glew.c

Go to the documentation of this file.
00001 /*
00002 ** The OpenGL Extension Wrangler Library
00003 ** Copyright (C) 2002-2007, Milan Ikits <milan ikits[]ieee org>
00004 ** Copyright (C) 2002-2007, Marcelo E. Magallon <mmagallo[]debian org>
00005 ** Copyright (C) 2002, Lev Povalahev
00006 ** All rights reserved.
00007 ** 
00008 ** Redistribution and use in source and binary forms, with or without 
00009 ** modification, are permitted provided that the following conditions are met:
00010 ** 
00011 ** * Redistributions of source code must retain the above copyright notice, 
00012 **   this list of conditions and the following disclaimer.
00013 ** * Redistributions in binary form must reproduce the above copyright notice, 
00014 **   this list of conditions and the following disclaimer in the documentation 
00015 **   and/or other materials provided with the distribution.
00016 ** * The name of the author may be used to endorse or promote products 
00017 **   derived from this software without specific prior written permission.
00018 **
00019 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
00020 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
00021 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00022 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 
00023 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 
00024 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
00025 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00026 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00027 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00028 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
00029 ** THE POSSIBILITY OF SUCH DAMAGE.
00030 */
00031 
00032 #include <GLEXT/glew.h>
00033 #if defined(_WIN32)
00034 #  include <GLEXT/wglew.h>
00035 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
00036 #  include <GLEXT/glxew.h>
00037 #endif
00038 
00039 /*
00040  * Define glewGetContext and related helper macros.
00041  */
00042 #ifdef GLEW_MX
00043 #  define glewGetContext() ctx
00044 #  ifdef _WIN32
00045 #    define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
00046 #    define GLEW_CONTEXT_ARG_VAR_INIT ctx
00047 #    define wglewGetContext() ctx
00048 #    define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
00049 #    define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
00050 #  else /* _WIN32 */
00051 #    define GLEW_CONTEXT_ARG_DEF_INIT void
00052 #    define GLEW_CONTEXT_ARG_VAR_INIT
00053 #    define glxewGetContext() ctx
00054 #    define GLXEW_CONTEXT_ARG_DEF_INIT void
00055 #    define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
00056 #  endif /* _WIN32 */
00057 #  define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
00058 #else /* GLEW_MX */
00059 #  define GLEW_CONTEXT_ARG_DEF_INIT void
00060 #  define GLEW_CONTEXT_ARG_VAR_INIT
00061 #  define GLEW_CONTEXT_ARG_DEF_LIST void
00062 #  define WGLEW_CONTEXT_ARG_DEF_INIT void
00063 #  define WGLEW_CONTEXT_ARG_DEF_LIST void
00064 #  define GLXEW_CONTEXT_ARG_DEF_INIT void
00065 #  define GLXEW_CONTEXT_ARG_DEF_LIST void
00066 #endif /* GLEW_MX */
00067 
00068 #if defined(__APPLE__)
00069 #include <mach-o/dyld.h>
00070 #include <stdlib.h>
00071 #include <string.h>
00072 
00073 void* NSGLGetProcAddress (const GLubyte *name)
00074 {
00075   static const struct mach_header* image = NULL;
00076   NSSymbol symbol;
00077   char* symbolName;
00078   if (NULL == image)
00079   {
00080     image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
00081   }
00082   /* prepend a '_' for the Unix C symbol mangling convention */
00083   symbolName = malloc(strlen((const char*)name) + 2);
00084   strcpy(symbolName+1, (const char*)name);
00085   symbolName[0] = '_';
00086   symbol = NULL;
00087   /* if (NSIsSymbolNameDefined(symbolName))
00088          symbol = NSLookupAndBindSymbol(symbolName); */
00089   symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
00090   free(symbolName);
00091   return symbol ? NSAddressOfSymbol(symbol) : NULL;
00092 }
00093 #endif /* __APPLE__ */
00094 
00095 #if defined(__sgi) || defined (__sun)
00096 #include <dlfcn.h>
00097 #include <stdio.h>
00098 #include <stdlib.h>
00099 
00100 void* dlGetProcAddress (const GLubyte* name)
00101 {
00102   static void* h = NULL;
00103   static void* gpa;
00104 
00105   if (h == NULL)
00106   {
00107     if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
00108     gpa = dlsym(h, "glXGetProcAddress");
00109   }
00110 
00111   if (gpa != NULL)
00112     return ((void*(*)(const GLubyte*))gpa)(name);
00113   else
00114     return dlsym(h, (const char*)name);
00115 }
00116 #endif /* __sgi || __sun */
00117 
00118 /*
00119  * Define glewGetProcAddress.
00120  */
00121 #if defined(_WIN32)
00122 #  define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
00123 #else
00124 #  if defined(__APPLE__)
00125 #    define glewGetProcAddress(name) NSGLGetProcAddress(name)
00126 #  else
00127 #    if defined(__sgi) || defined(__sun)
00128 #      define glewGetProcAddress(name) dlGetProcAddress(name)
00129 #    else /* __linux */
00130 #      define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
00131 #    endif
00132 #  endif
00133 #endif
00134 
00135 /*
00136  * Define GLboolean const cast.
00137  */
00138 #define CONST_CAST(x) (*(GLboolean*)&x)
00139 
00140 /*
00141  * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
00142  * These functions implement the functionality required in this file.
00143  */
00144 static GLuint _glewStrLen (const GLubyte* s)
00145 {
00146   GLuint i=0;
00147   if (s == NULL) return 0;
00148   while (s[i] != '\0') i++;
00149   return i;
00150 }
00151 
00152 static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
00153 {
00154   GLuint i=0;
00155   if (s == NULL) return 0;
00156   while (s[i] != '\0' && s[i] != c) i++;
00157   return s[i] == c ? i : 0;
00158 }
00159 
00160 static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
00161 {
00162   GLuint i=0;
00163   if(a == NULL || b == NULL)
00164     return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
00165   while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
00166   return i == n ? GL_TRUE : GL_FALSE;
00167 }
00168 
00169 static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
00170 {
00171   while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
00172   {
00173     (*a)++;
00174     (*na)--;
00175   }
00176   if(*na >= nb)
00177   {
00178     GLuint i=0;
00179     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
00180         if(i == nb)
00181         {
00182                 *a = *a + nb;
00183                 *na = *na - nb;
00184                 return GL_TRUE;
00185         }
00186   }
00187   return GL_FALSE;
00188 }
00189 
00190 static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
00191 {
00192   if(*na >= nb)
00193   {
00194     GLuint i=0;
00195     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
00196         if(i == nb)
00197         {
00198                 *a = *a + nb;
00199                 *na = *na - nb;
00200                 return GL_TRUE;
00201         }
00202   }
00203   return GL_FALSE;
00204 }
00205 
00206 static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
00207 {
00208   if(*na >= nb)
00209   {
00210     GLuint i=0;
00211     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
00212     if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
00213     {
00214       *a = *a + nb;
00215       *na = *na - nb;
00216       return GL_TRUE;
00217     }
00218   }
00219   return GL_FALSE;
00220 }
00221 
00222 #if !defined(_WIN32) || !defined(GLEW_MX)
00223 
00224 PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
00225 PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
00226 PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
00227 PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
00228 
00229 PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
00230 PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
00231 PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
00232 PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
00233 PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
00234 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
00235 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
00236 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
00237 PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
00238 PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
00239 PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
00240 PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
00241 PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
00242 PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
00243 PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
00244 PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
00245 PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
00246 PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
00247 PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
00248 PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
00249 PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
00250 PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
00251 PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
00252 PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
00253 PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
00254 PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
00255 PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
00256 PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
00257 PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
00258 PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
00259 PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
00260 PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
00261 PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
00262 PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
00263 PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
00264 PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
00265 PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
00266 PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
00267 PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
00268 PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
00269 PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
00270 PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
00271 PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
00272 PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
00273 PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
00274 PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
00275 
00276 PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
00277 PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
00278 PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
00279 PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
00280 PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
00281 PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
00282 PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
00283 PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
00284 PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
00285 PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
00286 PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
00287 PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
00288 PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
00289 PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
00290 PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
00291 PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
00292 PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
00293 PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
00294 PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
00295 PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
00296 PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
00297 PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
00298 PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
00299 PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
00300 PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
00301 PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
00302 PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
00303 PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
00304 PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
00305 PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
00306 PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
00307 PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
00308 PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
00309 PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
00310 PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
00311 PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
00312 PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
00313 PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
00314 PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
00315 PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
00316 PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
00317 PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
00318 PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
00319 PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
00320 PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
00321 
00322 PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
00323 PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
00324 PFNGLBUFFERDATAPROC __glewBufferData = NULL;
00325 PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
00326 PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
00327 PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
00328 PFNGLENDQUERYPROC __glewEndQuery = NULL;
00329 PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
00330 PFNGLGENQUERIESPROC __glewGenQueries = NULL;
00331 PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
00332 PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
00333 PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
00334 PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
00335 PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
00336 PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
00337 PFNGLISBUFFERPROC __glewIsBuffer = NULL;
00338 PFNGLISQUERYPROC __glewIsQuery = NULL;
00339 PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
00340 PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
00341 
00342 PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
00343 PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
00344 PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
00345 PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
00346 PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
00347 PFNGLCREATESHADERPROC __glewCreateShader = NULL;
00348 PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
00349 PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
00350 PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
00351 PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
00352 PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
00353 PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
00354 PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
00355 PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
00356 PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
00357 PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
00358 PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
00359 PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
00360 PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
00361 PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
00362 PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
00363 PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
00364 PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
00365 PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
00366 PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
00367 PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
00368 PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
00369 PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
00370 PFNGLISPROGRAMPROC __glewIsProgram = NULL;
00371 PFNGLISSHADERPROC __glewIsShader = NULL;
00372 PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
00373 PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
00374 PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
00375 PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
00376 PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
00377 PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
00378 PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
00379 PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
00380 PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
00381 PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
00382 PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
00383 PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
00384 PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
00385 PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
00386 PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
00387 PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
00388 PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
00389 PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
00390 PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
00391 PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
00392 PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
00393 PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
00394 PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
00395 PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
00396 PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
00397 PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
00398 PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
00399 PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
00400 PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
00401 PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
00402 PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
00403 PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
00404 PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
00405 PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
00406 PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
00407 PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
00408 PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
00409 PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
00410 PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
00411 PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
00412 PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
00413 PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
00414 PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
00415 PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
00416 PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
00417 PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
00418 PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
00419 PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
00420 PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
00421 PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
00422 PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
00423 PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
00424 PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
00425 PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
00426 PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
00427 PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
00428 PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
00429 PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
00430 PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
00431 PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
00432 PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
00433 PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
00434 PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
00435 
00436 PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
00437 PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
00438 PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
00439 PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
00440 PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
00441 PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
00442 
00443 PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
00444 
00445 PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
00446 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
00447 PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
00448 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
00449 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
00450 
00451 PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
00452 PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
00453 PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
00454 PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
00455 PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
00456 PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
00457 PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
00458 PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
00459 
00460 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
00461 PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
00462 
00463 PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
00464 PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
00465 PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
00466 PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
00467 
00468 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
00469 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
00470 PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
00471 
00472 PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
00473 
00474 PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
00475 
00476 PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
00477 PFNGLCOLORTABLEPROC __glewColorTable = NULL;
00478 PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
00479 PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
00480 PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
00481 PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
00482 PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
00483 PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
00484 PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
00485 PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
00486 PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
00487 PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
00488 PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
00489 PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
00490 PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
00491 PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
00492 PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
00493 PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
00494 PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
00495 PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
00496 PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
00497 PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
00498 PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
00499 PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
00500 PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
00501 PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
00502 PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
00503 PFNGLHISTOGRAMPROC __glewHistogram = NULL;
00504 PFNGLMINMAXPROC __glewMinmax = NULL;
00505 PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
00506 PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
00507 PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
00508 
00509 PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
00510 PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
00511 PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
00512 PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
00513 PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
00514 
00515 PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
00516 
00517 PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
00518 PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
00519 PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
00520 PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
00521 PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
00522 PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
00523 PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
00524 PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
00525 PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
00526 PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
00527 PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
00528 PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
00529 PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
00530 PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
00531 PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
00532 PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
00533 PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
00534 PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
00535 PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
00536 PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
00537 PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
00538 PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
00539 PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
00540 PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
00541 PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
00542 PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
00543 PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
00544 PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
00545 PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
00546 PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
00547 PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
00548 PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
00549 PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
00550 PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
00551 
00552 PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
00553 PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
00554 PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
00555 PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
00556 PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
00557 PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
00558 PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
00559 PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
00560 
00561 PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
00562 PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
00563 
00564 PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
00565 PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
00566 PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
00567 PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
00568 PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
00569 PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
00570 PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
00571 PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
00572 PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
00573 PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
00574 PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
00575 PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
00576 PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
00577 PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
00578 PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
00579 PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
00580 PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
00581 PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
00582 PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
00583 PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
00584 PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
00585 PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
00586 PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
00587 PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
00588 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
00589 PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
00590 PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
00591 PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
00592 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
00593 PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
00594 PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
00595 PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
00596 PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
00597 PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
00598 PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
00599 PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
00600 PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
00601 PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
00602 PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
00603 
00604 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
00605 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
00606 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
00607 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
00608 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
00609 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
00610 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
00611 
00612 PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
00613 PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
00614 PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
00615 PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
00616 
00617 PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
00618 PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
00619 PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
00620 PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
00621 PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
00622 PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
00623 PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
00624 PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
00625 PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
00626 PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
00627 
00628 PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
00629 PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
00630 PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
00631 PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
00632 PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
00633 PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
00634 PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
00635 PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
00636 PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
00637 PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
00638 PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
00639 
00640 PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
00641 PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
00642 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
00643 PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
00644 PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
00645 PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
00646 PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
00647 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
00648 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
00649 PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
00650 PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
00651 PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
00652 PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
00653 PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
00654 PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
00655 PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
00656 PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
00657 PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
00658 PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
00659 PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
00660 PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
00661 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
00662 PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
00663 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
00664 PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
00665 PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
00666 PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
00667 PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
00668 PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
00669 PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
00670 PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
00671 PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
00672 PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
00673 PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
00674 PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
00675 PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
00676 PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
00677 PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
00678 PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
00679 PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
00680 PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
00681 PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
00682 PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
00683 PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
00684 PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
00685 PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
00686 PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
00687 PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
00688 PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
00689 PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
00690 PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
00691 PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
00692 PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
00693 PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
00694 PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
00695 PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
00696 PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
00697 PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
00698 PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
00699 PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
00700 PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
00701 PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
00702 
00703 PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
00704 PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
00705 PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
00706 
00707 PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
00708 PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
00709 PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
00710 PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
00711 PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
00712 PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
00713 PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
00714 PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
00715 PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
00716 PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
00717 PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
00718 PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
00719 PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
00720 PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
00721 PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
00722 PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
00723 
00724 PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
00725 
00726 PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
00727 PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
00728 PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
00729 
00730 PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
00731 PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
00732 PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
00733 PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
00734 
00735 PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
00736 PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
00737 PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
00738 PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
00739 PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
00740 PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
00741 PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
00742 PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
00743 PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
00744 PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
00745 PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
00746 PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
00747 PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
00748 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
00749 
00750 PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
00751 PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
00752 
00753 PFNGLPNTRIANGLESFATIPROC __glPNTrianglewesfATI = NULL;
00754 PFNGLPNTRIANGLESIATIPROC __glPNTrianglewesiATI = NULL;
00755 
00756 PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
00757 PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
00758 
00759 PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
00760 PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
00761 PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
00762 PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
00763 PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
00764 PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
00765 PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
00766 PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
00767 PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
00768 PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
00769 PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
00770 PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
00771 
00772 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
00773 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
00774 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
00775 
00776 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
00777 PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
00778 PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
00779 PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
00780 PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
00781 PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
00782 PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
00783 PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
00784 PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
00785 PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
00786 PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
00787 PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
00788 PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
00789 PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
00790 PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
00791 PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
00792 PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
00793 PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
00794 PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
00795 PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
00796 PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
00797 PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
00798 PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
00799 PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
00800 PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
00801 PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
00802 PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
00803 PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
00804 PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
00805 PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
00806 PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
00807 PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
00808 PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
00809 PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
00810 PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
00811 PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
00812 PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
00813 
00814 PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
00815 PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
00816 PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
00817 
00818 PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
00819 
00820 PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
00821 
00822 PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
00823 
00824 PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
00825 
00826 PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
00827 PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
00828 
00829 PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
00830 PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
00831 
00832 PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
00833 PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
00834 PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
00835 PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
00836 PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
00837 PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
00838 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
00839 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
00840 PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
00841 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
00842 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
00843 PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
00844 PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
00845 
00846 PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
00847 PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
00848 
00849 PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
00850 PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
00851 PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
00852 PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
00853 PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
00854 
00855 PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
00856 PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
00857 
00858 PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
00859 
00860 PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
00861 PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
00862 PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
00863 PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
00864 PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
00865 PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
00866 
00867 PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
00868 PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
00869 
00870 PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
00871 
00872 PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
00873 PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
00874 PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
00875 PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
00876 PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
00877 
00878 PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
00879 PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
00880 PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
00881 PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
00882 PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
00883 PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
00884 PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
00885 PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
00886 PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
00887 PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
00888 PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
00889 PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
00890 PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
00891 PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
00892 PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
00893 PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
00894 PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
00895 PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
00896 
00897 PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
00898 
00899 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
00900 
00901 PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
00902 PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
00903 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
00904 PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
00905 PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
00906 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
00907 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
00908 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
00909 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
00910 PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
00911 PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
00912 PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
00913 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
00914 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
00915 PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
00916 PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
00917 PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
00918 
00919 PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
00920 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
00921 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
00922 PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
00923 
00924 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
00925 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
00926 
00927 PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
00928 PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
00929 PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
00930 PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
00931 PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
00932 PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
00933 PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
00934 PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
00935 PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
00936 PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
00937 PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
00938 PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
00939 PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
00940 PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
00941 PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
00942 PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
00943 PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
00944 PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
00945 PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
00946 PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
00947 PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
00948 PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
00949 PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
00950 PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
00951 PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
00952 PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
00953 PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
00954 PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
00955 PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
00956 PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
00957 PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
00958 PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
00959 PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
00960 PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
00961 
00962 PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
00963 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
00964 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
00965 PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
00966 PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
00967 PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
00968 PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
00969 PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
00970 PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
00971 PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
00972 
00973 PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
00974 
00975 PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
00976 
00977 PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
00978 PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
00979 PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
00980 
00981 PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
00982 PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
00983 
00984 PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
00985 PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
00986 
00987 PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
00988 PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
00989 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
00990 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
00991 
00992 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
00993 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
00994 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
00995 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
00996 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
00997 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
00998 
00999 PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
01000 PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
01001 
01002 PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
01003 
01004 PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
01005 PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
01006 
01007 PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
01008 PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
01009 PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
01010 PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
01011 PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
01012 PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
01013 PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
01014 PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
01015 PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
01016 PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
01017 PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
01018 PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
01019 PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
01020 PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
01021 PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
01022 PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
01023 PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
01024 
01025 PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
01026 
01027 PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
01028 PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
01029 PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
01030 
01031 PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
01032 
01033 PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
01034 
01035 PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
01036 PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
01037 PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
01038 PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
01039 PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
01040 PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
01041 
01042 PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
01043 PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
01044 PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
01045 PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
01046 PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
01047 PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
01048 
01049 PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
01050 
01051 PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
01052 PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
01053 
01054 PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
01055 PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
01056 PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
01057 PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
01058 PFNGLGETPOINTERVEXTPROC __glewGetPointervEXT = NULL;
01059 PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
01060 PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
01061 PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
01062 PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
01063 
01064 PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
01065 PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
01066 PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
01067 PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
01068 PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
01069 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
01070 PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
01071 PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
01072 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
01073 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
01074 PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
01075 PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
01076 PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
01077 PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
01078 PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
01079 PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
01080 PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
01081 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
01082 PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
01083 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
01084 PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
01085 PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
01086 PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
01087 PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
01088 PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
01089 PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
01090 PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
01091 PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
01092 PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
01093 PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
01094 PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
01095 PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
01096 PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
01097 PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
01098 PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
01099 PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
01100 PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
01101 PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
01102 PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
01103 PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
01104 PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
01105 PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
01106 
01107 PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
01108 PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
01109 PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
01110 
01111 PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
01112 
01113 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
01114 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
01115 PFNImageTRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
01116 PFNImageTRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
01117 PFNImageTRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
01118 PFNImageTRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
01119 
01120 PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
01121 PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
01122 
01123 PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
01124 PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
01125 PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
01126 PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
01127 PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
01128 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
01129 PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
01130 PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
01131 
01132 PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
01133 PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
01134 PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
01135 PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
01136 
01137 PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
01138 PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
01139 
01140 PFNGLBUFFERREGIONENABLEDEXTPROC __glewBufferRegionEnabledEXT = NULL;
01141 PFNGLDELETEBUFFERREGIONEXTPROC __glewDeleteBufferRegionEXT = NULL;
01142 PFNGLDRAWBUFFERREGIONEXTPROC __glewDrawBufferRegionEXT = NULL;
01143 PFNGLNEWBUFFERREGIONEXTPROC __glewNewBufferRegionEXT = NULL;
01144 PFNGLREADBUFFERREGIONEXTPROC __glewReadBufferRegionEXT = NULL;
01145 
01146 PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
01147 
01148 PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
01149 PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
01150 PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
01151 PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
01152 PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
01153 PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
01154 PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
01155 PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
01156 PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
01157 PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
01158 PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
01159 PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
01160 PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
01161 PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
01162 PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
01163 PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
01164 PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
01165 PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
01166 PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
01167 PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
01168 PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
01169 PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
01170 PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
01171 PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
01172 
01173 PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
01174 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
01175 PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
01176 
01177 PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
01178 PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
01179 PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
01180 PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
01181 PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
01182 PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
01183 PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
01184 PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
01185 PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
01186 
01187 PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
01188 PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
01189 PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
01190 PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
01191 PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
01192 PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
01193 PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
01194 
01195 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
01196 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
01197 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
01198 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
01199 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
01200 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
01201 
01202 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
01203 
01204 PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
01205 
01206 PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
01207 PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
01208 PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
01209 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
01210 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
01211 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
01212 PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
01213 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
01214 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
01215 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
01216 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
01217 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
01218 
01219 PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
01220 PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
01221 PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
01222 PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
01223 PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
01224 PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
01225 PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
01226 PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
01227 PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
01228 PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
01229 PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
01230 PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
01231 PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
01232 PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
01233 PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
01234 PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
01235 PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
01236 PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
01237 PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
01238 PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
01239 PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
01240 PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
01241 PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
01242 PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
01243 PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
01244 PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
01245 PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
01246 PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
01247 PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
01248 PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
01249 PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
01250 PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
01251 PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
01252 PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
01253 PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
01254 PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
01255 PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
01256 PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
01257 PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
01258 PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
01259 PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
01260 PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
01261 PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
01262 PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
01263 PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
01264 PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
01265 
01266 PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
01267 PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
01268 PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
01269 PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
01270 PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
01271 PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
01272 PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
01273 
01274 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
01275 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
01276 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
01277 
01278 PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
01279 PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
01280 
01281 PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
01282 PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
01283 
01284 PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
01285 PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
01286 
01287 PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
01288 PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
01289 PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
01290 PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
01291 PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
01292 PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
01293 PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
01294 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
01295 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
01296 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
01297 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
01298 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
01299 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
01300 
01301 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
01302 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
01303 
01304 PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
01305 PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
01306 PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
01307 PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
01308 PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
01309 PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
01310 PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
01311 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
01312 PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
01313 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
01314 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
01315 
01316 PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
01317 PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
01318 
01319 PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
01320 PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
01321 PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
01322 PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
01323 PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
01324 PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
01325 PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
01326 PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
01327 PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
01328 PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
01329 PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
01330 PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
01331 PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
01332 PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
01333 PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
01334 PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
01335 PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
01336 PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
01337 PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
01338 PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
01339 PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
01340 PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
01341 PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
01342 PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
01343 PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
01344 PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
01345 PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
01346 PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
01347 PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
01348 PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
01349 PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
01350 PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
01351 PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
01352 PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
01353 PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
01354 PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
01355 PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
01356 PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
01357 PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
01358 PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
01359 PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
01360 PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
01361 PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
01362 PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
01363 PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
01364 PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
01365 PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
01366 PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
01367 PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
01368 PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
01369 PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
01370 PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
01371 PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
01372 PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
01373 PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
01374 PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
01375 PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
01376 PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
01377 PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
01378 PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
01379 PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
01380 PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
01381 PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
01382 PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
01383 
01384 PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
01385 PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
01386 PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
01387 PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
01388 PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
01389 PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
01390 
01391 PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
01392 PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
01393 
01394 PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
01395 PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
01396 
01397 PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
01398 PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
01399 
01400 PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
01401 PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
01402 
01403 PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
01404 PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
01405 
01406 PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
01407 PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
01408 
01409 PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
01410 PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
01411 PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
01412 PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
01413 PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
01414 PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
01415 
01416 PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
01417 
01418 PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
01419 
01420 PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
01421 PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
01422 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
01423 PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
01424 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
01425 PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
01426 PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
01427 PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
01428 PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
01429 PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
01430 PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
01431 PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
01432 PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
01433 PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
01434 PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
01435 PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
01436 PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
01437 
01438 PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
01439 
01440 PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
01441 
01442 PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
01443 
01444 PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
01445 PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
01446 PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
01447 PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
01448 
01449 PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
01450 
01451 PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
01452 PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
01453 PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
01454 PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
01455 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
01456 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
01457 PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
01458 
01459 PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
01460 
01461 PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
01462 PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
01463 PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
01464 PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
01465 PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
01466 PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
01467 PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
01468 PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
01469 
01470 PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
01471 
01472 PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
01473 PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
01474 PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
01475 PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
01476 PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
01477 PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
01478 PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
01479 
01480 PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
01481 PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
01482 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
01483 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
01484 PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
01485 PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
01486 PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
01487 PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
01488 PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
01489 PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
01490 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
01491 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
01492 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
01493 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
01494 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
01495 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
01496 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
01497 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
01498 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
01499 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
01500 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
01501 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
01502 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
01503 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
01504 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
01505 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
01506 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
01507 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
01508 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
01509 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
01510 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
01511 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
01512 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
01513 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
01514 PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
01515 PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
01516 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
01517 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
01518 PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
01519 PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
01520 
01521 PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
01522 
01523 #endif /* !WIN32 || !GLEW_MX */
01524 
01525 #if !defined(GLEW_MX)
01526 
01527 GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
01528 GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
01529 GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
01530 GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
01531 GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
01532 GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
01533 GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
01534 GLboolean __GLEW_3DFX_multisample = GL_FALSE;
01535 GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
01536 GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
01537 GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
01538 GLboolean __GLEW_APPLE_element_array = GL_FALSE;
01539 GLboolean __GLEW_APPLE_fence = GL_FALSE;
01540 GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
01541 GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
01542 GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
01543 GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
01544 GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
01545 GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
01546 GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
01547 GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
01548 GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
01549 GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
01550 GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
01551 GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
01552 GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
01553 GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
01554 GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
01555 GLboolean __GLEW_ARB_imaging = GL_FALSE;
01556 GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
01557 GLboolean __GLEW_ARB_multisample = GL_FALSE;
01558 GLboolean __GLEW_ARB_multitexture = GL_FALSE;
01559 GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
01560 GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
01561 GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
01562 GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
01563 GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
01564 GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
01565 GLboolean __GLEW_ARB_shadow = GL_FALSE;
01566 GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
01567 GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
01568 GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
01569 GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
01570 GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
01571 GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
01572 GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
01573 GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
01574 GLboolean __GLEW_ARB_texture_float = GL_FALSE;
01575 GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
01576 GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
01577 GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
01578 GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
01579 GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
01580 GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
01581 GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
01582 GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
01583 GLboolean __GLEW_ARB_window_pos = GL_FALSE;
01584 GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
01585 GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
01586 GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
01587 GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
01588 GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
01589 GLboolean __GLEW_ATI_element_array = GL_FALSE;
01590 GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
01591 GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
01592 GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
01593 GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
01594 GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
01595 GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
01596 GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
01597 GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
01598 GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
01599 GLboolean __GLEW_ATI_texture_float = GL_FALSE;
01600 GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
01601 GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
01602 GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
01603 GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
01604 GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
01605 GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
01606 GLboolean __GLEW_EXT_abgr = GL_FALSE;
01607 GLboolean __GLEW_EXT_bgra = GL_FALSE;
01608 GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
01609 GLboolean __GLEW_EXT_blend_color = GL_FALSE;
01610 GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
01611 GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
01612 GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
01613 GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
01614 GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
01615 GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
01616 GLboolean __GLEW_EXT_cmyka = GL_FALSE;
01617 GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
01618 GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
01619 GLboolean __GLEW_EXT_convolution = GL_FALSE;
01620 GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
01621 GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
01622 GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
01623 GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
01624 GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
01625 GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
01626 GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
01627 GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
01628 GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
01629 GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
01630 GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
01631 GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
01632 GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
01633 GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
01634 GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
01635 GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
01636 GLboolean __GLEW_EXT_histogram = GL_FALSE;
01637 GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
01638 GLboolean __GLEW_EXT_index_func = GL_FALSE;
01639 GLboolean __GLEW_EXT_index_material = GL_FALSE;
01640 GLboolean __GLEW_EXT_index_texture = GL_FALSE;
01641 GLboolean __GLEW_EXT_light_texture = GL_FALSE;
01642 GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
01643 GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
01644 GLboolean __GLEW_EXT_multisample = GL_FALSE;
01645 GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
01646 GLboolean __GLEW_EXT_packed_float = GL_FALSE;
01647 GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
01648 GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
01649 GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
01650 GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
01651 GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
01652 GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
01653 GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
01654 GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
01655 GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
01656 GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
01657 GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
01658 GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
01659 GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
01660 GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
01661 GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
01662 GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
01663 GLboolean __GLEW_EXT_subtexture = GL_FALSE;
01664 GLboolean __GLEW_EXT_texture = GL_FALSE;
01665 GLboolean __GLEW_EXT_texture3D = GL_FALSE;
01666 GLboolean __GLEW_EXT_texture_array = GL_FALSE;
01667 GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
01668 GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
01669 GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
01670 GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
01671 GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
01672 GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
01673 GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
01674 GLboolean __GLEW_EXT_texture_env = GL_FALSE;
01675 GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
01676 GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
01677 GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
01678 GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
01679 GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
01680 GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
01681 GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
01682 GLboolean __GLEW_EXT_texture_object = GL_FALSE;
01683 GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
01684 GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
01685 GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
01686 GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
01687 GLboolean __GLEW_EXT_timer_query = GL_FALSE;
01688 GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
01689 GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
01690 GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
01691 GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
01692 GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
01693 GLboolean __GLEW_HP_image_transform = GL_FALSE;
01694 GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
01695 GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
01696 GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
01697 GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
01698 GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
01699 GLboolean __GLEW_IBM_static_data = GL_FALSE;
01700 GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
01701 GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
01702 GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
01703 GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
01704 GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
01705 GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
01706 GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
01707 GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
01708 GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
01709 GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
01710 GLboolean __GLEW_MESA_window_pos = GL_FALSE;
01711 GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
01712 GLboolean __GLEW_NV_blend_square = GL_FALSE;
01713 GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
01714 GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
01715 GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
01716 GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
01717 GLboolean __GLEW_NV_evaluators = GL_FALSE;
01718 GLboolean __GLEW_NV_fence = GL_FALSE;
01719 GLboolean __GLEW_NV_float_buffer = GL_FALSE;
01720 GLboolean __GLEW_NV_fog_distance = GL_FALSE;
01721 GLboolean __GLEW_NV_fragment_program = GL_FALSE;
01722 GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
01723 GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
01724 GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
01725 GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
01726 GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
01727 GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
01728 GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
01729 GLboolean __GLEW_NV_half_float = GL_FALSE;
01730 GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
01731 GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
01732 GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
01733 GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
01734 GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
01735 GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
01736 GLboolean __GLEW_NV_point_sprite = GL_FALSE;
01737 GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
01738 GLboolean __GLEW_NV_register_combiners = GL_FALSE;
01739 GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
01740 GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
01741 GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
01742 GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
01743 GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
01744 GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
01745 GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
01746 GLboolean __GLEW_NV_texture_shader = GL_FALSE;
01747 GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
01748 GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
01749 GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
01750 GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
01751 GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
01752 GLboolean __GLEW_NV_vertex_program = GL_FALSE;
01753 GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
01754 GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
01755 GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
01756 GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
01757 GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
01758 GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
01759 GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
01760 GLboolean __GLEW_OES_read_format = GL_FALSE;
01761 GLboolean __GLEW_OES_single_precision = GL_FALSE;
01762 GLboolean __GLEW_OML_interlace = GL_FALSE;
01763 GLboolean __GLEW_OML_resample = GL_FALSE;
01764 GLboolean __GLEW_OML_subsample = GL_FALSE;
01765 GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
01766 GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
01767 GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
01768 GLboolean __GLEW_S3_s3tc = GL_FALSE;
01769 GLboolean __GLEW_SGIS_color_range = GL_FALSE;
01770 GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
01771 GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
01772 GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
01773 GLboolean __GLEW_SGIS_multisample = GL_FALSE;
01774 GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
01775 GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
01776 GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
01777 GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
01778 GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
01779 GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
01780 GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
01781 GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
01782 GLboolean __GLEW_SGIX_async = GL_FALSE;
01783 GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
01784 GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
01785 GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
01786 GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
01787 GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
01788 GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
01789 GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
01790 GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
01791 GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
01792 GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
01793 GLboolean __GLEW_SGIX_interlace = GL_FALSE;
01794 GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
01795 GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
01796 GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
01797 GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
01798 GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
01799 GLboolean __GLEW_SGIX_resample = GL_FALSE;
01800 GLboolean __GLEW_SGIX_shadow = GL_FALSE;
01801 GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
01802 GLboolean __GLEW_SGIX_sprite = GL_FALSE;
01803 GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
01804 GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
01805 GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
01806 GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
01807 GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
01808 GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
01809 GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
01810 GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
01811 GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
01812 GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
01813 GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
01814 GLboolean __GLEW_SGI_color_table = GL_FALSE;
01815 GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
01816 GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
01817 GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
01818 GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
01819 GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
01820 GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
01821 GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
01822 GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
01823 GLboolean __GLEW_SUN_vertex = GL_FALSE;
01824 GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
01825 GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
01826 GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
01827 
01828 #endif /* !GLEW_MX */
01829 
01830 #ifdef GL_VERSION_1_2
01831 
01832 static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
01833 {
01834   GLboolean r = GL_FALSE;
01835 
01836   r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
01837   r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
01838   r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
01839   r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
01840 
01841   return r;
01842 }
01843 
01844 #endif /* GL_VERSION_1_2 */
01845 
01846 #ifdef GL_VERSION_1_3
01847 
01848 static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
01849 {
01850   GLboolean r = GL_FALSE;
01851 
01852   r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
01853   r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
01854   r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
01855   r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
01856   r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
01857   r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
01858   r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
01859   r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
01860   r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
01861   r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
01862   r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
01863   r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
01864   r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
01865   r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
01866   r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
01867   r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
01868   r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
01869   r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
01870   r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
01871   r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
01872   r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
01873   r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
01874   r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
01875   r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
01876   r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
01877   r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
01878   r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
01879   r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
01880   r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
01881   r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
01882   r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
01883   r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
01884   r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
01885   r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
01886   r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
01887   r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
01888   r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
01889   r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
01890   r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
01891   r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
01892   r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
01893   r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
01894   r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
01895   r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
01896   r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
01897   r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
01898 
01899   return r;
01900 }
01901 
01902 #endif /* GL_VERSION_1_3 */
01903 
01904 #ifdef GL_VERSION_1_4
01905 
01906 static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
01907 {
01908   GLboolean r = GL_FALSE;
01909 
01910   r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
01911   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
01912   r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
01913   r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
01914   r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
01915   r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
01916   r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
01917   r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
01918   r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
01919   r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
01920   r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
01921   r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
01922   r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
01923   r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
01924   r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
01925   r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
01926   r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
01927   r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
01928   r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
01929   r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
01930   r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
01931   r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
01932   r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
01933   r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
01934   r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
01935   r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
01936   r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
01937   r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
01938   r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
01939   r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
01940   r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
01941   r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
01942   r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
01943   r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
01944   r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
01945   r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
01946   r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
01947   r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
01948   r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
01949   r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
01950   r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
01951   r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
01952   r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
01953   r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
01954   r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
01955 
01956   return r;
01957 }
01958 
01959 #endif /* GL_VERSION_1_4 */
01960 
01961 #ifdef GL_VERSION_1_5
01962 
01963 static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
01964 {
01965   GLboolean r = GL_FALSE;
01966 
01967   r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
01968   r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
01969   r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
01970   r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
01971   r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
01972   r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
01973   r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
01974   r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
01975   r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
01976   r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
01977   r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
01978   r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
01979   r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
01980   r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
01981   r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
01982   r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
01983   r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
01984   r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
01985   r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
01986 
01987   return r;
01988 }
01989 
01990 #endif /* GL_VERSION_1_5 */
01991 
01992 #ifdef GL_VERSION_2_0
01993 
01994 static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
01995 {
01996   GLboolean r = GL_FALSE;
01997 
01998   r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
01999   r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
02000   r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
02001   r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
02002   r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
02003   r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
02004   r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
02005   r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
02006   r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
02007   r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
02008   r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
02009   r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
02010   r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
02011   r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
02012   r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
02013   r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
02014   r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
02015   r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
02016   r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
02017   r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
02018   r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
02019   r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
02020   r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
02021   r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
02022   r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
02023   r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
02024   r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
02025   r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
02026   r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
02027   r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
02028   r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
02029   r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
02030   r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
02031   r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
02032   r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
02033   r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
02034   r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
02035   r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
02036   r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
02037   r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
02038   r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
02039   r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
02040   r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
02041   r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
02042   r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
02043   r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
02044   r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
02045   r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
02046   r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
02047   r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
02048   r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
02049   r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
02050   r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
02051   r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
02052   r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
02053   r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
02054   r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
02055   r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
02056   r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
02057   r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
02058   r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
02059   r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
02060   r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
02061   r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
02062   r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
02063   r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
02064   r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
02065   r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
02066   r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
02067   r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
02068   r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
02069   r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
02070   r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
02071   r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
02072   r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
02073   r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
02074   r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
02075   r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
02076   r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
02077   r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
02078   r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
02079   r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
02080   r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
02081   r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
02082   r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
02083   r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
02084   r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
02085   r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
02086   r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
02087   r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
02088   r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
02089   r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
02090   r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
02091 
02092   return r;
02093 }
02094 
02095 #endif /* GL_VERSION_2_0 */
02096 
02097 #ifdef GL_VERSION_2_1
02098 
02099 static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
02100 {
02101   GLboolean r = GL_FALSE;
02102 
02103   r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
02104   r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
02105   r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
02106   r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
02107   r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
02108   r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
02109 
02110   return r;
02111 }
02112 
02113 #endif /* GL_VERSION_2_1 */
02114 
02115 #ifdef GL_3DFX_multisample
02116 
02117 #endif /* GL_3DFX_multisample */
02118 
02119 #ifdef GL_3DFX_tbuffer
02120 
02121 static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
02122 {
02123   GLboolean r = GL_FALSE;
02124 
02125   r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
02126 
02127   return r;
02128 }
02129 
02130 #endif /* GL_3DFX_tbuffer */
02131 
02132 #ifdef GL_3DFX_texture_compression_FXT1
02133 
02134 #endif /* GL_3DFX_texture_compression_FXT1 */
02135 
02136 #ifdef GL_APPLE_client_storage
02137 
02138 #endif /* GL_APPLE_client_storage */
02139 
02140 #ifdef GL_APPLE_element_array
02141 
02142 static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
02143 {
02144   GLboolean r = GL_FALSE;
02145 
02146   r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
02147   r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
02148   r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
02149   r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
02150   r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
02151 
02152   return r;
02153 }
02154 
02155 #endif /* GL_APPLE_element_array */
02156 
02157 #ifdef GL_APPLE_fence
02158 
02159 static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
02160 {
02161   GLboolean r = GL_FALSE;
02162 
02163   r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
02164   r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
02165   r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
02166   r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
02167   r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
02168   r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
02169   r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
02170   r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
02171 
02172   return r;
02173 }
02174 
02175 #endif /* GL_APPLE_fence */
02176 
02177 #ifdef GL_APPLE_float_pixels
02178 
02179 #endif /* GL_APPLE_float_pixels */
02180 
02181 #ifdef GL_APPLE_pixel_buffer
02182 
02183 #endif /* GL_APPLE_pixel_buffer */
02184 
02185 #ifdef GL_APPLE_specular_vector
02186 
02187 #endif /* GL_APPLE_specular_vector */
02188 
02189 #ifdef GL_APPLE_texture_range
02190 
02191 static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
02192 {
02193   GLboolean r = GL_FALSE;
02194 
02195   r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
02196   r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
02197 
02198   return r;
02199 }
02200 
02201 #endif /* GL_APPLE_texture_range */
02202 
02203 #ifdef GL_APPLE_transform_hint
02204 
02205 #endif /* GL_APPLE_transform_hint */
02206 
02207 #ifdef GL_APPLE_vertex_array_object
02208 
02209 static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
02210 {
02211   GLboolean r = GL_FALSE;
02212 
02213   r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
02214   r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
02215   r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
02216   r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
02217 
02218   return r;
02219 }
02220 
02221 #endif /* GL_APPLE_vertex_array_object */
02222 
02223 #ifdef GL_APPLE_vertex_array_range
02224 
02225 static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
02226 {
02227   GLboolean r = GL_FALSE;
02228 
02229   r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
02230   r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
02231   r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
02232 
02233   return r;
02234 }
02235 
02236 #endif /* GL_APPLE_vertex_array_range */
02237 
02238 #ifdef GL_APPLE_ycbcr_422
02239 
02240 #endif /* GL_APPLE_ycbcr_422 */
02241 
02242 #ifdef GL_ARB_color_buffer_float
02243 
02244 static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
02245 {
02246   GLboolean r = GL_FALSE;
02247 
02248   r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
02249 
02250   return r;
02251 }
02252 
02253 #endif /* GL_ARB_color_buffer_float */
02254 
02255 #ifdef GL_ARB_depth_texture
02256 
02257 #endif /* GL_ARB_depth_texture */
02258 
02259 #ifdef GL_ARB_draw_buffers
02260 
02261 static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
02262 {
02263   GLboolean r = GL_FALSE;
02264 
02265   r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
02266 
02267   return r;
02268 }
02269 
02270 #endif /* GL_ARB_draw_buffers */
02271 
02272 #ifdef GL_ARB_fragment_program
02273 
02274 #endif /* GL_ARB_fragment_program */
02275 
02276 #ifdef GL_ARB_fragment_program_shadow
02277 
02278 #endif /* GL_ARB_fragment_program_shadow */
02279 
02280 #ifdef GL_ARB_fragment_shader
02281 
02282 #endif /* GL_ARB_fragment_shader */
02283 
02284 #ifdef GL_ARB_half_float_pixel
02285 
02286 #endif /* GL_ARB_half_float_pixel */
02287 
02288 #ifdef GL_ARB_imaging
02289 
02290 static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
02291 {
02292   GLboolean r = GL_FALSE;
02293 
02294   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
02295   r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
02296   r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
02297   r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
02298   r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
02299   r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
02300   r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
02301   r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
02302   r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
02303   r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
02304   r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
02305   r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
02306   r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
02307   r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
02308   r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
02309   r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
02310   r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
02311   r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
02312   r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
02313   r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
02314   r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
02315   r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
02316   r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
02317   r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
02318   r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
02319   r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
02320   r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
02321   r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
02322   r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
02323   r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
02324   r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
02325   r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
02326   r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
02327 
02328   return r;
02329 }
02330 
02331 #endif /* GL_ARB_imaging */
02332 
02333 #ifdef GL_ARB_matrix_palette
02334 
02335 static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
02336 {
02337   GLboolean r = GL_FALSE;
02338 
02339   r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
02340   r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
02341   r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
02342   r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
02343   r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
02344 
02345   return r;
02346 }
02347 
02348 #endif /* GL_ARB_matrix_palette */
02349 
02350 #ifdef GL_ARB_multisample
02351 
02352 static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
02353 {
02354   GLboolean r = GL_FALSE;
02355 
02356   r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
02357 
02358   return r;
02359 }
02360 
02361 #endif /* GL_ARB_multisample */
02362 
02363 #ifdef GL_ARB_multitexture
02364 
02365 static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
02366 {
02367   GLboolean r = GL_FALSE;
02368 
02369   r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
02370   r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
02371   r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
02372   r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
02373   r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
02374   r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
02375   r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
02376   r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
02377   r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
02378   r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
02379   r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
02380   r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
02381   r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
02382   r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
02383   r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
02384   r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
02385   r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
02386   r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
02387   r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
02388   r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
02389   r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
02390   r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
02391   r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
02392   r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
02393   r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
02394   r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
02395   r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
02396   r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
02397   r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
02398   r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
02399   r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
02400   r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
02401   r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
02402   r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
02403 
02404   return r;
02405 }
02406 
02407 #endif /* GL_ARB_multitexture */
02408 
02409 #ifdef GL_ARB_occlusion_query
02410 
02411 static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
02412 {
02413   GLboolean r = GL_FALSE;
02414 
02415   r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
02416   r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
02417   r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
02418   r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
02419   r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
02420   r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
02421   r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
02422   r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
02423 
02424   return r;
02425 }
02426 
02427 #endif /* GL_ARB_occlusion_query */
02428 
02429 #ifdef GL_ARB_pixel_buffer_object
02430 
02431 #endif /* GL_ARB_pixel_buffer_object */
02432 
02433 #ifdef GL_ARB_point_parameters
02434 
02435 static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
02436 {
02437   GLboolean r = GL_FALSE;
02438 
02439   r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
02440   r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
02441 
02442   return r;
02443 }
02444 
02445 #endif /* GL_ARB_point_parameters */
02446 
02447 #ifdef GL_ARB_point_sprite
02448 
02449 #endif /* GL_ARB_point_sprite */
02450 
02451 #ifdef GL_ARB_shader_objects
02452 
02453 static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
02454 {
02455   GLboolean r = GL_FALSE;
02456 
02457   r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
02458   r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
02459   r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
02460   r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
02461   r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
02462   r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
02463   r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
02464   r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
02465   r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
02466   r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
02467   r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
02468   r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
02469   r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
02470   r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
02471   r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
02472   r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
02473   r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
02474   r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
02475   r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
02476   r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
02477   r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
02478   r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
02479   r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
02480   r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
02481   r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
02482   r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
02483   r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
02484   r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
02485   r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
02486   r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
02487   r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
02488   r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
02489   r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
02490   r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
02491   r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
02492   r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
02493   r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
02494   r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
02495   r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
02496 
02497   return r;
02498 }
02499 
02500 #endif /* GL_ARB_shader_objects */
02501 
02502 #ifdef GL_ARB_shading_language_100
02503 
02504 #endif /* GL_ARB_shading_language_100 */
02505 
02506 #ifdef GL_ARB_shadow
02507 
02508 #endif /* GL_ARB_shadow */
02509 
02510 #ifdef GL_ARB_shadow_ambient
02511 
02512 #endif /* GL_ARB_shadow_ambient */
02513 
02514 #ifdef GL_ARB_texture_border_clamp
02515 
02516 #endif /* GL_ARB_texture_border_clamp */
02517 
02518 #ifdef GL_ARB_texture_compression
02519 
02520 static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
02521 {
02522   GLboolean r = GL_FALSE;
02523 
02524   r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
02525   r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
02526   r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
02527   r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
02528   r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
02529   r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
02530   r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
02531 
02532   return r;
02533 }
02534 
02535 #endif /* GL_ARB_texture_compression */
02536 
02537 #ifdef GL_ARB_texture_cube_map
02538 
02539 #endif /* GL_ARB_texture_cube_map */
02540 
02541 #ifdef GL_ARB_texture_env_add
02542 
02543 #endif /* GL_ARB_texture_env_add */
02544 
02545 #ifdef GL_ARB_texture_env_combine
02546 
02547 #endif /* GL_ARB_texture_env_combine */
02548 
02549 #ifdef GL_ARB_texture_env_crossbar
02550 
02551 #endif /* GL_ARB_texture_env_crossbar */
02552 
02553 #ifdef GL_ARB_texture_env_dot3
02554 
02555 #endif /* GL_ARB_texture_env_dot3 */
02556 
02557 #ifdef GL_ARB_texture_float
02558 
02559 #endif /* GL_ARB_texture_float */
02560 
02561 #ifdef GL_ARB_texture_mirrored_repeat
02562 
02563 #endif /* GL_ARB_texture_mirrored_repeat */
02564 
02565 #ifdef GL_ARB_texture_non_power_of_two
02566 
02567 #endif /* GL_ARB_texture_non_power_of_two */
02568 
02569 #ifdef GL_ARB_texture_rectangle
02570 
02571 #endif /* GL_ARB_texture_rectangle */
02572 
02573 #ifdef GL_ARB_transpose_matrix
02574 
02575 static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
02576 {
02577   GLboolean r = GL_FALSE;
02578 
02579   r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
02580   r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
02581   r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
02582   r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
02583 
02584   return r;
02585 }
02586 
02587 #endif /* GL_ARB_transpose_matrix */
02588 
02589 #ifdef GL_ARB_vertex_blend
02590 
02591 static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
02592 {
02593   GLboolean r = GL_FALSE;
02594 
02595   r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
02596   r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
02597   r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
02598   r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
02599   r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
02600   r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
02601   r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
02602   r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
02603   r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
02604   r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
02605 
02606   return r;
02607 }
02608 
02609 #endif /* GL_ARB_vertex_blend */
02610 
02611 #ifdef GL_ARB_vertex_buffer_object
02612 
02613 static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
02614 {
02615   GLboolean r = GL_FALSE;
02616 
02617   r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
02618   r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
02619   r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
02620   r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
02621   r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
02622   r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
02623   r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
02624   r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
02625   r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
02626   r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
02627   r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
02628 
02629   return r;
02630 }
02631 
02632 #endif /* GL_ARB_vertex_buffer_object */
02633 
02634 #ifdef GL_ARB_vertex_program
02635 
02636 static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
02637 {
02638   GLboolean r = GL_FALSE;
02639 
02640   r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
02641   r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
02642   r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
02643   r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
02644   r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
02645   r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
02646   r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
02647   r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
02648   r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
02649   r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
02650   r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
02651   r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
02652   r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
02653   r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
02654   r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
02655   r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
02656   r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
02657   r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
02658   r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
02659   r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
02660   r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
02661   r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
02662   r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
02663   r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
02664   r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
02665   r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
02666   r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
02667   r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
02668   r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
02669   r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
02670   r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
02671   r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
02672   r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
02673   r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
02674   r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
02675   r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
02676   r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
02677   r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
02678   r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
02679   r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
02680   r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
02681   r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
02682   r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
02683   r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
02684   r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
02685   r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
02686   r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
02687   r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
02688   r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
02689   r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
02690   r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
02691   r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
02692   r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
02693   r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
02694   r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
02695   r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
02696   r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
02697   r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
02698   r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
02699   r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
02700   r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
02701   r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
02702 
02703   return r;
02704 }
02705 
02706 #endif /* GL_ARB_vertex_program */
02707 
02708 #ifdef GL_ARB_vertex_shader
02709 
02710 static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
02711 {
02712   GLboolean r = GL_FALSE;
02713 
02714   r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
02715   r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
02716   r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
02717 
02718   return r;
02719 }
02720 
02721 #endif /* GL_ARB_vertex_shader */
02722 
02723 #ifdef GL_ARB_window_pos
02724 
02725 static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
02726 {
02727   GLboolean r = GL_FALSE;
02728 
02729   r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
02730   r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
02731   r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
02732   r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
02733   r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
02734   r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
02735   r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
02736   r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
02737   r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
02738   r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
02739   r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
02740   r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
02741   r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
02742   r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
02743   r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
02744   r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
02745 
02746   return r;
02747 }
02748 
02749 #endif /* GL_ARB_window_pos */
02750 
02751 #ifdef GL_ATIX_point_sprites
02752 
02753 #endif /* GL_ATIX_point_sprites */
02754 
02755 #ifdef GL_ATIX_texture_env_combine3
02756 
02757 #endif /* GL_ATIX_texture_env_combine3 */
02758 
02759 #ifdef GL_ATIX_texture_env_route
02760 
02761 #endif /* GL_ATIX_texture_env_route */
02762 
02763 #ifdef GL_ATIX_vertex_shader_output_point_size
02764 
02765 #endif /* GL_ATIX_vertex_shader_output_point_size */
02766 
02767 #ifdef GL_ATI_draw_buffers
02768 
02769 static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
02770 {
02771   GLboolean r = GL_FALSE;
02772 
02773   r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
02774 
02775   return r;
02776 }
02777 
02778 #endif /* GL_ATI_draw_buffers */
02779 
02780 #ifdef GL_ATI_element_array
02781 
02782 static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
02783 {
02784   GLboolean r = GL_FALSE;
02785 
02786   r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
02787   r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
02788   r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
02789 
02790   return r;
02791 }
02792 
02793 #endif /* GL_ATI_element_array */
02794 
02795 #ifdef GL_ATI_envmap_bumpmap
02796 
02797 static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
02798 {
02799   GLboolean r = GL_FALSE;
02800 
02801   r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
02802   r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
02803   r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
02804   r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
02805 
02806   return r;
02807 }
02808 
02809 #endif /* GL_ATI_envmap_bumpmap */
02810 
02811 #ifdef GL_ATI_fragment_shader
02812 
02813 static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
02814 {
02815   GLboolean r = GL_FALSE;
02816 
02817   r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
02818   r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
02819   r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
02820   r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
02821   r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
02822   r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
02823   r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
02824   r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
02825   r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
02826   r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
02827   r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
02828   r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
02829   r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
02830   r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
02831 
02832   return r;
02833 }
02834 
02835 #endif /* GL_ATI_fragment_shader */
02836 
02837 #ifdef GL_ATI_map_object_buffer
02838 
02839 static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
02840 {
02841   GLboolean r = GL_FALSE;
02842 
02843   r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
02844   r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
02845 
02846   return r;
02847 }
02848 
02849 #endif /* GL_ATI_map_object_buffer */
02850 
02851 #ifdef GL_ATI_pn_triangles
02852 
02853 static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
02854 {
02855   GLboolean r = GL_FALSE;
02856 
02857   r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
02858   r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
02859 
02860   return r;
02861 }
02862 
02863 #endif /* GL_ATI_pn_triangles */
02864 
02865 #ifdef GL_ATI_separate_stencil
02866 
02867 static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
02868 {
02869   GLboolean r = GL_FALSE;
02870 
02871   r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
02872   r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
02873 
02874   return r;
02875 }
02876 
02877 #endif /* GL_ATI_separate_stencil */
02878 
02879 #ifdef GL_ATI_shader_texture_lod
02880 
02881 #endif /* GL_ATI_shader_texture_lod */
02882 
02883 #ifdef GL_ATI_text_fragment_shader
02884 
02885 #endif /* GL_ATI_text_fragment_shader */
02886 
02887 #ifdef GL_ATI_texture_compression_3dc
02888 
02889 #endif /* GL_ATI_texture_compression_3dc */
02890 
02891 #ifdef GL_ATI_texture_env_combine3
02892 
02893 #endif /* GL_ATI_texture_env_combine3 */
02894 
02895 #ifdef GL_ATI_texture_float
02896 
02897 #endif /* GL_ATI_texture_float */
02898 
02899 #ifdef GL_ATI_texture_mirror_once
02900 
02901 #endif /* GL_ATI_texture_mirror_once */
02902 
02903 #ifdef GL_ATI_vertex_array_object
02904 
02905 static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
02906 {
02907   GLboolean r = GL_FALSE;
02908 
02909   r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
02910   r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
02911   r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
02912   r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
02913   r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
02914   r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
02915   r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
02916   r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
02917   r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
02918   r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
02919   r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
02920   r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
02921 
02922   return r;
02923 }
02924 
02925 #endif /* GL_ATI_vertex_array_object */
02926 
02927 #ifdef GL_ATI_vertex_attrib_array_object
02928 
02929 static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
02930 {
02931   GLboolean r = GL_FALSE;
02932 
02933   r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
02934   r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
02935   r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
02936 
02937   return r;
02938 }
02939 
02940 #endif /* GL_ATI_vertex_attrib_array_object */
02941 
02942 #ifdef GL_ATI_vertex_streams
02943 
02944 static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
02945 {
02946   GLboolean r = GL_FALSE;
02947 
02948   r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
02949   r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
02950   r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
02951   r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
02952   r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
02953   r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
02954   r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
02955   r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
02956   r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
02957   r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
02958   r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
02959   r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
02960   r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
02961   r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
02962   r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
02963   r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
02964   r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
02965   r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
02966   r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
02967   r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
02968   r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
02969   r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
02970   r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
02971   r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
02972   r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
02973   r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
02974   r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
02975   r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
02976   r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
02977   r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
02978   r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
02979   r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
02980   r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
02981   r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
02982   r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
02983   r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
02984   r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
02985 
02986   return r;
02987 }
02988 
02989 #endif /* GL_ATI_vertex_streams */
02990 
02991 #ifdef GL_EXT_422_pixels
02992 
02993 #endif /* GL_EXT_422_pixels */
02994 
02995 #ifdef GL_EXT_Cg_shader
02996 
02997 #endif /* GL_EXT_Cg_shader */
02998 
02999 #ifdef GL_EXT_abgr
03000 
03001 #endif /* GL_EXT_abgr */
03002 
03003 #ifdef GL_EXT_bgra
03004 
03005 #endif /* GL_EXT_bgra */
03006 
03007 #ifdef GL_EXT_bindable_uniform
03008 
03009 static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
03010 {
03011   GLboolean r = GL_FALSE;
03012 
03013   r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
03014   r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
03015   r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
03016 
03017   return r;
03018 }
03019 
03020 #endif /* GL_EXT_bindable_uniform */
03021 
03022 #ifdef GL_EXT_blend_color
03023 
03024 static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
03025 {
03026   GLboolean r = GL_FALSE;
03027 
03028   r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
03029 
03030   return r;
03031 }
03032 
03033 #endif /* GL_EXT_blend_color */
03034 
03035 #ifdef GL_EXT_blend_equation_separate
03036 
03037 static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
03038 {
03039   GLboolean r = GL_FALSE;
03040 
03041   r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
03042 
03043   return r;
03044 }
03045 
03046 #endif /* GL_EXT_blend_equation_separate */
03047 
03048 #ifdef GL_EXT_blend_func_separate
03049 
03050 static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
03051 {
03052   GLboolean r = GL_FALSE;
03053 
03054   r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
03055 
03056   return r;
03057 }
03058 
03059 #endif /* GL_EXT_blend_func_separate */
03060 
03061 #ifdef GL_EXT_blend_logic_op
03062 
03063 #endif /* GL_EXT_blend_logic_op */
03064 
03065 #ifdef GL_EXT_blend_minmax
03066 
03067 static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
03068 {
03069   GLboolean r = GL_FALSE;
03070 
03071   r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
03072 
03073   return r;
03074 }
03075 
03076 #endif /* GL_EXT_blend_minmax */
03077 
03078 #ifdef GL_EXT_blend_subtract
03079 
03080 #endif /* GL_EXT_blend_subtract */
03081 
03082 #ifdef GL_EXT_clip_volume_hint
03083 
03084 #endif /* GL_EXT_clip_volume_hint */
03085 
03086 #ifdef GL_EXT_cmyka
03087 
03088 #endif /* GL_EXT_cmyka */
03089 
03090 #ifdef GL_EXT_color_subtable
03091 
03092 static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
03093 {
03094   GLboolean r = GL_FALSE;
03095 
03096   r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
03097   r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
03098 
03099   return r;
03100 }
03101 
03102 #endif /* GL_EXT_color_subtable */
03103 
03104 #ifdef GL_EXT_compiled_vertex_array
03105 
03106 static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
03107 {
03108   GLboolean r = GL_FALSE;
03109 
03110   r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
03111   r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
03112 
03113   return r;
03114 }
03115 
03116 #endif /* GL_EXT_compiled_vertex_array */
03117 
03118 #ifdef GL_EXT_convolution
03119 
03120 static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
03121 {
03122   GLboolean r = GL_FALSE;
03123 
03124   r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
03125   r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
03126   r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
03127   r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
03128   r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
03129   r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
03130   r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
03131   r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
03132   r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
03133   r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
03134   r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
03135   r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
03136   r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
03137 
03138   return r;
03139 }
03140 
03141 #endif /* GL_EXT_convolution */
03142 
03143 #ifdef GL_EXT_coordinate_frame
03144 
03145 static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
03146 {
03147   GLboolean r = GL_FALSE;
03148 
03149   r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
03150   r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
03151 
03152   return r;
03153 }
03154 
03155 #endif /* GL_EXT_coordinate_frame */
03156 
03157 #ifdef GL_EXT_copy_texture
03158 
03159 static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
03160 {
03161   GLboolean r = GL_FALSE;
03162 
03163   r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
03164   r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
03165   r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
03166   r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
03167   r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
03168 
03169   return r;
03170 }
03171 
03172 #endif /* GL_EXT_copy_texture */
03173 
03174 #ifdef GL_EXT_cull_vertex
03175 
03176 static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
03177 {
03178   GLboolean r = GL_FALSE;
03179 
03180   r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
03181   r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
03182 
03183   return r;
03184 }
03185 
03186 #endif /* GL_EXT_cull_vertex */
03187 
03188 #ifdef GL_EXT_depth_bounds_test
03189 
03190 static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
03191 {
03192   GLboolean r = GL_FALSE;
03193 
03194   r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
03195 
03196   return r;
03197 }
03198 
03199 #endif /* GL_EXT_depth_bounds_test */
03200 
03201 #ifdef GL_EXT_draw_buffers2
03202 
03203 static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
03204 {
03205   GLboolean r = GL_FALSE;
03206 
03207   r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
03208   r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
03209   r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
03210   r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
03211   r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
03212   r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
03213 
03214   return r;
03215 }
03216 
03217 #endif /* GL_EXT_draw_buffers2 */
03218 
03219 #ifdef GL_EXT_draw_instanced
03220 
03221 static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
03222 {
03223   GLboolean r = GL_FALSE;
03224 
03225   r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
03226   r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
03227 
03228   return r;
03229 }
03230 
03231 #endif /* GL_EXT_draw_instanced */
03232 
03233 #ifdef GL_EXT_draw_range_elements
03234 
03235 static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
03236 {
03237   GLboolean r = GL_FALSE;
03238 
03239   r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
03240 
03241   return r;
03242 }
03243 
03244 #endif /* GL_EXT_draw_range_elements */
03245 
03246 #ifdef GL_EXT_fog_coord
03247 
03248 static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
03249 {
03250   GLboolean r = GL_FALSE;
03251 
03252   r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
03253   r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
03254   r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
03255   r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
03256   r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
03257 
03258   return r;
03259 }
03260 
03261 #endif /* GL_EXT_fog_coord */
03262 
03263 #ifdef GL_EXT_fragment_lighting
03264 
03265 static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
03266 {
03267   GLboolean r = GL_FALSE;
03268 
03269   r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
03270   r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
03271   r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
03272   r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
03273   r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
03274   r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
03275   r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
03276   r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
03277   r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
03278   r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
03279   r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
03280   r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
03281   r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
03282   r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
03283   r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
03284   r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
03285   r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
03286   r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
03287 
03288   return r;
03289 }
03290 
03291 #endif /* GL_EXT_fragment_lighting */
03292 
03293 #ifdef GL_EXT_framebuffer_blit
03294 
03295 static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
03296 {
03297   GLboolean r = GL_FALSE;
03298 
03299   r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
03300 
03301   return r;
03302 }
03303 
03304 #endif /* GL_EXT_framebuffer_blit */
03305 
03306 #ifdef GL_EXT_framebuffer_multisample
03307 
03308 static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
03309 {
03310   GLboolean r = GL_FALSE;
03311 
03312   r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
03313 
03314   return r;
03315 }
03316 
03317 #endif /* GL_EXT_framebuffer_multisample */
03318 
03319 #ifdef GL_EXT_framebuffer_object
03320 
03321 static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
03322 {
03323   GLboolean r = GL_FALSE;
03324 
03325   r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
03326   r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
03327   r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
03328   r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
03329   r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
03330   r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
03331   r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
03332   r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
03333   r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
03334   r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
03335   r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
03336   r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
03337   r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
03338   r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
03339   r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
03340   r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
03341   r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
03342 
03343   return r;
03344 }
03345 
03346 #endif /* GL_EXT_framebuffer_object */
03347 
03348 #ifdef GL_EXT_framebuffer_sRGB
03349 
03350 #endif /* GL_EXT_framebuffer_sRGB */
03351 
03352 #ifdef GL_EXT_geometry_shader4
03353 
03354 static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
03355 {
03356   GLboolean r = GL_FALSE;
03357 
03358   r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
03359   r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
03360   r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
03361   r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
03362 
03363   return r;
03364 }
03365 
03366 #endif /* GL_EXT_geometry_shader4 */
03367 
03368 #ifdef GL_EXT_gpu_program_parameters
03369 
03370 static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
03371 {
03372   GLboolean r = GL_FALSE;
03373 
03374   r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
03375   r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
03376 
03377   return r;
03378 }
03379 
03380 #endif /* GL_EXT_gpu_program_parameters */
03381 
03382 #ifdef GL_EXT_gpu_shader4
03383 
03384 static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
03385 {
03386   GLboolean r = GL_FALSE;
03387 
03388   r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
03389   r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
03390   r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
03391   r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
03392   r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
03393   r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
03394   r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
03395   r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
03396   r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
03397   r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
03398   r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
03399   r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
03400   r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
03401   r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
03402   r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
03403   r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
03404   r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
03405   r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
03406   r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
03407   r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
03408   r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
03409   r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
03410   r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
03411   r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
03412   r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
03413   r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
03414   r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
03415   r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
03416   r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
03417   r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
03418   r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
03419   r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
03420   r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
03421   r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
03422 
03423   return r;
03424 }
03425 
03426 #endif /* GL_EXT_gpu_shader4 */
03427 
03428 #ifdef GL_EXT_histogram
03429 
03430 static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
03431 {
03432   GLboolean r = GL_FALSE;
03433 
03434   r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
03435   r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
03436   r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
03437   r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
03438   r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
03439   r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
03440   r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
03441   r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
03442   r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
03443   r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
03444 
03445   return r;
03446 }
03447 
03448 #endif /* GL_EXT_histogram */
03449 
03450 #ifdef GL_EXT_index_array_formats
03451 
03452 #endif /* GL_EXT_index_array_formats */
03453 
03454 #ifdef GL_EXT_index_func
03455 
03456 static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
03457 {
03458   GLboolean r = GL_FALSE;
03459 
03460   r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
03461 
03462   return r;
03463 }
03464 
03465 #endif /* GL_EXT_index_func */
03466 
03467 #ifdef GL_EXT_index_material
03468 
03469 static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
03470 {
03471   GLboolean r = GL_FALSE;
03472 
03473   r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
03474 
03475   return r;
03476 }
03477 
03478 #endif /* GL_EXT_index_material */
03479 
03480 #ifdef GL_EXT_index_texture
03481 
03482 #endif /* GL_EXT_index_texture */
03483 
03484 #ifdef GL_EXT_light_texture
03485 
03486 static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
03487 {
03488   GLboolean r = GL_FALSE;
03489 
03490   r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
03491   r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
03492   r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
03493 
03494   return r;
03495 }
03496 
03497 #endif /* GL_EXT_light_texture */
03498 
03499 #ifdef GL_EXT_misc_attribute
03500 
03501 #endif /* GL_EXT_misc_attribute */
03502 
03503 #ifdef GL_EXT_multi_draw_arrays
03504 
03505 static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
03506 {
03507   GLboolean r = GL_FALSE;
03508 
03509   r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
03510   r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
03511 
03512   return r;
03513 }
03514 
03515 #endif /* GL_EXT_multi_draw_arrays */
03516 
03517 #ifdef GL_EXT_multisample
03518 
03519 static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
03520 {
03521   GLboolean r = GL_FALSE;
03522 
03523   r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
03524   r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
03525 
03526   return r;
03527 }
03528 
03529 #endif /* GL_EXT_multisample */
03530 
03531 #ifdef GL_EXT_packed_depth_stencil
03532 
03533 #endif /* GL_EXT_packed_depth_stencil */
03534 
03535 #ifdef GL_EXT_packed_float
03536 
03537 #endif /* GL_EXT_packed_float */
03538 
03539 #ifdef GL_EXT_packed_pixels
03540 
03541 #endif /* GL_EXT_packed_pixels */
03542 
03543 #ifdef GL_EXT_paletted_texture
03544 
03545 static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
03546 {
03547   GLboolean r = GL_FALSE;
03548 
03549   r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
03550   r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
03551   r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
03552   r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
03553 
03554   return r;
03555 }
03556 
03557 #endif /* GL_EXT_paletted_texture */
03558 
03559 #ifdef GL_EXT_pixel_buffer_object
03560 
03561 #endif /* GL_EXT_pixel_buffer_object */
03562 
03563 #ifdef GL_EXT_pixel_transform
03564 
03565 static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
03566 {
03567   GLboolean r = GL_FALSE;
03568 
03569   r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
03570   r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
03571   r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
03572   r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
03573   r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
03574   r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
03575 
03576   return r;
03577 }
03578 
03579 #endif /* GL_EXT_pixel_transform */
03580 
03581 #ifdef GL_EXT_pixel_transform_color_table
03582 
03583 #endif /* GL_EXT_pixel_transform_color_table */
03584 
03585 #ifdef GL_EXT_point_parameters
03586 
03587 static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
03588 {
03589   GLboolean r = GL_FALSE;
03590 
03591   r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
03592   r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
03593 
03594   return r;
03595 }
03596 
03597 #endif /* GL_EXT_point_parameters */
03598 
03599 #ifdef GL_EXT_polygon_offset
03600 
03601 static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
03602 {
03603   GLboolean r = GL_FALSE;
03604 
03605   r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
03606 
03607   return r;
03608 }
03609 
03610 #endif /* GL_EXT_polygon_offset */
03611 
03612 #ifdef GL_EXT_rescale_normal
03613 
03614 #endif /* GL_EXT_rescale_normal */
03615 
03616 #ifdef GL_EXT_scene_marker
03617 
03618 static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
03619 {
03620   GLboolean r = GL_FALSE;
03621 
03622   r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
03623   r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
03624 
03625   return r;
03626 }
03627 
03628 #endif /* GL_EXT_scene_marker */
03629 
03630 #ifdef GL_EXT_secondary_color
03631 
03632 static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
03633 {
03634   GLboolean r = GL_FALSE;
03635 
03636   r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
03637   r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
03638   r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
03639   r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
03640   r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
03641   r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
03642   r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
03643   r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
03644   r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
03645   r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
03646   r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
03647   r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
03648   r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
03649   r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
03650   r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
03651   r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
03652   r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
03653 
03654   return r;
03655 }
03656 
03657 #endif /* GL_EXT_secondary_color */
03658 
03659 #ifdef GL_EXT_separate_specular_color
03660 
03661 #endif /* GL_EXT_separate_specular_color */
03662 
03663 #ifdef GL_EXT_shadow_funcs
03664 
03665 #endif /* GL_EXT_shadow_funcs */
03666 
03667 #ifdef GL_EXT_shared_texture_palette
03668 
03669 #endif /* GL_EXT_shared_texture_palette */
03670 
03671 #ifdef GL_EXT_stencil_clear_tag
03672 
03673 #endif /* GL_EXT_stencil_clear_tag */
03674 
03675 #ifdef GL_EXT_stencil_two_side
03676 
03677 static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
03678 {
03679   GLboolean r = GL_FALSE;
03680 
03681   r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
03682 
03683   return r;
03684 }
03685 
03686 #endif /* GL_EXT_stencil_two_side */
03687 
03688 #ifdef GL_EXT_stencil_wrap
03689 
03690 #endif /* GL_EXT_stencil_wrap */
03691 
03692 #ifdef GL_EXT_subtexture
03693 
03694 static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
03695 {
03696   GLboolean r = GL_FALSE;
03697 
03698   r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
03699   r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
03700   r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
03701 
03702   return r;
03703 }
03704 
03705 #endif /* GL_EXT_subtexture */
03706 
03707 #ifdef GL_EXT_texture
03708 
03709 #endif /* GL_EXT_texture */
03710 
03711 #ifdef GL_EXT_texture3D
03712 
03713 static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
03714 {
03715   GLboolean r = GL_FALSE;
03716 
03717   r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
03718 
03719   return r;
03720 }
03721 
03722 #endif /* GL_EXT_texture3D */
03723 
03724 #ifdef GL_EXT_texture_array
03725 
03726 #endif /* GL_EXT_texture_array */
03727 
03728 #ifdef GL_EXT_texture_buffer_object
03729 
03730 static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
03731 {
03732   GLboolean r = GL_FALSE;
03733 
03734   r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
03735 
03736   return r;
03737 }
03738 
03739 #endif /* GL_EXT_texture_buffer_object */
03740 
03741 #ifdef GL_EXT_texture_compression_dxt1
03742 
03743 #endif /* GL_EXT_texture_compression_dxt1 */
03744 
03745 #ifdef GL_EXT_texture_compression_latc
03746 
03747 #endif /* GL_EXT_texture_compression_latc */
03748 
03749 #ifdef GL_EXT_texture_compression_rgtc
03750 
03751 #endif /* GL_EXT_texture_compression_rgtc */
03752 
03753 #ifdef GL_EXT_texture_compression_s3tc
03754 
03755 #endif /* GL_EXT_texture_compression_s3tc */
03756 
03757 #ifdef GL_EXT_texture_cube_map
03758 
03759 #endif /* GL_EXT_texture_cube_map */
03760 
03761 #ifdef GL_EXT_texture_edge_clamp
03762 
03763 #endif /* GL_EXT_texture_edge_clamp */
03764 
03765 #ifdef GL_EXT_texture_env
03766 
03767 #endif /* GL_EXT_texture_env */
03768 
03769 #ifdef GL_EXT_texture_env_add
03770 
03771 #endif /* GL_EXT_texture_env_add */
03772 
03773 #ifdef GL_EXT_texture_env_combine
03774 
03775 #endif /* GL_EXT_texture_env_combine */
03776 
03777 #ifdef GL_EXT_texture_env_dot3
03778 
03779 #endif /* GL_EXT_texture_env_dot3 */
03780 
03781 #ifdef GL_EXT_texture_filter_anisotropic
03782 
03783 #endif /* GL_EXT_texture_filter_anisotropic */
03784 
03785 #ifdef GL_EXT_texture_integer
03786 
03787 static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
03788 {
03789   GLboolean r = GL_FALSE;
03790 
03791   r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
03792   r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
03793   r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
03794   r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
03795   r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
03796   r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
03797 
03798   return r;
03799 }
03800 
03801 #endif /* GL_EXT_texture_integer */
03802 
03803 #ifdef GL_EXT_texture_lod_bias
03804 
03805 #endif /* GL_EXT_texture_lod_bias */
03806 
03807 #ifdef GL_EXT_texture_mirror_clamp
03808 
03809 #endif /* GL_EXT_texture_mirror_clamp */
03810 
03811 #ifdef GL_EXT_texture_object
03812 
03813 static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
03814 {
03815   GLboolean r = GL_FALSE;
03816 
03817   r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
03818   r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
03819   r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
03820   r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
03821   r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
03822   r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
03823 
03824   return r;
03825 }
03826 
03827 #endif /* GL_EXT_texture_object */
03828 
03829 #ifdef GL_EXT_texture_perturb_normal
03830 
03831 static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
03832 {
03833   GLboolean r = GL_FALSE;
03834 
03835   r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
03836 
03837   return r;
03838 }
03839 
03840 #endif /* GL_EXT_texture_perturb_normal */
03841 
03842 #ifdef GL_EXT_texture_rectangle
03843 
03844 #endif /* GL_EXT_texture_rectangle */
03845 
03846 #ifdef GL_EXT_texture_sRGB
03847 
03848 #endif /* GL_EXT_texture_sRGB */
03849 
03850 #ifdef GL_EXT_texture_shared_exponent
03851 
03852 #endif /* GL_EXT_texture_shared_exponent */
03853 
03854 #ifdef GL_EXT_timer_query
03855 
03856 static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
03857 {
03858   GLboolean r = GL_FALSE;
03859 
03860   r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
03861   r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
03862 
03863   return r;
03864 }
03865 
03866 #endif /* GL_EXT_timer_query */
03867 
03868 #ifdef GL_EXT_vertex_array
03869 
03870 static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
03871 {
03872   GLboolean r = GL_FALSE;
03873 
03874   r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
03875   r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
03876   r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
03877   r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
03878   r = ((glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointervEXT")) == NULL) || r;
03879   r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
03880   r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
03881   r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
03882   r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
03883 
03884   return r;
03885 }
03886 
03887 #endif /* GL_EXT_vertex_array */
03888 
03889 #ifdef GL_EXT_vertex_shader
03890 
03891 static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
03892 {
03893   GLboolean r = GL_FALSE;
03894 
03895   r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
03896   r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
03897   r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
03898   r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
03899   r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
03900   r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
03901   r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
03902   r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
03903   r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
03904   r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
03905   r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
03906   r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
03907   r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
03908   r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
03909   r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
03910   r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
03911   r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
03912   r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
03913   r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
03914   r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
03915   r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
03916   r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
03917   r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
03918   r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
03919   r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
03920   r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
03921   r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
03922   r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
03923   r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
03924   r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
03925   r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
03926   r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
03927   r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
03928   r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
03929   r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
03930   r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
03931   r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
03932   r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
03933   r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
03934   r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
03935   r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
03936   r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
03937 
03938   return r;
03939 }
03940 
03941 #endif /* GL_EXT_vertex_shader */
03942 
03943 #ifdef GL_EXT_vertex_weighting
03944 
03945 static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
03946 {
03947   GLboolean r = GL_FALSE;
03948 
03949   r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
03950   r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
03951   r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
03952 
03953   return r;
03954 }
03955 
03956 #endif /* GL_EXT_vertex_weighting */
03957 
03958 #ifdef GL_GREMEDY_string_marker
03959 
03960 static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
03961 {
03962   GLboolean r = GL_FALSE;
03963 
03964   r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
03965 
03966   return r;
03967 }
03968 
03969 #endif /* GL_GREMEDY_string_marker */
03970 
03971 #ifdef GL_HP_convolution_border_modes
03972 
03973 #endif /* GL_HP_convolution_border_modes */
03974 
03975 #ifdef GL_HP_image_transform
03976 
03977 static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
03978 {
03979   GLboolean r = GL_FALSE;
03980 
03981   r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
03982   r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
03983   r = ((ImageTransformParameterfHP = (PFNImageTRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"ImageTransformParameterfHP")) == NULL) || r;
03984   r = ((ImageTransformParameterfvHP = (PFNImageTRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"ImageTransformParameterfvHP")) == NULL) || r;
03985   r = ((ImageTransformParameteriHP = (PFNImageTRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"ImageTransformParameteriHP")) == NULL) || r;
03986   r = ((ImageTransformParameterivHP = (PFNImageTRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"ImageTransformParameterivHP")) == NULL) || r;
03987 
03988   return r;
03989 }
03990 
03991 #endif /* GL_HP_image_transform */
03992 
03993 #ifdef GL_HP_occlusion_test
03994 
03995 #endif /* GL_HP_occlusion_test */
03996 
03997 #ifdef GL_HP_texture_lighting
03998 
03999 #endif /* GL_HP_texture_lighting */
04000 
04001 #ifdef GL_IBM_cull_vertex
04002 
04003 #endif /* GL_IBM_cull_vertex */
04004 
04005 #ifdef GL_IBM_multimode_draw_arrays
04006 
04007 static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
04008 {
04009   GLboolean r = GL_FALSE;
04010 
04011   r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
04012   r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
04013 
04014   return r;
04015 }
04016 
04017 #endif /* GL_IBM_multimode_draw_arrays */
04018 
04019 #ifdef GL_IBM_rasterpos_clip
04020 
04021 #endif /* GL_IBM_rasterpos_clip */
04022 
04023 #ifdef GL_IBM_static_data
04024 
04025 #endif /* GL_IBM_static_data */
04026 
04027 #ifdef GL_IBM_texture_mirrored_repeat
04028 
04029 #endif /* GL_IBM_texture_mirrored_repeat */
04030 
04031 #ifdef GL_IBM_vertex_array_lists
04032 
04033 static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
04034 {
04035   GLboolean r = GL_FALSE;
04036 
04037   r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
04038   r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
04039   r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
04040   r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
04041   r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
04042   r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
04043   r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
04044   r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
04045 
04046   return r;
04047 }
04048 
04049 #endif /* GL_IBM_vertex_array_lists */
04050 
04051 #ifdef GL_INGR_color_clamp
04052 
04053 #endif /* GL_INGR_color_clamp */
04054 
04055 #ifdef GL_INGR_interlace_read
04056 
04057 #endif /* GL_INGR_interlace_read */
04058 
04059 #ifdef GL_INTEL_parallel_arrays
04060 
04061 static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
04062 {
04063   GLboolean r = GL_FALSE;
04064 
04065   r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
04066   r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
04067   r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
04068   r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
04069 
04070   return r;
04071 }
04072 
04073 #endif /* GL_INTEL_parallel_arrays */
04074 
04075 #ifdef GL_INTEL_texture_scissor
04076 
04077 static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
04078 {
04079   GLboolean r = GL_FALSE;
04080 
04081   r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
04082   r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
04083 
04084   return r;
04085 }
04086 
04087 #endif /* GL_INTEL_texture_scissor */
04088 
04089 #ifdef GL_KTX_buffer_region
04090 
04091 static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
04092 {
04093   GLboolean r = GL_FALSE;
04094 
04095   r = ((glBufferRegionEnabledEXT = (PFNGLBUFFERREGIONENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabledEXT")) == NULL) || r;
04096   r = ((glDeleteBufferRegionEXT = (PFNGLDELETEBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegionEXT")) == NULL) || r;
04097   r = ((glDrawBufferRegionEXT = (PFNGLDRAWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegionEXT")) == NULL) || r;
04098   r = ((glNewBufferRegionEXT = (PFNGLNEWBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegionEXT")) == NULL) || r;
04099   r = ((glReadBufferRegionEXT = (PFNGLREADBUFFERREGIONEXTPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegionEXT")) == NULL) || r;
04100 
04101   return r;
04102 }
04103 
04104 #endif /* GL_KTX_buffer_region */
04105 
04106 #ifdef GL_MESAX_texture_stack
04107 
04108 #endif /* GL_MESAX_texture_stack */
04109 
04110 #ifdef GL_MESA_pack_invert
04111 
04112 #endif /* GL_MESA_pack_invert */
04113 
04114 #ifdef GL_MESA_resize_buffers
04115 
04116 static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
04117 {
04118   GLboolean r = GL_FALSE;
04119 
04120   r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
04121 
04122   return r;
04123 }
04124 
04125 #endif /* GL_MESA_resize_buffers */
04126 
04127 #ifdef GL_MESA_window_pos
04128 
04129 static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
04130 {
04131   GLboolean r = GL_FALSE;
04132 
04133   r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
04134   r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
04135   r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
04136   r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
04137   r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
04138   r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
04139   r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
04140   r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
04141   r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
04142   r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
04143   r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
04144   r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
04145   r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
04146   r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
04147   r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
04148   r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
04149   r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
04150   r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
04151   r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
04152   r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
04153   r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
04154   r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
04155   r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
04156   r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
04157 
04158   return r;
04159 }
04160 
04161 #endif /* GL_MESA_window_pos */
04162 
04163 #ifdef GL_MESA_ycbcr_texture
04164 
04165 #endif /* GL_MESA_ycbcr_texture */
04166 
04167 #ifdef GL_NV_blend_square
04168 
04169 #endif /* GL_NV_blend_square */
04170 
04171 #ifdef GL_NV_copy_depth_to_color
04172 
04173 #endif /* GL_NV_copy_depth_to_color */
04174 
04175 #ifdef GL_NV_depth_buffer_float
04176 
04177 static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
04178 {
04179   GLboolean r = GL_FALSE;
04180 
04181   r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
04182   r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
04183   r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
04184 
04185   return r;
04186 }
04187 
04188 #endif /* GL_NV_depth_buffer_float */
04189 
04190 #ifdef GL_NV_depth_clamp
04191 
04192 #endif /* GL_NV_depth_clamp */
04193 
04194 #ifdef GL_NV_depth_range_unclamped
04195 
04196 #endif /* GL_NV_depth_range_unclamped */
04197 
04198 #ifdef GL_NV_evaluators
04199 
04200 static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
04201 {
04202   GLboolean r = GL_FALSE;
04203 
04204   r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
04205   r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
04206   r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
04207   r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
04208   r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
04209   r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
04210   r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
04211   r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
04212   r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
04213 
04214   return r;
04215 }
04216 
04217 #endif /* GL_NV_evaluators */
04218 
04219 #ifdef GL_NV_fence
04220 
04221 static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
04222 {
04223   GLboolean r = GL_FALSE;
04224 
04225   r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
04226   r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
04227   r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
04228   r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
04229   r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
04230   r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
04231   r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
04232 
04233   return r;
04234 }
04235 
04236 #endif /* GL_NV_fence */
04237 
04238 #ifdef GL_NV_float_buffer
04239 
04240 #endif /* GL_NV_float_buffer */
04241 
04242 #ifdef GL_NV_fog_distance
04243 
04244 #endif /* GL_NV_fog_distance */
04245 
04246 #ifdef GL_NV_fragment_program
04247 
04248 static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
04249 {
04250   GLboolean r = GL_FALSE;
04251 
04252   r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
04253   r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
04254   r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
04255   r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
04256   r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
04257   r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
04258 
04259   return r;
04260 }
04261 
04262 #endif /* GL_NV_fragment_program */
04263 
04264 #ifdef GL_NV_fragment_program2
04265 
04266 #endif /* GL_NV_fragment_program2 */
04267 
04268 #ifdef GL_NV_fragment_program4
04269 
04270 #endif /* GL_NV_fragment_program4 */
04271 
04272 #ifdef GL_NV_fragment_program_option
04273 
04274 #endif /* GL_NV_fragment_program_option */
04275 
04276 #ifdef GL_NV_framebuffer_multisample_coverage
04277 
04278 static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
04279 {
04280   GLboolean r = GL_FALSE;
04281 
04282   r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
04283 
04284   return r;
04285 }
04286 
04287 #endif /* GL_NV_framebuffer_multisample_coverage */
04288 
04289 #ifdef GL_NV_geometry_program4
04290 
04291 static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
04292 {
04293   GLboolean r = GL_FALSE;
04294 
04295   r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
04296 
04297   return r;
04298 }
04299 
04300 #endif /* GL_NV_geometry_program4 */
04301 
04302 #ifdef GL_NV_geometry_shader4
04303 
04304 #endif /* GL_NV_geometry_shader4 */
04305 
04306 #ifdef GL_NV_gpu_program4
04307 
04308 static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
04309 {
04310   GLboolean r = GL_FALSE;
04311 
04312   r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
04313   r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
04314   r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
04315   r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
04316   r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
04317   r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
04318   r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
04319   r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
04320   r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
04321   r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
04322   r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
04323   r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
04324 
04325   return r;
04326 }
04327 
04328 #endif /* GL_NV_gpu_program4 */
04329 
04330 #ifdef GL_NV_half_float
04331 
04332 static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
04333 {
04334   GLboolean r = GL_FALSE;
04335 
04336   r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
04337   r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
04338   r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
04339   r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
04340   r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
04341   r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
04342   r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
04343   r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
04344   r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
04345   r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
04346   r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
04347   r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
04348   r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
04349   r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
04350   r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
04351   r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
04352   r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
04353   r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
04354   r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
04355   r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
04356   r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
04357   r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
04358   r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
04359   r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
04360   r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
04361   r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
04362   r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
04363   r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
04364   r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
04365   r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
04366   r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
04367   r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
04368   r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
04369   r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
04370   r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
04371   r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
04372   r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
04373   r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
04374   r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
04375   r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
04376   r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
04377   r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
04378   r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
04379   r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
04380   r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
04381   r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
04382 
04383   return r;
04384 }
04385 
04386 #endif /* GL_NV_half_float */
04387 
04388 #ifdef GL_NV_light_max_exponent
04389 
04390 #endif /* GL_NV_light_max_exponent */
04391 
04392 #ifdef GL_NV_multisample_filter_hint
04393 
04394 #endif /* GL_NV_multisample_filter_hint */
04395 
04396 #ifdef GL_NV_occlusion_query
04397 
04398 static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
04399 {
04400   GLboolean r = GL_FALSE;
04401 
04402   r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
04403   r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
04404   r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
04405   r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
04406   r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
04407   r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
04408   r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
04409 
04410   return r;
04411 }
04412 
04413 #endif /* GL_NV_occlusion_query */
04414 
04415 #ifdef GL_NV_packed_depth_stencil
04416 
04417 #endif /* GL_NV_packed_depth_stencil */
04418 
04419 #ifdef GL_NV_parameter_buffer_object
04420 
04421 static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
04422 {
04423   GLboolean r = GL_FALSE;
04424 
04425   r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
04426   r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
04427   r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
04428 
04429   return r;
04430 }
04431 
04432 #endif /* GL_NV_parameter_buffer_object */
04433 
04434 #ifdef GL_NV_pixel_data_range
04435 
04436 static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
04437 {
04438   GLboolean r = GL_FALSE;
04439 
04440   r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
04441   r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
04442 
04443   return r;
04444 }
04445 
04446 #endif /* GL_NV_pixel_data_range */
04447 
04448 #ifdef GL_NV_point_sprite
04449 
04450 static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
04451 {
04452   GLboolean r = GL_FALSE;
04453 
04454   r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
04455   r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
04456 
04457   return r;
04458 }
04459 
04460 #endif /* GL_NV_point_sprite */
04461 
04462 #ifdef GL_NV_primitive_restart
04463 
04464 static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
04465 {
04466   GLboolean r = GL_FALSE;
04467 
04468   r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
04469   r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
04470 
04471   return r;
04472 }
04473 
04474 #endif /* GL_NV_primitive_restart */
04475 
04476 #ifdef GL_NV_register_combiners
04477 
04478 static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
04479 {
04480   GLboolean r = GL_FALSE;
04481 
04482   r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
04483   r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
04484   r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
04485   r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
04486   r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
04487   r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
04488   r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
04489   r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
04490   r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
04491   r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
04492   r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
04493   r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
04494   r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
04495 
04496   return r;
04497 }
04498 
04499 #endif /* GL_NV_register_combiners */
04500 
04501 #ifdef GL_NV_register_combiners2
04502 
04503 static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
04504 {
04505   GLboolean r = GL_FALSE;
04506 
04507   r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
04508   r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
04509 
04510   return r;
04511 }
04512 
04513 #endif /* GL_NV_register_combiners2 */
04514 
04515 #ifdef GL_NV_texgen_emboss
04516 
04517 #endif /* GL_NV_texgen_emboss */
04518 
04519 #ifdef GL_NV_texgen_reflection
04520 
04521 #endif /* GL_NV_texgen_reflection */
04522 
04523 #ifdef GL_NV_texture_compression_vtc
04524 
04525 #endif /* GL_NV_texture_compression_vtc */
04526 
04527 #ifdef GL_NV_texture_env_combine4
04528 
04529 #endif /* GL_NV_texture_env_combine4 */
04530 
04531 #ifdef GL_NV_texture_expand_normal
04532 
04533 #endif /* GL_NV_texture_expand_normal */
04534 
04535 #ifdef GL_NV_texture_rectangle
04536 
04537 #endif /* GL_NV_texture_rectangle */
04538 
04539 #ifdef GL_NV_texture_shader
04540 
04541 #endif /* GL_NV_texture_shader */
04542 
04543 #ifdef GL_NV_texture_shader2
04544 
04545 #endif /* GL_NV_texture_shader2 */
04546 
04547 #ifdef GL_NV_texture_shader3
04548 
04549 #endif /* GL_NV_texture_shader3 */
04550 
04551 #ifdef GL_NV_transform_feedback
04552 
04553 static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
04554 {
04555   GLboolean r = GL_FALSE;
04556 
04557   r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
04558   r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
04559   r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
04560   r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
04561   r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
04562   r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
04563   r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
04564   r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
04565   r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
04566   r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
04567   r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
04568 
04569   return r;
04570 }
04571 
04572 #endif /* GL_NV_transform_feedback */
04573 
04574 #ifdef GL_NV_vertex_array_range
04575 
04576 static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
04577 {
04578   GLboolean r = GL_FALSE;
04579 
04580   r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
04581   r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
04582 
04583   return r;
04584 }
04585 
04586 #endif /* GL_NV_vertex_array_range */
04587 
04588 #ifdef GL_NV_vertex_array_range2
04589 
04590 #endif /* GL_NV_vertex_array_range2 */
04591 
04592 #ifdef GL_NV_vertex_program
04593 
04594 static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
04595 {
04596   GLboolean r = GL_FALSE;
04597 
04598   r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
04599   r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
04600   r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
04601   r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
04602   r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
04603   r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
04604   r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
04605   r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
04606   r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
04607   r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
04608   r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
04609   r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
04610   r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
04611   r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
04612   r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
04613   r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
04614   r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
04615   r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
04616   r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
04617   r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
04618   r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
04619   r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
04620   r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
04621   r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
04622   r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
04623   r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
04624   r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
04625   r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
04626   r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
04627   r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
04628   r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
04629   r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
04630   r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
04631   r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
04632   r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
04633   r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
04634   r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
04635   r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
04636   r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
04637   r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
04638   r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
04639   r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
04640   r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
04641   r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
04642   r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
04643   r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
04644   r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
04645   r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
04646   r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
04647   r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
04648   r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
04649   r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
04650   r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
04651   r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
04652   r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
04653   r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
04654   r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
04655   r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
04656   r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
04657   r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
04658   r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
04659   r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
04660   r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
04661   r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
04662 
04663   return r;
04664 }
04665 
04666 #endif /* GL_NV_vertex_program */
04667 
04668 #ifdef GL_NV_vertex_program1_1
04669 
04670 #endif /* GL_NV_vertex_program1_1 */
04671 
04672 #ifdef GL_NV_vertex_program2
04673 
04674 #endif /* GL_NV_vertex_program2 */
04675 
04676 #ifdef GL_NV_vertex_program2_option
04677 
04678 #endif /* GL_NV_vertex_program2_option */
04679 
04680 #ifdef GL_NV_vertex_program3
04681 
04682 #endif /* GL_NV_vertex_program3 */
04683 
04684 #ifdef GL_NV_vertex_program4
04685 
04686 #endif /* GL_NV_vertex_program4 */
04687 
04688 #ifdef GL_OES_byte_coordinates
04689 
04690 #endif /* GL_OES_byte_coordinates */
04691 
04692 #ifdef GL_OES_compressed_paletted_texture
04693 
04694 #endif /* GL_OES_compressed_paletted_texture */
04695 
04696 #ifdef GL_OES_read_format
04697 
04698 #endif /* GL_OES_read_format */
04699 
04700 #ifdef GL_OES_single_precision
04701 
04702 static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
04703 {
04704   GLboolean r = GL_FALSE;
04705 
04706   r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
04707   r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
04708   r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
04709   r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
04710   r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
04711   r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
04712 
04713   return r;
04714 }
04715 
04716 #endif /* GL_OES_single_precision */
04717 
04718 #ifdef GL_OML_interlace
04719 
04720 #endif /* GL_OML_interlace */
04721 
04722 #ifdef GL_OML_resample
04723 
04724 #endif /* GL_OML_resample */
04725 
04726 #ifdef GL_OML_subsample
04727 
04728 #endif /* GL_OML_subsample */
04729 
04730 #ifdef GL_PGI_misc_hints
04731 
04732 #endif /* GL_PGI_misc_hints */
04733 
04734 #ifdef GL_PGI_vertex_hints
04735 
04736 #endif /* GL_PGI_vertex_hints */
04737 
04738 #ifdef GL_REND_screen_coordinates
04739 
04740 #endif /* GL_REND_screen_coordinates */
04741 
04742 #ifdef GL_S3_s3tc
04743 
04744 #endif /* GL_S3_s3tc */
04745 
04746 #ifdef GL_SGIS_color_range
04747 
04748 #endif /* GL_SGIS_color_range */
04749 
04750 #ifdef GL_SGIS_detail_texture
04751 
04752 static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
04753 {
04754   GLboolean r = GL_FALSE;
04755 
04756   r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
04757   r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
04758 
04759   return r;
04760 }
04761 
04762 #endif /* GL_SGIS_detail_texture */
04763 
04764 #ifdef GL_SGIS_fog_function
04765 
04766 static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
04767 {
04768   GLboolean r = GL_FALSE;
04769 
04770   r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
04771   r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
04772 
04773   return r;
04774 }
04775 
04776 #endif /* GL_SGIS_fog_function */
04777 
04778 #ifdef GL_SGIS_generate_mipmap
04779 
04780 #endif /* GL_SGIS_generate_mipmap */
04781 
04782 #ifdef GL_SGIS_multisample
04783 
04784 static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
04785 {
04786   GLboolean r = GL_FALSE;
04787 
04788   r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
04789   r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
04790 
04791   return r;
04792 }
04793 
04794 #endif /* GL_SGIS_multisample */
04795 
04796 #ifdef GL_SGIS_pixel_texture
04797 
04798 #endif /* GL_SGIS_pixel_texture */
04799 
04800 #ifdef GL_SGIS_sharpen_texture
04801 
04802 static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
04803 {
04804   GLboolean r = GL_FALSE;
04805 
04806   r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
04807   r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
04808 
04809   return r;
04810 }
04811 
04812 #endif /* GL_SGIS_sharpen_texture */
04813 
04814 #ifdef GL_SGIS_texture4D
04815 
04816 static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
04817 {
04818   GLboolean r = GL_FALSE;
04819 
04820   r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
04821   r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
04822 
04823   return r;
04824 }
04825 
04826 #endif /* GL_SGIS_texture4D */
04827 
04828 #ifdef GL_SGIS_texture_border_clamp
04829 
04830 #endif /* GL_SGIS_texture_border_clamp */
04831 
04832 #ifdef GL_SGIS_texture_edge_clamp
04833 
04834 #endif /* GL_SGIS_texture_edge_clamp */
04835 
04836 #ifdef GL_SGIS_texture_filter4
04837 
04838 static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
04839 {
04840   GLboolean r = GL_FALSE;
04841 
04842   r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
04843   r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
04844 
04845   return r;
04846 }
04847 
04848 #endif /* GL_SGIS_texture_filter4 */
04849 
04850 #ifdef GL_SGIS_texture_lod
04851 
04852 #endif /* GL_SGIS_texture_lod */
04853 
04854 #ifdef GL_SGIS_texture_select
04855 
04856 #endif /* GL_SGIS_texture_select */
04857 
04858 #ifdef GL_SGIX_async
04859 
04860 static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
04861 {
04862   GLboolean r = GL_FALSE;
04863 
04864   r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
04865   r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
04866   r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
04867   r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
04868   r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
04869   r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
04870 
04871   return r;
04872 }
04873 
04874 #endif /* GL_SGIX_async */
04875 
04876 #ifdef GL_SGIX_async_histogram
04877 
04878 #endif /* GL_SGIX_async_histogram */
04879 
04880 #ifdef GL_SGIX_async_pixel
04881 
04882 #endif /* GL_SGIX_async_pixel */
04883 
04884 #ifdef GL_SGIX_blend_alpha_minmax
04885 
04886 #endif /* GL_SGIX_blend_alpha_minmax */
04887 
04888 #ifdef GL_SGIX_clipmap
04889 
04890 #endif /* GL_SGIX_clipmap */
04891 
04892 #ifdef GL_SGIX_depth_texture
04893 
04894 #endif /* GL_SGIX_depth_texture */
04895 
04896 #ifdef GL_SGIX_flush_raster
04897 
04898 static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
04899 {
04900   GLboolean r = GL_FALSE;
04901 
04902   r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
04903 
04904   return r;
04905 }
04906 
04907 #endif /* GL_SGIX_flush_raster */
04908 
04909 #ifdef GL_SGIX_fog_offset
04910 
04911 #endif /* GL_SGIX_fog_offset */
04912 
04913 #ifdef GL_SGIX_fog_texture
04914 
04915 static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
04916 {
04917   GLboolean r = GL_FALSE;
04918 
04919   r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
04920 
04921   return r;
04922 }
04923 
04924 #endif /* GL_SGIX_fog_texture */
04925 
04926 #ifdef GL_SGIX_fragment_specular_lighting
04927 
04928 static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
04929 {
04930   GLboolean r = GL_FALSE;
04931 
04932   r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
04933   r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
04934   r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
04935   r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
04936   r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
04937   r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
04938   r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
04939   r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
04940   r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
04941   r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
04942   r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
04943   r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
04944   r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
04945   r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
04946   r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
04947   r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
04948   r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
04949 
04950   return r;
04951 }
04952 
04953 #endif /* GL_SGIX_fragment_specular_lighting */
04954 
04955 #ifdef GL_SGIX_framezoom
04956 
04957 static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
04958 {
04959   GLboolean r = GL_FALSE;
04960 
04961   r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
04962 
04963   return r;
04964 }
04965 
04966 #endif /* GL_SGIX_framezoom */
04967 
04968 #ifdef GL_SGIX_interlace
04969 
04970 #endif /* GL_SGIX_interlace */
04971 
04972 #ifdef GL_SGIX_ir_instrument1
04973 
04974 #endif /* GL_SGIX_ir_instrument1 */
04975 
04976 #ifdef GL_SGIX_list_priority
04977 
04978 #endif /* GL_SGIX_list_priority */
04979 
04980 #ifdef GL_SGIX_pixel_texture
04981 
04982 static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
04983 {
04984   GLboolean r = GL_FALSE;
04985 
04986   r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
04987 
04988   return r;
04989 }
04990 
04991 #endif /* GL_SGIX_pixel_texture */
04992 
04993 #ifdef GL_SGIX_pixel_texture_bits
04994 
04995 #endif /* GL_SGIX_pixel_texture_bits */
04996 
04997 #ifdef GL_SGIX_reference_plane
04998 
04999 static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
05000 {
05001   GLboolean r = GL_FALSE;
05002 
05003   r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
05004 
05005   return r;
05006 }
05007 
05008 #endif /* GL_SGIX_reference_plane */
05009 
05010 #ifdef GL_SGIX_resample
05011 
05012 #endif /* GL_SGIX_resample */
05013 
05014 #ifdef GL_SGIX_shadow
05015 
05016 #endif /* GL_SGIX_shadow */
05017 
05018 #ifdef GL_SGIX_shadow_ambient
05019 
05020 #endif /* GL_SGIX_shadow_ambient */
05021 
05022 #ifdef GL_SGIX_sprite
05023 
05024 static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
05025 {
05026   GLboolean r = GL_FALSE;
05027 
05028   r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
05029   r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
05030   r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
05031   r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
05032 
05033   return r;
05034 }
05035 
05036 #endif /* GL_SGIX_sprite */
05037 
05038 #ifdef GL_SGIX_tag_sample_buffer
05039 
05040 static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
05041 {
05042   GLboolean r = GL_FALSE;
05043 
05044   r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
05045 
05046   return r;
05047 }
05048 
05049 #endif /* GL_SGIX_tag_sample_buffer */
05050 
05051 #ifdef GL_SGIX_texture_add_env
05052 
05053 #endif /* GL_SGIX_texture_add_env */
05054 
05055 #ifdef GL_SGIX_texture_coordinate_clamp
05056 
05057 #endif /* GL_SGIX_texture_coordinate_clamp */
05058 
05059 #ifdef GL_SGIX_texture_lod_bias
05060 
05061 #endif /* GL_SGIX_texture_lod_bias */
05062 
05063 #ifdef GL_SGIX_texture_multi_buffer
05064 
05065 #endif /* GL_SGIX_texture_multi_buffer */
05066 
05067 #ifdef GL_SGIX_texture_range
05068 
05069 #endif /* GL_SGIX_texture_range */
05070 
05071 #ifdef GL_SGIX_texture_scale_bias
05072 
05073 #endif /* GL_SGIX_texture_scale_bias */
05074 
05075 #ifdef GL_SGIX_vertex_preclip
05076 
05077 #endif /* GL_SGIX_vertex_preclip */
05078 
05079 #ifdef GL_SGIX_vertex_preclip_hint
05080 
05081 #endif /* GL_SGIX_vertex_preclip_hint */
05082 
05083 #ifdef GL_SGIX_ycrcb
05084 
05085 #endif /* GL_SGIX_ycrcb */
05086 
05087 #ifdef GL_SGI_color_matrix
05088 
05089 #endif /* GL_SGI_color_matrix */
05090 
05091 #ifdef GL_SGI_color_table
05092 
05093 static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
05094 {
05095   GLboolean r = GL_FALSE;
05096 
05097   r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
05098   r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
05099   r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
05100   r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
05101   r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
05102   r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
05103   r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
05104 
05105   return r;
05106 }
05107 
05108 #endif /* GL_SGI_color_table */
05109 
05110 #ifdef GL_SGI_texture_color_table
05111 
05112 #endif /* GL_SGI_texture_color_table */
05113 
05114 #ifdef GL_SUNX_constant_data
05115 
05116 static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
05117 {
05118   GLboolean r = GL_FALSE;
05119 
05120   r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
05121 
05122   return r;
05123 }
05124 
05125 #endif /* GL_SUNX_constant_data */
05126 
05127 #ifdef GL_SUN_convolution_border_modes
05128 
05129 #endif /* GL_SUN_convolution_border_modes */
05130 
05131 #ifdef GL_SUN_global_alpha
05132 
05133 static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
05134 {
05135   GLboolean r = GL_FALSE;
05136 
05137   r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
05138   r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
05139   r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
05140   r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
05141   r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
05142   r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
05143   r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
05144   r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
05145 
05146   return r;
05147 }
05148 
05149 #endif /* GL_SUN_global_alpha */
05150 
05151 #ifdef GL_SUN_mesh_array
05152 
05153 #endif /* GL_SUN_mesh_array */
05154 
05155 #ifdef GL_SUN_read_video_pixels
05156 
05157 static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
05158 {
05159   GLboolean r = GL_FALSE;
05160 
05161   r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
05162 
05163   return r;
05164 }
05165 
05166 #endif /* GL_SUN_read_video_pixels */
05167 
05168 #ifdef GL_SUN_slice_accum
05169 
05170 #endif /* GL_SUN_slice_accum */
05171 
05172 #ifdef GL_SUN_triangle_list
05173 
05174 static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
05175 {
05176   GLboolean r = GL_FALSE;
05177 
05178   r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
05179   r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
05180   r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
05181   r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
05182   r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
05183   r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
05184   r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
05185 
05186   return r;
05187 }
05188 
05189 #endif /* GL_SUN_triangle_list */
05190 
05191 #ifdef GL_SUN_vertex
05192 
05193 static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
05194 {
05195   GLboolean r = GL_FALSE;
05196 
05197   r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
05198   r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
05199   r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
05200   r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
05201   r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
05202   r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
05203   r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
05204   r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
05205   r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
05206   r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
05207   r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
05208   r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
05209   r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
05210   r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
05211   r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
05212   r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
05213   r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
05214   r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
05215   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
05216   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
05217   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
05218   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
05219   r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
05220   r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
05221   r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
05222   r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
05223   r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
05224   r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
05225   r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
05226   r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
05227   r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
05228   r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
05229   r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
05230   r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
05231   r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
05232   r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
05233   r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
05234   r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
05235   r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
05236   r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
05237 
05238   return r;
05239 }
05240 
05241 #endif /* GL_SUN_vertex */
05242 
05243 #ifdef GL_WIN_phong_shading
05244 
05245 #endif /* GL_WIN_phong_shading */
05246 
05247 #ifdef GL_WIN_specular_fog
05248 
05249 #endif /* GL_WIN_specular_fog */
05250 
05251 #ifdef GL_WIN_swap_hint
05252 
05253 static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
05254 {
05255   GLboolean r = GL_FALSE;
05256 
05257   r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
05258 
05259   return r;
05260 }
05261 
05262 #endif /* GL_WIN_swap_hint */
05263 
05264 /* ------------------------------------------------------------------------- */
05265 
05266 /* 
05267  * Search for name in the extensions string. Use of strstr()
05268  * is not sufficient because extension names can be prefixes of
05269  * other extension names. Could use strtok() but the constant
05270  * string returned by glGetString might be in read-only memory.
05271  */
05272 GLboolean glewGetExtension (const char* name)
05273 {    
05274   GLubyte* p;
05275   GLubyte* end;
05276   GLuint len = _glewStrLen((const GLubyte*)name);
05277   p = (GLubyte*)glGetString(GL_EXTENSIONS);
05278   if (0 == p) return GL_FALSE;
05279   end = p + _glewStrLen(p);
05280   while (p < end)
05281   {
05282     GLuint n = _glewStrCLen(p, ' ');
05283     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
05284     p += n+1;
05285   }
05286   return GL_FALSE;
05287 }
05288 
05289 /* ------------------------------------------------------------------------- */
05290 
05291 #ifndef GLEW_MX
05292 static
05293 #endif
05294 GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
05295 {
05296   const GLubyte* s;
05297   GLuint dot, major, minor;
05298   /* query opengl version */
05299   s = glGetString(GL_VERSION);
05300   dot = _glewStrCLen(s, '.');
05301   major = dot-1;
05302   minor = dot+1;
05303   if (dot == 0 || s[minor] == '\0')
05304     return GLEW_ERROR_NO_GL_VERSION;
05305   if (s[major] == '1' && s[minor] == '0')
05306   {
05307         return GLEW_ERROR_GL_VERSION_10_ONLY;
05308   }
05309   else
05310   {
05311     CONST_CAST(GLEW_VERSION_1_1) = GL_TRUE;
05312         if (s[major] >= '2')
05313         {
05314       CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
05315       CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
05316       CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
05317           CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
05318           CONST_CAST(GLEW_VERSION_2_0) = GL_TRUE;
05319           if (s[minor] >= '1')
05320           {
05321             CONST_CAST(GLEW_VERSION_2_1) = GL_TRUE;
05322       }
05323         }
05324         else
05325         {
05326           if (s[minor] >= '5')
05327           {
05328                 CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
05329                 CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
05330                 CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
05331                 CONST_CAST(GLEW_VERSION_1_5) = GL_TRUE;
05332                 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
05333                 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
05334           }
05335           if (s[minor] == '4')
05336           {
05337                 CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
05338                 CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
05339                 CONST_CAST(GLEW_VERSION_1_4) = GL_TRUE;
05340                 CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
05341                 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
05342                 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
05343           }
05344           if (s[minor] == '3')
05345           {
05346                 CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
05347                 CONST_CAST(GLEW_VERSION_1_3) = GL_TRUE;
05348                 CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
05349                 CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
05350                 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
05351                 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
05352           }
05353           if (s[minor] == '2')
05354           {
05355                 CONST_CAST(GLEW_VERSION_1_2) = GL_TRUE;
05356                 CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
05357                 CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
05358                 CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
05359                 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
05360                 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
05361           }
05362           if (s[minor] < '2')
05363           {
05364                 CONST_CAST(GLEW_VERSION_1_2) = GL_FALSE;
05365                 CONST_CAST(GLEW_VERSION_1_3) = GL_FALSE;
05366                 CONST_CAST(GLEW_VERSION_1_4) = GL_FALSE;
05367                 CONST_CAST(GLEW_VERSION_1_5) = GL_FALSE;
05368                 CONST_CAST(GLEW_VERSION_2_0) = GL_FALSE;
05369                 CONST_CAST(GLEW_VERSION_2_1) = GL_FALSE;
05370           }
05371         }
05372   }
05373   /* initialize extensions */
05374 #ifdef GL_VERSION_1_2
05375   if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
05376 #endif /* GL_VERSION_1_2 */
05377 #ifdef GL_VERSION_1_3
05378   if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
05379 #endif /* GL_VERSION_1_3 */
05380 #ifdef GL_VERSION_1_4
05381   if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
05382 #endif /* GL_VERSION_1_4 */
05383 #ifdef GL_VERSION_1_5
05384   if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
05385 #endif /* GL_VERSION_1_5 */
05386 #ifdef GL_VERSION_2_0
05387   if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
05388 #endif /* GL_VERSION_2_0 */
05389 #ifdef GL_VERSION_2_1
05390   if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
05391 #endif /* GL_VERSION_2_1 */
05392 #ifdef GL_3DFX_multisample
05393   CONST_CAST(GLEW_3DFX_multisample) = glewGetExtension("GL_3DFX_multisample");
05394 #endif /* GL_3DFX_multisample */
05395 #ifdef GL_3DFX_tbuffer
05396   CONST_CAST(GLEW_3DFX_tbuffer) = glewGetExtension("GL_3DFX_tbuffer");
05397   if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
05398 #endif /* GL_3DFX_tbuffer */
05399 #ifdef GL_3DFX_texture_compression_FXT1
05400   CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = glewGetExtension("GL_3DFX_texture_compression_FXT1");
05401 #endif /* GL_3DFX_texture_compression_FXT1 */
05402 #ifdef GL_APPLE_client_storage
05403   CONST_CAST(GLEW_APPLE_client_storage) = glewGetExtension("GL_APPLE_client_storage");
05404 #endif /* GL_APPLE_client_storage */
05405 #ifdef GL_APPLE_element_array
05406   CONST_CAST(GLEW_APPLE_element_array) = glewGetExtension("GL_APPLE_element_array");
05407   if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
05408 #endif /* GL_APPLE_element_array */
05409 #ifdef GL_APPLE_fence
05410   CONST_CAST(GLEW_APPLE_fence) = glewGetExtension("GL_APPLE_fence");
05411   if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
05412 #endif /* GL_APPLE_fence */
05413 #ifdef GL_APPLE_float_pixels
05414   CONST_CAST(GLEW_APPLE_float_pixels) = glewGetExtension("GL_APPLE_float_pixels");
05415 #endif /* GL_APPLE_float_pixels */
05416 #ifdef GL_APPLE_pixel_buffer
05417   CONST_CAST(GLEW_APPLE_pixel_buffer) = glewGetExtension("GL_APPLE_pixel_buffer");
05418 #endif /* GL_APPLE_pixel_buffer */
05419 #ifdef GL_APPLE_specular_vector
05420   CONST_CAST(GLEW_APPLE_specular_vector) = glewGetExtension("GL_APPLE_specular_vector");
05421 #endif /* GL_APPLE_specular_vector */
05422 #ifdef GL_APPLE_texture_range
05423   CONST_CAST(GLEW_APPLE_texture_range) = glewGetExtension("GL_APPLE_texture_range");
05424   if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
05425 #endif /* GL_APPLE_texture_range */
05426 #ifdef GL_APPLE_transform_hint
05427   CONST_CAST(GLEW_APPLE_transform_hint) = glewGetExtension("GL_APPLE_transform_hint");
05428 #endif /* GL_APPLE_transform_hint */
05429 #ifdef GL_APPLE_vertex_array_object
05430   CONST_CAST(GLEW_APPLE_vertex_array_object) = glewGetExtension("GL_APPLE_vertex_array_object");
05431   if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
05432 #endif /* GL_APPLE_vertex_array_object */
05433 #ifdef GL_APPLE_vertex_array_range
05434   CONST_CAST(GLEW_APPLE_vertex_array_range) = glewGetExtension("GL_APPLE_vertex_array_range");
05435   if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
05436 #endif /* GL_APPLE_vertex_array_range */
05437 #ifdef GL_APPLE_ycbcr_422
05438   CONST_CAST(GLEW_APPLE_ycbcr_422) = glewGetExtension("GL_APPLE_ycbcr_422");
05439 #endif /* GL_APPLE_ycbcr_422 */
05440 #ifdef GL_ARB_color_buffer_float
05441   CONST_CAST(GLEW_ARB_color_buffer_float) = glewGetExtension("GL_ARB_color_buffer_float");
05442   if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
05443 #endif /* GL_ARB_color_buffer_float */
05444 #ifdef GL_ARB_depth_texture
05445   CONST_CAST(GLEW_ARB_depth_texture) = glewGetExtension("GL_ARB_depth_texture");
05446 #endif /* GL_ARB_depth_texture */
05447 #ifdef GL_ARB_draw_buffers
05448   CONST_CAST(GLEW_ARB_draw_buffers) = glewGetExtension("GL_ARB_draw_buffers");
05449   if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
05450 #endif /* GL_ARB_draw_buffers */
05451 #ifdef GL_ARB_fragment_program
05452   CONST_CAST(GLEW_ARB_fragment_program) = glewGetExtension("GL_ARB_fragment_program");
05453 #endif /* GL_ARB_fragment_program */
05454 #ifdef GL_ARB_fragment_program_shadow
05455   CONST_CAST(GLEW_ARB_fragment_program_shadow) = glewGetExtension("GL_ARB_fragment_program_shadow");
05456 #endif /* GL_ARB_fragment_program_shadow */
05457 #ifdef GL_ARB_fragment_shader
05458   CONST_CAST(GLEW_ARB_fragment_shader) = glewGetExtension("GL_ARB_fragment_shader");
05459 #endif /* GL_ARB_fragment_shader */
05460 #ifdef GL_ARB_half_float_pixel
05461   CONST_CAST(GLEW_ARB_half_float_pixel) = glewGetExtension("GL_ARB_half_float_pixel");
05462 #endif /* GL_ARB_half_float_pixel */
05463 #ifdef GL_ARB_imaging
05464   CONST_CAST(GLEW_ARB_imaging) = glewGetExtension("GL_ARB_imaging");
05465   if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
05466 #endif /* GL_ARB_imaging */
05467 #ifdef GL_ARB_matrix_palette
05468   CONST_CAST(GLEW_ARB_matrix_palette) = glewGetExtension("GL_ARB_matrix_palette");
05469   if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
05470 #endif /* GL_ARB_matrix_palette */
05471 #ifdef GL_ARB_multisample
05472   CONST_CAST(GLEW_ARB_multisample) = glewGetExtension("GL_ARB_multisample");
05473   if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
05474 #endif /* GL_ARB_multisample */
05475 #ifdef GL_ARB_multitexture
05476   CONST_CAST(GLEW_ARB_multitexture) = glewGetExtension("GL_ARB_multitexture");
05477   if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
05478 #endif /* GL_ARB_multitexture */
05479 #ifdef GL_ARB_occlusion_query
05480   CONST_CAST(GLEW_ARB_occlusion_query) = glewGetExtension("GL_ARB_occlusion_query");
05481   if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
05482 #endif /* GL_ARB_occlusion_query */
05483 #ifdef GL_ARB_pixel_buffer_object
05484   CONST_CAST(GLEW_ARB_pixel_buffer_object) = glewGetExtension("GL_ARB_pixel_buffer_object");
05485 #endif /* GL_ARB_pixel_buffer_object */
05486 #ifdef GL_ARB_point_parameters
05487   CONST_CAST(GLEW_ARB_point_parameters) = glewGetExtension("GL_ARB_point_parameters");
05488   if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
05489 #endif /* GL_ARB_point_parameters */
05490 #ifdef GL_ARB_point_sprite
05491   CONST_CAST(GLEW_ARB_point_sprite) = glewGetExtension("GL_ARB_point_sprite");
05492 #endif /* GL_ARB_point_sprite */
05493 #ifdef GL_ARB_shader_objects
05494   CONST_CAST(GLEW_ARB_shader_objects) = glewGetExtension("GL_ARB_shader_objects");
05495   if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
05496 #endif /* GL_ARB_shader_objects */
05497 #ifdef GL_ARB_shading_language_100
05498   CONST_CAST(GLEW_ARB_shading_language_100) = glewGetExtension("GL_ARB_shading_language_100");
05499 #endif /* GL_ARB_shading_language_100 */
05500 #ifdef GL_ARB_shadow
05501   CONST_CAST(GLEW_ARB_shadow) = glewGetExtension("GL_ARB_shadow");
05502 #endif /* GL_ARB_shadow */
05503 #ifdef GL_ARB_shadow_ambient
05504   CONST_CAST(GLEW_ARB_shadow_ambient) = glewGetExtension("GL_ARB_shadow_ambient");
05505 #endif /* GL_ARB_shadow_ambient */
05506 #ifdef GL_ARB_texture_border_clamp
05507   CONST_CAST(GLEW_ARB_texture_border_clamp) = glewGetExtension("GL_ARB_texture_border_clamp");
05508 #endif /* GL_ARB_texture_border_clamp */
05509 #ifdef GL_ARB_texture_compression
05510   CONST_CAST(GLEW_ARB_texture_compression) = glewGetExtension("GL_ARB_texture_compression");
05511   if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
05512 #endif /* GL_ARB_texture_compression */
05513 #ifdef GL_ARB_texture_cube_map
05514   CONST_CAST(GLEW_ARB_texture_cube_map) = glewGetExtension("GL_ARB_texture_cube_map");
05515 #endif /* GL_ARB_texture_cube_map */
05516 #ifdef GL_ARB_texture_env_add
05517   CONST_CAST(GLEW_ARB_texture_env_add) = glewGetExtension("GL_ARB_texture_env_add");
05518 #endif /* GL_ARB_texture_env_add */
05519 #ifdef GL_ARB_texture_env_combine
05520   CONST_CAST(GLEW_ARB_texture_env_combine) = glewGetExtension("GL_ARB_texture_env_combine");
05521 #endif /* GL_ARB_texture_env_combine */
05522 #ifdef GL_ARB_texture_env_crossbar
05523   CONST_CAST(GLEW_ARB_texture_env_crossbar) = glewGetExtension("GL_ARB_texture_env_crossbar");
05524 #endif /* GL_ARB_texture_env_crossbar */
05525 #ifdef GL_ARB_texture_env_dot3
05526   CONST_CAST(GLEW_ARB_texture_env_dot3) = glewGetExtension("GL_ARB_texture_env_dot3");
05527 #endif /* GL_ARB_texture_env_dot3 */
05528 #ifdef GL_ARB_texture_float
05529   CONST_CAST(GLEW_ARB_texture_float) = glewGetExtension("GL_ARB_texture_float");
05530 #endif /* GL_ARB_texture_float */
05531 #ifdef GL_ARB_texture_mirrored_repeat
05532   CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = glewGetExtension("GL_ARB_texture_mirrored_repeat");
05533 #endif /* GL_ARB_texture_mirrored_repeat */
05534 #ifdef GL_ARB_texture_non_power_of_two
05535   CONST_CAST(GLEW_ARB_texture_non_power_of_two) = glewGetExtension("GL_ARB_texture_non_power_of_two");
05536 #endif /* GL_ARB_texture_non_power_of_two */
05537 #ifdef GL_ARB_texture_rectangle
05538   CONST_CAST(GLEW_ARB_texture_rectangle) = glewGetExtension("GL_ARB_texture_rectangle");
05539 #endif /* GL_ARB_texture_rectangle */
05540 #ifdef GL_ARB_transpose_matrix
05541   CONST_CAST(GLEW_ARB_transpose_matrix) = glewGetExtension("GL_ARB_transpose_matrix");
05542   if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
05543 #endif /* GL_ARB_transpose_matrix */
05544 #ifdef GL_ARB_vertex_blend
05545   CONST_CAST(GLEW_ARB_vertex_blend) = glewGetExtension("GL_ARB_vertex_blend");
05546   if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
05547 #endif /* GL_ARB_vertex_blend */
05548 #ifdef GL_ARB_vertex_buffer_object
05549   CONST_CAST(GLEW_ARB_vertex_buffer_object) = glewGetExtension("GL_ARB_vertex_buffer_object");
05550   if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
05551 #endif /* GL_ARB_vertex_buffer_object */
05552 #ifdef GL_ARB_vertex_program
05553   CONST_CAST(GLEW_ARB_vertex_program) = glewGetExtension("GL_ARB_vertex_program");
05554   if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
05555 #endif /* GL_ARB_vertex_program */
05556 #ifdef GL_ARB_vertex_shader
05557   CONST_CAST(GLEW_ARB_vertex_shader) = glewGetExtension("GL_ARB_vertex_shader");
05558   if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
05559 #endif /* GL_ARB_vertex_shader */
05560 #ifdef GL_ARB_window_pos
05561   CONST_CAST(GLEW_ARB_window_pos) = glewGetExtension("GL_ARB_window_pos");
05562   if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
05563 #endif /* GL_ARB_window_pos */
05564 #ifdef GL_ATIX_point_sprites
05565   CONST_CAST(GLEW_ATIX_point_sprites) = glewGetExtension("GL_ATIX_point_sprites");
05566 #endif /* GL_ATIX_point_sprites */
05567 #ifdef GL_ATIX_texture_env_combine3
05568   CONST_CAST(GLEW_ATIX_texture_env_combine3) = glewGetExtension("GL_ATIX_texture_env_combine3");
05569 #endif /* GL_ATIX_texture_env_combine3 */
05570 #ifdef GL_ATIX_texture_env_route
05571   CONST_CAST(GLEW_ATIX_texture_env_route) = glewGetExtension("GL_ATIX_texture_env_route");
05572 #endif /* GL_ATIX_texture_env_route */
05573 #ifdef GL_ATIX_vertex_shader_output_point_size
05574   CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = glewGetExtension("GL_ATIX_vertex_shader_output_point_size");
05575 #endif /* GL_ATIX_vertex_shader_output_point_size */
05576 #ifdef GL_ATI_draw_buffers
05577   CONST_CAST(GLEW_ATI_draw_buffers) = glewGetExtension("GL_ATI_draw_buffers");
05578   if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
05579 #endif /* GL_ATI_draw_buffers */
05580 #ifdef GL_ATI_element_array
05581   CONST_CAST(GLEW_ATI_element_array) = glewGetExtension("GL_ATI_element_array");
05582   if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
05583 #endif /* GL_ATI_element_array */
05584 #ifdef GL_ATI_envmap_bumpmap
05585   CONST_CAST(GLEW_ATI_envmap_bumpmap) = glewGetExtension("GL_ATI_envmap_bumpmap");
05586   if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
05587 #endif /* GL_ATI_envmap_bumpmap */
05588 #ifdef GL_ATI_fragment_shader
05589   CONST_CAST(GLEW_ATI_fragment_shader) = glewGetExtension("GL_ATI_fragment_shader");
05590   if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
05591 #endif /* GL_ATI_fragment_shader */
05592 #ifdef GL_ATI_map_object_buffer
05593   CONST_CAST(GLEW_ATI_map_object_buffer) = glewGetExtension("GL_ATI_map_object_buffer");
05594   if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
05595 #endif /* GL_ATI_map_object_buffer */
05596 #ifdef GL_ATI_pn_triangles
05597   CONST_CAST(GLEW_ATI_pn_triangles) = glewGetExtension("GL_ATI_pn_triangles");
05598   if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
05599 #endif /* GL_ATI_pn_triangles */
05600 #ifdef GL_ATI_separate_stencil
05601   CONST_CAST(GLEW_ATI_separate_stencil) = glewGetExtension("GL_ATI_separate_stencil");
05602   if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
05603 #endif /* GL_ATI_separate_stencil */
05604 #ifdef GL_ATI_shader_texture_lod
05605   CONST_CAST(GLEW_ATI_shader_texture_lod) = glewGetExtension("GL_ATI_shader_texture_lod");
05606 #endif /* GL_ATI_shader_texture_lod */
05607 #ifdef GL_ATI_text_fragment_shader
05608   CONST_CAST(GLEW_ATI_text_fragment_shader) = glewGetExtension("GL_ATI_text_fragment_shader");
05609 #endif /* GL_ATI_text_fragment_shader */
05610 #ifdef GL_ATI_texture_compression_3dc
05611   CONST_CAST(GLEW_ATI_texture_compression_3dc) = glewGetExtension("GL_ATI_texture_compression_3dc");
05612 #endif /* GL_ATI_texture_compression_3dc */
05613 #ifdef GL_ATI_texture_env_combine3
05614   CONST_CAST(GLEW_ATI_texture_env_combine3) = glewGetExtension("GL_ATI_texture_env_combine3");
05615 #endif /* GL_ATI_texture_env_combine3 */
05616 #ifdef GL_ATI_texture_float
05617   CONST_CAST(GLEW_ATI_texture_float) = glewGetExtension("GL_ATI_texture_float");
05618 #endif /* GL_ATI_texture_float */
05619 #ifdef GL_ATI_texture_mirror_once
05620   CONST_CAST(GLEW_ATI_texture_mirror_once) = glewGetExtension("GL_ATI_texture_mirror_once");
05621 #endif /* GL_ATI_texture_mirror_once */
05622 #ifdef GL_ATI_vertex_array_object
05623   CONST_CAST(GLEW_ATI_vertex_array_object) = glewGetExtension("GL_ATI_vertex_array_object");
05624   if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
05625 #endif /* GL_ATI_vertex_array_object */
05626 #ifdef GL_ATI_vertex_attrib_array_object
05627   CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = glewGetExtension("GL_ATI_vertex_attrib_array_object");
05628   if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
05629 #endif /* GL_ATI_vertex_attrib_array_object */
05630 #ifdef GL_ATI_vertex_streams
05631   CONST_CAST(GLEW_ATI_vertex_streams) = glewGetExtension("GL_ATI_vertex_streams");
05632   if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
05633 #endif /* GL_ATI_vertex_streams */
05634 #ifdef GL_EXT_422_pixels
05635   CONST_CAST(GLEW_EXT_422_pixels) = glewGetExtension("GL_EXT_422_pixels");
05636 #endif /* GL_EXT_422_pixels */
05637 #ifdef GL_EXT_Cg_shader
05638   CONST_CAST(GLEW_EXT_Cg_shader) = glewGetExtension("GL_EXT_Cg_shader");
05639 #endif /* GL_EXT_Cg_shader */
05640 #ifdef GL_EXT_abgr
05641   CONST_CAST(GLEW_EXT_abgr) = glewGetExtension("GL_EXT_abgr");
05642 #endif /* GL_EXT_abgr */
05643 #ifdef GL_EXT_bgra
05644   CONST_CAST(GLEW_EXT_bgra) = glewGetExtension("GL_EXT_bgra");
05645 #endif /* GL_EXT_bgra */
05646 #ifdef GL_EXT_bindable_uniform
05647   CONST_CAST(GLEW_EXT_bindable_uniform) = glewGetExtension("GL_EXT_bindable_uniform");
05648   if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
05649 #endif /* GL_EXT_bindable_uniform */
05650 #ifdef GL_EXT_blend_color
05651   CONST_CAST(GLEW_EXT_blend_color) = glewGetExtension("GL_EXT_blend_color");
05652   if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
05653 #endif /* GL_EXT_blend_color */
05654 #ifdef GL_EXT_blend_equation_separate
05655   CONST_CAST(GLEW_EXT_blend_equation_separate) = glewGetExtension("GL_EXT_blend_equation_separate");
05656   if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
05657 #endif /* GL_EXT_blend_equation_separate */
05658 #ifdef GL_EXT_blend_func_separate
05659   CONST_CAST(GLEW_EXT_blend_func_separate) = glewGetExtension("GL_EXT_blend_func_separate");
05660   if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
05661 #endif /* GL_EXT_blend_func_separate */
05662 #ifdef GL_EXT_blend_logic_op
05663   CONST_CAST(GLEW_EXT_blend_logic_op) = glewGetExtension("GL_EXT_blend_logic_op");
05664 #endif /* GL_EXT_blend_logic_op */
05665 #ifdef GL_EXT_blend_minmax
05666   CONST_CAST(GLEW_EXT_blend_minmax) = glewGetExtension("GL_EXT_blend_minmax");
05667   if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
05668 #endif /* GL_EXT_blend_minmax */
05669 #ifdef GL_EXT_blend_subtract
05670   CONST_CAST(GLEW_EXT_blend_subtract) = glewGetExtension("GL_EXT_blend_subtract");
05671 #endif /* GL_EXT_blend_subtract */
05672 #ifdef GL_EXT_clip_volume_hint
05673   CONST_CAST(GLEW_EXT_clip_volume_hint) = glewGetExtension("GL_EXT_clip_volume_hint");
05674 #endif /* GL_EXT_clip_volume_hint */
05675 #ifdef GL_EXT_cmyka
05676   CONST_CAST(GLEW_EXT_cmyka) = glewGetExtension("GL_EXT_cmyka");
05677 #endif /* GL_EXT_cmyka */
05678 #ifdef GL_EXT_color_subtable
05679   CONST_CAST(GLEW_EXT_color_subtable) = glewGetExtension("GL_EXT_color_subtable");
05680   if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
05681 #endif /* GL_EXT_color_subtable */
05682 #ifdef GL_EXT_compiled_vertex_array
05683   CONST_CAST(GLEW_EXT_compiled_vertex_array) = glewGetExtension("GL_EXT_compiled_vertex_array");
05684   if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
05685 #endif /* GL_EXT_compiled_vertex_array */
05686 #ifdef GL_EXT_convolution
05687   CONST_CAST(GLEW_EXT_convolution) = glewGetExtension("GL_EXT_convolution");
05688   if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
05689 #endif /* GL_EXT_convolution */
05690 #ifdef GL_EXT_coordinate_frame
05691   CONST_CAST(GLEW_EXT_coordinate_frame) = glewGetExtension("GL_EXT_coordinate_frame");
05692   if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
05693 #endif /* GL_EXT_coordinate_frame */
05694 #ifdef GL_EXT_copy_texture
05695   CONST_CAST(GLEW_EXT_copy_texture) = glewGetExtension("GL_EXT_copy_texture");
05696   if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
05697 #endif /* GL_EXT_copy_texture */
05698 #ifdef GL_EXT_cull_vertex
05699   CONST_CAST(GLEW_EXT_cull_vertex) = glewGetExtension("GL_EXT_cull_vertex");
05700   if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
05701 #endif /* GL_EXT_cull_vertex */
05702 #ifdef GL_EXT_depth_bounds_test
05703   CONST_CAST(GLEW_EXT_depth_bounds_test) = glewGetExtension("GL_EXT_depth_bounds_test");
05704   if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
05705 #endif /* GL_EXT_depth_bounds_test */
05706 #ifdef GL_EXT_draw_buffers2
05707   CONST_CAST(GLEW_EXT_draw_buffers2) = glewGetExtension("GL_EXT_draw_buffers2");
05708   if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
05709 #endif /* GL_EXT_draw_buffers2 */
05710 #ifdef GL_EXT_draw_instanced
05711   CONST_CAST(GLEW_EXT_draw_instanced) = glewGetExtension("GL_EXT_draw_instanced");
05712   if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
05713 #endif /* GL_EXT_draw_instanced */
05714 #ifdef GL_EXT_draw_range_elements
05715   CONST_CAST(GLEW_EXT_draw_range_elements) = glewGetExtension("GL_EXT_draw_range_elements");
05716   if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
05717 #endif /* GL_EXT_draw_range_elements */
05718 #ifdef GL_EXT_fog_coord
05719   CONST_CAST(GLEW_EXT_fog_coord) = glewGetExtension("GL_EXT_fog_coord");
05720   if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
05721 #endif /* GL_EXT_fog_coord */
05722 #ifdef GL_EXT_fragment_lighting
05723   CONST_CAST(GLEW_EXT_fragment_lighting) = glewGetExtension("GL_EXT_fragment_lighting");
05724   if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
05725 #endif /* GL_EXT_fragment_lighting */
05726 #ifdef GL_EXT_framebuffer_blit
05727   CONST_CAST(GLEW_EXT_framebuffer_blit) = glewGetExtension("GL_EXT_framebuffer_blit");
05728   if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
05729 #endif /* GL_EXT_framebuffer_blit */
05730 #ifdef GL_EXT_framebuffer_multisample
05731   CONST_CAST(GLEW_EXT_framebuffer_multisample) = glewGetExtension("GL_EXT_framebuffer_multisample");
05732   if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
05733 #endif /* GL_EXT_framebuffer_multisample */
05734 #ifdef GL_EXT_framebuffer_object
05735   CONST_CAST(GLEW_EXT_framebuffer_object) = glewGetExtension("GL_EXT_framebuffer_object");
05736   if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
05737 #endif /* GL_EXT_framebuffer_object */
05738 #ifdef GL_EXT_framebuffer_sRGB
05739   CONST_CAST(GLEW_EXT_framebuffer_sRGB) = glewGetExtension("GL_EXT_framebuffer_sRGB");
05740 #endif /* GL_EXT_framebuffer_sRGB */
05741 #ifdef GL_EXT_geometry_shader4
05742   CONST_CAST(GLEW_EXT_geometry_shader4) = glewGetExtension("GL_EXT_geometry_shader4");
05743   if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
05744 #endif /* GL_EXT_geometry_shader4 */
05745 #ifdef GL_EXT_gpu_program_parameters
05746   CONST_CAST(GLEW_EXT_gpu_program_parameters) = glewGetExtension("GL_EXT_gpu_program_parameters");
05747   if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
05748 #endif /* GL_EXT_gpu_program_parameters */
05749 #ifdef GL_EXT_gpu_shader4
05750   CONST_CAST(GLEW_EXT_gpu_shader4) = glewGetExtension("GL_EXT_gpu_shader4");
05751   if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
05752 #endif /* GL_EXT_gpu_shader4 */
05753 #ifdef GL_EXT_histogram
05754   CONST_CAST(GLEW_EXT_histogram) = glewGetExtension("GL_EXT_histogram");
05755   if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
05756 #endif /* GL_EXT_histogram */
05757 #ifdef GL_EXT_index_array_formats
05758   CONST_CAST(GLEW_EXT_index_array_formats) = glewGetExtension("GL_EXT_index_array_formats");
05759 #endif /* GL_EXT_index_array_formats */
05760 #ifdef GL_EXT_index_func
05761   CONST_CAST(GLEW_EXT_index_func) = glewGetExtension("GL_EXT_index_func");
05762   if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
05763 #endif /* GL_EXT_index_func */
05764 #ifdef GL_EXT_index_material
05765   CONST_CAST(GLEW_EXT_index_material) = glewGetExtension("GL_EXT_index_material");
05766   if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
05767 #endif /* GL_EXT_index_material */
05768 #ifdef GL_EXT_index_texture
05769   CONST_CAST(GLEW_EXT_index_texture) = glewGetExtension("GL_EXT_index_texture");
05770 #endif /* GL_EXT_index_texture */
05771 #ifdef GL_EXT_light_texture
05772   CONST_CAST(GLEW_EXT_light_texture) = glewGetExtension("GL_EXT_light_texture");
05773   if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
05774 #endif /* GL_EXT_light_texture */
05775 #ifdef GL_EXT_misc_attribute
05776   CONST_CAST(GLEW_EXT_misc_attribute) = glewGetExtension("GL_EXT_misc_attribute");
05777 #endif /* GL_EXT_misc_attribute */
05778 #ifdef GL_EXT_multi_draw_arrays
05779   CONST_CAST(GLEW_EXT_multi_draw_arrays) = glewGetExtension("GL_EXT_multi_draw_arrays");
05780   if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
05781 #endif /* GL_EXT_multi_draw_arrays */
05782 #ifdef GL_EXT_multisample
05783   CONST_CAST(GLEW_EXT_multisample) = glewGetExtension("GL_EXT_multisample");
05784   if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
05785 #endif /* GL_EXT_multisample */
05786 #ifdef GL_EXT_packed_depth_stencil
05787   CONST_CAST(GLEW_EXT_packed_depth_stencil) = glewGetExtension("GL_EXT_packed_depth_stencil");
05788 #endif /* GL_EXT_packed_depth_stencil */
05789 #ifdef GL_EXT_packed_float
05790   CONST_CAST(GLEW_EXT_packed_float) = glewGetExtension("GL_EXT_packed_float");
05791 #endif /* GL_EXT_packed_float */
05792 #ifdef GL_EXT_packed_pixels
05793   CONST_CAST(GLEW_EXT_packed_pixels) = glewGetExtension("GL_EXT_packed_pixels");
05794 #endif /* GL_EXT_packed_pixels */
05795 #ifdef GL_EXT_paletted_texture
05796   CONST_CAST(GLEW_EXT_paletted_texture) = glewGetExtension("GL_EXT_paletted_texture");
05797   if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
05798 #endif /* GL_EXT_paletted_texture */
05799 #ifdef GL_EXT_pixel_buffer_object
05800   CONST_CAST(GLEW_EXT_pixel_buffer_object) = glewGetExtension("GL_EXT_pixel_buffer_object");
05801 #endif /* GL_EXT_pixel_buffer_object */
05802 #ifdef GL_EXT_pixel_transform
05803   CONST_CAST(GLEW_EXT_pixel_transform) = glewGetExtension("GL_EXT_pixel_transform");
05804   if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
05805 #endif /* GL_EXT_pixel_transform */
05806 #ifdef GL_EXT_pixel_transform_color_table
05807   CONST_CAST(GLEW_EXT_pixel_transform_color_table) = glewGetExtension("GL_EXT_pixel_transform_color_table");
05808 #endif /* GL_EXT_pixel_transform_color_table */
05809 #ifdef GL_EXT_point_parameters
05810   CONST_CAST(GLEW_EXT_point_parameters) = glewGetExtension("GL_EXT_point_parameters");
05811   if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
05812 #endif /* GL_EXT_point_parameters */
05813 #ifdef GL_EXT_polygon_offset
05814   CONST_CAST(GLEW_EXT_polygon_offset) = glewGetExtension("GL_EXT_polygon_offset");
05815   if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
05816 #endif /* GL_EXT_polygon_offset */
05817 #ifdef GL_EXT_rescale_normal
05818   CONST_CAST(GLEW_EXT_rescale_normal) = glewGetExtension("GL_EXT_rescale_normal");
05819 #endif /* GL_EXT_rescale_normal */
05820 #ifdef GL_EXT_scene_marker
05821   CONST_CAST(GLEW_EXT_scene_marker) = glewGetExtension("GL_EXT_scene_marker");
05822   if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
05823 #endif /* GL_EXT_scene_marker */
05824 #ifdef GL_EXT_secondary_color
05825   CONST_CAST(GLEW_EXT_secondary_color) = glewGetExtension("GL_EXT_secondary_color");
05826   if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
05827 #endif /* GL_EXT_secondary_color */
05828 #ifdef GL_EXT_separate_specular_color
05829   CONST_CAST(GLEW_EXT_separate_specular_color) = glewGetExtension("GL_EXT_separate_specular_color");
05830 #endif /* GL_EXT_separate_specular_color */
05831 #ifdef GL_EXT_shadow_funcs
05832   CONST_CAST(GLEW_EXT_shadow_funcs) = glewGetExtension("GL_EXT_shadow_funcs");
05833 #endif /* GL_EXT_shadow_funcs */
05834 #ifdef GL_EXT_shared_texture_palette
05835   CONST_CAST(GLEW_EXT_shared_texture_palette) = glewGetExtension("GL_EXT_shared_texture_palette");
05836 #endif /* GL_EXT_shared_texture_palette */
05837 #ifdef GL_EXT_stencil_clear_tag
05838   CONST_CAST(GLEW_EXT_stencil_clear_tag) = glewGetExtension("GL_EXT_stencil_clear_tag");
05839 #endif /* GL_EXT_stencil_clear_tag */
05840 #ifdef GL_EXT_stencil_two_side
05841   CONST_CAST(GLEW_EXT_stencil_two_side) = glewGetExtension("GL_EXT_stencil_two_side");
05842   if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
05843 #endif /* GL_EXT_stencil_two_side */
05844 #ifdef GL_EXT_stencil_wrap
05845   CONST_CAST(GLEW_EXT_stencil_wrap) = glewGetExtension("GL_EXT_stencil_wrap");
05846 #endif /* GL_EXT_stencil_wrap */
05847 #ifdef GL_EXT_subtexture
05848   CONST_CAST(GLEW_EXT_subtexture) = glewGetExtension("GL_EXT_subtexture");
05849   if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
05850 #endif /* GL_EXT_subtexture */
05851 #ifdef GL_EXT_texture
05852   CONST_CAST(GLEW_EXT_texture) = glewGetExtension("GL_EXT_texture");
05853 #endif /* GL_EXT_texture */
05854 #ifdef GL_EXT_texture3D
05855   CONST_CAST(GLEW_EXT_texture3D) = glewGetExtension("GL_EXT_texture3D");
05856   if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
05857 #endif /* GL_EXT_texture3D */
05858 #ifdef GL_EXT_texture_array
05859   CONST_CAST(GLEW_EXT_texture_array) = glewGetExtension("GL_EXT_texture_array");
05860 #endif /* GL_EXT_texture_array */
05861 #ifdef GL_EXT_texture_buffer_object
05862   CONST_CAST(GLEW_EXT_texture_buffer_object) = glewGetExtension("GL_EXT_texture_buffer_object");
05863   if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
05864 #endif /* GL_EXT_texture_buffer_object */
05865 #ifdef GL_EXT_texture_compression_dxt1
05866   CONST_CAST(GLEW_EXT_texture_compression_dxt1) = glewGetExtension("GL_EXT_texture_compression_dxt1");
05867 #endif /* GL_EXT_texture_compression_dxt1 */
05868 #ifdef GL_EXT_texture_compression_latc
05869   CONST_CAST(GLEW_EXT_texture_compression_latc) = glewGetExtension("GL_EXT_texture_compression_latc");
05870 #endif /* GL_EXT_texture_compression_latc */
05871 #ifdef GL_EXT_texture_compression_rgtc
05872   CONST_CAST(GLEW_EXT_texture_compression_rgtc) = glewGetExtension("GL_EXT_texture_compression_rgtc");
05873 #endif /* GL_EXT_texture_compression_rgtc */
05874 #ifdef GL_EXT_texture_compression_s3tc
05875   CONST_CAST(GLEW_EXT_texture_compression_s3tc) = glewGetExtension("GL_EXT_texture_compression_s3tc");
05876 #endif /* GL_EXT_texture_compression_s3tc */
05877 #ifdef GL_EXT_texture_cube_map
05878   CONST_CAST(GLEW_EXT_texture_cube_map) = glewGetExtension("GL_EXT_texture_cube_map");
05879 #endif /* GL_EXT_texture_cube_map */
05880 #ifdef GL_EXT_texture_edge_clamp
05881   CONST_CAST(GLEW_EXT_texture_edge_clamp) = glewGetExtension("GL_EXT_texture_edge_clamp");
05882 #endif /* GL_EXT_texture_edge_clamp */
05883 #ifdef GL_EXT_texture_env
05884   CONST_CAST(GLEW_EXT_texture_env) = glewGetExtension("GL_EXT_texture_env");
05885 #endif /* GL_EXT_texture_env */
05886 #ifdef GL_EXT_texture_env_add
05887   CONST_CAST(GLEW_EXT_texture_env_add) = glewGetExtension("GL_EXT_texture_env_add");
05888 #endif /* GL_EXT_texture_env_add */
05889 #ifdef GL_EXT_texture_env_combine
05890   CONST_CAST(GLEW_EXT_texture_env_combine) = glewGetExtension("GL_EXT_texture_env_combine");
05891 #endif /* GL_EXT_texture_env_combine */
05892 #ifdef GL_EXT_texture_env_dot3
05893   CONST_CAST(GLEW_EXT_texture_env_dot3) = glewGetExtension("GL_EXT_texture_env_dot3");
05894 #endif /* GL_EXT_texture_env_dot3 */
05895 #ifdef GL_EXT_texture_filter_anisotropic
05896   CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = glewGetExtension("GL_EXT_texture_filter_anisotropic");
05897 #endif /* GL_EXT_texture_filter_anisotropic */
05898 #ifdef GL_EXT_texture_integer
05899   CONST_CAST(GLEW_EXT_texture_integer) = glewGetExtension("GL_EXT_texture_integer");
05900   if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
05901 #endif /* GL_EXT_texture_integer */
05902 #ifdef GL_EXT_texture_lod_bias
05903   CONST_CAST(GLEW_EXT_texture_lod_bias) = glewGetExtension("GL_EXT_texture_lod_bias");
05904 #endif /* GL_EXT_texture_lod_bias */
05905 #ifdef GL_EXT_texture_mirror_clamp
05906   CONST_CAST(GLEW_EXT_texture_mirror_clamp) = glewGetExtension("GL_EXT_texture_mirror_clamp");
05907 #endif /* GL_EXT_texture_mirror_clamp */
05908 #ifdef GL_EXT_texture_object
05909   CONST_CAST(GLEW_EXT_texture_object) = glewGetExtension("GL_EXT_texture_object");
05910   if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
05911 #endif /* GL_EXT_texture_object */
05912 #ifdef GL_EXT_texture_perturb_normal
05913   CONST_CAST(GLEW_EXT_texture_perturb_normal) = glewGetExtension("GL_EXT_texture_perturb_normal");
05914   if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
05915 #endif /* GL_EXT_texture_perturb_normal */
05916 #ifdef GL_EXT_texture_rectangle
05917   CONST_CAST(GLEW_EXT_texture_rectangle) = glewGetExtension("GL_EXT_texture_rectangle");
05918 #endif /* GL_EXT_texture_rectangle */
05919 #ifdef GL_EXT_texture_sRGB
05920   CONST_CAST(GLEW_EXT_texture_sRGB) = glewGetExtension("GL_EXT_texture_sRGB");
05921 #endif /* GL_EXT_texture_sRGB */
05922 #ifdef GL_EXT_texture_shared_exponent
05923   CONST_CAST(GLEW_EXT_texture_shared_exponent) = glewGetExtension("GL_EXT_texture_shared_exponent");
05924 #endif /* GL_EXT_texture_shared_exponent */
05925 #ifdef GL_EXT_timer_query
05926   CONST_CAST(GLEW_EXT_timer_query) = glewGetExtension("GL_EXT_timer_query");
05927   if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
05928 #endif /* GL_EXT_timer_query */
05929 #ifdef GL_EXT_vertex_array
05930   CONST_CAST(GLEW_EXT_vertex_array) = glewGetExtension("GL_EXT_vertex_array");
05931   if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
05932 #endif /* GL_EXT_vertex_array */
05933 #ifdef GL_EXT_vertex_shader
05934   CONST_CAST(GLEW_EXT_vertex_shader) = glewGetExtension("GL_EXT_vertex_shader");
05935   if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
05936 #endif /* GL_EXT_vertex_shader */
05937 #ifdef GL_EXT_vertex_weighting
05938   CONST_CAST(GLEW_EXT_vertex_weighting) = glewGetExtension("GL_EXT_vertex_weighting");
05939   if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
05940 #endif /* GL_EXT_vertex_weighting */
05941 #ifdef GL_GREMEDY_string_marker
05942   CONST_CAST(GLEW_GREMEDY_string_marker) = glewGetExtension("GL_GREMEDY_string_marker");
05943   if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
05944 #endif /* GL_GREMEDY_string_marker */
05945 #ifdef GL_HP_convolution_border_modes
05946   CONST_CAST(GLEW_HP_convolution_border_modes) = glewGetExtension("GL_HP_convolution_border_modes");
05947 #endif /* GL_HP_convolution_border_modes */
05948 #ifdef GL_HP_image_transform
05949   CONST_CAST(GLEW_HP_image_transform) = glewGetExtension("GL_HP_image_transform");
05950   if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
05951 #endif /* GL_HP_image_transform */
05952 #ifdef GL_HP_occlusion_test
05953   CONST_CAST(GLEW_HP_occlusion_test) = glewGetExtension("GL_HP_occlusion_test");
05954 #endif /* GL_HP_occlusion_test */
05955 #ifdef GL_HP_texture_lighting
05956   CONST_CAST(GLEW_HP_texture_lighting) = glewGetExtension("GL_HP_texture_lighting");
05957 #endif /* GL_HP_texture_lighting */
05958 #ifdef GL_IBM_cull_vertex
05959   CONST_CAST(GLEW_IBM_cull_vertex) = glewGetExtension("GL_IBM_cull_vertex");
05960 #endif /* GL_IBM_cull_vertex */
05961 #ifdef GL_IBM_multimode_draw_arrays
05962   CONST_CAST(GLEW_IBM_multimode_draw_arrays) = glewGetExtension("GL_IBM_multimode_draw_arrays");
05963   if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
05964 #endif /* GL_IBM_multimode_draw_arrays */
05965 #ifdef GL_IBM_rasterpos_clip
05966   CONST_CAST(GLEW_IBM_rasterpos_clip) = glewGetExtension("GL_IBM_rasterpos_clip");
05967 #endif /* GL_IBM_rasterpos_clip */
05968 #ifdef GL_IBM_static_data
05969   CONST_CAST(GLEW_IBM_static_data) = glewGetExtension("GL_IBM_static_data");
05970 #endif /* GL_IBM_static_data */
05971 #ifdef GL_IBM_texture_mirrored_repeat
05972   CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = glewGetExtension("GL_IBM_texture_mirrored_repeat");
05973 #endif /* GL_IBM_texture_mirrored_repeat */
05974 #ifdef GL_IBM_vertex_array_lists
05975   CONST_CAST(GLEW_IBM_vertex_array_lists) = glewGetExtension("GL_IBM_vertex_array_lists");
05976   if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
05977 #endif /* GL_IBM_vertex_array_lists */
05978 #ifdef GL_INGR_color_clamp
05979   CONST_CAST(GLEW_INGR_color_clamp) = glewGetExtension("GL_INGR_color_clamp");
05980 #endif /* GL_INGR_color_clamp */
05981 #ifdef GL_INGR_interlace_read
05982   CONST_CAST(GLEW_INGR_interlace_read) = glewGetExtension("GL_INGR_interlace_read");
05983 #endif /* GL_INGR_interlace_read */
05984 #ifdef GL_INTEL_parallel_arrays
05985   CONST_CAST(GLEW_INTEL_parallel_arrays) = glewGetExtension("GL_INTEL_parallel_arrays");
05986   if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
05987 #endif /* GL_INTEL_parallel_arrays */
05988 #ifdef GL_INTEL_texture_scissor
05989   CONST_CAST(GLEW_INTEL_texture_scissor) = glewGetExtension("GL_INTEL_texture_scissor");
05990   if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
05991 #endif /* GL_INTEL_texture_scissor */
05992 #ifdef GL_KTX_buffer_region
05993   CONST_CAST(GLEW_KTX_buffer_region) = glewGetExtension("GL_KTX_buffer_region");
05994   if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
05995 #endif /* GL_KTX_buffer_region */
05996 #ifdef GL_MESAX_texture_stack
05997   CONST_CAST(GLEW_MESAX_texture_stack) = glewGetExtension("GL_MESAX_texture_stack");
05998 #endif /* GL_MESAX_texture_stack */
05999 #ifdef GL_MESA_pack_invert
06000   CONST_CAST(GLEW_MESA_pack_invert) = glewGetExtension("GL_MESA_pack_invert");
06001 #endif /* GL_MESA_pack_invert */
06002 #ifdef GL_MESA_resize_buffers
06003   CONST_CAST(GLEW_MESA_resize_buffers) = glewGetExtension("GL_MESA_resize_buffers");
06004   if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
06005 #endif /* GL_MESA_resize_buffers */
06006 #ifdef GL_MESA_window_pos
06007   CONST_CAST(GLEW_MESA_window_pos) = glewGetExtension("GL_MESA_window_pos");
06008   if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
06009 #endif /* GL_MESA_window_pos */
06010 #ifdef GL_MESA_ycbcr_texture
06011   CONST_CAST(GLEW_MESA_ycbcr_texture) = glewGetExtension("GL_MESA_ycbcr_texture");
06012 #endif /* GL_MESA_ycbcr_texture */
06013 #ifdef GL_NV_blend_square
06014   CONST_CAST(GLEW_NV_blend_square) = glewGetExtension("GL_NV_blend_square");
06015 #endif /* GL_NV_blend_square */
06016 #ifdef GL_NV_copy_depth_to_color
06017   CONST_CAST(GLEW_NV_copy_depth_to_color) = glewGetExtension("GL_NV_copy_depth_to_color");
06018 #endif /* GL_NV_copy_depth_to_color */
06019 #ifdef GL_NV_depth_buffer_float
06020   CONST_CAST(GLEW_NV_depth_buffer_float) = glewGetExtension("GL_NV_depth_buffer_float");
06021   if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
06022 #endif /* GL_NV_depth_buffer_float */
06023 #ifdef GL_NV_depth_clamp
06024   CONST_CAST(GLEW_NV_depth_clamp) = glewGetExtension("GL_NV_depth_clamp");
06025 #endif /* GL_NV_depth_clamp */
06026 #ifdef GL_NV_depth_range_unclamped
06027   CONST_CAST(GLEW_NV_depth_range_unclamped) = glewGetExtension("GL_NV_depth_range_unclamped");
06028 #endif /* GL_NV_depth_range_unclamped */
06029 #ifdef GL_NV_evaluators
06030   CONST_CAST(GLEW_NV_evaluators) = glewGetExtension("GL_NV_evaluators");
06031   if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
06032 #endif /* GL_NV_evaluators */
06033 #ifdef GL_NV_fence
06034   CONST_CAST(GLEW_NV_fence) = glewGetExtension("GL_NV_fence");
06035   if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
06036 #endif /* GL_NV_fence */
06037 #ifdef GL_NV_float_buffer
06038   CONST_CAST(GLEW_NV_float_buffer) = glewGetExtension("GL_NV_float_buffer");
06039 #endif /* GL_NV_float_buffer */
06040 #ifdef GL_NV_fog_distance
06041   CONST_CAST(GLEW_NV_fog_distance) = glewGetExtension("GL_NV_fog_distance");
06042 #endif /* GL_NV_fog_distance */
06043 #ifdef GL_NV_fragment_program
06044   CONST_CAST(GLEW_NV_fragment_program) = glewGetExtension("GL_NV_fragment_program");
06045   if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
06046 #endif /* GL_NV_fragment_program */
06047 #ifdef GL_NV_fragment_program2
06048   CONST_CAST(GLEW_NV_fragment_program2) = glewGetExtension("GL_NV_fragment_program2");
06049 #endif /* GL_NV_fragment_program2 */
06050 #ifdef GL_NV_fragment_program4
06051   CONST_CAST(GLEW_NV_fragment_program4) = glewGetExtension("GL_NV_fragment_program4");
06052 #endif /* GL_NV_fragment_program4 */
06053 #ifdef GL_NV_fragment_program_option
06054   CONST_CAST(GLEW_NV_fragment_program_option) = glewGetExtension("GL_NV_fragment_program_option");
06055 #endif /* GL_NV_fragment_program_option */
06056 #ifdef GL_NV_framebuffer_multisample_coverage
06057   CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = glewGetExtension("GL_NV_framebuffer_multisample_coverage");
06058   if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
06059 #endif /* GL_NV_framebuffer_multisample_coverage */
06060 #ifdef GL_NV_geometry_program4
06061   CONST_CAST(GLEW_NV_geometry_program4) = glewGetExtension("GL_NV_geometry_program4");
06062   if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
06063 #endif /* GL_NV_geometry_program4 */
06064 #ifdef GL_NV_geometry_shader4
06065   CONST_CAST(GLEW_NV_geometry_shader4) = glewGetExtension("GL_NV_geometry_shader4");
06066 #endif /* GL_NV_geometry_shader4 */
06067 #ifdef GL_NV_gpu_program4
06068   CONST_CAST(GLEW_NV_gpu_program4) = glewGetExtension("GL_NV_gpu_program4");
06069   if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
06070 #endif /* GL_NV_gpu_program4 */
06071 #ifdef GL_NV_half_float
06072   CONST_CAST(GLEW_NV_half_float) = glewGetExtension("GL_NV_half_float");
06073   if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
06074 #endif /* GL_NV_half_float */
06075 #ifdef GL_NV_light_max_exponent
06076   CONST_CAST(GLEW_NV_light_max_exponent) = glewGetExtension("GL_NV_light_max_exponent");
06077 #endif /* GL_NV_light_max_exponent */
06078 #ifdef GL_NV_multisample_filter_hint
06079   CONST_CAST(GLEW_NV_multisample_filter_hint) = glewGetExtension("GL_NV_multisample_filter_hint");
06080 #endif /* GL_NV_multisample_filter_hint */
06081 #ifdef GL_NV_occlusion_query
06082   CONST_CAST(GLEW_NV_occlusion_query) = glewGetExtension("GL_NV_occlusion_query");
06083   if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
06084 #endif /* GL_NV_occlusion_query */
06085 #ifdef GL_NV_packed_depth_stencil
06086   CONST_CAST(GLEW_NV_packed_depth_stencil) = glewGetExtension("GL_NV_packed_depth_stencil");
06087 #endif /* GL_NV_packed_depth_stencil */
06088 #ifdef GL_NV_parameter_buffer_object
06089   CONST_CAST(GLEW_NV_parameter_buffer_object) = glewGetExtension("GL_NV_parameter_buffer_object");
06090   if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
06091 #endif /* GL_NV_parameter_buffer_object */
06092 #ifdef GL_NV_pixel_data_range
06093   CONST_CAST(GLEW_NV_pixel_data_range) = glewGetExtension("GL_NV_pixel_data_range");
06094   if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
06095 #endif /* GL_NV_pixel_data_range */
06096 #ifdef GL_NV_point_sprite
06097   CONST_CAST(GLEW_NV_point_sprite) = glewGetExtension("GL_NV_point_sprite");
06098   if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
06099 #endif /* GL_NV_point_sprite */
06100 #ifdef GL_NV_primitive_restart
06101   CONST_CAST(GLEW_NV_primitive_restart) = glewGetExtension("GL_NV_primitive_restart");
06102   if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
06103 #endif /* GL_NV_primitive_restart */
06104 #ifdef GL_NV_register_combiners
06105   CONST_CAST(GLEW_NV_register_combiners) = glewGetExtension("GL_NV_register_combiners");
06106   if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
06107 #endif /* GL_NV_register_combiners */
06108 #ifdef GL_NV_register_combiners2
06109   CONST_CAST(GLEW_NV_register_combiners2) = glewGetExtension("GL_NV_register_combiners2");
06110   if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
06111 #endif /* GL_NV_register_combiners2 */
06112 #ifdef GL_NV_texgen_emboss
06113   CONST_CAST(GLEW_NV_texgen_emboss) = glewGetExtension("GL_NV_texgen_emboss");
06114 #endif /* GL_NV_texgen_emboss */
06115 #ifdef GL_NV_texgen_reflection
06116   CONST_CAST(GLEW_NV_texgen_reflection) = glewGetExtension("GL_NV_texgen_reflection");
06117 #endif /* GL_NV_texgen_reflection */
06118 #ifdef GL_NV_texture_compression_vtc
06119   CONST_CAST(GLEW_NV_texture_compression_vtc) = glewGetExtension("GL_NV_texture_compression_vtc");
06120 #endif /* GL_NV_texture_compression_vtc */
06121 #ifdef GL_NV_texture_env_combine4
06122   CONST_CAST(GLEW_NV_texture_env_combine4) = glewGetExtension("GL_NV_texture_env_combine4");
06123 #endif /* GL_NV_texture_env_combine4 */
06124 #ifdef GL_NV_texture_expand_normal
06125   CONST_CAST(GLEW_NV_texture_expand_normal) = glewGetExtension("GL_NV_texture_expand_normal");
06126 #endif /* GL_NV_texture_expand_normal */
06127 #ifdef GL_NV_texture_rectangle
06128   CONST_CAST(GLEW_NV_texture_rectangle) = glewGetExtension("GL_NV_texture_rectangle");
06129 #endif /* GL_NV_texture_rectangle */
06130 #ifdef GL_NV_texture_shader
06131   CONST_CAST(GLEW_NV_texture_shader) = glewGetExtension("GL_NV_texture_shader");
06132 #endif /* GL_NV_texture_shader */
06133 #ifdef GL_NV_texture_shader2
06134   CONST_CAST(GLEW_NV_texture_shader2) = glewGetExtension("GL_NV_texture_shader2");
06135 #endif /* GL_NV_texture_shader2 */
06136 #ifdef GL_NV_texture_shader3
06137   CONST_CAST(GLEW_NV_texture_shader3) = glewGetExtension("GL_NV_texture_shader3");
06138 #endif /* GL_NV_texture_shader3 */
06139 #ifdef GL_NV_transform_feedback
06140   CONST_CAST(GLEW_NV_transform_feedback) = glewGetExtension("GL_NV_transform_feedback");
06141   if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
06142 #endif /* GL_NV_transform_feedback */
06143 #ifdef GL_NV_vertex_array_range
06144   CONST_CAST(GLEW_NV_vertex_array_range) = glewGetExtension("GL_NV_vertex_array_range");
06145   if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
06146 #endif /* GL_NV_vertex_array_range */
06147 #ifdef GL_NV_vertex_array_range2
06148   CONST_CAST(GLEW_NV_vertex_array_range2) = glewGetExtension("GL_NV_vertex_array_range2");
06149 #endif /* GL_NV_vertex_array_range2 */
06150 #ifdef GL_NV_vertex_program
06151   CONST_CAST(GLEW_NV_vertex_program) = glewGetExtension("GL_NV_vertex_program");
06152   if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
06153 #endif /* GL_NV_vertex_program */
06154 #ifdef GL_NV_vertex_program1_1
06155   CONST_CAST(GLEW_NV_vertex_program1_1) = glewGetExtension("GL_NV_vertex_program1_1");
06156 #endif /* GL_NV_vertex_program1_1 */
06157 #ifdef GL_NV_vertex_program2
06158   CONST_CAST(GLEW_NV_vertex_program2) = glewGetExtension("GL_NV_vertex_program2");
06159 #endif /* GL_NV_vertex_program2 */
06160 #ifdef GL_NV_vertex_program2_option
06161   CONST_CAST(GLEW_NV_vertex_program2_option) = glewGetExtension("GL_NV_vertex_program2_option");
06162 #endif /* GL_NV_vertex_program2_option */
06163 #ifdef GL_NV_vertex_program3
06164   CONST_CAST(GLEW_NV_vertex_program3) = glewGetExtension("GL_NV_vertex_program3");
06165 #endif /* GL_NV_vertex_program3 */
06166 #ifdef GL_NV_vertex_program4
06167   CONST_CAST(GLEW_NV_vertex_program4) = glewGetExtension("GL_NV_vertex_program4");
06168 #endif /* GL_NV_vertex_program4 */
06169 #ifdef GL_OES_byte_coordinates
06170   CONST_CAST(GLEW_OES_byte_coordinates) = glewGetExtension("GL_OES_byte_coordinates");
06171 #endif /* GL_OES_byte_coordinates */
06172 #ifdef GL_OES_compressed_paletted_texture
06173   CONST_CAST(GLEW_OES_compressed_paletted_texture) = glewGetExtension("GL_OES_compressed_paletted_texture");
06174 #endif /* GL_OES_compressed_paletted_texture */
06175 #ifdef GL_OES_read_format
06176   CONST_CAST(GLEW_OES_read_format) = glewGetExtension("GL_OES_read_format");
06177 #endif /* GL_OES_read_format */
06178 #ifdef GL_OES_single_precision
06179   CONST_CAST(GLEW_OES_single_precision) = glewGetExtension("GL_OES_single_precision");
06180   if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
06181 #endif /* GL_OES_single_precision */
06182 #ifdef GL_OML_interlace
06183   CONST_CAST(GLEW_OML_interlace) = glewGetExtension("GL_OML_interlace");
06184 #endif /* GL_OML_interlace */
06185 #ifdef GL_OML_resample
06186   CONST_CAST(GLEW_OML_resample) = glewGetExtension("GL_OML_resample");
06187 #endif /* GL_OML_resample */
06188 #ifdef GL_OML_subsample
06189   CONST_CAST(GLEW_OML_subsample) = glewGetExtension("GL_OML_subsample");
06190 #endif /* GL_OML_subsample */
06191 #ifdef GL_PGI_misc_hints
06192   CONST_CAST(GLEW_PGI_misc_hints) = glewGetExtension("GL_PGI_misc_hints");
06193 #endif /* GL_PGI_misc_hints */
06194 #ifdef GL_PGI_vertex_hints
06195   CONST_CAST(GLEW_PGI_vertex_hints) = glewGetExtension("GL_PGI_vertex_hints");
06196 #endif /* GL_PGI_vertex_hints */
06197 #ifdef GL_REND_screen_coordinates
06198   CONST_CAST(GLEW_REND_screen_coordinates) = glewGetExtension("GL_REND_screen_coordinates");
06199 #endif /* GL_REND_screen_coordinates */
06200 #ifdef GL_S3_s3tc
06201   CONST_CAST(GLEW_S3_s3tc) = glewGetExtension("GL_S3_s3tc");
06202 #endif /* GL_S3_s3tc */
06203 #ifdef GL_SGIS_color_range
06204   CONST_CAST(GLEW_SGIS_color_range) = glewGetExtension("GL_SGIS_color_range");
06205 #endif /* GL_SGIS_color_range */
06206 #ifdef GL_SGIS_detail_texture
06207   CONST_CAST(GLEW_SGIS_detail_texture) = glewGetExtension("GL_SGIS_detail_texture");
06208   if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
06209 #endif /* GL_SGIS_detail_texture */
06210 #ifdef GL_SGIS_fog_function
06211   CONST_CAST(GLEW_SGIS_fog_function) = glewGetExtension("GL_SGIS_fog_function");
06212   if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
06213 #endif /* GL_SGIS_fog_function */
06214 #ifdef GL_SGIS_generate_mipmap
06215   CONST_CAST(GLEW_SGIS_generate_mipmap) = glewGetExtension("GL_SGIS_generate_mipmap");
06216 #endif /* GL_SGIS_generate_mipmap */
06217 #ifdef GL_SGIS_multisample
06218   CONST_CAST(GLEW_SGIS_multisample) = glewGetExtension("GL_SGIS_multisample");
06219   if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
06220 #endif /* GL_SGIS_multisample */
06221 #ifdef GL_SGIS_pixel_texture
06222   CONST_CAST(GLEW_SGIS_pixel_texture) = glewGetExtension("GL_SGIS_pixel_texture");
06223 #endif /* GL_SGIS_pixel_texture */
06224 #ifdef GL_SGIS_sharpen_texture
06225   CONST_CAST(GLEW_SGIS_sharpen_texture) = glewGetExtension("GL_SGIS_sharpen_texture");
06226   if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
06227 #endif /* GL_SGIS_sharpen_texture */
06228 #ifdef GL_SGIS_texture4D
06229   CONST_CAST(GLEW_SGIS_texture4D) = glewGetExtension("GL_SGIS_texture4D");
06230   if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
06231 #endif /* GL_SGIS_texture4D */
06232 #ifdef GL_SGIS_texture_border_clamp
06233   CONST_CAST(GLEW_SGIS_texture_border_clamp) = glewGetExtension("GL_SGIS_texture_border_clamp");
06234 #endif /* GL_SGIS_texture_border_clamp */
06235 #ifdef GL_SGIS_texture_edge_clamp
06236   CONST_CAST(GLEW_SGIS_texture_edge_clamp) = glewGetExtension("GL_SGIS_texture_edge_clamp");
06237 #endif /* GL_SGIS_texture_edge_clamp */
06238 #ifdef GL_SGIS_texture_filter4
06239   CONST_CAST(GLEW_SGIS_texture_filter4) = glewGetExtension("GL_SGIS_texture_filter4");
06240   if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
06241 #endif /* GL_SGIS_texture_filter4 */
06242 #ifdef GL_SGIS_texture_lod
06243   CONST_CAST(GLEW_SGIS_texture_lod) = glewGetExtension("GL_SGIS_texture_lod");
06244 #endif /* GL_SGIS_texture_lod */
06245 #ifdef GL_SGIS_texture_select
06246   CONST_CAST(GLEW_SGIS_texture_select) = glewGetExtension("GL_SGIS_texture_select");
06247 #endif /* GL_SGIS_texture_select */
06248 #ifdef GL_SGIX_async
06249   CONST_CAST(GLEW_SGIX_async) = glewGetExtension("GL_SGIX_async");
06250   if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
06251 #endif /* GL_SGIX_async */
06252 #ifdef GL_SGIX_async_histogram
06253   CONST_CAST(GLEW_SGIX_async_histogram) = glewGetExtension("GL_SGIX_async_histogram");
06254 #endif /* GL_SGIX_async_histogram */
06255 #ifdef GL_SGIX_async_pixel
06256   CONST_CAST(GLEW_SGIX_async_pixel) = glewGetExtension("GL_SGIX_async_pixel");
06257 #endif /* GL_SGIX_async_pixel */
06258 #ifdef GL_SGIX_blend_alpha_minmax
06259   CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = glewGetExtension("GL_SGIX_blend_alpha_minmax");
06260 #endif /* GL_SGIX_blend_alpha_minmax */
06261 #ifdef GL_SGIX_clipmap
06262   CONST_CAST(GLEW_SGIX_clipmap) = glewGetExtension("GL_SGIX_clipmap");
06263 #endif /* GL_SGIX_clipmap */
06264 #ifdef GL_SGIX_depth_texture
06265   CONST_CAST(GLEW_SGIX_depth_texture) = glewGetExtension("GL_SGIX_depth_texture");
06266 #endif /* GL_SGIX_depth_texture */
06267 #ifdef GL_SGIX_flush_raster
06268   CONST_CAST(GLEW_SGIX_flush_raster) = glewGetExtension("GL_SGIX_flush_raster");
06269   if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
06270 #endif /* GL_SGIX_flush_raster */
06271 #ifdef GL_SGIX_fog_offset
06272   CONST_CAST(GLEW_SGIX_fog_offset) = glewGetExtension("GL_SGIX_fog_offset");
06273 #endif /* GL_SGIX_fog_offset */
06274 #ifdef GL_SGIX_fog_texture
06275   CONST_CAST(GLEW_SGIX_fog_texture) = glewGetExtension("GL_SGIX_fog_texture");
06276   if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
06277 #endif /* GL_SGIX_fog_texture */
06278 #ifdef GL_SGIX_fragment_specular_lighting
06279   CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = glewGetExtension("GL_SGIX_fragment_specular_lighting");
06280   if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
06281 #endif /* GL_SGIX_fragment_specular_lighting */
06282 #ifdef GL_SGIX_framezoom
06283   CONST_CAST(GLEW_SGIX_framezoom) = glewGetExtension("GL_SGIX_framezoom");
06284   if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
06285 #endif /* GL_SGIX_framezoom */
06286 #ifdef GL_SGIX_interlace
06287   CONST_CAST(GLEW_SGIX_interlace) = glewGetExtension("GL_SGIX_interlace");
06288 #endif /* GL_SGIX_interlace */
06289 #ifdef GL_SGIX_ir_instrument1
06290   CONST_CAST(GLEW_SGIX_ir_instrument1) = glewGetExtension("GL_SGIX_ir_instrument1");
06291 #endif /* GL_SGIX_ir_instrument1 */
06292 #ifdef GL_SGIX_list_priority
06293   CONST_CAST(GLEW_SGIX_list_priority) = glewGetExtension("GL_SGIX_list_priority");
06294 #endif /* GL_SGIX_list_priority */
06295 #ifdef GL_SGIX_pixel_texture
06296   CONST_CAST(GLEW_SGIX_pixel_texture) = glewGetExtension("GL_SGIX_pixel_texture");
06297   if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
06298 #endif /* GL_SGIX_pixel_texture */
06299 #ifdef GL_SGIX_pixel_texture_bits
06300   CONST_CAST(GLEW_SGIX_pixel_texture_bits) = glewGetExtension("GL_SGIX_pixel_texture_bits");
06301 #endif /* GL_SGIX_pixel_texture_bits */
06302 #ifdef GL_SGIX_reference_plane
06303   CONST_CAST(GLEW_SGIX_reference_plane) = glewGetExtension("GL_SGIX_reference_plane");
06304   if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
06305 #endif /* GL_SGIX_reference_plane */
06306 #ifdef GL_SGIX_resample
06307   CONST_CAST(GLEW_SGIX_resample) = glewGetExtension("GL_SGIX_resample");
06308 #endif /* GL_SGIX_resample */
06309 #ifdef GL_SGIX_shadow
06310   CONST_CAST(GLEW_SGIX_shadow) = glewGetExtension("GL_SGIX_shadow");
06311 #endif /* GL_SGIX_shadow */
06312 #ifdef GL_SGIX_shadow_ambient
06313   CONST_CAST(GLEW_SGIX_shadow_ambient) = glewGetExtension("GL_SGIX_shadow_ambient");
06314 #endif /* GL_SGIX_shadow_ambient */
06315 #ifdef GL_SGIX_sprite
06316   CONST_CAST(GLEW_SGIX_sprite) = glewGetExtension("GL_SGIX_sprite");
06317   if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
06318 #endif /* GL_SGIX_sprite */
06319 #ifdef GL_SGIX_tag_sample_buffer
06320   CONST_CAST(GLEW_SGIX_tag_sample_buffer) = glewGetExtension("GL_SGIX_tag_sample_buffer");
06321   if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
06322 #endif /* GL_SGIX_tag_sample_buffer */
06323 #ifdef GL_SGIX_texture_add_env
06324   CONST_CAST(GLEW_SGIX_texture_add_env) = glewGetExtension("GL_SGIX_texture_add_env");
06325 #endif /* GL_SGIX_texture_add_env */
06326 #ifdef GL_SGIX_texture_coordinate_clamp
06327   CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = glewGetExtension("GL_SGIX_texture_coordinate_clamp");
06328 #endif /* GL_SGIX_texture_coordinate_clamp */
06329 #ifdef GL_SGIX_texture_lod_bias
06330   CONST_CAST(GLEW_SGIX_texture_lod_bias) = glewGetExtension("GL_SGIX_texture_lod_bias");
06331 #endif /* GL_SGIX_texture_lod_bias */
06332 #ifdef GL_SGIX_texture_multi_buffer
06333   CONST_CAST(GLEW_SGIX_texture_multi_buffer) = glewGetExtension("GL_SGIX_texture_multi_buffer");
06334 #endif /* GL_SGIX_texture_multi_buffer */
06335 #ifdef GL_SGIX_texture_range
06336   CONST_CAST(GLEW_SGIX_texture_range) = glewGetExtension("GL_SGIX_texture_range");
06337 #endif /* GL_SGIX_texture_range */
06338 #ifdef GL_SGIX_texture_scale_bias
06339   CONST_CAST(GLEW_SGIX_texture_scale_bias) = glewGetExtension("GL_SGIX_texture_scale_bias");
06340 #endif /* GL_SGIX_texture_scale_bias */
06341 #ifdef GL_SGIX_vertex_preclip
06342   CONST_CAST(GLEW_SGIX_vertex_preclip) = glewGetExtension("GL_SGIX_vertex_preclip");
06343 #endif /* GL_SGIX_vertex_preclip */
06344 #ifdef GL_SGIX_vertex_preclip_hint
06345   CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = glewGetExtension("GL_SGIX_vertex_preclip_hint");
06346 #endif /* GL_SGIX_vertex_preclip_hint */
06347 #ifdef GL_SGIX_ycrcb
06348   CONST_CAST(GLEW_SGIX_ycrcb) = glewGetExtension("GL_SGIX_ycrcb");
06349 #endif /* GL_SGIX_ycrcb */
06350 #ifdef GL_SGI_color_matrix
06351   CONST_CAST(GLEW_SGI_color_matrix) = glewGetExtension("GL_SGI_color_matrix");
06352 #endif /* GL_SGI_color_matrix */
06353 #ifdef GL_SGI_color_table
06354   CONST_CAST(GLEW_SGI_color_table) = glewGetExtension("GL_SGI_color_table");
06355   if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
06356 #endif /* GL_SGI_color_table */
06357 #ifdef GL_SGI_texture_color_table
06358   CONST_CAST(GLEW_SGI_texture_color_table) = glewGetExtension("GL_SGI_texture_color_table");
06359 #endif /* GL_SGI_texture_color_table */
06360 #ifdef GL_SUNX_constant_data
06361   CONST_CAST(GLEW_SUNX_constant_data) = glewGetExtension("GL_SUNX_constant_data");
06362   if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
06363 #endif /* GL_SUNX_constant_data */
06364 #ifdef GL_SUN_convolution_border_modes
06365   CONST_CAST(GLEW_SUN_convolution_border_modes) = glewGetExtension("GL_SUN_convolution_border_modes");
06366 #endif /* GL_SUN_convolution_border_modes */
06367 #ifdef GL_SUN_global_alpha
06368   CONST_CAST(GLEW_SUN_global_alpha) = glewGetExtension("GL_SUN_global_alpha");
06369   if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
06370 #endif /* GL_SUN_global_alpha */
06371 #ifdef GL_SUN_mesh_array
06372   CONST_CAST(GLEW_SUN_mesh_array) = glewGetExtension("GL_SUN_mesh_array");
06373 #endif /* GL_SUN_mesh_array */
06374 #ifdef GL_SUN_read_video_pixels
06375   CONST_CAST(GLEW_SUN_read_video_pixels) = glewGetExtension("GL_SUN_read_video_pixels");
06376   if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
06377 #endif /* GL_SUN_read_video_pixels */
06378 #ifdef GL_SUN_slice_accum
06379   CONST_CAST(GLEW_SUN_slice_accum) = glewGetExtension("GL_SUN_slice_accum");
06380 #endif /* GL_SUN_slice_accum */
06381 #ifdef GL_SUN_triangle_list
06382   CONST_CAST(GLEW_SUN_triangle_list) = glewGetExtension("GL_SUN_triangle_list");
06383   if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
06384 #endif /* GL_SUN_triangle_list */
06385 #ifdef GL_SUN_vertex
06386   CONST_CAST(GLEW_SUN_vertex) = glewGetExtension("GL_SUN_vertex");
06387   if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
06388 #endif /* GL_SUN_vertex */
06389 #ifdef GL_WIN_phong_shading
06390   CONST_CAST(GLEW_WIN_phong_shading) = glewGetExtension("GL_WIN_phong_shading");
06391 #endif /* GL_WIN_phong_shading */
06392 #ifdef GL_WIN_specular_fog
06393   CONST_CAST(GLEW_WIN_specular_fog) = glewGetExtension("GL_WIN_specular_fog");
06394 #endif /* GL_WIN_specular_fog */
06395 #ifdef GL_WIN_swap_hint
06396   CONST_CAST(GLEW_WIN_swap_hint) = glewGetExtension("GL_WIN_swap_hint");
06397   if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
06398 #endif /* GL_WIN_swap_hint */
06399 
06400   return GLEW_OK;
06401 }
06402 
06403 
06404 #if defined(_WIN32)
06405 
06406 #if !defined(GLEW_MX)
06407 
06408 PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
06409 
06410 PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
06411 PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
06412 PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
06413 PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
06414 
06415 PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
06416 
06417 PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
06418 PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
06419 
06420 PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
06421 PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
06422 PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
06423 PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
06424 PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
06425 
06426 PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
06427 PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
06428 PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
06429 
06430 PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
06431 PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
06432 PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
06433 
06434 PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
06435 PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
06436 PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
06437 PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
06438 
06439 PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
06440 
06441 PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
06442 PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
06443 
06444 PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
06445 PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
06446 PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
06447 PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
06448 PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
06449 
06450 PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
06451 PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
06452 PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
06453 
06454 PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
06455 PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
06456 
06457 PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
06458 PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
06459 
06460 PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
06461 PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
06462 PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
06463 PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
06464 
06465 PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
06466 PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
06467 PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
06468 PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
06469 PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
06470 PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
06471 PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
06472 PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
06473 PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
06474 PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
06475 PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
06476 PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
06477 
06478 PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
06479 PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
06480 PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
06481 PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
06482 
06483 PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
06484 PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
06485 PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
06486 PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
06487 
06488 PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
06489 PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
06490 PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
06491 PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
06492 
06493 PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
06494 PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
06495 PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
06496 PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
06497 PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
06498 
06499 PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
06500 PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
06501 
06502 PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
06503 PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
06504 PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
06505 PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
06506 PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
06507 PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
06508 GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
06509 GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
06510 GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
06511 GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
06512 GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
06513 GLboolean __WGLEW_ARB_multisample = GL_FALSE;
06514 GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
06515 GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
06516 GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
06517 GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
06518 GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
06519 GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
06520 GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
06521 GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
06522 GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
06523 GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
06524 GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
06525 GLboolean __WGLEW_EXT_multisample = GL_FALSE;
06526 GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
06527 GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
06528 GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
06529 GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
06530 GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
06531 GLboolean __WGLEW_I3D_gamma = GL_FALSE;
06532 GLboolean __WGLEW_I3D_genlock = GL_FALSE;
06533 GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
06534 GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
06535 GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
06536 GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
06537 GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
06538 GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
06539 GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
06540 GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
06541 GLboolean __WGLEW_OML_sync_control = GL_FALSE;
06542 
06543 #endif /* !GLEW_MX */
06544 
06545 #ifdef WGL_3DFX_multisample
06546 
06547 #endif /* WGL_3DFX_multisample */
06548 
06549 #ifdef WGL_3DL_stereo_control
06550 
06551 static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
06552 {
06553   GLboolean r = GL_FALSE;
06554 
06555   r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
06556 
06557   return r;
06558 }
06559 
06560 #endif /* WGL_3DL_stereo_control */
06561 
06562 #ifdef WGL_ARB_buffer_region
06563 
06564 static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
06565 {
06566   GLboolean r = GL_FALSE;
06567 
06568   r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
06569   r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
06570   r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
06571   r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
06572 
06573   return r;
06574 }
06575 
06576 #endif /* WGL_ARB_buffer_region */
06577 
06578 #ifdef WGL_ARB_extensions_string
06579 
06580 static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
06581 {
06582   GLboolean r = GL_FALSE;
06583 
06584   r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
06585 
06586   return r;
06587 }
06588 
06589 #endif /* WGL_ARB_extensions_string */
06590 
06591 #ifdef WGL_ARB_make_current_read
06592 
06593 static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
06594 {
06595   GLboolean r = GL_FALSE;
06596 
06597   r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
06598   r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
06599 
06600   return r;
06601 }
06602 
06603 #endif /* WGL_ARB_make_current_read */
06604 
06605 #ifdef WGL_ARB_multisample
06606 
06607 #endif /* WGL_ARB_multisample */
06608 
06609 #ifdef WGL_ARB_pbuffer
06610 
06611 static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
06612 {
06613   GLboolean r = GL_FALSE;
06614 
06615   r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
06616   r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
06617   r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
06618   r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
06619   r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
06620 
06621   return r;
06622 }
06623 
06624 #endif /* WGL_ARB_pbuffer */
06625 
06626 #ifdef WGL_ARB_pixel_format
06627 
06628 static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
06629 {
06630   GLboolean r = GL_FALSE;
06631 
06632   r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
06633   r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
06634   r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
06635 
06636   return r;
06637 }
06638 
06639 #endif /* WGL_ARB_pixel_format */
06640 
06641 #ifdef WGL_ARB_pixel_format_float
06642 
06643 #endif /* WGL_ARB_pixel_format_float */
06644 
06645 #ifdef WGL_ARB_render_texture
06646 
06647 static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
06648 {
06649   GLboolean r = GL_FALSE;
06650 
06651   r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
06652   r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
06653   r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
06654 
06655   return r;
06656 }
06657 
06658 #endif /* WGL_ARB_render_texture */
06659 
06660 #ifdef WGL_ATI_pixel_format_float
06661 
06662 #endif /* WGL_ATI_pixel_format_float */
06663 
06664 #ifdef WGL_ATI_render_texture_rectangle
06665 
06666 #endif /* WGL_ATI_render_texture_rectangle */
06667 
06668 #ifdef WGL_EXT_depth_float
06669 
06670 #endif /* WGL_EXT_depth_float */
06671 
06672 #ifdef WGL_EXT_display_color_table
06673 
06674 static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
06675 {
06676   GLboolean r = GL_FALSE;
06677 
06678   r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
06679   r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
06680   r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
06681   r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
06682 
06683   return r;
06684 }
06685 
06686 #endif /* WGL_EXT_display_color_table */
06687 
06688 #ifdef WGL_EXT_extensions_string
06689 
06690 static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
06691 {
06692   GLboolean r = GL_FALSE;
06693 
06694   r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
06695 
06696   return r;
06697 }
06698 
06699 #endif /* WGL_EXT_extensions_string */
06700 
06701 #ifdef WGL_EXT_framebuffer_sRGB
06702 
06703 #endif /* WGL_EXT_framebuffer_sRGB */
06704 
06705 #ifdef WGL_EXT_make_current_read
06706 
06707 static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
06708 {
06709   GLboolean r = GL_FALSE;
06710 
06711   r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
06712   r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
06713 
06714   return r;
06715 }
06716 
06717 #endif /* WGL_EXT_make_current_read */
06718 
06719 #ifdef WGL_EXT_multisample
06720 
06721 #endif /* WGL_EXT_multisample */
06722 
06723 #ifdef WGL_EXT_pbuffer
06724 
06725 static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
06726 {
06727   GLboolean r = GL_FALSE;
06728 
06729   r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
06730   r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
06731   r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
06732   r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
06733   r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
06734 
06735   return r;
06736 }
06737 
06738 #endif /* WGL_EXT_pbuffer */
06739 
06740 #ifdef WGL_EXT_pixel_format
06741 
06742 static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
06743 {
06744   GLboolean r = GL_FALSE;
06745 
06746   r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
06747   r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
06748   r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
06749 
06750   return r;
06751 }
06752 
06753 #endif /* WGL_EXT_pixel_format */
06754 
06755 #ifdef WGL_EXT_pixel_format_packed_float
06756 
06757 #endif /* WGL_EXT_pixel_format_packed_float */
06758 
06759 #ifdef WGL_EXT_swap_control
06760 
06761 static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
06762 {
06763   GLboolean r = GL_FALSE;
06764 
06765   r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
06766   r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
06767 
06768   return r;
06769 }
06770 
06771 #endif /* WGL_EXT_swap_control */
06772 
06773 #ifdef WGL_I3D_digital_video_control
06774 
06775 static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
06776 {
06777   GLboolean r = GL_FALSE;
06778 
06779   r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
06780   r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
06781 
06782   return r;
06783 }
06784 
06785 #endif /* WGL_I3D_digital_video_control */
06786 
06787 #ifdef WGL_I3D_gamma
06788 
06789 static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
06790 {
06791   GLboolean r = GL_FALSE;
06792 
06793   r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
06794   r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
06795   r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
06796   r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
06797 
06798   return r;
06799 }
06800 
06801 #endif /* WGL_I3D_gamma */
06802 
06803 #ifdef WGL_I3D_genlock
06804 
06805 static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
06806 {
06807   GLboolean r = GL_FALSE;
06808 
06809   r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
06810   r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
06811   r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
06812   r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
06813   r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
06814   r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
06815   r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
06816   r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
06817   r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
06818   r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
06819   r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
06820   r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
06821 
06822   return r;
06823 }
06824 
06825 #endif /* WGL_I3D_genlock */
06826 
06827 #ifdef WGL_I3D_image_buffer
06828 
06829 static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
06830 {
06831   GLboolean r = GL_FALSE;
06832 
06833   r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
06834   r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
06835   r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
06836   r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
06837 
06838   return r;
06839 }
06840 
06841 #endif /* WGL_I3D_image_buffer */
06842 
06843 #ifdef WGL_I3D_swap_frame_lock
06844 
06845 static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
06846 {
06847   GLboolean r = GL_FALSE;
06848 
06849   r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
06850   r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
06851   r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
06852   r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
06853 
06854   return r;
06855 }
06856 
06857 #endif /* WGL_I3D_swap_frame_lock */
06858 
06859 #ifdef WGL_I3D_swap_frame_usage
06860 
06861 static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
06862 {
06863   GLboolean r = GL_FALSE;
06864 
06865   r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
06866   r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
06867   r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
06868   r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
06869 
06870   return r;
06871 }
06872 
06873 #endif /* WGL_I3D_swap_frame_usage */
06874 
06875 #ifdef WGL_NV_float_buffer
06876 
06877 #endif /* WGL_NV_float_buffer */
06878 
06879 #ifdef WGL_NV_gpu_affinity
06880 
06881 static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
06882 {
06883   GLboolean r = GL_FALSE;
06884 
06885   r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
06886   r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
06887   r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
06888   r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
06889   r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
06890 
06891   return r;
06892 }
06893 
06894 #endif /* WGL_NV_gpu_affinity */
06895 
06896 #ifdef WGL_NV_render_depth_texture
06897 
06898 #endif /* WGL_NV_render_depth_texture */
06899 
06900 #ifdef WGL_NV_render_texture_rectangle
06901 
06902 #endif /* WGL_NV_render_texture_rectangle */
06903 
06904 #ifdef WGL_NV_vertex_array_range
06905 
06906 static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
06907 {
06908   GLboolean r = GL_FALSE;
06909 
06910   r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
06911   r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
06912 
06913   return r;
06914 }
06915 
06916 #endif /* WGL_NV_vertex_array_range */
06917 
06918 #ifdef WGL_OML_sync_control
06919 
06920 static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
06921 {
06922   GLboolean r = GL_FALSE;
06923 
06924   r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
06925   r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
06926   r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
06927   r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
06928   r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
06929   r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
06930 
06931   return r;
06932 }
06933 
06934 #endif /* WGL_OML_sync_control */
06935 
06936 /* ------------------------------------------------------------------------- */
06937 
06938 static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
06939 static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
06940 
06941 GLboolean wglewGetExtension (const char* name)
06942 {    
06943   GLubyte* p;
06944   GLubyte* end;
06945   GLuint len = _glewStrLen((const GLubyte*)name);
06946   if (_wglewGetExtensionsStringARB == NULL)
06947     if (_wglewGetExtensionsStringEXT == NULL)
06948       return GL_FALSE;
06949     else
06950       p = (GLubyte*)_wglewGetExtensionsStringEXT();
06951   else
06952     p = (GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
06953   if (0 == p) return GL_FALSE;
06954   end = p + _glewStrLen(p);
06955   while (p < end)
06956   {
06957     GLuint n = _glewStrCLen(p, ' ');
06958     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
06959     p += n+1;
06960   }
06961   return GL_FALSE;
06962 }
06963 
06964 GLenum wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
06965 {
06966   GLboolean crippled;
06967   /* find wgl extension string query functions */
06968   _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
06969   _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
06970   /* initialize extensions */
06971   crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
06972 #ifdef WGL_3DFX_multisample
06973   CONST_CAST(WGLEW_3DFX_multisample) = wglewGetExtension("WGL_3DFX_multisample");
06974 #endif /* WGL_3DFX_multisample */
06975 #ifdef WGL_3DL_stereo_control
06976   CONST_CAST(WGLEW_3DL_stereo_control) = wglewGetExtension("WGL_3DL_stereo_control");
06977   if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
06978 #endif /* WGL_3DL_stereo_control */
06979 #ifdef WGL_ARB_buffer_region
06980   CONST_CAST(WGLEW_ARB_buffer_region) = wglewGetExtension("WGL_ARB_buffer_region");
06981   if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
06982 #endif /* WGL_ARB_buffer_region */
06983 #ifdef WGL_ARB_extensions_string
06984   CONST_CAST(WGLEW_ARB_extensions_string) = wglewGetExtension("WGL_ARB_extensions_string");
06985   if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
06986 #endif /* WGL_ARB_extensions_string */
06987 #ifdef WGL_ARB_make_current_read
06988   CONST_CAST(WGLEW_ARB_make_current_read) = wglewGetExtension("WGL_ARB_make_current_read");
06989   if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
06990 #endif /* WGL_ARB_make_current_read */
06991 #ifdef WGL_ARB_multisample
06992   CONST_CAST(WGLEW_ARB_multisample) = wglewGetExtension("WGL_ARB_multisample");
06993 #endif /* WGL_ARB_multisample */
06994 #ifdef WGL_ARB_pbuffer
06995   CONST_CAST(WGLEW_ARB_pbuffer) = wglewGetExtension("WGL_ARB_pbuffer");
06996   if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
06997 #endif /* WGL_ARB_pbuffer */
06998 #ifdef WGL_ARB_pixel_format
06999   CONST_CAST(WGLEW_ARB_pixel_format) = wglewGetExtension("WGL_ARB_pixel_format");
07000   if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
07001 #endif /* WGL_ARB_pixel_format */
07002 #ifdef WGL_ARB_pixel_format_float
07003   CONST_CAST(WGLEW_ARB_pixel_format_float) = wglewGetExtension("WGL_ARB_pixel_format_float");
07004 #endif /* WGL_ARB_pixel_format_float */
07005 #ifdef WGL_ARB_render_texture
07006   CONST_CAST(WGLEW_ARB_render_texture) = wglewGetExtension("WGL_ARB_render_texture");
07007   if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
07008 #endif /* WGL_ARB_render_texture */
07009 #ifdef WGL_ATI_pixel_format_float
07010   CONST_CAST(WGLEW_ATI_pixel_format_float) = wglewGetExtension("WGL_ATI_pixel_format_float");
07011 #endif /* WGL_ATI_pixel_format_float */
07012 #ifdef WGL_ATI_render_texture_rectangle
07013   CONST_CAST(WGLEW_ATI_render_texture_rectangle) = wglewGetExtension("WGL_ATI_render_texture_rectangle");
07014 #endif /* WGL_ATI_render_texture_rectangle */
07015 #ifdef WGL_EXT_depth_float
07016   CONST_CAST(WGLEW_EXT_depth_float) = wglewGetExtension("WGL_EXT_depth_float");
07017 #endif /* WGL_EXT_depth_float */
07018 #ifdef WGL_EXT_display_color_table
07019   CONST_CAST(WGLEW_EXT_display_color_table) = wglewGetExtension("WGL_EXT_display_color_table");
07020   if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
07021 #endif /* WGL_EXT_display_color_table */
07022 #ifdef WGL_EXT_extensions_string
07023   CONST_CAST(WGLEW_EXT_extensions_string) = wglewGetExtension("WGL_EXT_extensions_string");
07024   if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
07025 #endif /* WGL_EXT_extensions_string */
07026 #ifdef WGL_EXT_framebuffer_sRGB
07027   CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = wglewGetExtension("WGL_EXT_framebuffer_sRGB");
07028 #endif /* WGL_EXT_framebuffer_sRGB */
07029 #ifdef WGL_EXT_make_current_read
07030   CONST_CAST(WGLEW_EXT_make_current_read) = wglewGetExtension("WGL_EXT_make_current_read");
07031   if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
07032 #endif /* WGL_EXT_make_current_read */
07033 #ifdef WGL_EXT_multisample
07034   CONST_CAST(WGLEW_EXT_multisample) = wglewGetExtension("WGL_EXT_multisample");
07035 #endif /* WGL_EXT_multisample */
07036 #ifdef WGL_EXT_pbuffer
07037   CONST_CAST(WGLEW_EXT_pbuffer) = wglewGetExtension("WGL_EXT_pbuffer");
07038   if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
07039 #endif /* WGL_EXT_pbuffer */
07040 #ifdef WGL_EXT_pixel_format
07041   CONST_CAST(WGLEW_EXT_pixel_format) = wglewGetExtension("WGL_EXT_pixel_format");
07042   if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
07043 #endif /* WGL_EXT_pixel_format */
07044 #ifdef WGL_EXT_pixel_format_packed_float
07045   CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = wglewGetExtension("WGL_EXT_pixel_format_packed_float");
07046 #endif /* WGL_EXT_pixel_format_packed_float */
07047 #ifdef WGL_EXT_swap_control
07048   CONST_CAST(WGLEW_EXT_swap_control) = wglewGetExtension("WGL_EXT_swap_control");
07049   if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
07050 #endif /* WGL_EXT_swap_control */
07051 #ifdef WGL_I3D_digital_video_control
07052   CONST_CAST(WGLEW_I3D_digital_video_control) = wglewGetExtension("WGL_I3D_digital_video_control");
07053   if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
07054 #endif /* WGL_I3D_digital_video_control */
07055 #ifdef WGL_I3D_gamma
07056   CONST_CAST(WGLEW_I3D_gamma) = wglewGetExtension("WGL_I3D_gamma");
07057   if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
07058 #endif /* WGL_I3D_gamma */
07059 #ifdef WGL_I3D_genlock
07060   CONST_CAST(WGLEW_I3D_genlock) = wglewGetExtension("WGL_I3D_genlock");
07061   if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
07062 #endif /* WGL_I3D_genlock */
07063 #ifdef WGL_I3D_image_buffer
07064   CONST_CAST(WGLEW_I3D_image_buffer) = wglewGetExtension("WGL_I3D_image_buffer");
07065   if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
07066 #endif /* WGL_I3D_image_buffer */
07067 #ifdef WGL_I3D_swap_frame_lock
07068   CONST_CAST(WGLEW_I3D_swap_frame_lock) = wglewGetExtension("WGL_I3D_swap_frame_lock");
07069   if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
07070 #endif /* WGL_I3D_swap_frame_lock */
07071 #ifdef WGL_I3D_swap_frame_usage
07072   CONST_CAST(WGLEW_I3D_swap_frame_usage) = wglewGetExtension("WGL_I3D_swap_frame_usage");
07073   if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
07074 #endif /* WGL_I3D_swap_frame_usage */
07075 #ifdef WGL_NV_float_buffer
07076   CONST_CAST(WGLEW_NV_float_buffer) = wglewGetExtension("WGL_NV_float_buffer");
07077 #endif /* WGL_NV_float_buffer */
07078 #ifdef WGL_NV_gpu_affinity
07079   CONST_CAST(WGLEW_NV_gpu_affinity) = wglewGetExtension("WGL_NV_gpu_affinity");
07080   if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
07081 #endif /* WGL_NV_gpu_affinity */
07082 #ifdef WGL_NV_render_depth_texture
07083   CONST_CAST(WGLEW_NV_render_depth_texture) = wglewGetExtension("WGL_NV_render_depth_texture");
07084 #endif /* WGL_NV_render_depth_texture */
07085 #ifdef WGL_NV_render_texture_rectangle
07086   CONST_CAST(WGLEW_NV_render_texture_rectangle) = wglewGetExtension("WGL_NV_render_texture_rectangle");
07087 #endif /* WGL_NV_render_texture_rectangle */
07088 #ifdef WGL_NV_vertex_array_range
07089   CONST_CAST(WGLEW_NV_vertex_array_range) = wglewGetExtension("WGL_NV_vertex_array_range");
07090   if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
07091 #endif /* WGL_NV_vertex_array_range */
07092 #ifdef WGL_OML_sync_control
07093   CONST_CAST(WGLEW_OML_sync_control) = wglewGetExtension("WGL_OML_sync_control");
07094   if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
07095 #endif /* WGL_OML_sync_control */
07096 
07097   return GLEW_OK;
07098 }
07099 
07100 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
07101 
07102 PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
07103 
07104 PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
07105 PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
07106 PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
07107 PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
07108 PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
07109 PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
07110 PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
07111 PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
07112 PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
07113 PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
07114 PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
07115 PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
07116 PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
07117 PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
07118 PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
07119 PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
07120 PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
07121 
07122 PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
07123 PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
07124 PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
07125 
07126 PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
07127 PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
07128 PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
07129 PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
07130 
07131 PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
07132 
07133 PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
07134 
07135 PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
07136 
07137 PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
07138 
07139 PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
07140 
07141 PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
07142 PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
07143 
07144 #ifdef GLX_OML_sync_control
07145 PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
07146 PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
07147 PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
07148 PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
07149 PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
07150 #endif
07151 
07152 PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
07153 PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
07154 PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
07155 PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
07156 PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
07157 PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
07158 
07159 PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
07160 PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
07161 PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
07162 PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
07163 PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
07164 PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
07165 PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
07166 PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
07167 
07168 PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
07169 PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
07170 PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
07171 PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
07172 PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
07173 
07174 PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
07175 PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
07176 
07177 PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
07178 
07179 PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
07180 PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
07181 PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
07182 PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
07183 PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
07184 
07185 PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
07186 
07187 PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
07188 PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
07189 
07190 PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
07191 
07192 PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
07193 PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
07194 
07195 PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
07196 
07197 PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
07198 PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
07199 
07200 #if !defined(GLEW_MX)
07201 
07202 GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
07203 GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
07204 GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
07205 GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
07206 GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
07207 GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
07208 GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
07209 GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
07210 GLboolean __GLXEW_ARB_multisample = GL_FALSE;
07211 GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
07212 GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
07213 GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
07214 GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
07215 GLboolean __GLXEW_EXT_import_context = GL_FALSE;
07216 GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
07217 GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
07218 GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
07219 GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
07220 GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
07221 GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
07222 GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
07223 GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
07224 GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
07225 GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
07226 GLboolean __GLXEW_OML_swap_method = GL_FALSE;
07227 #ifdef GLX_OML_sync_control
07228 GLboolean __GLXEW_OML_sync_control = GL_FALSE;
07229 #endif
07230 GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
07231 GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
07232 GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
07233 GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
07234 GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
07235 GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
07236 GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
07237 GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
07238 GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
07239 GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
07240 GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
07241 GLboolean __GLXEW_SGI_cushion = GL_FALSE;
07242 GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
07243 GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
07244 GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
07245 GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
07246 GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
07247 
07248 #endif /* !GLEW_MX */
07249 
07250 #ifdef GLX_VERSION_1_2
07251 
07252 static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
07253 {
07254   GLboolean r = GL_FALSE;
07255 
07256   r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
07257 
07258   return r;
07259 }
07260 
07261 #endif /* GLX_VERSION_1_2 */
07262 
07263 #ifdef GLX_VERSION_1_3
07264 
07265 static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
07266 {
07267   GLboolean r = GL_FALSE;
07268 
07269   r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
07270   r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
07271   r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
07272   r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
07273   r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
07274   r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
07275   r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
07276   r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
07277   r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
07278   r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
07279   r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
07280   r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
07281   r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
07282   r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
07283   r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
07284   r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
07285   r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
07286 
07287   return r;
07288 }
07289 
07290 #endif /* GLX_VERSION_1_3 */
07291 
07292 #ifdef GLX_VERSION_1_4
07293 
07294 #endif /* GLX_VERSION_1_4 */
07295 
07296 #ifdef GLX_3DFX_multisample
07297 
07298 #endif /* GLX_3DFX_multisample */
07299 
07300 #ifdef GLX_ARB_fbconfig_float
07301 
07302 #endif /* GLX_ARB_fbconfig_float */
07303 
07304 #ifdef GLX_ARB_get_proc_address
07305 
07306 #endif /* GLX_ARB_get_proc_address */
07307 
07308 #ifdef GLX_ARB_multisample
07309 
07310 #endif /* GLX_ARB_multisample */
07311 
07312 #ifdef GLX_ATI_pixel_format_float
07313 
07314 #endif /* GLX_ATI_pixel_format_float */
07315 
07316 #ifdef GLX_ATI_render_texture
07317 
07318 static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
07319 {
07320   GLboolean r = GL_FALSE;
07321 
07322   r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
07323   r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
07324   r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
07325 
07326   return r;
07327 }
07328 
07329 #endif /* GLX_ATI_render_texture */
07330 
07331 #ifdef GLX_EXT_fbconfig_packed_float
07332 
07333 #endif /* GLX_EXT_fbconfig_packed_float */
07334 
07335 #ifdef GLX_EXT_framebuffer_sRGB
07336 
07337 #endif /* GLX_EXT_framebuffer_sRGB */
07338 
07339 #ifdef GLX_EXT_import_context
07340 
07341 static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
07342 {
07343   GLboolean r = GL_FALSE;
07344 
07345   r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
07346   r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
07347   r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
07348   r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
07349 
07350   return r;
07351 }
07352 
07353 #endif /* GLX_EXT_import_context */
07354 
07355 #ifdef GLX_EXT_scene_marker
07356 
07357 #endif /* GLX_EXT_scene_marker */
07358 
07359 #ifdef GLX_EXT_visual_info
07360 
07361 #endif /* GLX_EXT_visual_info */
07362 
07363 #ifdef GLX_EXT_visual_rating
07364 
07365 #endif /* GLX_EXT_visual_rating */
07366 
07367 #ifdef GLX_MESA_agp_offset
07368 
07369 static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
07370 {
07371   GLboolean r = GL_FALSE;
07372 
07373   r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
07374 
07375   return r;
07376 }
07377 
07378 #endif /* GLX_MESA_agp_offset */
07379 
07380 #ifdef GLX_MESA_copy_sub_buffer
07381 
07382 static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
07383 {
07384   GLboolean r = GL_FALSE;
07385 
07386   r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
07387 
07388   return r;
07389 }
07390 
07391 #endif /* GLX_MESA_copy_sub_buffer */
07392 
07393 #ifdef GLX_MESA_pixmap_colormap
07394 
07395 static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
07396 {
07397   GLboolean r = GL_FALSE;
07398 
07399   r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
07400 
07401   return r;
07402 }
07403 
07404 #endif /* GLX_MESA_pixmap_colormap */
07405 
07406 #ifdef GLX_MESA_release_buffers
07407 
07408 static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
07409 {
07410   GLboolean r = GL_FALSE;
07411 
07412   r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
07413 
07414   return r;
07415 }
07416 
07417 #endif /* GLX_MESA_release_buffers */
07418 
07419 #ifdef GLX_MESA_set_3dfx_mode
07420 
07421 static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
07422 {
07423   GLboolean r = GL_FALSE;
07424 
07425   r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
07426 
07427   return r;
07428 }
07429 
07430 #endif /* GLX_MESA_set_3dfx_mode */
07431 
07432 #ifdef GLX_NV_float_buffer
07433 
07434 #endif /* GLX_NV_float_buffer */
07435 
07436 #ifdef GLX_NV_vertex_array_range
07437 
07438 static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
07439 {
07440   GLboolean r = GL_FALSE;
07441 
07442   r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
07443   r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
07444 
07445   return r;
07446 }
07447 
07448 #endif /* GLX_NV_vertex_array_range */
07449 
07450 #ifdef GLX_OML_swap_method
07451 
07452 #endif /* GLX_OML_swap_method */
07453 
07454 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
07455 #include <inttypes.h>
07456 
07457 static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
07458 {
07459   GLboolean r = GL_FALSE;
07460 
07461   r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
07462   r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
07463   r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
07464   r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
07465   r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
07466 
07467   return r;
07468 }
07469 
07470 #endif /* GLX_OML_sync_control */
07471 
07472 #ifdef GLX_SGIS_blended_overlay
07473 
07474 #endif /* GLX_SGIS_blended_overlay */
07475 
07476 #ifdef GLX_SGIS_color_range
07477 
07478 #endif /* GLX_SGIS_color_range */
07479 
07480 #ifdef GLX_SGIS_multisample
07481 
07482 #endif /* GLX_SGIS_multisample */
07483 
07484 #ifdef GLX_SGIS_shared_multisample
07485 
07486 #endif /* GLX_SGIS_shared_multisample */
07487 
07488 #ifdef GLX_SGIX_fbconfig
07489 
07490 static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
07491 {
07492   GLboolean r = GL_FALSE;
07493 
07494   r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
07495   r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
07496   r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
07497   r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
07498   r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
07499   r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
07500 
07501   return r;
07502 }
07503 
07504 #endif /* GLX_SGIX_fbconfig */
07505 
07506 #ifdef GLX_SGIX_hyperpipe
07507 
07508 static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
07509 {
07510   GLboolean r = GL_FALSE;
07511 
07512   r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
07513   r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
07514   r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
07515   r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
07516   r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
07517   r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
07518   r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
07519   r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
07520 
07521   return r;
07522 }
07523 
07524 #endif /* GLX_SGIX_hyperpipe */
07525 
07526 #ifdef GLX_SGIX_pbuffer
07527 
07528 static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
07529 {
07530   GLboolean r = GL_FALSE;
07531 
07532   r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
07533   r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
07534   r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
07535   r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
07536   r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
07537 
07538   return r;
07539 }
07540 
07541 #endif /* GLX_SGIX_pbuffer */
07542 
07543 #ifdef GLX_SGIX_swap_barrier
07544 
07545 static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
07546 {
07547   GLboolean r = GL_FALSE;
07548 
07549   r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
07550   r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
07551 
07552   return r;
07553 }
07554 
07555 #endif /* GLX_SGIX_swap_barrier */
07556 
07557 #ifdef GLX_SGIX_swap_group
07558 
07559 static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
07560 {
07561   GLboolean r = GL_FALSE;
07562 
07563   r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
07564 
07565   return r;
07566 }
07567 
07568 #endif /* GLX_SGIX_swap_group */
07569 
07570 #ifdef GLX_SGIX_video_resize
07571 
07572 static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
07573 {
07574   GLboolean r = GL_FALSE;
07575 
07576   r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
07577   r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
07578   r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
07579   r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
07580   r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
07581 
07582   return r;
07583 }
07584 
07585 #endif /* GLX_SGIX_video_resize */
07586 
07587 #ifdef GLX_SGIX_visual_select_group
07588 
07589 #endif /* GLX_SGIX_visual_select_group */
07590 
07591 #ifdef GLX_SGI_cushion
07592 
07593 static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
07594 {
07595   GLboolean r = GL_FALSE;
07596 
07597   r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
07598 
07599   return r;
07600 }
07601 
07602 #endif /* GLX_SGI_cushion */
07603 
07604 #ifdef GLX_SGI_make_current_read
07605 
07606 static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
07607 {
07608   GLboolean r = GL_FALSE;
07609 
07610   r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
07611   r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
07612 
07613   return r;
07614 }
07615 
07616 #endif /* GLX_SGI_make_current_read */
07617 
07618 #ifdef GLX_SGI_swap_control
07619 
07620 static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
07621 {
07622   GLboolean r = GL_FALSE;
07623 
07624   r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
07625 
07626   return r;
07627 }
07628 
07629 #endif /* GLX_SGI_swap_control */
07630 
07631 #ifdef GLX_SGI_video_sync
07632 
07633 static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
07634 {
07635   GLboolean r = GL_FALSE;
07636 
07637   r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
07638   r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
07639 
07640   return r;
07641 }
07642 
07643 #endif /* GLX_SGI_video_sync */
07644 
07645 #ifdef GLX_SUN_get_transparent_index
07646 
07647 static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
07648 {
07649   GLboolean r = GL_FALSE;
07650 
07651   r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
07652 
07653   return r;
07654 }
07655 
07656 #endif /* GLX_SUN_get_transparent_index */
07657 
07658 #ifdef GLX_SUN_video_resize
07659 
07660 static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
07661 {
07662   GLboolean r = GL_FALSE;
07663 
07664   r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
07665   r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
07666 
07667   return r;
07668 }
07669 
07670 #endif /* GLX_SUN_video_resize */
07671 
07672 /* ------------------------------------------------------------------------ */
07673 
07674 GLboolean glxewGetExtension (const char* name)
07675 {    
07676   GLubyte* p;
07677   GLubyte* end;
07678   GLuint len = _glewStrLen((const GLubyte*)name);
07679 /*   if (glXQueryExtensionsString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE; */
07680 /*   p = (GLubyte*)glXQueryExtensionsString(glXGetCurrentDisplay(), DefaultScreen(glXGetCurrentDisplay())); */
07681   if (glXGetClientString == NULL || glXGetCurrentDisplay == NULL) return GL_FALSE;
07682   p = (GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
07683   if (0 == p) return GL_FALSE;
07684   end = p + _glewStrLen(p);
07685   while (p < end)
07686   {
07687     GLuint n = _glewStrCLen(p, ' ');
07688     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
07689     p += n+1;
07690   }
07691   return GL_FALSE;
07692 }
07693 
07694 GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
07695 {
07696   int major, minor;
07697   /* initialize core GLX 1.2 */
07698   if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
07699   /* initialize flags */
07700   CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE;
07701   CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE;
07702   CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE;
07703   CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE;
07704   CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE;
07705   /* query GLX version */
07706   glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
07707   if (major == 1 && minor <= 3)
07708   {
07709     switch (minor)
07710     {
07711       case 3:
07712       CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
07713       break;
07714       case 2:
07715       CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
07716       CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE;
07717       break;
07718       default:
07719       return GLEW_ERROR_GLX_VERSION_11_ONLY;
07720       break;
07721     }
07722   }
07723   /* initialize extensions */
07724 #ifdef GLX_VERSION_1_3
07725   if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
07726 #endif /* GLX_VERSION_1_3 */
07727 #ifdef GLX_3DFX_multisample
07728   CONST_CAST(GLXEW_3DFX_multisample) = glxewGetExtension("GLX_3DFX_multisample");
07729 #endif /* GLX_3DFX_multisample */
07730 #ifdef GLX_ARB_fbconfig_float
07731   CONST_CAST(GLXEW_ARB_fbconfig_float) = glxewGetExtension("GLX_ARB_fbconfig_float");
07732 #endif /* GLX_ARB_fbconfig_float */
07733 #ifdef GLX_ARB_get_proc_address
07734   CONST_CAST(GLXEW_ARB_get_proc_address) = glxewGetExtension("GLX_ARB_get_proc_address");
07735 #endif /* GLX_ARB_get_proc_address */
07736 #ifdef GLX_ARB_multisample
07737   CONST_CAST(GLXEW_ARB_multisample) = glxewGetExtension("GLX_ARB_multisample");
07738 #endif /* GLX_ARB_multisample */
07739 #ifdef GLX_ATI_pixel_format_float
07740   CONST_CAST(GLXEW_ATI_pixel_format_float) = glxewGetExtension("GLX_ATI_pixel_format_float");
07741 #endif /* GLX_ATI_pixel_format_float */
07742 #ifdef GLX_ATI_render_texture
07743   CONST_CAST(GLXEW_ATI_render_texture) = glxewGetExtension("GLX_ATI_render_texture");
07744   if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
07745 #endif /* GLX_ATI_render_texture */
07746 #ifdef GLX_EXT_fbconfig_packed_float
07747   CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = glxewGetExtension("GLX_EXT_fbconfig_packed_float");
07748 #endif /* GLX_EXT_fbconfig_packed_float */
07749 #ifdef GLX_EXT_framebuffer_sRGB
07750   CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = glxewGetExtension("GLX_EXT_framebuffer_sRGB");
07751 #endif /* GLX_EXT_framebuffer_sRGB */
07752 #ifdef GLX_EXT_import_context
07753   CONST_CAST(GLXEW_EXT_import_context) = glxewGetExtension("GLX_EXT_import_context");
07754   if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
07755 #endif /* GLX_EXT_import_context */
07756 #ifdef GLX_EXT_scene_marker
07757   CONST_CAST(GLXEW_EXT_scene_marker) = glxewGetExtension("GLX_EXT_scene_marker");
07758 #endif /* GLX_EXT_scene_marker */
07759 #ifdef GLX_EXT_visual_info
07760   CONST_CAST(GLXEW_EXT_visual_info) = glxewGetExtension("GLX_EXT_visual_info");
07761 #endif /* GLX_EXT_visual_info */
07762 #ifdef GLX_EXT_visual_rating
07763   CONST_CAST(GLXEW_EXT_visual_rating) = glxewGetExtension("GLX_EXT_visual_rating");
07764 #endif /* GLX_EXT_visual_rating */
07765 #ifdef GLX_MESA_agp_offset
07766   CONST_CAST(GLXEW_MESA_agp_offset) = glxewGetExtension("GLX_MESA_agp_offset");
07767   if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
07768 #endif /* GLX_MESA_agp_offset */
07769 #ifdef GLX_MESA_copy_sub_buffer
07770   CONST_CAST(GLXEW_MESA_copy_sub_buffer) = glxewGetExtension("GLX_MESA_copy_sub_buffer");
07771   if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
07772 #endif /* GLX_MESA_copy_sub_buffer */
07773 #ifdef GLX_MESA_pixmap_colormap
07774   CONST_CAST(GLXEW_MESA_pixmap_colormap) = glxewGetExtension("GLX_MESA_pixmap_colormap");
07775   if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
07776 #endif /* GLX_MESA_pixmap_colormap */
07777 #ifdef GLX_MESA_release_buffers
07778   CONST_CAST(GLXEW_MESA_release_buffers) = glxewGetExtension("GLX_MESA_release_buffers");
07779   if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
07780 #endif /* GLX_MESA_release_buffers */
07781 #ifdef GLX_MESA_set_3dfx_mode
07782   CONST_CAST(GLXEW_MESA_set_3dfx_mode) = glxewGetExtension("GLX_MESA_set_3dfx_mode");
07783   if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
07784 #endif /* GLX_MESA_set_3dfx_mode */
07785 #ifdef GLX_NV_float_buffer
07786   CONST_CAST(GLXEW_NV_float_buffer) = glxewGetExtension("GLX_NV_float_buffer");
07787 #endif /* GLX_NV_float_buffer */
07788 #ifdef GLX_NV_vertex_array_range
07789   CONST_CAST(GLXEW_NV_vertex_array_range) = glxewGetExtension("GLX_NV_vertex_array_range");
07790   if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
07791 #endif /* GLX_NV_vertex_array_range */
07792 #ifdef GLX_OML_swap_method
07793   CONST_CAST(GLXEW_OML_swap_method) = glxewGetExtension("GLX_OML_swap_method");
07794 #endif /* GLX_OML_swap_method */
07795 #if defined(GLX_OML_sync_control) && defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)
07796 #include <inttypes.h>
07797   CONST_CAST(GLXEW_OML_sync_control) = glxewGetExtension("GLX_OML_sync_control");
07798   if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
07799 #endif /* GLX_OML_sync_control */
07800 #ifdef GLX_SGIS_blended_overlay
07801   CONST_CAST(GLXEW_SGIS_blended_overlay) = glxewGetExtension("GLX_SGIS_blended_overlay");
07802 #endif /* GLX_SGIS_blended_overlay */
07803 #ifdef GLX_SGIS_color_range
07804   CONST_CAST(GLXEW_SGIS_color_range) = glxewGetExtension("GLX_SGIS_color_range");
07805 #endif /* GLX_SGIS_color_range */
07806 #ifdef GLX_SGIS_multisample
07807   CONST_CAST(GLXEW_SGIS_multisample) = glxewGetExtension("GLX_SGIS_multisample");
07808 #endif /* GLX_SGIS_multisample */
07809 #ifdef GLX_SGIS_shared_multisample
07810   CONST_CAST(GLXEW_SGIS_shared_multisample) = glxewGetExtension("GLX_SGIS_shared_multisample");
07811 #endif /* GLX_SGIS_shared_multisample */
07812 #ifdef GLX_SGIX_fbconfig
07813   CONST_CAST(GLXEW_SGIX_fbconfig) = glxewGetExtension("GLX_SGIX_fbconfig");
07814   if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
07815 #endif /* GLX_SGIX_fbconfig */
07816 #ifdef GLX_SGIX_hyperpipe
07817   CONST_CAST(GLXEW_SGIX_hyperpipe) = glxewGetExtension("GLX_SGIX_hyperpipe");
07818   if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
07819 #endif /* GLX_SGIX_hyperpipe */
07820 #ifdef GLX_SGIX_pbuffer
07821   CONST_CAST(GLXEW_SGIX_pbuffer) = glxewGetExtension("GLX_SGIX_pbuffer");
07822   if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
07823 #endif /* GLX_SGIX_pbuffer */
07824 #ifdef GLX_SGIX_swap_barrier
07825   CONST_CAST(GLXEW_SGIX_swap_barrier) = glxewGetExtension("GLX_SGIX_swap_barrier");
07826   if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
07827 #endif /* GLX_SGIX_swap_barrier */
07828 #ifdef GLX_SGIX_swap_group
07829   CONST_CAST(GLXEW_SGIX_swap_group) = glxewGetExtension("GLX_SGIX_swap_group");
07830   if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
07831 #endif /* GLX_SGIX_swap_group */
07832 #ifdef GLX_SGIX_video_resize
07833   CONST_CAST(GLXEW_SGIX_video_resize) = glxewGetExtension("GLX_SGIX_video_resize");
07834   if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
07835 #endif /* GLX_SGIX_video_resize */
07836 #ifdef GLX_SGIX_visual_select_group
07837   CONST_CAST(GLXEW_SGIX_visual_select_group) = glxewGetExtension("GLX_SGIX_visual_select_group");
07838 #endif /* GLX_SGIX_visual_select_group */
07839 #ifdef GLX_SGI_cushion
07840   CONST_CAST(GLXEW_SGI_cushion) = glxewGetExtension("GLX_SGI_cushion");
07841   if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
07842 #endif /* GLX_SGI_cushion */
07843 #ifdef GLX_SGI_make_current_read
07844   CONST_CAST(GLXEW_SGI_make_current_read) = glxewGetExtension("GLX_SGI_make_current_read");
07845   if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
07846 #endif /* GLX_SGI_make_current_read */
07847 #ifdef GLX_SGI_swap_control
07848   CONST_CAST(GLXEW_SGI_swap_control) = glxewGetExtension("GLX_SGI_swap_control");
07849   if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
07850 #endif /* GLX_SGI_swap_control */
07851 #ifdef GLX_SGI_video_sync
07852   CONST_CAST(GLXEW_SGI_video_sync) = glxewGetExtension("GLX_SGI_video_sync");
07853   if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
07854 #endif /* GLX_SGI_video_sync */
07855 #ifdef GLX_SUN_get_transparent_index
07856   CONST_CAST(GLXEW_SUN_get_transparent_index) = glxewGetExtension("GLX_SUN_get_transparent_index");
07857   if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
07858 #endif /* GLX_SUN_get_transparent_index */
07859 #ifdef GLX_SUN_video_resize
07860   CONST_CAST(GLXEW_SUN_video_resize) = glxewGetExtension("GLX_SUN_video_resize");
07861   if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
07862 #endif /* GLX_SUN_video_resize */
07863 
07864   return GLEW_OK;
07865 }
07866 
07867 #endif /* !__APPLE__ || GLEW_APPLE_GLX */
07868 
07869 /* ------------------------------------------------------------------------ */
07870 
07871 const GLubyte* glewGetErrorString (GLenum error)
07872 {
07873   static const GLubyte* _glewErrorString[] =
07874   {
07875     (const GLubyte*)"No error",
07876     (const GLubyte*)"Missing GL version",
07877     (const GLubyte*)"GL 1.1 and up are not supported",
07878     (const GLubyte*)"GLX 1.2 and up are not supported",
07879     (const GLubyte*)"Unknown error"
07880   };
07881   const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
07882   return _glewErrorString[(int)error > max_error ? max_error : (int)error];
07883 }
07884 
07885 const GLubyte* glewGetString (GLenum name)
07886 {
07887   static const GLubyte* _glewString[] =
07888   {
07889     (const GLubyte*)NULL,
07890     (const GLubyte*)"1.4.0"
07891   };
07892   const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
07893   return _glewString[(int)name > max_string ? 0 : (int)name];
07894 }
07895 
07896 /* ------------------------------------------------------------------------ */
07897 
07898 GLboolean glewExperimental = GL_FALSE;
07899 
07900 #if !defined(GLEW_MX)
07901 
07902 #if defined(_WIN32)
07903 extern GLenum wglewContextInit (void);
07904 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
07905 extern GLenum glxewContextInit (void);
07906 #endif /* _WIN32 */
07907 
07908 GLenum glewInit ()
07909 {
07910   GLenum r;
07911   if ( (r = glewContextInit()) ) return r;
07912 #if defined(_WIN32)
07913   return wglewContextInit();
07914 #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) /* _UNIX */
07915   return glxewContextInit();
07916 #else
07917   return r;
07918 #endif /* _WIN32 */
07919 }
07920 
07921 #endif /* !GLEW_MX */
07922 #ifdef GLEW_MX
07923 GLboolean glewContextIsSupported (GLEWContext* ctx, const char* name)
07924 #else
07925 GLboolean glewIsSupported (const char* name)
07926 #endif
07927 {
07928   GLubyte* pos = (GLubyte*)name;
07929   GLuint len = _glewStrLen(pos);
07930   GLboolean ret = GL_TRUE;
07931   while (ret && len > 0)
07932   {
07933     if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
07934     {
07935       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
07936       {
07937 #ifdef GL_VERSION_1_2
07938         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
07939         {
07940           ret = GLEW_VERSION_1_2;
07941           continue;
07942         }
07943 #endif
07944 #ifdef GL_VERSION_1_3
07945         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
07946         {
07947           ret = GLEW_VERSION_1_3;
07948           continue;
07949         }
07950 #endif
07951 #ifdef GL_VERSION_1_4
07952         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
07953         {
07954           ret = GLEW_VERSION_1_4;
07955           continue;
07956         }
07957 #endif
07958 #ifdef GL_VERSION_1_5
07959         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
07960         {
07961           ret = GLEW_VERSION_1_5;
07962           continue;
07963         }
07964 #endif
07965 #ifdef GL_VERSION_2_0
07966         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
07967         {
07968           ret = GLEW_VERSION_2_0;
07969           continue;
07970         }
07971 #endif
07972 #ifdef GL_VERSION_2_1
07973         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
07974         {
07975           ret = GLEW_VERSION_2_1;
07976           continue;
07977         }
07978 #endif
07979       }
07980       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
07981       {
07982 #ifdef GL_3DFX_multisample
07983         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
07984         {
07985           ret = GLEW_3DFX_multisample;
07986           continue;
07987         }
07988 #endif
07989 #ifdef GL_3DFX_tbuffer
07990         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
07991         {
07992           ret = GLEW_3DFX_tbuffer;
07993           continue;
07994         }
07995 #endif
07996 #ifdef GL_3DFX_texture_compression_FXT1
07997         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
07998         {
07999           ret = GLEW_3DFX_texture_compression_FXT1;
08000           continue;
08001         }
08002 #endif
08003       }
08004       if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
08005       {
08006 #ifdef GL_APPLE_client_storage
08007         if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
08008         {
08009           ret = GLEW_APPLE_client_storage;
08010           continue;
08011         }
08012 #endif
08013 #ifdef GL_APPLE_element_array
08014         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
08015         {
08016           ret = GLEW_APPLE_element_array;
08017           continue;
08018         }
08019 #endif
08020 #ifdef GL_APPLE_fence
08021         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
08022         {
08023           ret = GLEW_APPLE_fence;
08024           continue;
08025         }
08026 #endif
08027 #ifdef GL_APPLE_float_pixels
08028         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
08029         {
08030           ret = GLEW_APPLE_float_pixels;
08031           continue;
08032         }
08033 #endif
08034 #ifdef GL_APPLE_pixel_buffer
08035         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
08036         {
08037           ret = GLEW_APPLE_pixel_buffer;
08038           continue;
08039         }
08040 #endif
08041 #ifdef GL_APPLE_specular_vector
08042         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
08043         {
08044           ret = GLEW_APPLE_specular_vector;
08045           continue;
08046         }
08047 #endif
08048 #ifdef GL_APPLE_texture_range
08049         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
08050         {
08051           ret = GLEW_APPLE_texture_range;
08052           continue;
08053         }
08054 #endif
08055 #ifdef GL_APPLE_transform_hint
08056         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
08057         {
08058           ret = GLEW_APPLE_transform_hint;
08059           continue;
08060         }
08061 #endif
08062 #ifdef GL_APPLE_vertex_array_object
08063         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
08064         {
08065           ret = GLEW_APPLE_vertex_array_object;
08066           continue;
08067         }
08068 #endif
08069 #ifdef GL_APPLE_vertex_array_range
08070         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
08071         {
08072           ret = GLEW_APPLE_vertex_array_range;
08073           continue;
08074         }
08075 #endif
08076 #ifdef GL_APPLE_ycbcr_422
08077         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
08078         {
08079           ret = GLEW_APPLE_ycbcr_422;
08080           continue;
08081         }
08082 #endif
08083       }
08084       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
08085       {
08086 #ifdef GL_ARB_color_buffer_float
08087         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
08088         {
08089           ret = GLEW_ARB_color_buffer_float;
08090           continue;
08091         }
08092 #endif
08093 #ifdef GL_ARB_depth_texture
08094         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
08095         {
08096           ret = GLEW_ARB_depth_texture;
08097           continue;
08098         }
08099 #endif
08100 #ifdef GL_ARB_draw_buffers
08101         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
08102         {
08103           ret = GLEW_ARB_draw_buffers;
08104           continue;
08105         }
08106 #endif
08107 #ifdef GL_ARB_fragment_program
08108         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
08109         {
08110           ret = GLEW_ARB_fragment_program;
08111           continue;
08112         }
08113 #endif
08114 #ifdef GL_ARB_fragment_program_shadow
08115         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
08116         {
08117           ret = GLEW_ARB_fragment_program_shadow;
08118           continue;
08119         }
08120 #endif
08121 #ifdef GL_ARB_fragment_shader
08122         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
08123         {
08124           ret = GLEW_ARB_fragment_shader;
08125           continue;
08126         }
08127 #endif
08128 #ifdef GL_ARB_half_float_pixel
08129         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
08130         {
08131           ret = GLEW_ARB_half_float_pixel;
08132           continue;
08133         }
08134 #endif
08135 #ifdef GL_ARB_imaging
08136         if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
08137         {
08138           ret = GLEW_ARB_imaging;
08139           continue;
08140         }
08141 #endif
08142 #ifdef GL_ARB_matrix_palette
08143         if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
08144         {
08145           ret = GLEW_ARB_matrix_palette;
08146           continue;
08147         }
08148 #endif
08149 #ifdef GL_ARB_multisample
08150         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
08151         {
08152           ret = GLEW_ARB_multisample;
08153           continue;
08154         }
08155 #endif
08156 #ifdef GL_ARB_multitexture
08157         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
08158         {
08159           ret = GLEW_ARB_multitexture;
08160           continue;
08161         }
08162 #endif
08163 #ifdef GL_ARB_occlusion_query
08164         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
08165         {
08166           ret = GLEW_ARB_occlusion_query;
08167           continue;
08168         }
08169 #endif
08170 #ifdef GL_ARB_pixel_buffer_object
08171         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
08172         {
08173           ret = GLEW_ARB_pixel_buffer_object;
08174           continue;
08175         }
08176 #endif
08177 #ifdef GL_ARB_point_parameters
08178         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
08179         {
08180           ret = GLEW_ARB_point_parameters;
08181           continue;
08182         }
08183 #endif
08184 #ifdef GL_ARB_point_sprite
08185         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
08186         {
08187           ret = GLEW_ARB_point_sprite;
08188           continue;
08189         }
08190 #endif
08191 #ifdef GL_ARB_shader_objects
08192         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
08193         {
08194           ret = GLEW_ARB_shader_objects;
08195           continue;
08196         }
08197 #endif
08198 #ifdef GL_ARB_shading_language_100
08199         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
08200         {
08201           ret = GLEW_ARB_shading_language_100;
08202           continue;
08203         }
08204 #endif
08205 #ifdef GL_ARB_shadow
08206         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
08207         {
08208           ret = GLEW_ARB_shadow;
08209           continue;
08210         }
08211 #endif
08212 #ifdef GL_ARB_shadow_ambient
08213         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
08214         {
08215           ret = GLEW_ARB_shadow_ambient;
08216           continue;
08217         }
08218 #endif
08219 #ifdef GL_ARB_texture_border_clamp
08220         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
08221         {
08222           ret = GLEW_ARB_texture_border_clamp;
08223           continue;
08224         }
08225 #endif
08226 #ifdef GL_ARB_texture_compression
08227         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
08228         {
08229           ret = GLEW_ARB_texture_compression;
08230           continue;
08231         }
08232 #endif
08233 #ifdef GL_ARB_texture_cube_map
08234         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
08235         {
08236           ret = GLEW_ARB_texture_cube_map;
08237           continue;
08238         }
08239 #endif
08240 #ifdef GL_ARB_texture_env_add
08241         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
08242         {
08243           ret = GLEW_ARB_texture_env_add;
08244           continue;
08245         }
08246 #endif
08247 #ifdef GL_ARB_texture_env_combine
08248         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
08249         {
08250           ret = GLEW_ARB_texture_env_combine;
08251           continue;
08252         }
08253 #endif
08254 #ifdef GL_ARB_texture_env_crossbar
08255         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
08256         {
08257           ret = GLEW_ARB_texture_env_crossbar;
08258           continue;
08259         }
08260 #endif
08261 #ifdef GL_ARB_texture_env_dot3
08262         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
08263         {
08264           ret = GLEW_ARB_texture_env_dot3;
08265           continue;
08266         }
08267 #endif
08268 #ifdef GL_ARB_texture_float
08269         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
08270         {
08271           ret = GLEW_ARB_texture_float;
08272           continue;
08273         }
08274 #endif
08275 #ifdef GL_ARB_texture_mirrored_repeat
08276         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
08277         {
08278           ret = GLEW_ARB_texture_mirrored_repeat;
08279           continue;
08280         }
08281 #endif
08282 #ifdef GL_ARB_texture_non_power_of_two
08283         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
08284         {
08285           ret = GLEW_ARB_texture_non_power_of_two;
08286           continue;
08287         }
08288 #endif
08289 #ifdef GL_ARB_texture_rectangle
08290         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
08291         {
08292           ret = GLEW_ARB_texture_rectangle;
08293           continue;
08294         }
08295 #endif
08296 #ifdef GL_ARB_transpose_matrix
08297         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
08298         {
08299           ret = GLEW_ARB_transpose_matrix;
08300           continue;
08301         }
08302 #endif
08303 #ifdef GL_ARB_vertex_blend
08304         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
08305         {
08306           ret = GLEW_ARB_vertex_blend;
08307           continue;
08308         }
08309 #endif
08310 #ifdef GL_ARB_vertex_buffer_object
08311         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
08312         {
08313           ret = GLEW_ARB_vertex_buffer_object;
08314           continue;
08315         }
08316 #endif
08317 #ifdef GL_ARB_vertex_program
08318         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
08319         {
08320           ret = GLEW_ARB_vertex_program;
08321           continue;
08322         }
08323 #endif
08324 #ifdef GL_ARB_vertex_shader
08325         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
08326         {
08327           ret = GLEW_ARB_vertex_shader;
08328           continue;
08329         }
08330 #endif
08331 #ifdef GL_ARB_window_pos
08332         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
08333         {
08334           ret = GLEW_ARB_window_pos;
08335           continue;
08336         }
08337 #endif
08338       }
08339       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
08340       {
08341 #ifdef GL_ATIX_point_sprites
08342         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
08343         {
08344           ret = GLEW_ATIX_point_sprites;
08345           continue;
08346         }
08347 #endif
08348 #ifdef GL_ATIX_texture_env_combine3
08349         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
08350         {
08351           ret = GLEW_ATIX_texture_env_combine3;
08352           continue;
08353         }
08354 #endif
08355 #ifdef GL_ATIX_texture_env_route
08356         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
08357         {
08358           ret = GLEW_ATIX_texture_env_route;
08359           continue;
08360         }
08361 #endif
08362 #ifdef GL_ATIX_vertex_shader_output_point_size
08363         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
08364         {
08365           ret = GLEW_ATIX_vertex_shader_output_point_size;
08366           continue;
08367         }
08368 #endif
08369       }
08370       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
08371       {
08372 #ifdef GL_ATI_draw_buffers
08373         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
08374         {
08375           ret = GLEW_ATI_draw_buffers;
08376           continue;
08377         }
08378 #endif
08379 #ifdef GL_ATI_element_array
08380         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
08381         {
08382           ret = GLEW_ATI_element_array;
08383           continue;
08384         }
08385 #endif
08386 #ifdef GL_ATI_envmap_bumpmap
08387         if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
08388         {
08389           ret = GLEW_ATI_envmap_bumpmap;
08390           continue;
08391         }
08392 #endif
08393 #ifdef GL_ATI_fragment_shader
08394         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
08395         {
08396           ret = GLEW_ATI_fragment_shader;
08397           continue;
08398         }
08399 #endif
08400 #ifdef GL_ATI_map_object_buffer
08401         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
08402         {
08403           ret = GLEW_ATI_map_object_buffer;
08404           continue;
08405         }
08406 #endif
08407 #ifdef GL_ATI_pn_triangles
08408         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
08409         {
08410           ret = GLEW_ATI_pn_triangles;
08411           continue;
08412         }
08413 #endif
08414 #ifdef GL_ATI_separate_stencil
08415         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
08416         {
08417           ret = GLEW_ATI_separate_stencil;
08418           continue;
08419         }
08420 #endif
08421 #ifdef GL_ATI_shader_texture_lod
08422         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
08423         {
08424           ret = GLEW_ATI_shader_texture_lod;
08425           continue;
08426         }
08427 #endif
08428 #ifdef GL_ATI_text_fragment_shader
08429         if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
08430         {
08431           ret = GLEW_ATI_text_fragment_shader;
08432           continue;
08433         }
08434 #endif
08435 #ifdef GL_ATI_texture_compression_3dc
08436         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
08437         {
08438           ret = GLEW_ATI_texture_compression_3dc;
08439           continue;
08440         }
08441 #endif
08442 #ifdef GL_ATI_texture_env_combine3
08443         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
08444         {
08445           ret = GLEW_ATI_texture_env_combine3;
08446           continue;
08447         }
08448 #endif
08449 #ifdef GL_ATI_texture_float
08450         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
08451         {
08452           ret = GLEW_ATI_texture_float;
08453           continue;
08454         }
08455 #endif
08456 #ifdef GL_ATI_texture_mirror_once
08457         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
08458         {
08459           ret = GLEW_ATI_texture_mirror_once;
08460           continue;
08461         }
08462 #endif
08463 #ifdef GL_ATI_vertex_array_object
08464         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
08465         {
08466           ret = GLEW_ATI_vertex_array_object;
08467           continue;
08468         }
08469 #endif
08470 #ifdef GL_ATI_vertex_attrib_array_object
08471         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
08472         {
08473           ret = GLEW_ATI_vertex_attrib_array_object;
08474           continue;
08475         }
08476 #endif
08477 #ifdef GL_ATI_vertex_streams
08478         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
08479         {
08480           ret = GLEW_ATI_vertex_streams;
08481           continue;
08482         }
08483 #endif
08484       }
08485       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
08486       {
08487 #ifdef GL_EXT_422_pixels
08488         if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
08489         {
08490           ret = GLEW_EXT_422_pixels;
08491           continue;
08492         }
08493 #endif
08494 #ifdef GL_EXT_Cg_shader
08495         if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
08496         {
08497           ret = GLEW_EXT_Cg_shader;
08498           continue;
08499         }
08500 #endif
08501 #ifdef GL_EXT_abgr
08502         if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
08503         {
08504           ret = GLEW_EXT_abgr;
08505           continue;
08506         }
08507 #endif
08508 #ifdef GL_EXT_bgra
08509         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
08510         {
08511           ret = GLEW_EXT_bgra;
08512           continue;
08513         }
08514 #endif
08515 #ifdef GL_EXT_bindable_uniform
08516         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
08517         {
08518           ret = GLEW_EXT_bindable_uniform;
08519           continue;
08520         }
08521 #endif
08522 #ifdef GL_EXT_blend_color
08523         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
08524         {
08525           ret = GLEW_EXT_blend_color;
08526           continue;
08527         }
08528 #endif
08529 #ifdef GL_EXT_blend_equation_separate
08530         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
08531         {
08532           ret = GLEW_EXT_blend_equation_separate;
08533           continue;
08534         }
08535 #endif
08536 #ifdef GL_EXT_blend_func_separate
08537         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
08538         {
08539           ret = GLEW_EXT_blend_func_separate;
08540           continue;
08541         }
08542 #endif
08543 #ifdef GL_EXT_blend_logic_op
08544         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
08545         {
08546           ret = GLEW_EXT_blend_logic_op;
08547           continue;
08548         }
08549 #endif
08550 #ifdef GL_EXT_blend_minmax
08551         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
08552         {
08553           ret = GLEW_EXT_blend_minmax;
08554           continue;
08555         }
08556 #endif
08557 #ifdef GL_EXT_blend_subtract
08558         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
08559         {
08560           ret = GLEW_EXT_blend_subtract;
08561           continue;
08562         }
08563 #endif
08564 #ifdef GL_EXT_clip_volume_hint
08565         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
08566         {
08567           ret = GLEW_EXT_clip_volume_hint;
08568           continue;
08569         }
08570 #endif
08571 #ifdef GL_EXT_cmyka
08572         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
08573         {
08574           ret = GLEW_EXT_cmyka;
08575           continue;
08576         }
08577 #endif
08578 #ifdef GL_EXT_color_subtable
08579         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
08580         {
08581           ret = GLEW_EXT_color_subtable;
08582           continue;
08583         }
08584 #endif
08585 #ifdef GL_EXT_compiled_vertex_array
08586         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
08587         {
08588           ret = GLEW_EXT_compiled_vertex_array;
08589           continue;
08590         }
08591 #endif
08592 #ifdef GL_EXT_convolution
08593         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
08594         {
08595           ret = GLEW_EXT_convolution;
08596           continue;
08597         }
08598 #endif
08599 #ifdef GL_EXT_coordinate_frame
08600         if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
08601         {
08602           ret = GLEW_EXT_coordinate_frame;
08603           continue;
08604         }
08605 #endif
08606 #ifdef GL_EXT_copy_texture
08607         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
08608         {
08609           ret = GLEW_EXT_copy_texture;
08610           continue;
08611         }
08612 #endif
08613 #ifdef GL_EXT_cull_vertex
08614         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
08615         {
08616           ret = GLEW_EXT_cull_vertex;
08617           continue;
08618         }
08619 #endif
08620 #ifdef GL_EXT_depth_bounds_test
08621         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
08622         {
08623           ret = GLEW_EXT_depth_bounds_test;
08624           continue;
08625         }
08626 #endif
08627 #ifdef GL_EXT_draw_buffers2
08628         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
08629         {
08630           ret = GLEW_EXT_draw_buffers2;
08631           continue;
08632         }
08633 #endif
08634 #ifdef GL_EXT_draw_instanced
08635         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
08636         {
08637           ret = GLEW_EXT_draw_instanced;
08638           continue;
08639         }
08640 #endif
08641 #ifdef GL_EXT_draw_range_elements
08642         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
08643         {
08644           ret = GLEW_EXT_draw_range_elements;
08645           continue;
08646         }
08647 #endif
08648 #ifdef GL_EXT_fog_coord
08649         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
08650         {
08651           ret = GLEW_EXT_fog_coord;
08652           continue;
08653         }
08654 #endif
08655 #ifdef GL_EXT_fragment_lighting
08656         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
08657         {
08658           ret = GLEW_EXT_fragment_lighting;
08659           continue;
08660         }
08661 #endif
08662 #ifdef GL_EXT_framebuffer_blit
08663         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
08664         {
08665           ret = GLEW_EXT_framebuffer_blit;
08666           continue;
08667         }
08668 #endif
08669 #ifdef GL_EXT_framebuffer_multisample
08670         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
08671         {
08672           ret = GLEW_EXT_framebuffer_multisample;
08673           continue;
08674         }
08675 #endif
08676 #ifdef GL_EXT_framebuffer_object
08677         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
08678         {
08679           ret = GLEW_EXT_framebuffer_object;
08680           continue;
08681         }
08682 #endif
08683 #ifdef GL_EXT_framebuffer_sRGB
08684         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
08685         {
08686           ret = GLEW_EXT_framebuffer_sRGB;
08687           continue;
08688         }
08689 #endif
08690 #ifdef GL_EXT_geometry_shader4
08691         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
08692         {
08693           ret = GLEW_EXT_geometry_shader4;
08694           continue;
08695         }
08696 #endif
08697 #ifdef GL_EXT_gpu_program_parameters
08698         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
08699         {
08700           ret = GLEW_EXT_gpu_program_parameters;
08701           continue;
08702         }
08703 #endif
08704 #ifdef GL_EXT_gpu_shader4
08705         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
08706         {
08707           ret = GLEW_EXT_gpu_shader4;
08708           continue;
08709         }
08710 #endif
08711 #ifdef GL_EXT_histogram
08712         if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
08713         {
08714           ret = GLEW_EXT_histogram;
08715           continue;
08716         }
08717 #endif
08718 #ifdef GL_EXT_index_array_formats
08719         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
08720         {
08721           ret = GLEW_EXT_index_array_formats;
08722           continue;
08723         }
08724 #endif
08725 #ifdef GL_EXT_index_func
08726         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
08727         {
08728           ret = GLEW_EXT_index_func;
08729           continue;
08730         }
08731 #endif
08732 #ifdef GL_EXT_index_material
08733         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
08734         {
08735           ret = GLEW_EXT_index_material;
08736           continue;
08737         }
08738 #endif
08739 #ifdef GL_EXT_index_texture
08740         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
08741         {
08742           ret = GLEW_EXT_index_texture;
08743           continue;
08744         }
08745 #endif
08746 #ifdef GL_EXT_light_texture
08747         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
08748         {
08749           ret = GLEW_EXT_light_texture;
08750           continue;
08751         }
08752 #endif
08753 #ifdef GL_EXT_misc_attribute
08754         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
08755         {
08756           ret = GLEW_EXT_misc_attribute;
08757           continue;
08758         }
08759 #endif
08760 #ifdef GL_EXT_multi_draw_arrays
08761         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
08762         {
08763           ret = GLEW_EXT_multi_draw_arrays;
08764           continue;
08765         }
08766 #endif
08767 #ifdef GL_EXT_multisample
08768         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
08769         {
08770           ret = GLEW_EXT_multisample;
08771           continue;
08772         }
08773 #endif
08774 #ifdef GL_EXT_packed_depth_stencil
08775         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
08776         {
08777           ret = GLEW_EXT_packed_depth_stencil;
08778           continue;
08779         }
08780 #endif
08781 #ifdef GL_EXT_packed_float
08782         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
08783         {
08784           ret = GLEW_EXT_packed_float;
08785           continue;
08786         }
08787 #endif
08788 #ifdef GL_EXT_packed_pixels
08789         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
08790         {
08791           ret = GLEW_EXT_packed_pixels;
08792           continue;
08793         }
08794 #endif
08795 #ifdef GL_EXT_paletted_texture
08796         if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
08797         {
08798           ret = GLEW_EXT_paletted_texture;
08799           continue;
08800         }
08801 #endif
08802 #ifdef GL_EXT_pixel_buffer_object
08803         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
08804         {
08805           ret = GLEW_EXT_pixel_buffer_object;
08806           continue;
08807         }
08808 #endif
08809 #ifdef GL_EXT_pixel_transform
08810         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
08811         {
08812           ret = GLEW_EXT_pixel_transform;
08813           continue;
08814         }
08815 #endif
08816 #ifdef GL_EXT_pixel_transform_color_table
08817         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
08818         {
08819           ret = GLEW_EXT_pixel_transform_color_table;
08820           continue;
08821         }
08822 #endif
08823 #ifdef GL_EXT_point_parameters
08824         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
08825         {
08826           ret = GLEW_EXT_point_parameters;
08827           continue;
08828         }
08829 #endif
08830 #ifdef GL_EXT_polygon_offset
08831         if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
08832         {
08833           ret = GLEW_EXT_polygon_offset;
08834           continue;
08835         }
08836 #endif
08837 #ifdef GL_EXT_rescale_normal
08838         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
08839         {
08840           ret = GLEW_EXT_rescale_normal;
08841           continue;
08842         }
08843 #endif
08844 #ifdef GL_EXT_scene_marker
08845         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
08846         {
08847           ret = GLEW_EXT_scene_marker;
08848           continue;
08849         }
08850 #endif
08851 #ifdef GL_EXT_secondary_color
08852         if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
08853         {
08854           ret = GLEW_EXT_secondary_color;
08855           continue;
08856         }
08857 #endif
08858 #ifdef GL_EXT_separate_specular_color
08859         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
08860         {
08861           ret = GLEW_EXT_separate_specular_color;
08862           continue;
08863         }
08864 #endif
08865 #ifdef GL_EXT_shadow_funcs
08866         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
08867         {
08868           ret = GLEW_EXT_shadow_funcs;
08869           continue;
08870         }
08871 #endif
08872 #ifdef GL_EXT_shared_texture_palette
08873         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
08874         {
08875           ret = GLEW_EXT_shared_texture_palette;
08876           continue;
08877         }
08878 #endif
08879 #ifdef GL_EXT_stencil_clear_tag
08880         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
08881         {
08882           ret = GLEW_EXT_stencil_clear_tag;
08883           continue;
08884         }
08885 #endif
08886 #ifdef GL_EXT_stencil_two_side
08887         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
08888         {
08889           ret = GLEW_EXT_stencil_two_side;
08890           continue;
08891         }
08892 #endif
08893 #ifdef GL_EXT_stencil_wrap
08894         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
08895         {
08896           ret = GLEW_EXT_stencil_wrap;
08897           continue;
08898         }
08899 #endif
08900 #ifdef GL_EXT_subtexture
08901         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
08902         {
08903           ret = GLEW_EXT_subtexture;
08904           continue;
08905         }
08906 #endif
08907 #ifdef GL_EXT_texture
08908         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
08909         {
08910           ret = GLEW_EXT_texture;
08911           continue;
08912         }
08913 #endif
08914 #ifdef GL_EXT_texture3D
08915         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
08916         {
08917           ret = GLEW_EXT_texture3D;
08918           continue;
08919         }
08920 #endif
08921 #ifdef GL_EXT_texture_array
08922         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
08923         {
08924           ret = GLEW_EXT_texture_array;
08925           continue;
08926         }
08927 #endif
08928 #ifdef GL_EXT_texture_buffer_object
08929         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
08930         {
08931           ret = GLEW_EXT_texture_buffer_object;
08932           continue;
08933         }
08934 #endif
08935 #ifdef GL_EXT_texture_compression_dxt1
08936         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
08937         {
08938           ret = GLEW_EXT_texture_compression_dxt1;
08939           continue;
08940         }
08941 #endif
08942 #ifdef GL_EXT_texture_compression_latc
08943         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
08944         {
08945           ret = GLEW_EXT_texture_compression_latc;
08946           continue;
08947         }
08948 #endif
08949 #ifdef GL_EXT_texture_compression_rgtc
08950         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
08951         {
08952           ret = GLEW_EXT_texture_compression_rgtc;
08953           continue;
08954         }
08955 #endif
08956 #ifdef GL_EXT_texture_compression_s3tc
08957         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
08958         {
08959           ret = GLEW_EXT_texture_compression_s3tc;
08960           continue;
08961         }
08962 #endif
08963 #ifdef GL_EXT_texture_cube_map
08964         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
08965         {
08966           ret = GLEW_EXT_texture_cube_map;
08967           continue;
08968         }
08969 #endif
08970 #ifdef GL_EXT_texture_edge_clamp
08971         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
08972         {
08973           ret = GLEW_EXT_texture_edge_clamp;
08974           continue;
08975         }
08976 #endif
08977 #ifdef GL_EXT_texture_env
08978         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
08979         {
08980           ret = GLEW_EXT_texture_env;
08981           continue;
08982         }
08983 #endif
08984 #ifdef GL_EXT_texture_env_add
08985         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
08986         {
08987           ret = GLEW_EXT_texture_env_add;
08988           continue;
08989         }
08990 #endif
08991 #ifdef GL_EXT_texture_env_combine
08992         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
08993         {
08994           ret = GLEW_EXT_texture_env_combine;
08995           continue;
08996         }
08997 #endif
08998 #ifdef GL_EXT_texture_env_dot3
08999         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
09000         {
09001           ret = GLEW_EXT_texture_env_dot3;
09002           continue;
09003         }
09004 #endif
09005 #ifdef GL_EXT_texture_filter_anisotropic
09006         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
09007         {
09008           ret = GLEW_EXT_texture_filter_anisotropic;
09009           continue;
09010         }
09011 #endif
09012 #ifdef GL_EXT_texture_integer
09013         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
09014         {
09015           ret = GLEW_EXT_texture_integer;
09016           continue;
09017         }
09018 #endif
09019 #ifdef GL_EXT_texture_lod_bias
09020         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
09021         {
09022           ret = GLEW_EXT_texture_lod_bias;
09023           continue;
09024         }
09025 #endif
09026 #ifdef GL_EXT_texture_mirror_clamp
09027         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
09028         {
09029           ret = GLEW_EXT_texture_mirror_clamp;
09030           continue;
09031         }
09032 #endif
09033 #ifdef GL_EXT_texture_object
09034         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
09035         {
09036           ret = GLEW_EXT_texture_object;
09037           continue;
09038         }
09039 #endif
09040 #ifdef GL_EXT_texture_perturb_normal
09041         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
09042         {
09043           ret = GLEW_EXT_texture_perturb_normal;
09044           continue;
09045         }
09046 #endif
09047 #ifdef GL_EXT_texture_rectangle
09048         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
09049         {
09050           ret = GLEW_EXT_texture_rectangle;
09051           continue;
09052         }
09053 #endif
09054 #ifdef GL_EXT_texture_sRGB
09055         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
09056         {
09057           ret = GLEW_EXT_texture_sRGB;
09058           continue;
09059         }
09060 #endif
09061 #ifdef GL_EXT_texture_shared_exponent
09062         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
09063         {
09064           ret = GLEW_EXT_texture_shared_exponent;
09065           continue;
09066         }
09067 #endif
09068 #ifdef GL_EXT_timer_query
09069         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
09070         {
09071           ret = GLEW_EXT_timer_query;
09072           continue;
09073         }
09074 #endif
09075 #ifdef GL_EXT_vertex_array
09076         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
09077         {
09078           ret = GLEW_EXT_vertex_array;
09079           continue;
09080         }
09081 #endif
09082 #ifdef GL_EXT_vertex_shader
09083         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
09084         {
09085           ret = GLEW_EXT_vertex_shader;
09086           continue;
09087         }
09088 #endif
09089 #ifdef GL_EXT_vertex_weighting
09090         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
09091         {
09092           ret = GLEW_EXT_vertex_weighting;
09093           continue;
09094         }
09095 #endif
09096       }
09097       if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
09098       {
09099 #ifdef GL_GREMEDY_string_marker
09100         if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
09101         {
09102           ret = GLEW_GREMEDY_string_marker;
09103           continue;
09104         }
09105 #endif
09106       }
09107       if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
09108       {
09109 #ifdef GL_HP_convolution_border_modes
09110         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
09111         {
09112           ret = GLEW_HP_convolution_border_modes;
09113           continue;
09114         }
09115 #endif
09116 #ifdef GL_HP_image_transform
09117         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
09118         {
09119           ret = GLEW_HP_image_transform;
09120           continue;
09121         }
09122 #endif
09123 #ifdef GL_HP_occlusion_test
09124         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
09125         {
09126           ret = GLEW_HP_occlusion_test;
09127           continue;
09128         }
09129 #endif
09130 #ifdef GL_HP_texture_lighting
09131         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
09132         {
09133           ret = GLEW_HP_texture_lighting;
09134           continue;
09135         }
09136 #endif
09137       }
09138       if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
09139       {
09140 #ifdef GL_IBM_cull_vertex
09141         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
09142         {
09143           ret = GLEW_IBM_cull_vertex;
09144           continue;
09145         }
09146 #endif
09147 #ifdef GL_IBM_multimode_draw_arrays
09148         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
09149         {
09150           ret = GLEW_IBM_multimode_draw_arrays;
09151           continue;
09152         }
09153 #endif
09154 #ifdef GL_IBM_rasterpos_clip
09155         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
09156         {
09157           ret = GLEW_IBM_rasterpos_clip;
09158           continue;
09159         }
09160 #endif
09161 #ifdef GL_IBM_static_data
09162         if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
09163         {
09164           ret = GLEW_IBM_static_data;
09165           continue;
09166         }
09167 #endif
09168 #ifdef GL_IBM_texture_mirrored_repeat
09169         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
09170         {
09171           ret = GLEW_IBM_texture_mirrored_repeat;
09172           continue;
09173         }
09174 #endif
09175 #ifdef GL_IBM_vertex_array_lists
09176         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
09177         {
09178           ret = GLEW_IBM_vertex_array_lists;
09179           continue;
09180         }
09181 #endif
09182       }
09183       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
09184       {
09185 #ifdef GL_INGR_color_clamp
09186         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
09187         {
09188           ret = GLEW_INGR_color_clamp;
09189           continue;
09190         }
09191 #endif
09192 #ifdef GL_INGR_interlace_read
09193         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
09194         {
09195           ret = GLEW_INGR_interlace_read;
09196           continue;
09197         }
09198 #endif
09199       }
09200       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
09201       {
09202 #ifdef GL_INTEL_parallel_arrays
09203         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
09204         {
09205           ret = GLEW_INTEL_parallel_arrays;
09206           continue;
09207         }
09208 #endif
09209 #ifdef GL_INTEL_texture_scissor
09210         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
09211         {
09212           ret = GLEW_INTEL_texture_scissor;
09213           continue;
09214         }
09215 #endif
09216       }
09217       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
09218       {
09219 #ifdef GL_KTX_buffer_region
09220         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
09221         {
09222           ret = GLEW_KTX_buffer_region;
09223           continue;
09224         }
09225 #endif
09226       }
09227       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
09228       {
09229 #ifdef GL_MESAX_texture_stack
09230         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
09231         {
09232           ret = GLEW_MESAX_texture_stack;
09233           continue;
09234         }
09235 #endif
09236       }
09237       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
09238       {
09239 #ifdef GL_MESA_pack_invert
09240         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
09241         {
09242           ret = GLEW_MESA_pack_invert;
09243           continue;
09244         }
09245 #endif
09246 #ifdef GL_MESA_resize_buffers
09247         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
09248         {
09249           ret = GLEW_MESA_resize_buffers;
09250           continue;
09251         }
09252 #endif
09253 #ifdef GL_MESA_window_pos
09254         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
09255         {
09256           ret = GLEW_MESA_window_pos;
09257           continue;
09258         }
09259 #endif
09260 #ifdef GL_MESA_ycbcr_texture
09261         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
09262         {
09263           ret = GLEW_MESA_ycbcr_texture;
09264           continue;
09265         }
09266 #endif
09267       }
09268       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
09269       {
09270 #ifdef GL_NV_blend_square
09271         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
09272         {
09273           ret = GLEW_NV_blend_square;
09274           continue;
09275         }
09276 #endif
09277 #ifdef GL_NV_copy_depth_to_color
09278         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
09279         {
09280           ret = GLEW_NV_copy_depth_to_color;
09281           continue;
09282         }
09283 #endif
09284 #ifdef GL_NV_depth_buffer_float
09285         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
09286         {
09287           ret = GLEW_NV_depth_buffer_float;
09288           continue;
09289         }
09290 #endif
09291 #ifdef GL_NV_depth_clamp
09292         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
09293         {
09294           ret = GLEW_NV_depth_clamp;
09295           continue;
09296         }
09297 #endif
09298 #ifdef GL_NV_depth_range_unclamped
09299         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
09300         {
09301           ret = GLEW_NV_depth_range_unclamped;
09302           continue;
09303         }
09304 #endif
09305 #ifdef GL_NV_evaluators
09306         if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
09307         {
09308           ret = GLEW_NV_evaluators;
09309           continue;
09310         }
09311 #endif
09312 #ifdef GL_NV_fence
09313         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
09314         {
09315           ret = GLEW_NV_fence;
09316           continue;
09317         }
09318 #endif
09319 #ifdef GL_NV_float_buffer
09320         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
09321         {
09322           ret = GLEW_NV_float_buffer;
09323           continue;
09324         }
09325 #endif
09326 #ifdef GL_NV_fog_distance
09327         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
09328         {
09329           ret = GLEW_NV_fog_distance;
09330           continue;
09331         }
09332 #endif
09333 #ifdef GL_NV_fragment_program
09334         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
09335         {
09336           ret = GLEW_NV_fragment_program;
09337           continue;
09338         }
09339 #endif
09340 #ifdef GL_NV_fragment_program2
09341         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
09342         {
09343           ret = GLEW_NV_fragment_program2;
09344           continue;
09345         }
09346 #endif
09347 #ifdef GL_NV_fragment_program4
09348         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
09349         {
09350           ret = GLEW_NV_fragment_program4;
09351           continue;
09352         }
09353 #endif
09354 #ifdef GL_NV_fragment_program_option
09355         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
09356         {
09357           ret = GLEW_NV_fragment_program_option;
09358           continue;
09359         }
09360 #endif
09361 #ifdef GL_NV_framebuffer_multisample_coverage
09362         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
09363         {
09364           ret = GLEW_NV_framebuffer_multisample_coverage;
09365           continue;
09366         }
09367 #endif
09368 #ifdef GL_NV_geometry_program4
09369         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
09370         {
09371           ret = GLEW_NV_geometry_program4;
09372           continue;
09373         }
09374 #endif
09375 #ifdef GL_NV_geometry_shader4
09376         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
09377         {
09378           ret = GLEW_NV_geometry_shader4;
09379           continue;
09380         }
09381 #endif
09382 #ifdef GL_NV_gpu_program4
09383         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
09384         {
09385           ret = GLEW_NV_gpu_program4;
09386           continue;
09387         }
09388 #endif
09389 #ifdef GL_NV_half_float
09390         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
09391         {
09392           ret = GLEW_NV_half_float;
09393           continue;
09394         }
09395 #endif
09396 #ifdef GL_NV_light_max_exponent
09397         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
09398         {
09399           ret = GLEW_NV_light_max_exponent;
09400           continue;
09401         }
09402 #endif
09403 #ifdef GL_NV_multisample_filter_hint
09404         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
09405         {
09406           ret = GLEW_NV_multisample_filter_hint;
09407           continue;
09408         }
09409 #endif
09410 #ifdef GL_NV_occlusion_query
09411         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
09412         {
09413           ret = GLEW_NV_occlusion_query;
09414           continue;
09415         }
09416 #endif
09417 #ifdef GL_NV_packed_depth_stencil
09418         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
09419         {
09420           ret = GLEW_NV_packed_depth_stencil;
09421           continue;
09422         }
09423 #endif
09424 #ifdef GL_NV_parameter_buffer_object
09425         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
09426         {
09427           ret = GLEW_NV_parameter_buffer_object;
09428           continue;
09429         }
09430 #endif
09431 #ifdef GL_NV_pixel_data_range
09432         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
09433         {
09434           ret = GLEW_NV_pixel_data_range;
09435           continue;
09436         }
09437 #endif
09438 #ifdef GL_NV_point_sprite
09439         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
09440         {
09441           ret = GLEW_NV_point_sprite;
09442           continue;
09443         }
09444 #endif
09445 #ifdef GL_NV_primitive_restart
09446         if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
09447         {
09448           ret = GLEW_NV_primitive_restart;
09449           continue;
09450         }
09451 #endif
09452 #ifdef GL_NV_register_combiners
09453         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
09454         {
09455           ret = GLEW_NV_register_combiners;
09456           continue;
09457         }
09458 #endif
09459 #ifdef GL_NV_register_combiners2
09460         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
09461         {
09462           ret = GLEW_NV_register_combiners2;
09463           continue;
09464         }
09465 #endif
09466 #ifdef GL_NV_texgen_emboss
09467         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
09468         {
09469           ret = GLEW_NV_texgen_emboss;
09470           continue;
09471         }
09472 #endif
09473 #ifdef GL_NV_texgen_reflection
09474         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
09475         {
09476           ret = GLEW_NV_texgen_reflection;
09477           continue;
09478         }
09479 #endif
09480 #ifdef GL_NV_texture_compression_vtc
09481         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
09482         {
09483           ret = GLEW_NV_texture_compression_vtc;
09484           continue;
09485         }
09486 #endif
09487 #ifdef GL_NV_texture_env_combine4
09488         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
09489         {
09490           ret = GLEW_NV_texture_env_combine4;
09491           continue;
09492         }
09493 #endif
09494 #ifdef GL_NV_texture_expand_normal
09495         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
09496         {
09497           ret = GLEW_NV_texture_expand_normal;
09498           continue;
09499         }
09500 #endif
09501 #ifdef GL_NV_texture_rectangle
09502         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
09503         {
09504           ret = GLEW_NV_texture_rectangle;
09505           continue;
09506         }
09507 #endif
09508 #ifdef GL_NV_texture_shader
09509         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
09510         {
09511           ret = GLEW_NV_texture_shader;
09512           continue;
09513         }
09514 #endif
09515 #ifdef GL_NV_texture_shader2
09516         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
09517         {
09518           ret = GLEW_NV_texture_shader2;
09519           continue;
09520         }
09521 #endif
09522 #ifdef GL_NV_texture_shader3
09523         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
09524         {
09525           ret = GLEW_NV_texture_shader3;
09526           continue;
09527         }
09528 #endif
09529 #ifdef GL_NV_transform_feedback
09530         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
09531         {
09532           ret = GLEW_NV_transform_feedback;
09533           continue;
09534         }
09535 #endif
09536 #ifdef GL_NV_vertex_array_range
09537         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
09538         {
09539           ret = GLEW_NV_vertex_array_range;
09540           continue;
09541         }
09542 #endif
09543 #ifdef GL_NV_vertex_array_range2
09544         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
09545         {
09546           ret = GLEW_NV_vertex_array_range2;
09547           continue;
09548         }
09549 #endif
09550 #ifdef GL_NV_vertex_program
09551         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
09552         {
09553           ret = GLEW_NV_vertex_program;
09554           continue;
09555         }
09556 #endif
09557 #ifdef GL_NV_vertex_program1_1
09558         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
09559         {
09560           ret = GLEW_NV_vertex_program1_1;
09561           continue;
09562         }
09563 #endif
09564 #ifdef GL_NV_vertex_program2
09565         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
09566         {
09567