server Directory Reference


Files

file  ScorchedServer.cpp [code]
file  ScorchedServer.h [code]
file  ScorchedServerUtil.cpp [code]
file  ScorchedServerUtil.h [code]
file  ServerAddPlayerHandler.cpp [code]
file  ServerAddPlayerHandler.h [code]
file  ServerAdminCommon.cpp [code]
file  ServerAdminCommon.h [code]
file  ServerAdminHandler.cpp [code]
file  ServerAdminHandler.h [code]
file  ServerAdminSessions.cpp [code]
file  ServerAdminSessions.h [code]
file  ServerAuthHandler.cpp [code]
file  ServerAuthHandler.h [code]
file  ServerAuthHandlerDefault.cpp [code]
file  ServerAuthHandlerDefault.h [code]
file  ServerAuthHandlerForumLogin.cpp [code]
file  ServerAuthHandlerForumLogin.h [code]
file  ServerAuthHandlerMinKills.cpp [code]
file  ServerAuthHandlerMinKills.h [code]
file  ServerAuthHandlerPrefered.cpp [code]
file  ServerAuthHandlerPrefered.h [code]
file  ServerBanned.cpp [code]
file  ServerBanned.h [code]
file  ServerBrowserInfo.cpp [code]
file  ServerBrowserInfo.h [code]
file  ServerBuyAccessoryHandler.cpp [code]
file  ServerBuyAccessoryHandler.h [code]
file  ServerChannelAuth.cpp [code]
file  ServerChannelAuth.h [code]
file  ServerChannelFilter.cpp [code]
file  ServerChannelFilter.h [code]
file  ServerChannelManager.cpp [code]
file  ServerChannelManager.h [code]
file  ServerCommon.cpp [code]
file  ServerCommon.h [code]
file  ServerConnectAuthHandler.cpp [code]
file  ServerConnectAuthHandler.h [code]
file  ServerConnectHandler.cpp [code]
file  ServerConnectHandler.h [code]
file  ServerDefenseHandler.cpp [code]
file  ServerDefenseHandler.h [code]
file  ServerFileAkHandler.cpp [code]
file  ServerFileAkHandler.h [code]
file  ServerFileServer.cpp [code]
file  ServerFileServer.h [code]
file  ServerGiftMoneyHandler.cpp [code]
file  ServerGiftMoneyHandler.h [code]
file  ServerHaveModFilesHandler.cpp [code]
file  ServerHaveModFilesHandler.h [code]
file  ServerInitializeHandler.cpp [code]
file  ServerInitializeHandler.h [code]
file  ServerKeepAliveHandler.cpp [code]
file  ServerKeepAliveHandler.h [code]
file  ServerLinesHandler.cpp [code]
file  ServerLinesHandler.h [code]
file  ServerLog.cpp [code]
file  ServerLog.h [code]
file  ServerMain.cpp [code]
file  ServerMain.h [code]
file  ServerMessageHandler.cpp [code]
file  ServerMessageHandler.h [code]
file  ServerNewGameState.cpp [code]
file  ServerNewGameState.h [code]
file  ServerNextRoundState.cpp [code]
file  ServerNextRoundState.h [code]
file  ServerNextShotState.cpp [code]
file  ServerNextShotState.h [code]
file  ServerNextTurnState.cpp [code]
file  ServerNextTurnState.h [code]
file  ServerOperationResultHandler.cpp [code]
file  ServerOperationResultHandler.h [code]
file  ServerParams.cpp [code]
file  ServerParams.h [code]
file  ServerPlayedMoveHandler.cpp [code]
file  ServerPlayedMoveHandler.h [code]
file  ServerPlayerReadyHandler.cpp [code]
file  ServerPlayerReadyHandler.h [code]
file  ServerPlayingState.cpp [code]
file  ServerPlayingState.h [code]
file  ServerReadyState.cpp [code]
file  ServerReadyState.h [code]
file  ServerRegistration.cpp [code]
file  ServerRegistration.h [code]
file  ServerResetState.cpp [code]
file  ServerResetState.h [code]
file  ServerShotFinishedState.cpp [code]
file  ServerShotFinishedState.h [code]
file  ServerShotHolder.cpp [code]
file  ServerShotHolder.h [code]
file  ServerShotState.cpp [code]
file  ServerShotState.h [code]
file  ServerStartingState.cpp [code]
file  ServerStartingState.h [code]
file  ServerState.cpp [code]
file  ServerState.h [code]
file  ServerStateTooFewPlayersState.cpp [code]
file  ServerStateTooFewPlayersState.h [code]
file  ServerTextFilter.cpp [code]
file  ServerTextFilter.h [code]
file  ServerTimedMessage.cpp [code]
file  ServerTimedMessage.h [code]
file  ServerTooFewPlayersStimulus.cpp [code]
file  ServerTooFewPlayersStimulus.h [code]
file  TurnController.cpp [code]
file  TurnController.h [code]

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