbuffer
01973 #define GL_3DFX_tbuffer 1
01974 
01975 typedef void (GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask);
01976 
01977 #define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX)
01978 
01979 #define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer)
01980 
01981 #endif /* GL_3DFX_tbuffer */
01982 
01983 /* -------------------- GL_3DFX_texture_compression_FXT1 ------------------- */
01984 
01985 #ifndef GL_3DFX_texture_compression_FXT1
01986 #define GL_3DFX_texture_compression_FXT1 1
01987 
01988 #define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
01989 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
01990 
01991 #define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1)
01992 
01993 #endif /* GL_3DFX_texture_compression_FXT1 */
01994 
01995 /* ------------------------ GL_APPLE_client_storage ------------------------ */
01996 
01997 #ifndef GL_APPLE_client_storage
01998 #define GL_APPLE_client_storage 1
01999 
02000 #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
02001 
02002 #define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage)
02003 
02004 #endif /* GL_APPLE_client_storage */
02005 
02006 /* ------------------------- GL_APPLE_element_array ------------------------ */
02007 
02008 #ifndef GL_APPLE_element_array
02009 #define GL_APPLE_element_array 1
02010 
02011 #define GL_ELEMENT_ARRAY_APPLE 0x8768
02012 #define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769
02013 #define GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A
02014 
02015 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count);
02016 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count);
02017 typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void* pointer);
02018 typedef void (GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint* first, const GLsizei *count, GLsizei primcount);
02019 typedef void (GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint* first, const GLsizei *count, GLsizei primcount);
02020 
02021 #define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE)
02022 #define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE)
02023 #define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE)
02024 #define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE)
02025 #define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE)
02026 
02027 #define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array)
02028 
02029 #endif /* GL_APPLE_element_array */
02030 
02031 /* ----------------------------- GL_APPLE_fence ---------------------------- */
02032 
02033 #ifndef GL_APPLE_fence
02034 #define GL_APPLE_fence 1
02035 
02036 #define GL_DRAW_PIXELS_APPLE 0x8A0A
02037 #define GL_FENCE_APPLE 0x8A0B
02038 
02039 typedef void (GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint* fences);
02040 typedef void (GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence);
02041 typedef void (GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name);
02042 typedef void (GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint* fences);
02043 typedef GLboolean (GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence);
02044 typedef void (GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence);
02045 typedef GLboolean (GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence);
02046 typedef GLboolean (GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name);
02047 
02048 #define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE)
02049 #define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE)
02050 #define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE)
02051 #define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE)
02052 #define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE)
02053 #define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE)
02054 #define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE)
02055 #define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE)
02056 
02057 #define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence)
02058 
02059 #endif /* GL_APPLE_fence */
02060 
02061 /* ------------------------- GL_APPLE_float_pixels ------------------------- */
02062 
02063 #ifndef GL_APPLE_float_pixels
02064 #define GL_APPLE_float_pixels 1
02065 
02066 #define GL_HALF_APPLE 0x140B
02067 #define GL_RGBA_FLOAT32_APPLE 0x8814
02068 #define GL_RGB_FLOAT32_APPLE 0x8815
02069 #define GL_ALPHA_FLOAT32_APPLE 0x8816
02070 #define GL_INTENSITY_FLOAT32_APPLE 0x8817
02071 #define GL_LUMINANCE_FLOAT32_APPLE 0x8818
02072 #define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
02073 #define GL_RGBA_FLOAT16_APPLE 0x881A
02074 #define GL_RGB_FLOAT16_APPLE 0x881B
02075 #define GL_ALPHA_FLOAT16_APPLE 0x881C
02076 #define GL_INTENSITY_FLOAT16_APPLE 0x881D
02077 #define GL_LUMINANCE_FLOAT16_APPLE 0x881E
02078 #define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
02079 #define GL_COLOR_FLOAT_APPLE 0x8A0F
02080 
02081 #define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels)
02082 
02083 #endif /* GL_APPLE_float_pixels */
02084 
02085 /* ------------------------- GL_APPLE_pixel_buffer ------------------------- */
02086 
02087 #ifndef GL_APPLE_pixel_buffer
02088 #define GL_APPLE_pixel_buffer 1
02089 
02090 #define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10
02091 
02092 #define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer)
02093 
02094 #endif /* GL_APPLE_pixel_buffer */
02095 
02096 /* ------------------------ GL_APPLE_specular_vector ----------------------- */
02097 
02098 #ifndef GL_APPLE_specular_vector
02099 #define GL_APPLE_specular_vector 1
02100 
02101 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
02102 
02103 #define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector)
02104 
02105 #endif /* GL_APPLE_specular_vector */
02106 
02107 /* ------------------------- GL_APPLE_texture_range ------------------------ */
02108 
02109 #ifndef GL_APPLE_texture_range
02110 #define GL_APPLE_texture_range 1
02111 
02112 #define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
02113 #define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
02114 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
02115 #define GL_STORAGE_PRIVATE_APPLE 0x85BD
02116 #define GL_STORAGE_CACHED_APPLE 0x85BE
02117 #define GL_STORAGE_SHARED_APPLE 0x85BF
02118 
02119 typedef void (GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, GLvoid **params);
02120 typedef void (GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, GLvoid *pointer);
02121 
02122 #define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE)
02123 #define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE)
02124 
02125 #define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range)
02126 
02127 #endif /* GL_APPLE_texture_range */
02128 
02129 /* ------------------------ GL_APPLE_transform_hint ------------------------ */
02130 
02131 #ifndef GL_APPLE_transform_hint
02132 #define GL_APPLE_transform_hint 1
02133 
02134 #define GL_TRANSFORM_HINT_APPLE 0x85B1
02135 
02136 #define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint)
02137 
02138 #endif /* GL_APPLE_transform_hint */
02139 
02140 /* ---------------------- GL_APPLE_vertex_array_object --------------------- */
02141 
02142 #ifndef GL_APPLE_vertex_array_object
02143 #define GL_APPLE_vertex_array_object 1
02144 
02145 #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
02146 
02147 typedef void (GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array);
02148 typedef void (GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays);
02149 typedef void (GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint* arrays);
02150 typedef GLboolean (GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array);
02151 
02152 #define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE)
02153 #define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE)
02154 #define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE)
02155 #define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE)
02156 
02157 #define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object)
02158 
02159 #endif /* GL_APPLE_vertex_array_object */
02160 
02161 /* ---------------------- GL_APPLE_vertex_array_range ---------------------- */
02162 
02163 #ifndef GL_APPLE_vertex_array_range
02164 #define GL_APPLE_vertex_array_range 1
02165 
02166 #define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
02167 #define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
02168 #define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
02169 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520
02170 #define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
02171 #define GL_STORAGE_CACHED_APPLE 0x85BE
02172 #define GL_STORAGE_SHARED_APPLE 0x85BF
02173 
02174 typedef void (GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void* pointer);
02175 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param);
02176 typedef void (GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void* pointer);
02177 
02178 #define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE)
02179 #define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE)
02180 #define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE)
02181 
02182 #define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range)
02183 
02184 #endif /* GL_APPLE_vertex_array_range */
02185 
02186 /* --------------------------- GL_APPLE_ycbcr_422 -------------------------- */
02187 
02188 #ifndef GL_APPLE_ycbcr_422
02189 #define GL_APPLE_ycbcr_422 1
02190 
02191 #define GL_YCBCR_422_APPLE 0x85B9
02192 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
02193 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
02194 
02195 #define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422)
02196 
02197 #endif /* GL_APPLE_ycbcr_422 */
02198 
02199 /* ----------------------- GL_ARB_color_buffer_float ----------------------- */
02200 
02201 #ifndef GL_ARB_color_buffer_float
02202 #define GL_ARB_color_buffer_float 1
02203 
02204 #define GL_RGBA_FLOAT_MODE_ARB 0x8820
02205 #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A
02206 #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
02207 #define GL_CLAMP_READ_COLOR_ARB 0x891C
02208 #define GL_FIXED_ONLY_ARB 0x891D
02209 
02210 typedef void (GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp);
02211 
02212 #define glClampColorARB GLEW_GET_FUN(__glewClampColorARB)
02213 
02214 #define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float)
02215 
02216 #endif /* GL_ARB_color_buffer_float */
02217 
02218 /* -------------------------- GL_ARB_depth_texture ------------------------- */
02219 
02220 #ifndef GL_ARB_depth_texture
02221 #define GL_ARB_depth_texture 1
02222 
02223 #define GL_DEPTH_COMPONENT16_ARB 0x81A5
02224 #define GL_DEPTH_COMPONENT24_ARB 0x81A6
02225 #define GL_DEPTH_COMPONENT32_ARB 0x81A7
02226 #define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
02227 #define GL_DEPTH_TEXTURE_MODE_ARB 0x884B
02228 
02229 #define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture)
02230 
02231 #endif /* GL_ARB_depth_texture */
02232 
02233 /* -------------------------- GL_ARB_draw_buffers -------------------------- */
02234 
02235 #ifndef GL_ARB_draw_buffers
02236 #define GL_ARB_draw_buffers 1
02237 
02238 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824
02239 #define GL_DRAW_BUFFER0_ARB 0x8825
02240 #define GL_DRAW_BUFFER1_ARB 0x8826
02241 #define GL_DRAW_BUFFER2_ARB 0x8827
02242 #define GL_DRAW_BUFFER3_ARB 0x8828
02243 #define GL_DRAW_BUFFER4_ARB 0x8829
02244 #define GL_DRAW_BUFFER5_ARB 0x882A
02245 #define GL_DRAW_BUFFER6_ARB 0x882B
02246 #define GL_DRAW_BUFFER7_ARB 0x882C
02247 #define GL_DRAW_BUFFER8_ARB 0x882D
02248 #define GL_DRAW_BUFFER9_ARB 0x882E
02249 #define GL_DRAW_BUFFER10_ARB 0x882F
02250 #define GL_DRAW_BUFFER11_ARB 0x8830
02251 #define GL_DRAW_BUFFER12_ARB 0x8831
02252 #define GL_DRAW_BUFFER13_ARB 0x8832
02253 #define GL_DRAW_BUFFER14_ARB 0x8833
02254 #define GL_DRAW_BUFFER15_ARB 0x8834
02255 
02256 typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum* bufs);
02257 
02258 #define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB)
02259 
02260 #define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers)
02261 
02262 #endif /* GL_ARB_draw_buffers */
02263 
02264 /* ------------------------ GL_ARB_fragment_program ------------------------ */
02265 
02266 #ifndef GL_ARB_fragment_program
02267 #define GL_ARB_fragment_program 1
02268 
02269 #define GL_FRAGMENT_PROGRAM_ARB 0x8804
02270 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
02271 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
02272 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
02273 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
02274 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
02275 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
02276 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
02277 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
02278 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
02279 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
02280 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
02281 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
02282 #define GL_MAX_TEXTURE_COORDS_ARB 0x8871
02283 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
02284 
02285 #define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program)
02286 
02287 #endif /* GL_ARB_fragment_program */
02288 
02289 /* --------------------- GL_ARB_fragment_program_shadow -------------------- */
02290 
02291 #ifndef GL_ARB_fragment_program_shadow
02292 #define GL_ARB_fragment_program_shadow 1
02293 
02294 #define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow)
02295 
02296 #endif /* GL_ARB_fragment_program_shadow */
02297 
02298 /* ------------------------- GL_ARB_fragment_shader ------------------------ */
02299 
02300 #ifndef GL_ARB_fragment_shader
02301 #define GL_ARB_fragment_shader 1
02302 
02303 #define GL_FRAGMENT_SHADER_ARB 0x8B30
02304 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
02305 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
02306 
02307 #define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader)
02308 
02309 #endif /* GL_ARB_fragment_shader */
02310 
02311 /* ------------------------ GL_ARB_half_float_pixel ------------------------ */
02312 
02313 #ifndef GL_ARB_half_float_pixel
02314 #define GL_ARB_half_float_pixel 1
02315 
02316 #define GL_HALF_FLOAT_ARB 0x140B
02317 
02318 #define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel)
02319 
02320 #endif /* GL_ARB_half_float_pixel */
02321 
02322 /* ----------------------------- GL_ARB_imaging ---------------------------- */
02323 
02324 #ifndef GL_ARB_imaging
02325 #define GL_ARB_imaging 1
02326 
02327 #define GL_CONSTANT_COLOR 0x8001
02328 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
02329 #define GL_CONSTANT_ALPHA 0x8003
02330 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
02331 #define GL_BLEND_COLOR 0x8005
02332 #define GL_FUNC_ADD 0x8006
02333 #define GL_MIN 0x8007
02334 #define GL_MAX 0x8008
02335 #define GL_BLEND_EQUATION 0x8009
02336 #define GL_FUNC_SUBTRACT 0x800A
02337 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
02338 #define GL_CONVOLUTION_1D 0x8010
02339 #define GL_CONVOLUTION_2D 0x8011
02340 #define GL_SEPARABLE_2D 0x8012
02341 #define GL_CONVOLUTION_BORDER_MODE 0x8013
02342 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
02343 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
02344 #define GL_REDUCE 0x8016
02345 #define GL_CONVOLUTION_FORMAT 0x8017
02346 #define GL_CONVOLUTION_WIDTH 0x8018
02347 #define GL_CONVOLUTION_HEIGHT 0x8019
02348 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
02349 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
02350 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
02351 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
02352 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
02353 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
02354 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
02355 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
02356 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
02357 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
02358 #define GL_HISTOGRAM 0x8024
02359 #define GL_PROXY_HISTOGRAM 0x8025
02360 #define GL_HISTOGRAM_WIDTH 0x8026
02361 #define GL_HISTOGRAM_FORMAT 0x8027
02362 #define GL_HISTOGRAM_RED_SIZE 0x8028
02363 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
02364 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
02365 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
02366 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
02367 #define GL_HISTOGRAM_SINK 0x802D
02368 #define GL_MINMAX 0x802E
02369 #define GL_MINMAX_FORMAT 0x802F
02370 #define GL_MINMAX_SINK 0x8030
02371 #define GL_TABLE_TOO_LARGE 0x8031
02372 #define GL_COLOR_MATRIX 0x80B1
02373 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
02374 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
02375 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
02376 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
02377 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
02378 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
02379 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
02380 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
02381 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
02382 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
02383 #define GL_COLOR_TABLE 0x80D0
02384 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
02385 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
02386 #define GL_PROXY_COLOR_TABLE 0x80D3
02387 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
02388 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
02389 #define GL_COLOR_TABLE_SCALE 0x80D6
02390 #define GL_COLOR_TABLE_BIAS 0x80D7
02391 #define GL_COLOR_TABLE_FORMAT 0x80D8
02392 #define GL_COLOR_TABLE_WIDTH 0x80D9
02393 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
02394 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
02395 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
02396 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
02397 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
02398 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
02399 #define GL_IGNORE_BORDER 0x8150
02400 #define GL_CONSTANT_BORDER 0x8151
02401 #define GL_WRAP_BORDER 0x8152
02402 #define GL_REPLICATE_BORDER 0x8153
02403 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
02404 
02405 typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data);
02406 typedef void (GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
02407 typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
02408 typedef void (GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
02409 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image);
02410 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image);
02411 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params);
02412 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
02413 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params);
02414 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
02415 typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
02416 typedef void (GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
02417 typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
02418 typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
02419 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table);
02420 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
02421 typedef void (GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
02422 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image);
02423 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
02424 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
02425 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
02426 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
02427 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
02428 typedef void (GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values);
02429 typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
02430 typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
02431 typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span);
02432 typedef void (GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
02433 typedef void (GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink);
02434 typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target);
02435 typedef void (GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target);
02436 typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column);
02437 
02438 #define glColorSubTable GLEW_GET_FUN(__glewColorSubTable)
02439 #define glColorTable GLEW_GET_FUN(__glewColorTable)
02440 #define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv)
02441 #define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv)
02442 #define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D)
02443 #define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D)
02444 #define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf)
02445 #define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv)
02446 #define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri)
02447 #define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv)
02448 #define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable)
02449 #define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable)
02450 #define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D)
02451 #define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D)
02452 #define glGetColorTable GLEW_GET_FUN(__glewGetColorTable)
02453 #define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv)
02454 #define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv)
02455 #define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter)
02456 #define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv)
02457 #define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv)
02458 #define glGetHistogram GLEW_GET_FUN(__glewGetHistogram)
02459 #define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv)
02460 #define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv)
02461 #define glGetMinmax GLEW_GET_FUN(__glewGetMinmax)
02462 #define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv)
02463 #define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv)
02464 #define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter)
02465 #define glHistogram GLEW_GET_FUN(__glewHistogram)
02466 #define glMinmax GLEW_GET_FUN(__glewMinmax)
02467 #define glResetHistogram GLEW_GET_FUN(__glewResetHistogram)
02468 #define glResetMinmax GLEW_GET_FUN(__glewResetMinmax)
02469 #define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D)
02470 
02471 #define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging)
02472 
02473 #endif /* GL_ARB_imaging */
02474 
02475 /* ------------------------- GL_ARB_matrix_palette ------------------------- */
02476 
02477 #ifndef GL_ARB_matrix_palette
02478 #define GL_ARB_matrix_palette 1
02479 
02480 #define GL_MATRIX_PALETTE_ARB 0x8840
02481 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
02482 #define GL_MAX_PALETTE_MATRICES_ARB 0x8842
02483 #define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
02484 #define GL_MATRIX_INDEX_ARRAY_ARB 0x8844
02485 #define GL_CURRENT_MATRIX_INDEX_ARB 0x8845
02486 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
02487 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
02488 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
02489 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
02490 
02491 typedef void (GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index);
02492 typedef void (GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
02493 typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices);
02494 typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices);
02495 typedef void (GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices);
02496 
02497 #define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB)
02498 #define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB)
02499 #define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB)
02500 #define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB)
02501 #define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB)
02502 
02503 #define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette)
02504 
02505 #endif /* GL_ARB_matrix_palette */
02506 
02507 /* --------------------------- GL_ARB_multisample -------------------------- */
02508 
02509 #ifndef GL_ARB_multisample
02510 #define GL_ARB_multisample 1
02511 
02512 #define GL_MULTISAMPLE_ARB 0x809D
02513 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
02514 #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
02515 #define GL_SAMPLE_COVERAGE_ARB 0x80A0
02516 #define GL_SAMPLE_BUFFERS_ARB 0x80A8
02517 #define GL_SAMPLES_ARB 0x80A9
02518 #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
02519 #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
02520 #define GL_MULTISAMPLE_BIT_ARB 0x20000000
02521 
02522 typedef void (GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert);
02523 
02524 #define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB)
02525 
02526 #define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample)
02527 
02528 #endif /* GL_ARB_multisample */
02529 
02530 /* -------------------------- GL_ARB_multitexture -------------------------- */
02531 
02532 #ifndef GL_ARB_multitexture
02533 #define GL_ARB_multitexture 1
02534 
02535 #define GL_TEXTURE0_ARB 0x84C0
02536 #define GL_TEXTURE1_ARB 0x84C1
02537 #define GL_TEXTURE2_ARB 0x84C2
02538 #define GL_TEXTURE3_ARB 0x84C3
02539 #define GL_TEXTURE4_ARB 0x84C4
02540 #define GL_TEXTURE5_ARB 0x84C5
02541 #define GL_TEXTURE6_ARB 0x84C6
02542 #define GL_TEXTURE7_ARB 0x84C7
02543 #define GL_TEXTURE8_ARB 0x84C8
02544 #define GL_TEXTURE9_ARB 0x84C9
02545 #define GL_TEXTURE10_ARB 0x84CA
02546 #define GL_TEXTURE11_ARB 0x84CB
02547 #define GL_TEXTURE12_ARB 0x84CC
02548 #define GL_TEXTURE13_ARB 0x84CD
02549 #define GL_TEXTURE14_ARB 0x84CE
02550 #define GL_TEXTURE15_ARB 0x84CF
02551 #define GL_TEXTURE16_ARB 0x84D0
02552 #define GL_TEXTURE17_ARB 0x84D1
02553 #define GL_TEXTURE18_ARB 0x84D2
02554 #define GL_TEXTURE19_ARB 0x84D3
02555 #define GL_TEXTURE20_ARB 0x84D4
02556 #define GL_TEXTURE21_ARB 0x84D5
02557 #define GL_TEXTURE22_ARB 0x84D6
02558 #define GL_TEXTURE23_ARB 0x84D7
02559 #define GL_TEXTURE24_ARB 0x84D8
02560 #define GL_TEXTURE25_ARB 0x84D9
02561 #define GL_TEXTURE26_ARB 0x84DA
02562 #define GL_TEXTURE27_ARB 0x84DB
02563 #define GL_TEXTURE28_ARB 0x84DC
02564 #define GL_TEXTURE29_ARB 0x84DD
02565 #define GL_TEXTURE30_ARB 0x84DE
02566 #define GL_TEXTURE31_ARB 0x84DF
02567 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
02568 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
02569 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
02570 
02571 typedef void (GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
02572 typedef void (GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
02573 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
02574 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
02575 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
02576 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
02577 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
02578 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
02579 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
02580 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
02581 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
02582 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
02583 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
02584 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
02585 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
02586 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
02587 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
02588 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
02589 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
02590 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
02591 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
02592 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
02593 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
02594 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
02595 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
02596 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
02597 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
02598 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
02599 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
02600 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
02601 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
02602 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
02603 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
02604 typedef void (GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
02605 
02606 #define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB)
02607 #define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB)
02608 #define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB)
02609 #define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB)
02610 #define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB)
02611 #define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB)
02612 #define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB)
02613 #define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB)
02614 #define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB)
02615 #define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB)
02616 #define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB)
02617 #define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB)
02618 #define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB)
02619 #define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB)
02620 #define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB)
02621 #define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB)
02622 #define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB)
02623 #define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB)
02624 #define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB)
02625 #define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB)
02626 #define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB)
02627 #define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB)
02628 #define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB)
02629 #define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB)
02630 #define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB)
02631 #define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB)
02632 #define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB)
02633 #define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB)
02634 #define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB)
02635 #define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB)
02636 #define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB)
02637 #define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB)
02638 #define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB)
02639 #define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB)
02640 
02641 #define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture)
02642 
02643 #endif /* GL_ARB_multitexture */
02644 
02645 /* ------------------------- GL_ARB_occlusion_query ------------------------ */
02646 
02647 #ifndef GL_ARB_occlusion_query
02648 #define GL_ARB_occlusion_query 1
02649 
02650 #define GL_QUERY_COUNTER_BITS_ARB 0x8864
02651 #define GL_CURRENT_QUERY_ARB 0x8865
02652 #define GL_QUERY_RESULT_ARB 0x8866
02653 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
02654 #define GL_SAMPLES_PASSED_ARB 0x8914
02655 
02656 typedef void (GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id);
02657 typedef void (GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint* ids);
02658 typedef void (GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target);
02659 typedef void (GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint* ids);
02660 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint* params);
02661 typedef void (GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint* params);
02662 typedef void (GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint* params);
02663 typedef GLboolean (GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id);
02664 
02665 #define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB)
02666 #define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB)
02667 #define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB)
02668 #define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB)
02669 #define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB)
02670 #define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB)
02671 #define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB)
02672 #define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB)
02673 
02674 #define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query)
02675 
02676 #endif /* GL_ARB_occlusion_query */
02677 
02678 /* ----------------------- GL_ARB_pixel_buffer_object ---------------------- */
02679 
02680 #ifndef GL_ARB_pixel_buffer_object
02681 #define GL_ARB_pixel_buffer_object 1
02682 
02683 #define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
02684 #define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
02685 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
02686 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
02687 
02688 #define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object)
02689 
02690 #endif /* GL_ARB_pixel_buffer_object */
02691 
02692 /* ------------------------ GL_ARB_point_parameters ------------------------ */
02693 
02694 #ifndef GL_ARB_point_parameters
02695 #define GL_ARB_point_parameters 1
02696 
02697 #define GL_POINT_SIZE_MIN_ARB 0x8126
02698 #define GL_POINT_SIZE_MAX_ARB 0x8127
02699 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
02700 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
02701 
02702 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
02703 typedef void (GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, GLfloat* params);
02704 
02705 #define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB)
02706 #define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB)
02707 
02708 #define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters)
02709 
02710 #endif /* GL_ARB_point_parameters */
02711 
02712 /* -------------------------- GL_ARB_point_sprite -------------------------- */
02713 
02714 #ifndef GL_ARB_point_sprite
02715 #define GL_ARB_point_sprite 1
02716 
02717 #define GL_POINT_SPRITE_ARB 0x8861
02718 #define GL_COORD_REPLACE_ARB 0x8862
02719 
02720 #define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite)
02721 
02722 #endif /* GL_ARB_point_sprite */
02723 
02724 /* ------------------------- GL_ARB_shader_objects ------------------------- */
02725 
02726 #ifndef GL_ARB_shader_objects
02727 #define GL_ARB_shader_objects 1
02728 
02729 #define GL_PROGRAM_OBJECT_ARB 0x8B40
02730 #define GL_SHADER_OBJECT_ARB 0x8B48
02731 #define GL_OBJECT_TYPE_ARB 0x8B4E
02732 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F
02733 #define GL_FLOAT_VEC2_ARB 0x8B50
02734 #define GL_FLOAT_VEC3_ARB 0x8B51
02735 #define GL_FLOAT_VEC4_ARB 0x8B52
02736 #define GL_INT_VEC2_ARB 0x8B53
02737 #define GL_INT_VEC3_ARB 0x8B54
02738 #define GL_INT_VEC4_ARB 0x8B55
02739 #define GL_BOOL_ARB 0x8B56
02740 #define GL_BOOL_VEC2_ARB 0x8B57
02741 #define GL_BOOL_VEC3_ARB 0x8B58
02742 #define GL_BOOL_VEC4_ARB 0x8B59
02743 #define GL_FLOAT_MAT2_ARB 0x8B5A
02744 #define GL_FLOAT_MAT3_ARB 0x8B5B
02745 #define GL_FLOAT_MAT4_ARB 0x8B5C
02746 #define GL_SAMPLER_1D_ARB 0x8B5D
02747 #define GL_SAMPLER_2D_ARB 0x8B5E
02748 #define GL_SAMPLER_3D_ARB 0x8B5F
02749 #define GL_SAMPLER_CUBE_ARB 0x8B60
02750 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61
02751 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62
02752 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
02753 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
02754 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80
02755 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
02756 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82
02757 #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
02758 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
02759 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
02760 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
02761 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
02762 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
02763 
02764 typedef char GLcharARB;
02765 typedef unsigned int GLhandleARB;
02766 
02767 typedef void (GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
02768 typedef void (GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
02769 typedef GLhandleARB (GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
02770 typedef GLhandleARB (GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
02771 typedef void (GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
02772 typedef void (GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
02773 typedef void (GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name);
02774 typedef void (GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei* count, GLhandleARB *obj);
02775 typedef GLhandleARB (GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname);
02776 typedef void (GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog);
02777 typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat* params);
02778 typedef void (GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint* params);
02779 typedef void (GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source);
02780 typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name);
02781 typedef void (GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat* params);
02782 typedef void (GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint* params);
02783 typedef void (GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
02784 typedef void (GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint *length);
02785 typedef void (GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
02786 typedef void (GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
02787 typedef void (GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
02788 typedef void (GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint* value);
02789 typedef void (GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
02790 typedef void (GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
02791 typedef void (GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
02792 typedef void (GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint* value);
02793 typedef void (GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
02794 typedef void (GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
02795 typedef void (GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
02796 typedef void (GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint* value);
02797 typedef void (GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
02798 typedef void (GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat* value);
02799 typedef void (GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
02800 typedef void (GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint* value);
02801 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
02802 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
02803 typedef void (GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
02804 typedef void (GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
02805 typedef void (GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
02806 
02807 #define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB)
02808 #define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB)
02809 #define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB)
02810 #define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB)
02811 #define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB)
02812 #define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB)
02813 #define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB)
02814 #define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB)
02815 #define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB)
02816 #define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB)
02817 #define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB)
02818 #define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB)
02819 #define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB)
02820 #define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB)
02821 #define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB)
02822 #define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB)
02823 #define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB)
02824 #define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB)
02825 #define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB)
02826 #define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB)
02827 #define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB)
02828 #define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB)
02829 #define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB)
02830 #define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB)
02831 #define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB)
02832 #define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB)
02833 #define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB)
02834 #define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB)
02835 #define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB)
02836 #define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB)
02837 #define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB)
02838 #define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB)
02839 #define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB)
02840 #define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB)
02841 #define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB)
02842 #define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB)
02843 #define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB)
02844 #define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB)
02845 #define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB)
02846 
02847 #define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects)
02848 
02849 #endif /* GL_ARB_shader_objects */
02850 
02851 /* ---------------------- GL_ARB_shading_language_100 ---------------------- */
02852 
02853 #ifndef GL_ARB_shading_language_100
02854 #define GL_ARB_shading_language_100 1
02855 
02856 #define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
02857 
02858 #define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100)
02859 
02860 #endif /* GL_ARB_shading_language_100 */
02861 
02862 /* ----------------------------- GL_ARB_shadow ----------------------------- */
02863 
02864 #ifndef GL_ARB_shadow
02865 #define GL_ARB_shadow 1
02866 
02867 #define GL_TEXTURE_COMPARE_MODE_ARB 0x884C
02868 #define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
02869 #define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
02870 
02871 #define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow)
02872 
02873 #endif /* GL_ARB_shadow */
02874 
02875 /* ------------------------- GL_ARB_shadow_ambient ------------------------- */
02876 
02877 #ifndef GL_ARB_shadow_ambient
02878 #define GL_ARB_shadow_ambient 1
02879 
02880 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
02881 
02882 #define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient)
02883 
02884 #endif /* GL_ARB_shadow_ambient */
02885 
02886 /* ---------------------- GL_ARB_texture_border_clamp ---------------------- */
02887 
02888 #ifndef GL_ARB_texture_border_clamp
02889 #define GL_ARB_texture_border_clamp 1
02890 
02891 #define GL_CLAMP_TO_BORDER_ARB 0x812D
02892 
02893 #define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp)
02894 
02895 #endif /* GL_ARB_texture_border_clamp */
02896 
02897 /* ----------------------- GL_ARB_texture_compression ---------------------- */
02898 
02899 #ifndef GL_ARB_texture_compression
02900 #define GL_ARB_texture_compression 1
02901 
02902 #define GL_COMPRESSED_ALPHA_ARB 0x84E9
02903 #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
02904 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
02905 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC
02906 #define GL_COMPRESSED_RGB_ARB 0x84ED
02907 #define GL_COMPRESSED_RGBA_ARB 0x84EE
02908 #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
02909 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
02910 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1
02911 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
02912 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
02913 
02914 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void* data);
02915 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
02916 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
02917 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void* data);
02918 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
02919 typedef void (GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
02920 typedef void (GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, void* img);
02921 
02922 #define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB)
02923 #define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB)
02924 #define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB)
02925 #define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB)
02926 #define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB)
02927 #define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB)
02928 #define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB)
02929 
02930 #define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression)
02931 
02932 #endif /* GL_ARB_texture_compression */
02933 
02934 /* ------------------------ GL_ARB_texture_cube_map ------------------------ */
02935 
02936 #ifndef GL_ARB_texture_cube_map
02937 #define GL_ARB_texture_cube_map 1
02938 
02939 #define GL_NORMAL_MAP_ARB 0x8511
02940 #define GL_REFLECTION_MAP_ARB 0x8512
02941 #define GL_TEXTURE_CUBE_MAP_ARB 0x8513
02942 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
02943 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
02944 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
02945 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
02946 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
02947 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
02948 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
02949 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
02950 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
02951 
02952 #define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map)
02953 
02954 #endif /* GL_ARB_texture_cube_map */
02955 
02956 /* ------------------------- GL_ARB_texture_env_add ------------------------ */
02957 
02958 #ifndef GL_ARB_texture_env_add
02959 #define GL_ARB_texture_env_add 1
02960 
02961 #define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add)
02962 
02963 #endif /* GL_ARB_texture_env_add */
02964 
02965 /* ----------------------- GL_ARB_texture_env_combine ---------------------- */
02966 
02967 #ifndef GL_ARB_texture_env_combine
02968 #define GL_ARB_texture_env_combine 1
02969 
02970 #define GL_SUBTRACT_ARB 0x84E7
02971 #define GL_COMBINE_ARB 0x8570
02972 #define GL_COMBINE_RGB_ARB 0x8571
02973 #define GL_COMBINE_ALPHA_ARB 0x8572
02974 #define GL_RGB_SCALE_ARB 0x8573
02975 #define GL_ADD_SIGNED_ARB 0x8574
02976 #define GL_INTERPOLATE_ARB 0x8575
02977 #define GL_CONSTANT_ARB 0x8576
02978 #define GL_PRIMARY_COLOR_ARB 0x8577
02979 #define GL_PREVIOUS_ARB 0x8578
02980 #define GL_SOURCE0_RGB_ARB 0x8580
02981 #define GL_SOURCE1_RGB_ARB 0x8581
02982 #define GL_SOURCE2_RGB_ARB 0x8582
02983 #define GL_SOURCE0_ALPHA_ARB 0x8588
02984 #define GL_SOURCE1_ALPHA_ARB 0x8589
02985 #define GL_SOURCE2_ALPHA_ARB 0x858A
02986 #define GL_OPERAND0_RGB_ARB 0x8590
02987 #define GL_OPERAND1_RGB_ARB 0x8591
02988 #define GL_OPERAND2_RGB_ARB 0x8592
02989 #define GL_OPERAND0_ALPHA_ARB 0x8598
02990 #define GL_OPERAND1_ALPHA_ARB 0x8599
02991 #define GL_OPERAND2_ALPHA_ARB 0x859A
02992 
02993 #define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine)
02994 
02995 #endif /* GL_ARB_texture_env_combine */
02996 
02997 /* ---------------------- GL_ARB_texture_env_crossbar ---------------------- */
02998 
02999 #ifndef GL_ARB_texture_env_crossbar
03000 #define GL_ARB_texture_env_crossbar 1
03001 
03002 #define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar)
03003 
03004 #endif /* GL_ARB_texture_env_crossbar */
03005 
03006 /* ------------------------ GL_ARB_texture_env_dot3 ------------------------ */
03007 
03008 #ifndef GL_ARB_texture_env_dot3
03009 #define GL_ARB_texture_env_dot3 1
03010 
03011 #define GL_DOT3_RGB_ARB 0x86AE
03012 #define GL_DOT3_RGBA_ARB 0x86AF
03013 
03014 #define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3)
03015 
03016 #endif /* GL_ARB_texture_env_dot3 */
03017 
03018 /* -------------------------- GL_ARB_texture_float ------------------------- */
03019 
03020 #ifndef GL_ARB_texture_float
03021 #define GL_ARB_texture_float 1
03022 
03023 #define GL_RGBA32F_ARB 0x8814
03024 #define GL_RGB32F_ARB 0x8815
03025 #define GL_ALPHA32F_ARB 0x8816
03026 #define GL_INTENSITY32F_ARB 0x8817
03027 #define GL_LUMINANCE32F_ARB 0x8818
03028 #define GL_LUMINANCE_ALPHA32F_ARB 0x8819
03029 #define GL_RGBA16F_ARB 0x881A
03030 #define GL_RGB16F_ARB 0x881B
03031 #define GL_ALPHA16F_ARB 0x881C
03032 #define GL_INTENSITY16F_ARB 0x881D
03033 #define GL_LUMINANCE16F_ARB 0x881E
03034 #define GL_LUMINANCE_ALPHA16F_ARB 0x881F
03035 #define GL_TEXTURE_RED_TYPE_ARB 0x8C10
03036 #define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
03037 #define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
03038 #define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
03039 #define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
03040 #define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
03041 #define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
03042 #define GL_UNSIGNED_NORMALIZED_ARB 0x8C17
03043 
03044 #define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float)
03045 
03046 #endif /* GL_ARB_texture_float */
03047 
03048 /* --------------------- GL_ARB_texture_mirrored_repeat -------------------- */
03049 
03050 #ifndef GL_ARB_texture_mirrored_repeat
03051 #define GL_ARB_texture_mirrored_repeat 1
03052 
03053 #define GL_MIRRORED_REPEAT_ARB 0x8370
03054 
03055 #define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat)
03056 
03057 #endif /* GL_ARB_texture_mirrored_repeat */
03058 
03059 /* -------------------- GL_ARB_texture_non_power_of_two -------------------- */
03060 
03061 #ifndef GL_ARB_texture_non_power_of_two
03062 #define GL_ARB_texture_non_power_of_two 1
03063 
03064 #define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two)
03065 
03066 #endif /* GL_ARB_texture_non_power_of_two */
03067 
03068 /* ------------------------ GL_ARB_texture_rectangle ----------------------- */
03069 
03070 #ifndef GL_ARB_texture_rectangle
03071 #define GL_ARB_texture_rectangle 1
03072 
03073 #define GL_TEXTURE_RECTANGLE_ARB 0x84F5
03074 #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
03075 #define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
03076 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
03077 #define GL_SAMPLER_2D_RECT_ARB 0x8B63
03078 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
03079 
03080 #define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle)
03081 
03082 #endif /* GL_ARB_texture_rectangle */
03083 
03084 /* ------------------------ GL_ARB_transpose_matrix ------------------------ */
03085 
03086 #ifndef GL_ARB_transpose_matrix
03087 #define GL_ARB_transpose_matrix 1
03088 
03089 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
03090 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
03091 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
03092 #define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
03093 
03094 typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]);
03095 typedef void (GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]);
03096 typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16]);
03097 typedef void (GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16]);
03098 
03099 #define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB)
03100 #define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB)
03101 #define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB)
03102 #define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB)
03103 
03104 #define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix)
03105 
03106 #endif /* GL_ARB_transpose_matrix */
03107 
03108 /* -------------------------- GL_ARB_vertex_blend -------------------------- */
03109 
03110 #ifndef GL_ARB_vertex_blend
03111 #define GL_ARB_vertex_blend 1
03112 
03113 #define GL_MODELVIEW0_ARB 0x1700
03114 #define GL_MODELVIEW1_ARB 0x850A
03115 #define GL_MAX_VERTEX_UNITS_ARB 0x86A4
03116 #define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
03117 #define GL_WEIGHT_SUM_UNITY_ARB 0x86A6
03118 #define GL_VERTEX_BLEND_ARB 0x86A7
03119 #define GL_CURRENT_WEIGHT_ARB 0x86A8
03120 #define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
03121 #define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
03122 #define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
03123 #define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
03124 #define GL_WEIGHT_ARRAY_ARB 0x86AD
03125 #define GL_MODELVIEW2_ARB 0x8722
03126 #define GL_MODELVIEW3_ARB 0x8723
03127 #define GL_MODELVIEW4_ARB 0x8724
03128 #define GL_MODELVIEW5_ARB 0x8725
03129 #define GL_MODELVIEW6_ARB 0x8726
03130 #define GL_MODELVIEW7_ARB 0x8727
03131 #define GL_MODELVIEW8_ARB 0x8728
03132 #define GL_MODELVIEW9_ARB 0x8729
03133 #define GL_MODELVIEW10_ARB 0x872A
03134 #define GL_MODELVIEW11_ARB 0x872B
03135 #define GL_MODELVIEW12_ARB 0x872C
03136 #define GL_MODELVIEW13_ARB 0x872D
03137 #define GL_MODELVIEW14_ARB 0x872E
03138 #define GL_MODELVIEW15_ARB 0x872F
03139 #define GL_MODELVIEW16_ARB 0x8730
03140 #define GL_MODELVIEW17_ARB 0x8731
03141 #define GL_MODELVIEW18_ARB 0x8732
03142 #define GL_MODELVIEW19_ARB 0x8733
03143 #define GL_MODELVIEW20_ARB 0x8734
03144 #define GL_MODELVIEW21_ARB 0x8735
03145 #define GL_MODELVIEW22_ARB 0x8736
03146 #define GL_MODELVIEW23_ARB 0x8737
03147 #define GL_MODELVIEW24_ARB 0x8738
03148 #define GL_MODELVIEW25_ARB 0x8739
03149 #define GL_MODELVIEW26_ARB 0x873A
03150 #define GL_MODELVIEW27_ARB 0x873B
03151 #define GL_MODELVIEW28_ARB 0x873C
03152 #define GL_MODELVIEW29_ARB 0x873D
03153 #define GL_MODELVIEW30_ARB 0x873E
03154 #define GL_MODELVIEW31_ARB 0x873F
03155 
03156 typedef void (GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count);
03157 typedef void (GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, GLvoid *pointer);
03158 typedef void (GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights);
03159 typedef void (GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights);
03160 typedef void (GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights);
03161 typedef void (GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights);
03162 typedef void (GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights);
03163 typedef void (GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights);
03164 typedef void (GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights);
03165 typedef void (GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights);
03166 
03167 #define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB)
03168 #define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB)
03169 #define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB)
03170 #define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB)
03171 #define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB)
03172 #define glWeightivARB GLEW_GET_FUN(__glewWeightivARB)
03173 #define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB)
03174 #define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB)
03175 #define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB)
03176 #define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB)
03177 
03178 #define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend)
03179 
03180 #endif /* GL_ARB_vertex_blend */
03181 
03182 /* ---------------------- GL_ARB_vertex_buffer_object ---------------------- */
03183 
03184 #ifndef GL_ARB_vertex_buffer_object
03185 #define GL_ARB_vertex_buffer_object 1
03186 
03187 #define GL_BUFFER_SIZE_ARB 0x8764
03188 #define GL_BUFFER_USAGE_ARB 0x8765
03189 #define GL_ARRAY_BUFFER_ARB 0x8892
03190 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
03191 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
03192 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
03193 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
03194 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
03195 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
03196 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
03197 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
03198 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
03199 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
03200 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
03201 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
03202 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
03203 #define GL_READ_ONLY_ARB 0x88B8
03204 #define GL_WRITE_ONLY_ARB 0x88B9
03205 #define GL_READ_WRITE_ARB 0x88BA
03206 #define GL_BUFFER_ACCESS_ARB 0x88BB
03207 #define GL_BUFFER_MAPPED_ARB 0x88BC
03208 #define GL_BUFFER_MAP_POINTER_ARB 0x88BD
03209 #define GL_STREAM_DRAW_ARB 0x88E0
03210 #define GL_STREAM_READ_ARB 0x88E1
03211 #define GL_STREAM_COPY_ARB 0x88E2
03212 #define GL_STATIC_DRAW_ARB 0x88E4
03213 #define GL_STATIC_READ_ARB 0x88E5
03214 #define GL_STATIC_COPY_ARB 0x88E6
03215 #define GL_DYNAMIC_DRAW_ARB 0x88E8
03216 #define GL_DYNAMIC_READ_ARB 0x88E9
03217 #define GL_DYNAMIC_COPY_ARB 0x88EA
03218 
03219 typedef ptrdiff_t GLsizeiptrARB;
03220 typedef ptrdiff_t GLintptrARB;
03221 
03222 typedef void (GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
03223 typedef void (GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid* data, GLenum usage);
03224 typedef void (GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid* data);
03225 typedef void (GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint* buffers);
03226 typedef void (GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint* buffers);
03227 typedef void (GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint* params);
03228 typedef void (GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid** params);
03229 typedef void (GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid* data);
03230 typedef GLboolean (GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer);
03231 typedef GLvoid * (GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
03232 typedef GLboolean (GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target);
03233 
03234 #define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB)
03235 #define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB)
03236 #define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB)
03237 #define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB)
03238 #define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB)
03239 #define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB)
03240 #define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB)
03241 #define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB)
03242 #define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB)
03243 #define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB)
03244 #define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB)
03245 
03246 #define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object)
03247 
03248 #endif /* GL_ARB_vertex_buffer_object */
03249 
03250 /* ------------------------- GL_ARB_vertex_program ------------------------- */
03251 
03252 #ifndef GL_ARB_vertex_program
03253 #define GL_ARB_vertex_program 1
03254 
03255 #define GL_COLOR_SUM_ARB 0x8458
03256 #define GL_VERTEX_PROGRAM_ARB 0x8620
03257 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
03258 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
03259 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
03260 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
03261 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
03262 #define GL_PROGRAM_LENGTH_ARB 0x8627
03263 #define GL_PROGRAM_STRING_ARB 0x8628
03264 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
03265 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
03266 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
03267 #define GL_CURRENT_MATRIX_ARB 0x8641
03268 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
03269 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
03270 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
03271 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
03272 #define GL_PROGRAM_BINDING_ARB 0x8677
03273 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
03274 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
03275 #define GL_PROGRAM_ERROR_STRING_ARB 0x8874
03276 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
03277 #define GL_PROGRAM_FORMAT_ARB 0x8876
03278 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
03279 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
03280 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
03281 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
03282 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
03283 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
03284 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
03285 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
03286 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8
03287 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
03288 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
03289 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
03290 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC
03291 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
03292 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
03293 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
03294 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
03295 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
03296 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
03297 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
03298 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
03299 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
03300 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
03301 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
03302 #define GL_MATRIX0_ARB 0x88C0
03303 #define GL_MATRIX1_ARB 0x88C1
03304 #define GL_MATRIX2_ARB 0x88C2
03305 #define GL_MATRIX3_ARB 0x88C3
03306 #define GL_MATRIX4_ARB 0x88C4
03307 #define GL_MATRIX5_ARB 0x88C5
03308 #define GL_MATRIX6_ARB 0x88C6
03309 #define GL_MATRIX7_ARB 0x88C7
03310 #define GL_MATRIX8_ARB 0x88C8
03311 #define GL_MATRIX9_ARB 0x88C9
03312 #define GL_MATRIX10_ARB 0x88CA
03313 #define GL_MATRIX11_ARB 0x88CB
03314 #define GL_MATRIX12_ARB 0x88CC
03315 #define GL_MATRIX13_ARB 0x88CD
03316 #define GL_MATRIX14_ARB 0x88CE
03317 #define GL_MATRIX15_ARB 0x88CF
03318 #define GL_MATRIX16_ARB 0x88D0
03319 #define GL_MATRIX17_ARB 0x88D1
03320 #define GL_MATRIX18_ARB 0x88D2
03321 #define GL_MATRIX19_ARB 0x88D3
03322 #define GL_MATRIX20_ARB 0x88D4
03323 #define GL_MATRIX21_ARB 0x88D5
03324 #define GL_MATRIX22_ARB 0x88D6
03325 #define GL_MATRIX23_ARB 0x88D7
03326 #define GL_MATRIX24_ARB 0x88D8
03327 #define GL_MATRIX25_ARB 0x88D9
03328 #define GL_MATRIX26_ARB 0x88DA
03329 #define GL_MATRIX27_ARB 0x88DB
03330 #define GL_MATRIX28_ARB 0x88DC
03331 #define GL_MATRIX29_ARB 0x88DD
03332 #define GL_MATRIX30_ARB 0x88DE
03333 #define GL_MATRIX31_ARB 0x88DF
03334 
03335 typedef void (GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program);
03336 typedef void (GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint* programs);
03337 typedef void (GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
03338 typedef void (GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
03339 typedef void (GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint* programs);
03340 typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params);
03341 typedef void (GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params);
03342 typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble* params);
03343 typedef void (GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat* params);
03344 typedef void (GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void* string);
03345 typedef void (GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint* params);
03346 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid** pointer);
03347 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble* params);
03348 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat* params);
03349 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint* params);
03350 typedef GLboolean (GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program);
03351 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
03352 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params);
03353 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
03354 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params);
03355 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
03356 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble* params);
03357 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
03358 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat* params);
03359 typedef void (GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void* string);
03360 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
03361 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble* v);
03362 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
03363 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat* v);
03364 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
03365 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort* v);
03366 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
03367 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble* v);
03368 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
03369 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat* v);
03370 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
03371 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort* v);
03372 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
03373 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble* v);
03374 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
03375 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat* v);
03376 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
03377 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort* v);
03378 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte* v);
03379 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint* v);
03380 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort* v);
03381 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
03382 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte* v);
03383 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint* v);
03384 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort* v);
03385 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte* v);
03386 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
03387 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble* v);
03388 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
03389 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat* v);
03390 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint* v);
03391 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
03392 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort* v);
03393 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte* v);
03394 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint* v);
03395 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort* v);
03396 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer);
03397 
03398 #define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB)
03399 #define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB)
03400 #define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB)
03401 #define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB)
03402 #define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB)
03403 #define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB)
03404 #define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB)
03405 #define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB)
03406 #define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB)
03407 #define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB)
03408 #define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB)
03409 #define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB)
03410 #define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB)
03411 #define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB)
03412 #define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB)
03413 #define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB)
03414 #define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB)
03415 #define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB)
03416 #define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB)
03417 #define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB)
03418 #define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB)
03419 #define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB)
03420 #define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB)
03421 #define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB)
03422 #define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB)
03423 #define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB)
03424 #define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB)
03425 #define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB)
03426 #define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB)
03427 #define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB)
03428 #define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB)
03429 #define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB)
03430 #define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB)
03431 #define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB)
03432 #define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB)
03433 #define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB)
03434 #define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB)
03435 #define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB)
03436 #define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB)
03437 #define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB)
03438 #define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB)
03439 #define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB)
03440 #define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB)
03441 #define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB)
03442 #define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB)
03443 #define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB)
03444 #define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB)
03445 #define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB)
03446 #define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB)
03447 #define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB)
03448 #define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB)
03449 #define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB)
03450 #define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB)
03451 #define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB)
03452 #define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB)
03453 #define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB)
03454 #define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB)
03455 #define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB)
03456 #define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB)
03457 #define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB)
03458 #define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB)
03459 #define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB)
03460 
03461 #define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program)
03462 
03463 #endif /* GL_ARB_vertex_program */
03464 
03465 /* -------------------------- GL_ARB_vertex_shader ------------------------- */
03466 
03467 #ifndef GL_ARB_vertex_shader
03468 #define GL_ARB_vertex_shader 1
03469 
03470 #define GL_VERTEX_SHADER_ARB 0x8B31
03471 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
03472 #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B
03473 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
03474 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
03475 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
03476 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
03477 
03478 typedef void (GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB* name);
03479 typedef void (GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name);
03480 typedef GLint (GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB* name);
03481 
03482 #define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB)
03483 #define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB)
03484 #define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB)
03485 
03486 #define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader)
03487 
03488 #endif /* GL_ARB_vertex_shader */
03489 
03490 /* --------------------------- GL_ARB_window_pos --------------------------- */
03491 
03492 #ifndef GL_ARB_window_pos
03493 #define GL_ARB_window_pos 1
03494 
03495 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y);
03496 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble* p);
03497 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y);
03498 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat* p);
03499 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y);
03500 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint* p);
03501 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y);
03502 typedef void (GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort* p);
03503 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z);
03504 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble* p);
03505 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z);
03506 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat* p);
03507 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z);
03508 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint* p);
03509 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z);
03510 typedef void (GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort* p);
03511 
03512 #define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB)
03513 #define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB)
03514 #define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB)
03515 #define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB)
03516 #define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB)
03517 #define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB)
03518 #define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB)
03519 #define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB)
03520 #define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB)
03521 #define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB)
03522 #define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB)
03523 #define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB)
03524 #define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB)
03525 #define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB)
03526 #define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB)
03527 #define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB)
03528 
03529 #define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos)
03530 
03531 #endif /* GL_ARB_window_pos */
03532 
03533 /* ------------------------- GL_ATIX_point_sprites ------------------------- */
03534 
03535 #ifndef GL_ATIX_point_sprites
03536 #define GL_ATIX_point_sprites 1
03537 
03538 #define GL_TEXTURE_POINT_MODE_ATIX 0x60B0
03539 #define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1
03540 #define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2
03541 #define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3
03542 #define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4
03543 #define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5
03544 
03545 #define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites)
03546 
03547 #endif /* GL_ATIX_point_sprites */
03548 
03549 /* ---------------------- GL_ATIX_texture_env_combine3 --------------------- */
03550 
03551 #ifndef GL_ATIX_texture_env_combine3
03552 #define GL_ATIX_texture_env_combine3 1
03553 
03554 #define GL_MODULATE_ADD_ATIX 0x8744
03555 #define GL_MODULATE_SIGNED_ADD_ATIX 0x8745
03556 #define GL_MODULATE_SUBTRACT_ATIX 0x8746
03557 
03558 #define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3)
03559 
03560 #endif /* GL_ATIX_texture_env_combine3 */
03561 
03562 /* ----------------------- GL_ATIX_texture_env_route ----------------------- */
03563 
03564 #ifndef GL_ATIX_texture_env_route
03565 #define GL_ATIX_texture_env_route 1
03566 
03567 #define GL_SECONDARY_COLOR_ATIX 0x8747
03568 #define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748
03569 #define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749
03570 
03571 #define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route)
03572 
03573 #endif /* GL_ATIX_texture_env_route */
03574 
03575 /* ---------------- GL_ATIX_vertex_shader_output_point_size ---------------- */
03576 
03577 #ifndef GL_ATIX_vertex_shader_output_point_size
03578 #define GL_ATIX_vertex_shader_output_point_size 1
03579 
03580 #define GL_OUTPUT_POINT_SIZE_ATIX 0x610E
03581 
03582 #define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size)
03583 
03584 #endif /* GL_ATIX_vertex_shader_output_point_size */
03585 
03586 /* -------------------------- GL_ATI_draw_buffers -------------------------- */
03587 
03588 #ifndef GL_ATI_draw_buffers
03589 #define GL_ATI_draw_buffers 1
03590 
03591 #define GL_MAX_DRAW_BUFFERS_ATI 0x8824
03592 #define GL_DRAW_BUFFER0_ATI 0x8825
03593 #define GL_DRAW_BUFFER1_ATI 0x8826
03594 #define GL_DRAW_BUFFER2_ATI 0x8827
03595 #define GL_DRAW_BUFFER3_ATI 0x8828
03596 #define GL_DRAW_BUFFER4_ATI 0x8829
03597 #define GL_DRAW_BUFFER5_ATI 0x882A
03598 #define GL_DRAW_BUFFER6_ATI 0x882B
03599 #define GL_DRAW_BUFFER7_ATI 0x882C
03600 #define GL_DRAW_BUFFER8_ATI 0x882D
03601 #define GL_DRAW_BUFFER9_ATI 0x882E
03602 #define GL_DRAW_BUFFER10_ATI 0x882F
03603 #define GL_DRAW_BUFFER11_ATI 0x8830
03604 #define GL_DRAW_BUFFER12_ATI 0x8831
03605 #define GL_DRAW_BUFFER13_ATI 0x8832
03606 #define GL_DRAW_BUFFER14_ATI 0x8833
03607 #define GL_DRAW_BUFFER15_ATI 0x8834
03608 
03609 typedef void (GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum* bufs);
03610 
03611 #define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI)
03612 
03613 #define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers)
03614 
03615 #endif /* GL_ATI_draw_buffers */
03616 
03617 /* -------------------------- GL_ATI_element_array ------------------------- */
03618 
03619 #ifndef GL_ATI_element_array
03620 #define GL_ATI_element_array 1
03621 
03622 #define GL_ELEMENT_ARRAY_ATI 0x8768
03623 #define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
03624 #define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
03625 
03626 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count);
03627 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count);
03628 typedef void (GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void* pointer);
03629 
03630 #define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI)
03631 #define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI)
03632 #define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI)
03633 
03634 #define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array)
03635 
03636 #endif /* GL_ATI_element_array */
03637 
03638 /* ------------------------- GL_ATI_envmap_bumpmap ------------------------- */
03639 
03640 #ifndef GL_ATI_envmap_bumpmap
03641 #define GL_ATI_envmap_bumpmap 1
03642 
03643 #define GL_BUMP_ROT_MATRIX_ATI 0x8775
03644 #define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
03645 #define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
03646 #define GL_BUMP_TEX_UNITS_ATI 0x8778
03647 #define GL_DUDV_ATI 0x8779
03648 #define GL_DU8DV8_ATI 0x877A
03649 #define GL_BUMP_ENVMAP_ATI 0x877B
03650 #define GL_BUMP_TARGET_ATI 0x877C
03651 
03652 typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
03653 typedef void (GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
03654 typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param);
03655 typedef void (GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param);
03656 
03657 #define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI)
03658 #define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI)
03659 #define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI)
03660 #define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI)
03661 
03662 #define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap)
03663 
03664 #endif /* GL_ATI_envmap_bumpmap */
03665 
03666 /* ------------------------- GL_ATI_fragment_shader ------------------------ */
03667 
03668 #ifndef GL_ATI_fragment_shader
03669 #define GL_ATI_fragment_shader 1
03670 
03671 #define GL_RED_BIT_ATI 0x00000001
03672 #define GL_2X_BIT_ATI 0x00000001
03673 #define GL_4X_BIT_ATI 0x00000002
03674 #define GL_GREEN_BIT_ATI 0x00000002
03675 #define GL_COMP_BIT_ATI 0x00000002
03676 #define GL_BLUE_BIT_ATI 0x00000004
03677 #define GL_8X_BIT_ATI 0x00000004
03678 #define GL_NEGATE_BIT_ATI 0x00000004
03679 #define GL_BIAS_BIT_ATI 0x00000008
03680 #define GL_HALF_BIT_ATI 0x00000008
03681 #define GL_QUARTER_BIT_ATI 0x00000010
03682 #define GL_EIGHTH_BIT_ATI 0x00000020
03683 #define GL_SATURATE_BIT_ATI 0x00000040
03684 #define GL_FRAGMENT_SHADER_ATI 0x8920
03685 #define GL_REG_0_ATI 0x8921
03686 #define GL_REG_1_ATI 0x8922
03687 #define GL_REG_2_ATI 0x8923
03688 #define GL_REG_3_ATI 0x8924
03689 #define GL_REG_4_ATI 0x8925
03690 #define GL_REG_5_ATI 0x8926
03691 #define GL_CON_0_ATI 0x8941
03692 #define GL_CON_1_ATI 0x8942
03693 #define GL_CON_2_ATI 0x8943
03694 #define GL_CON_3_ATI 0x8944
03695 #define GL_CON_4_ATI 0x8945
03696 #define GL_CON_5_ATI 0x8946
03697 #define GL_CON_6_ATI 0x8947
03698 #define GL_CON_7_ATI 0x8948
03699 #define GL_MOV_ATI 0x8961
03700 #define GL_ADD_ATI 0x8963
03701 #define GL_MUL_ATI 0x8964
03702 #define GL_SUB_ATI 0x8965
03703 #define GL_DOT3_ATI 0x8966
03704 #define GL_DOT4_ATI 0x8967
03705 #define GL_MAD_ATI 0x8968
03706 #define GL_LERP_ATI 0x8969
03707 #define GL_CND_ATI 0x896A
03708 #define GL_CND0_ATI 0x896B
03709 #define GL_DOT2_ADD_ATI 0x896C
03710 #define GL_SECONDARY_INTERPOLATOR_ATI 0x896D
03711 #define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
03712 #define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
03713 #define GL_NUM_PASSES_ATI 0x8970
03714 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
03715 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
03716 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
03717 #define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
03718 #define GL_COLOR_ALPHA_PAIRING_ATI 0x8975
03719 #define GL_SWIZZLE_STR_ATI 0x8976
03720 #define GL_SWIZZLE_STQ_ATI 0x8977
03721 #define GL_SWIZZLE_STR_DR_ATI 0x8978
03722 #define GL_SWIZZLE_STQ_DQ_ATI 0x8979
03723 #define GL_SWIZZLE_STRQ_ATI 0x897A
03724 #define GL_SWIZZLE_STRQ_DQ_ATI 0x897B
03725 
03726 typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
03727 typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
03728 typedef void (GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
03729 typedef void (GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void);
03730 typedef void (GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id);
03731 typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod);
03732 typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod);
03733 typedef void (GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod);
03734 typedef void (GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id);
03735 typedef void (GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void);
03736 typedef GLuint (GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range);
03737 typedef void (GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle);
03738 typedef void (GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle);
03739 typedef void (GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat* value);
03740 
03741 #define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI)
03742 #define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI)
03743 #define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI)
03744 #define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI)
03745 #define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI)
03746 #define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI)
03747 #define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI)
03748 #define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI)
03749 #define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI)
03750 #define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI)
03751 #define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI)
03752 #define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI)
03753 #define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI)
03754 #define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI)
03755 
03756 #define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader)
03757 
03758 #endif /* GL_ATI_fragment_shader */
03759 
03760 /* ------------------------ GL_ATI_map_object_buffer ----------------------- */
03761 
03762 #ifndef GL_ATI_map_object_buffer
03763 #define GL_ATI_map_object_buffer 1
03764 
03765 typedef void* (GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer);
03766 typedef void (GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer);
03767 
03768 #define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI)
03769 #define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI)
03770 
03771 #define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer)
03772 
03773 #endif /* GL_ATI_map_object_buffer */
03774 
03775 /* -------------------------- GL_ATI_pn_triangles -------------------------- */
03776 
03777 #ifndef GL_ATI_pn_triangles
03778 #define GL_ATI_pn_triangles 1
03779 
03780 #define GL_PN_TRIANGLES_ATI 0x87F0
03781 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
03782 #define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
03783 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
03784 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
03785 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
03786 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
03787 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
03788 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
03789 
03790 typedef void (GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param);
03791 typedef void (GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param);
03792 
03793 #define glPNTrianglesfATI GLEW_GET_FUN(__glPNTrianglewesfATI)
03794 #define glPNTrianglesiATI GLEW_GET_FUN(__glPNTrianglewesiATI)
03795 
03796 #define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles)
03797 
03798 #endif /* GL_ATI_pn_triangles */
03799 
03800 /* ------------------------ GL_ATI_separate_stencil ------------------------ */
03801 
03802 #ifndef GL_ATI_separate_stencil
03803 #define GL_ATI_separate_stencil 1
03804 
03805 #define GL_STENCIL_BACK_FUNC_ATI 0x8800
03806 #define GL_STENCIL_BACK_FAIL_ATI 0x8801
03807 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
03808 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
03809 
03810 typedef void (GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
03811 typedef void (GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
03812 
03813 #define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI)
03814 #define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI)
03815 
03816 #define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil)
03817 
03818 #endif /* GL_ATI_separate_stencil */
03819 
03820 /* ----------------------- GL_ATI_shader_texture_lod ----------------------- */
03821 
03822 #ifndef GL_ATI_shader_texture_lod
03823 #define GL_ATI_shader_texture_lod 1
03824 
03825 #define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod)
03826 
03827 #endif /* GL_ATI_shader_texture_lod */
03828 
03829 /* ---------------------- GL_ATI_text_fragment_shader ---------------------- */
03830 
03831 #ifndef GL_ATI_text_fragment_shader
03832 #define GL_ATI_text_fragment_shader 1
03833 
03834 #define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
03835 
03836 #define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader)
03837 
03838 #endif /* GL_ATI_text_fragment_shader */
03839 
03840 /* --------------------- GL_ATI_texture_compression_3dc -------------------- */
03841 
03842 #ifndef GL_ATI_texture_compression_3dc
03843 #define GL_ATI_texture_compression_3dc 1
03844 
03845 #define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
03846 
03847 #define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc)
03848 
03849 #endif /* GL_ATI_texture_compression_3dc */
03850 
03851 /* ---------------------- GL_ATI_texture_env_combine3 ---------------------- */
03852 
03853 #ifndef GL_ATI_texture_env_combine3
03854 #define GL_ATI_texture_env_combine3 1
03855 
03856 #define GL_MODULATE_ADD_ATI 0x8744
03857 #define GL_MODULATE_SIGNED_ADD_ATI 0x8745
03858 #define GL_MODULATE_SUBTRACT_ATI 0x8746
03859 
03860 #define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3)
03861 
03862 #endif /* GL_ATI_texture_env_combine3 */
03863 
03864 /* -------------------------- GL_ATI_texture_float ------------------------- */
03865 
03866 #ifndef GL_ATI_texture_float
03867 #define GL_ATI_texture_float 1
03868 
03869 #define GL_RGBA_FLOAT32_ATI 0x8814
03870 #define GL_RGB_FLOAT32_ATI 0x8815
03871 #define GL_ALPHA_FLOAT32_ATI 0x8816
03872 #define GL_INTENSITY_FLOAT32_ATI 0x8817
03873 #define GL_LUMINANCE_FLOAT32_ATI 0x8818
03874 #define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
03875 #define GL_RGBA_FLOAT16_ATI 0x881A
03876 #define GL_RGB_FLOAT16_ATI 0x881B
03877 #define GL_ALPHA_FLOAT16_ATI 0x881C
03878 #define GL_INTENSITY_FLOAT16_ATI 0x881D
03879 #define GL_LUMINANCE_FLOAT16_ATI 0x881E
03880 #define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
03881 
03882 #define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float)
03883 
03884 #endif /* GL_ATI_texture_float */
03885 
03886 /* ----------------------- GL_ATI_texture_mirror_once ---------------------- */
03887 
03888 #ifndef GL_ATI_texture_mirror_once
03889 #define GL_ATI_texture_mirror_once 1
03890 
03891 #define GL_MIRROR_CLAMP_ATI 0x8742
03892 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
03893 
03894 #define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once)
03895 
03896 #endif /* GL_ATI_texture_mirror_once */
03897 
03898 /* ----------------------- GL_ATI_vertex_array_object ---------------------- */
03899 
03900 #ifndef GL_ATI_vertex_array_object
03901 #define GL_ATI_vertex_array_object 1
03902 
03903 #define GL_STATIC_ATI 0x8760
03904 #define GL_DYNAMIC_ATI 0x8761
03905 #define GL_PRESERVE_ATI 0x8762
03906 #define GL_DISCARD_ATI 0x8763
03907 #define GL_OBJECT_BUFFER_SIZE_ATI 0x8764
03908 #define GL_OBJECT_BUFFER_USAGE_ATI 0x8765
03909 #define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
03910 #define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
03911 
03912 typedef void (GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
03913 typedef void (GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer);
03914 typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat* params);
03915 typedef void (GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint* params);
03916 typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat* params);
03917 typedef void (GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint* params);
03918 typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat* params);
03919 typedef void (GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint* params);
03920 typedef GLboolean (GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer);
03921 typedef GLuint (GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void* pointer, GLenum usage);
03922 typedef void (GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void* pointer, GLenum preserve);
03923 typedef void (GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset);
03924 
03925 #define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI)
03926 #define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI)
03927 #define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI)
03928 #define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI)
03929 #define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI)
03930 #define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI)
03931 #define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI)
03932 #define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI)
03933 #define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI)
03934 #define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI)
03935 #define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI)
03936 #define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI)
03937 
03938 #define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object)
03939 
03940 #endif /* GL_ATI_vertex_array_object */
03941 
03942 /* ------------------- GL_ATI_vertex_attrib_array_object ------------------- */
03943 
03944 #ifndef GL_ATI_vertex_attrib_array_object
03945 #define GL_ATI_vertex_attrib_array_object 1
03946 
03947 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat* params);
03948 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint* params);
03949 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset);
03950 
03951 #define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI)
03952 #define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI)
03953 #define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI)
03954 
03955 #define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object)
03956 
03957 #endif /* GL_ATI_vertex_attrib_array_object */
03958 
03959 /* ------------------------- GL_ATI_vertex_streams ------------------------- */
03960 
03961 #ifndef GL_ATI_vertex_streams
03962 #define GL_ATI_vertex_streams 1
03963 
03964 #define GL_MAX_VERTEX_STREAMS_ATI 0x876B
03965 #define GL_VERTEX_SOURCE_ATI 0x876C
03966 #define GL_VERTEX_STREAM0_ATI 0x876D
03967 #define GL_VERTEX_STREAM1_ATI 0x876E
03968 #define GL_VERTEX_STREAM2_ATI 0x876F
03969 #define GL_VERTEX_STREAM3_ATI 0x8770
03970 #define GL_VERTEX_STREAM4_ATI 0x8771
03971 #define GL_VERTEX_STREAM5_ATI 0x8772
03972 #define GL_VERTEX_STREAM6_ATI 0x8773
03973 #define GL_VERTEX_STREAM7_ATI 0x8774
03974 
03975 typedef void (GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream);
03976 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z);
03977 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *v);
03978 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
03979 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *v);
03980 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
03981 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *v);
03982 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
03983 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *v);
03984 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
03985 typedef void (GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *v);
03986 typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param);
03987 typedef void (GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param);
03988 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y);
03989 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *v);
03990 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y);
03991 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *v);
03992 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y);
03993 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *v);
03994 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y);
03995 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *v);
03996 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z);
03997 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *v);
03998 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z);
03999 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *v);
04000 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z);
04001 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *v);
04002 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z);
04003 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *v);
04004 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
04005 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *v);
04006 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
04007 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *v);
04008 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w);
04009 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *v);
04010 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w);
04011 typedef void (GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *v);
04012 
04013 #define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI)
04014 #define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI)
04015 #define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI)
04016 #define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI)
04017 #define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI)
04018 #define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI)
04019 #define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI)
04020 #define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI)
04021 #define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI)
04022 #define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI)
04023 #define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI)
04024 #define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI)
04025 #define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI)
04026 #define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI)
04027 #define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI)
04028 #define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI)
04029 #define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI)
04030 #define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI)
04031 #define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI)
04032 #define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI)
04033 #define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI)
04034 #define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI)
04035 #define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI)
04036 #define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI)
04037 #define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI)
04038 #define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI)
04039 #define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI)
04040 #define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI)
04041 #define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI)
04042 #define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI)
04043 #define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI)
04044 #define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI)
04045 #define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI)
04046 #define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI)
04047 #define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI)
04048 #define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI)
04049 #define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI)
04050 
04051 #define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams)
04052 
04053 #endif /* GL_ATI_vertex_streams */
04054 
04055 /* --------------------------- GL_EXT_422_pixels --------------------------- */
04056 
04057 #ifndef GL_EXT_422_pixels
04058 #define GL_EXT_422_pixels 1
04059 
04060 #define GL_422_EXT 0x80CC
04061 #define GL_422_REV_EXT 0x80CD
04062 #define GL_422_AVERAGE_EXT 0x80CE
04063 #define GL_422_REV_AVERAGE_EXT 0x80CF
04064 
04065 #define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels)
04066 
04067 #endif /* GL_EXT_422_pixels */
04068 
04069 /* ---------------------------- GL_EXT_Cg_shader --------------------------- */
04070 
04071 #ifndef GL_EXT_Cg_shader
04072 #define GL_EXT_Cg_shader 1
04073 
04074 #define GL_CG_VERTEX_SHADER_EXT 0x890E
04075 #define GL_CG_FRAGMENT_SHADER_EXT 0x890F
04076 
04077 #define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader)
04078 
04079 #endif /* GL_EXT_Cg_shader */
04080 
04081 /* ------------------------------ GL_EXT_abgr ------------------------------ */
04082 
04083 #ifndef GL_EXT_abgr
04084 #define GL_EXT_abgr 1
04085 
04086 #define GL_ABGR_EXT 0x8000
04087 
04088 #define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr)
04089 
04090 #endif /* GL_EXT_abgr */
04091 
04092 /* ------------------------------ GL_EXT_bgra ------------------------------ */
04093 
04094 #ifndef GL_EXT_bgra
04095 #define GL_EXT_bgra 1
04096 
04097 #define GL_BGR_EXT 0x80E0
04098 #define GL_BGRA_EXT 0x80E1
04099 
04100 #define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra)
04101 
04102 #endif /* GL_EXT_bgra */
04103 
04104 /* ------------------------ GL_EXT_bindable_uniform ------------------------ */
04105 
04106 #ifndef GL_EXT_bindable_uniform
04107 #define GL_EXT_bindable_uniform 1
04108 
04109 #define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
04110 #define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
04111 #define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
04112 #define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
04113 #define GL_UNIFORM_BUFFER_EXT 0x8DEE
04114 #define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
04115 
04116 typedef GLint (GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location);
04117 typedef GLintptr (GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location);
04118 typedef void (GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer);
04119 
04120 #define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT)
04121 #define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT)
04122 #define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT)
04123 
04124 #define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform)
04125 
04126 #endif /* GL_EXT_bindable_uniform */
04127 
04128 /* --------------------------- GL_EXT_blend_color -------------------------- */
04129 
04130 #ifndef GL_EXT_blend_color
04131 #define GL_EXT_blend_color 1
04132 
04133 #define GL_CONSTANT_COLOR_EXT 0x8001
04134 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
04135 #define GL_CONSTANT_ALPHA_EXT 0x8003
04136 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
04137 #define GL_BLEND_COLOR_EXT 0x8005
04138 
04139 typedef void (GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
04140 
04141 #define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT)
04142 
04143 #define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color)
04144 
04145 #endif /* GL_EXT_blend_color */
04146 
04147 /* --------------------- GL_EXT_blend_equation_separate -------------------- */
04148 
04149 #ifndef GL_EXT_blend_equation_separate
04150 #define GL_EXT_blend_equation_separate 1
04151 
04152 #define GL_BLEND_EQUATION_RGB_EXT 0x8009
04153 #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D
04154 
04155 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha);
04156 
04157 #define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT)
04158 
04159 #define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate)
04160 
04161 #endif /* GL_EXT_blend_equation_separate */
04162 
04163 /* ----------------------- GL_EXT_blend_func_separate ---------------------- */
04164 
04165 #ifndef GL_EXT_blend_func_separate
04166 #define GL_EXT_blend_func_separate 1
04167 
04168 #define GL_BLEND_DST_RGB_EXT 0x80C8
04169 #define GL_BLEND_SRC_RGB_EXT 0x80C9
04170 #define GL_BLEND_DST_ALPHA_EXT 0x80CA
04171 #define GL_BLEND_SRC_ALPHA_EXT 0x80CB
04172 
04173 typedef void (GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
04174 
04175 #define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT)
04176 
04177 #define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate)
04178 
04179 #endif /* GL_EXT_blend_func_separate */
04180 
04181 /* ------------------------- GL_EXT_blend_logic_op ------------------------- */
04182 
04183 #ifndef GL_EXT_blend_logic_op
04184 #define GL_EXT_blend_logic_op 1
04185 
04186 #define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op)
04187 
04188 #endif /* GL_EXT_blend_logic_op */
04189 
04190 /* -------------------------- GL_EXT_blend_minmax -------------------------- */
04191 
04192 #ifndef GL_EXT_blend_minmax
04193 #define GL_EXT_blend_minmax 1
04194 
04195 #define GL_FUNC_ADD_EXT 0x8006
04196 #define GL_MIN_EXT 0x8007
04197 #define GL_MAX_EXT 0x8008
04198 #define GL_BLEND_EQUATION_EXT 0x8009
04199 
04200 typedef void (GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode);
04201 
04202 #define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT)
04203 
04204 #define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax)
04205 
04206 #endif /* GL_EXT_blend_minmax */
04207 
04208 /* ------------------------- GL_EXT_blend_subtract ------------------------- */
04209 
04210 #ifndef GL_EXT_blend_subtract
04211 #define GL_EXT_blend_subtract 1
04212 
04213 #define GL_FUNC_SUBTRACT_EXT 0x800A
04214 #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
04215 
04216 #define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract)
04217 
04218 #endif /* GL_EXT_blend_subtract */
04219 
04220 /* ------------------------ GL_EXT_clip_volume_hint ------------------------ */
04221 
04222 #ifndef GL_EXT_clip_volume_hint
04223 #define GL_EXT_clip_volume_hint 1
04224 
04225 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
04226 
04227 #define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint)
04228 
04229 #endif /* GL_EXT_clip_volume_hint */
04230 
04231 /* ------------------------------ GL_EXT_cmyka ----------------------------- */
04232 
04233 #ifndef GL_EXT_cmyka
04234 #define GL_EXT_cmyka 1
04235 
04236 #define GL_CMYK_EXT 0x800C
04237 #define GL_CMYKA_EXT 0x800D
04238 #define GL_PACK_CMYK_HINT_EXT 0x800E
04239 #define GL_UNPACK_CMYK_HINT_EXT 0x800F
04240 
04241 #define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka)
04242 
04243 #endif /* GL_EXT_cmyka */
04244 
04245 /* ------------------------- GL_EXT_color_subtable ------------------------- */
04246 
04247 #ifndef GL_EXT_color_subtable
04248 #define GL_EXT_color_subtable 1
04249 
04250 typedef void (GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void* data);
04251 typedef void (GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
04252 
04253 #define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT)
04254 #define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT)
04255 
04256 #define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable)
04257 
04258 #endif /* GL_EXT_color_subtable */
04259 
04260 /* ---------------------- GL_EXT_compiled_vertex_array --------------------- */
04261 
04262 #ifndef GL_EXT_compiled_vertex_array
04263 #define GL_EXT_compiled_vertex_array 1
04264 
04265 typedef void (GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count);
04266 typedef void (GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void);
04267 
04268 #define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT)
04269 #define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT)
04270 
04271 #define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array)
04272 
04273 #endif /* GL_EXT_compiled_vertex_array */
04274 
04275 /* --------------------------- GL_EXT_convolution -------------------------- */
04276 
04277 #ifndef GL_EXT_convolution
04278 #define GL_EXT_convolution 1
04279 
04280 #define GL_CONVOLUTION_1D_EXT 0x8010
04281 #define GL_CONVOLUTION_2D_EXT 0x8011
04282 #define GL_SEPARABLE_2D_EXT 0x8012
04283 #define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
04284 #define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
04285 #define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
04286 #define GL_REDUCE_EXT 0x8016
04287 #define GL_CONVOLUTION_FORMAT_EXT 0x8017
04288 #define GL_CONVOLUTION_WIDTH_EXT 0x8018
04289 #define GL_CONVOLUTION_HEIGHT_EXT 0x8019
04290 #define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
04291 #define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
04292 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
04293 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
04294 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
04295 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
04296 #define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
04297 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
04298 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
04299 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
04300 
04301 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void* image);
04302 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* image);
04303 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
04304 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat* params);
04305 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
04306 typedef void (GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint* params);
04307 typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
04308 typedef void (GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
04309 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void* image);
04310 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
04311 typedef void (GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
04312 typedef void (GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void* row, void* column, void* span);
04313 typedef void (GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* row, const void* column);
04314 
04315 #define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT)
04316 #define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT)
04317 #define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT)
04318 #define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT)
04319 #define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT)
04320 #define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT)
04321 #define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT)
04322 #define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT)
04323 #define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT)
04324 #define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT)
04325 #define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT)
04326 #define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT)
04327 #define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT)
04328 
04329 #define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution)
04330 
04331 #endif /* GL_EXT_convolution */
04332 
04333 /* ------------------------ GL_EXT_coordinate_frame ------------------------ */
04334 
04335 #ifndef GL_EXT_coordinate_frame
04336 #define GL_EXT_coordinate_frame 1
04337 
04338 #define GL_TANGENT_ARRAY_EXT 0x8439
04339 #define GL_BINORMAL_ARRAY_EXT 0x843A
04340 #define GL_CURRENT_TANGENT_EXT 0x843B
04341 #define GL_CURRENT_BINORMAL_EXT 0x843C
04342 #define GL_TANGENT_ARRAY_TYPE_EXT 0x843E
04343 #define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
04344 #define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
04345 #define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
04346 #define GL_TANGENT_ARRAY_POINTER_EXT 0x8442
04347 #define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
04348 #define GL_MAP1_TANGENT_EXT 0x8444
04349 #define GL_MAP2_TANGENT_EXT 0x8445
04350 #define GL_MAP1_BINORMAL_EXT 0x8446
04351 #define GL_MAP2_BINORMAL_EXT 0x8447
04352 
04353 typedef void (GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, void* pointer);
04354 typedef void (GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, void* pointer);
04355 
04356 #define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT)
04357 #define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT)
04358 
04359 #define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame)
04360 
04361 #endif /* GL_EXT_coordinate_frame */
04362 
04363 /* -------------------------- GL_EXT_copy_texture -------------------------- */
04364 
04365 #ifndef GL_EXT_copy_texture
04366 #define GL_EXT_copy_texture 1
04367 
04368 typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
04369 typedef void (GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
04370 typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
04371 typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
04372 typedef void (GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
04373 
04374 #define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT)
04375 #define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT)
04376 #define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT)
04377 #define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT)
04378 #define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT)
04379 
04380 #define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture)
04381 
04382 #endif /* GL_EXT_copy_texture */
04383 
04384 /* --------------------------- GL_EXT_cull_vertex -------------------------- */
04385 
04386 #ifndef GL_EXT_cull_vertex
04387 #define GL_EXT_cull_vertex 1
04388 
04389 typedef void (GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble* params);
04390 typedef void (GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat* params);
04391 
04392 #define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT)
04393 #define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT)
04394 
04395 #define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex)
04396 
04397 #endif /* GL_EXT_cull_vertex */
04398 
04399 /* ------------------------ GL_EXT_depth_bounds_test ----------------------- */
04400 
04401 #ifndef GL_EXT_depth_bounds_test
04402 #define GL_EXT_depth_bounds_test 1
04403 
04404 #define GL_DEPTH_BOUNDS_TEST_EXT 0x8890
04405 #define GL_DEPTH_BOUNDS_EXT 0x8891
04406 
04407 typedef void (GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax);
04408 
04409 #define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT)
04410 
04411 #define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test)
04412 
04413 #endif /* GL_EXT_depth_bounds_test */
04414 
04415 /* -------------------------- GL_EXT_draw_buffers2 ------------------------- */
04416 
04417 #ifndef GL_EXT_draw_buffers2
04418 #define GL_EXT_draw_buffers2 1
04419 
04420 typedef void (GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
04421 typedef void (GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
04422 typedef void (GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
04423 typedef void (GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
04424 typedef void (GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
04425 typedef GLboolean (GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
04426 
04427 #define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT)
04428 #define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT)
04429 #define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT)
04430 #define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT)
04431 #define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT)
04432 #define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT)
04433 
04434 #define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2)
04435 
04436 #endif /* GL_EXT_draw_buffers2 */
04437 
04438 /* ------------------------- GL_EXT_draw_instanced ------------------------- */
04439 
04440 #ifndef GL_EXT_draw_instanced
04441 #define GL_EXT_draw_instanced 1
04442 
04443 typedef void (GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
04444 typedef void (GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
04445 
04446 #define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT)
04447 #define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT)
04448 
04449 #define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced)
04450 
04451 #endif /* GL_EXT_draw_instanced */
04452 
04453 /* ----------------------- GL_EXT_draw_range_elements ---------------------- */
04454 
04455 #ifndef GL_EXT_draw_range_elements
04456 #define GL_EXT_draw_range_elements 1
04457 
04458 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
04459 #define GL_MAX_ELEMENTS_INDICES 0x80E9
04460 
04461 typedef void (GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
04462 
04463 #define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT)
04464 
04465 #define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements)
04466 
04467 #endif /* GL_EXT_draw_range_elements */
04468 
04469 /* ---------------------------- GL_EXT_fog_coord --------------------------- */
04470 
04471 #ifndef GL_EXT_fog_coord
04472 #define GL_EXT_fog_coord 1
04473 
04474 #define GL_FOG_COORDINATE_SOURCE_EXT 0x8450
04475 #define GL_FOG_COORDINATE_EXT 0x8451
04476 #define GL_FRAGMENT_DEPTH_EXT 0x8452
04477 #define GL_CURRENT_FOG_COORDINATE_EXT 0x8453
04478 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
04479 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
04480 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
04481 #define GL_FOG_COORDINATE_ARRAY_EXT 0x8457
04482 
04483 typedef void (GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const GLvoid *pointer);
04484 typedef void (GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord);
04485 typedef void (GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord);
04486 typedef void (GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord);
04487 typedef void (GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord);
04488 
04489 #define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT)
04490 #define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT)
04491 #define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT)
04492 #define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT)
04493 #define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT)
04494 
04495 #define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord)
04496 
04497 #endif /* GL_EXT_fog_coord */
04498 
04499 /* ------------------------ GL_EXT_fragment_lighting ----------------------- */
04500 
04501 #ifndef GL_EXT_fragment_lighting
04502 #define GL_EXT_fragment_lighting 1
04503 
04504 #define GL_FRAGMENT_LIGHTING_EXT 0x8400
04505 #define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401
04506 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402
04507 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403
04508 #define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404
04509 #define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405
04510 #define GL_CURRENT_RASTER_NORMAL_EXT 0x8406
04511 #define GL_LIGHT_ENV_MODE_EXT 0x8407
04512 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408
04513 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409
04514 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A
04515 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B
04516 #define GL_FRAGMENT_LIGHT0_EXT 0x840C
04517 #define GL_FRAGMENT_LIGHT7_EXT 0x8413
04518 
04519 typedef void (GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode);
04520 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param);
04521 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat* params);
04522 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param);
04523 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint* params);
04524 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param);
04525 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params);
04526 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param);
04527 typedef void (GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params);
04528 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param);
04529 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params);
04530 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param);
04531 typedef void (GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params);
04532 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat* params);
04533 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint* params);
04534 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat* params);
04535 typedef void (GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint* params);
04536 typedef void (GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param);
04537 
04538 #define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT)
04539 #define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT)
04540 #define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT)
04541 #define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT)
04542 #define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT)
04543 #define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT)
04544 #define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT)
04545 #define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT)
04546 #define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT)
04547 #define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT)
04548 #define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT)
04549 #define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT)
04550 #define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT)
04551 #define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT)
04552 #define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT)
04553 #define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT)
04554 #define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT)
04555 #define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT)
04556 
04557 #define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting)
04558 
04559 #endif /* GL_EXT_fragment_lighting */
04560 
04561 /* ------------------------ GL_EXT_framebuffer_blit ------------------------ */
04562 
04563 #ifndef GL_EXT_framebuffer_blit
04564 #define GL_EXT_framebuffer_blit 1
04565 
04566 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
04567 #define GL_READ_FRAMEBUFFER_EXT 0x8CA8
04568 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
04569 #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
04570 
04571 typedef void (GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
04572 
04573 #define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT)
04574 
04575 #define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit)
04576 
04577 #endif /* GL_EXT_framebuffer_blit */
04578 
04579 /* --------------------- GL_EXT_framebuffer_multisample -------------------- */
04580 
04581 #ifndef GL_EXT_framebuffer_multisample
04582 #define GL_EXT_framebuffer_multisample 1
04583 
04584 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
04585 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
04586 #define GL_MAX_SAMPLES_EXT 0x8D57
04587 
04588 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
04589 
04590 #define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT)
04591 
04592 #define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample)
04593 
04594 #endif /* GL_EXT_framebuffer_multisample */
04595 
04596 /* ----------------------- GL_EXT_framebuffer_object ----------------------- */
04597 
04598 #ifndef GL_EXT_framebuffer_object
04599 #define GL_EXT_framebuffer_object 1
04600 
04601 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
04602 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
04603 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
04604 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
04605 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
04606 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
04607 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
04608 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
04609 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
04610 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
04611 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
04612 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
04613 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
04614 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
04615 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
04616 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
04617 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
04618 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
04619 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
04620 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
04621 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
04622 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
04623 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
04624 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
04625 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
04626 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
04627 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
04628 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
04629 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
04630 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
04631 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
04632 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
04633 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
04634 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
04635 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00
04636 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20
04637 #define GL_FRAMEBUFFER_EXT 0x8D40
04638 #define GL_RENDERBUFFER_EXT 0x8D41
04639 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
04640 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
04641 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
04642 #define GL_STENCIL_INDEX1_EXT 0x8D46
04643 #define GL_STENCIL_INDEX4_EXT 0x8D47
04644 #define GL_STENCIL_INDEX8_EXT 0x8D48
04645 #define GL_STENCIL_INDEX16_EXT 0x8D49
04646 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
04647 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
04648 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
04649 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
04650 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
04651 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
04652 
04653 typedef void (GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer);
04654 typedef void (GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer);
04655 typedef GLenum (GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target);
04656 typedef void (GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint* framebuffers);
04657 typedef void (GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint* renderbuffers);
04658 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
04659 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
04660 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
04661 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
04662 typedef void (GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint* framebuffers);
04663 typedef void (GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint* renderbuffers);
04664 typedef void (GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target);
04665 typedef void (GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
04666 typedef void (GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
04667 typedef GLboolean (GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer);
04668 typedef GLboolean (GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer);
04669 typedef void (GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
04670 
04671 #define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT)
04672 #define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT)
04673 #define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT)
04674 #define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT)
04675 #define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT)
04676 #define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT)
04677 #define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT)
04678 #define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT)
04679 #define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT)
04680 #define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT)
04681 #define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT)
04682 #define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT)
04683 #define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT)
04684 #define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT)
04685 #define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT)
04686 #define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT)
04687 #define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT)
04688 
04689 #define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object)
04690 
04691 #endif /* GL_EXT_framebuffer_object */
04692 
04693 /* ------------------------ GL_EXT_framebuffer_sRGB ------------------------ */
04694 
04695 #ifndef GL_EXT_framebuffer_sRGB
04696 #define GL_EXT_framebuffer_sRGB 1
04697 
04698 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
04699 #define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
04700 
04701 #define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB)
04702 
04703 #endif /* GL_EXT_framebuffer_sRGB */
04704 
04705 /* ------------------------ GL_EXT_geometry_shader4 ------------------------ */
04706 
04707 #ifndef GL_EXT_geometry_shader4
04708 #define GL_EXT_geometry_shader4 1
04709 
04710 #define GL_LINES_ADJACENCY_EXT 0xA
04711 #define GL_LINE_STRIP_ADJACENCY_EXT 0xB
04712 #define GL_TRIANGLES_ADJACENCY_EXT 0xC
04713 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD
04714 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642
04715 #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
04716 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
04717 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
04718 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
04719 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
04720 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
04721 #define GL_GEOMETRY_SHADER_EXT 0x8DD9
04722 #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
04723 #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
04724 #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
04725 #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
04726 #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
04727 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
04728 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
04729 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
04730 
04731 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
04732 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
04733 typedef void (GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
04734 typedef void (GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
04735 
04736 #define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT)
04737 #define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT)
04738 #define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT)
04739 #define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT)
04740 
04741 #define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4)
04742 
04743 #endif /* GL_EXT_geometry_shader4 */
04744 
04745 /* --------------------- GL_EXT_gpu_program_parameters --------------------- */
04746 
04747 #ifndef GL_EXT_gpu_program_parameters
04748 #define GL_EXT_gpu_program_parameters 1
04749 
04750 typedef void (GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params);
04751 typedef void (GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat* params);
04752 
04753 #define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT)
04754 #define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT)
04755 
04756 #define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters)
04757 
04758 #endif /* GL_EXT_gpu_program_parameters */
04759 
04760 /* --------------------------- GL_EXT_gpu_shader4 -------------------------- */
04761 
04762 #ifndef GL_EXT_gpu_shader4
04763 #define GL_EXT_gpu_shader4 1
04764 
04765 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
04766 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
04767 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
04768 #define GL_SAMPLER_BUFFER_EXT 0x8DC2
04769 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
04770 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
04771 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
04772 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
04773 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
04774 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
04775 #define GL_INT_SAMPLER_1D_EXT 0x8DC9
04776 #define GL_INT_SAMPLER_2D_EXT 0x8DCA
04777 #define GL_INT_SAMPLER_3D_EXT 0x8DCB
04778 #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC
04779 #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
04780 #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
04781 #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
04782 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
04783 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
04784 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
04785 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
04786 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
04787 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
04788 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
04789 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
04790 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
04791 
04792 typedef void (GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name);
04793 typedef GLint (GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name);
04794 typedef void (GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params);
04795 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params);
04796 typedef void (GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params);
04797 typedef void (GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0);
04798 typedef void (GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
04799 typedef void (GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1);
04800 typedef void (GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
04801 typedef void (GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
04802 typedef void (GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
04803 typedef void (GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
04804 typedef void (GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value);
04805 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x);
04806 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v);
04807 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x);
04808 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v);
04809 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y);
04810 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v);
04811 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y);
04812 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v);
04813 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z);
04814 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v);
04815 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
04816 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v);
04817 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v);
04818 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
04819 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v);
04820 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v);
04821 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v);
04822 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
04823 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v);
04824 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v);
04825 typedef void (GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
04826 
04827 #define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT)
04828 #define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT)
04829 #define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT)
04830 #define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT)
04831 #define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT)
04832 #define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT)
04833 #define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT)
04834 #define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT)
04835 #define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT)
04836 #define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT)
04837 #define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT)
04838 #define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT)
04839 #define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT)
04840 #define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT)
04841 #define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT)
04842 #define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT)
04843 #define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT)
04844 #define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT)
04845 #define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT)
04846 #define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT)
04847 #define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT)
04848 #define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT)
04849 #define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT)
04850 #define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT)
04851 #define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT)
04852 #define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT)
04853 #define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT)
04854 #define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT)
04855 #define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT)
04856 #define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT)
04857 #define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT)
04858 #define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT)
04859 #define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT)
04860 #define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT)
04861 
04862 #define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4)
04863 
04864 #endif /* GL_EXT_gpu_shader4 */
04865 
04866 /* ---------------------------- GL_EXT_histogram --------------------------- */
04867 
04868 #ifndef GL_EXT_histogram
04869 #define GL_EXT_histogram 1
04870 
04871 #define GL_HISTOGRAM_EXT 0x8024
04872 #define GL_PROXY_HISTOGRAM_EXT 0x8025
04873 #define GL_HISTOGRAM_WIDTH_EXT 0x8026
04874 #define GL_HISTOGRAM_FORMAT_EXT 0x8027
04875 #define GL_HISTOGRAM_RED_SIZE_EXT 0x8028
04876 #define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
04877 #define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
04878 #define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
04879 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
04880 #define GL_HISTOGRAM_SINK_EXT 0x802D
04881 #define GL_MINMAX_EXT 0x802E
04882 #define GL_MINMAX_FORMAT_EXT 0x802F
04883 #define GL_MINMAX_SINK_EXT 0x8030
04884 
04885 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values);
04886 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
04887 typedef void (GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
04888 typedef void (GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void* values);
04889 typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat* params);
04890 typedef void (GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint* params);
04891 typedef void (GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
04892 typedef void (GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink);
04893 typedef void (GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target);
04894 typedef void (GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target);
04895 
04896 #define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT)
04897 #define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT)
04898 #define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT)
04899 #define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT)
04900 #define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT)
04901 #define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT)
04902 #define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT)
04903 #define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT)
04904 #define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT)