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server
server Directory Reference
Files
file
ScorchedServer.cpp
[code]
file
ScorchedServer.h
[code]
file
ScorchedServerUtil.cpp
[code]
file
ScorchedServerUtil.h
[code]
file
ServerAddPlayerHandler.cpp
[code]
file
ServerAddPlayerHandler.h
[code]
file
ServerAdminCommon.cpp
[code]
file
ServerAdminCommon.h
[code]
file
ServerAdminHandler.cpp
[code]
file
ServerAdminHandler.h
[code]
file
ServerAdminSessions.cpp
[code]
file
ServerAdminSessions.h
[code]
file
ServerAuthHandler.cpp
[code]
file
ServerAuthHandler.h
[code]
file
ServerAuthHandlerDefault.cpp
[code]
file
ServerAuthHandlerDefault.h
[code]
file
ServerAuthHandlerForumLogin.cpp
[code]
file
ServerAuthHandlerForumLogin.h
[code]
file
ServerAuthHandlerMinKills.cpp
[code]
file
ServerAuthHandlerMinKills.h
[code]
file
ServerAuthHandlerPrefered.cpp
[code]
file
ServerAuthHandlerPrefered.h
[code]
file
ServerBanned.cpp
[code]
file
ServerBanned.h
[code]
file
ServerBrowserInfo.cpp
[code]
file
ServerBrowserInfo.h
[code]
file
ServerBuyAccessoryHandler.cpp
[code]
file
ServerBuyAccessoryHandler.h
[code]
file
ServerChannelAuth.cpp
[code]
file
ServerChannelAuth.h
[code]
file
ServerChannelFilter.cpp
[code]
file
ServerChannelFilter.h
[code]
file
ServerChannelManager.cpp
[code]
file
ServerChannelManager.h
[code]
file
ServerCommon.cpp
[code]
file
ServerCommon.h
[code]
file
ServerConnectAuthHandler.cpp
[code]
file
ServerConnectAuthHandler.h
[code]
file
ServerConnectHandler.cpp
[code]
file
ServerConnectHandler.h
[code]
file
ServerDefenseHandler.cpp
[code]
file
ServerDefenseHandler.h
[code]
file
ServerFileAkHandler.cpp
[code]
file
ServerFileAkHandler.h
[code]
file
ServerFileServer.cpp
[code]
file
ServerFileServer.h
[code]
file
ServerGiftMoneyHandler.cpp
[code]
file
ServerGiftMoneyHandler.h
[code]
file
ServerHaveModFilesHandler.cpp
[code]
file
ServerHaveModFilesHandler.h
[code]
file
ServerInitializeHandler.cpp
[code]
file
ServerInitializeHandler.h
[code]
file
ServerKeepAliveHandler.cpp
[code]
file
ServerKeepAliveHandler.h
[code]
file
ServerLinesHandler.cpp
[code]
file
ServerLinesHandler.h
[code]
file
ServerLog.cpp
[code]
file
ServerLog.h
[code]
file
ServerMain.cpp
[code]
file
ServerMain.h
[code]
file
ServerMessageHandler.cpp
[code]
file
ServerMessageHandler.h
[code]
file
ServerNewGameState.cpp
[code]
file
ServerNewGameState.h
[code]
file
ServerNextRoundState.cpp
[code]
file
ServerNextRoundState.h
[code]
file
ServerNextShotState.cpp
[code]
file
ServerNextShotState.h
[code]
file
ServerNextTurnState.cpp
[code]
file
ServerNextTurnState.h
[code]
file
ServerOperationResultHandler.cpp
[code]
file
ServerOperationResultHandler.h
[code]
file
ServerParams.cpp
[code]
file
ServerParams.h
[code]
file
ServerPlayedMoveHandler.cpp
[code]
file
ServerPlayedMoveHandler.h
[code]
file
ServerPlayerReadyHandler.cpp
[code]
file
ServerPlayerReadyHandler.h
[code]
file
ServerPlayingState.cpp
[code]
file
ServerPlayingState.h
[code]
file
ServerReadyState.cpp
[code]
file
ServerReadyState.h
[code]
file
ServerRegistration.cpp
[code]
file
ServerRegistration.h
[code]
file
ServerResetState.cpp
[code]
file
ServerResetState.h
[code]
file
ServerShotFinishedState.cpp
[code]
file
ServerShotFinishedState.h
[code]
file
ServerShotHolder.cpp
[code]
file
ServerShotHolder.h
[code]
file
ServerShotState.cpp
[code]
file
ServerShotState.h
[code]
file
ServerStartingState.cpp
[code]
file
ServerStartingState.h
[code]
file
ServerState.cpp
[code]
file
ServerState.h
[code]
file
ServerStateTooFewPlayersState.cpp
[code]
file
ServerStateTooFewPlayersState.h
[code]
file
ServerTextFilter.cpp
[code]
file
ServerTextFilter.h
[code]
file
ServerTimedMessage.cpp
[code]
file
ServerTimedMessage.h
[code]
file
ServerTooFewPlayersStimulus.cpp
[code]
file
ServerTooFewPlayersStimulus.h
[code]
file
TurnController.cpp
[code]
file
TurnController.h
[code]
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