WeaponMessage Class Reference

#include <WeaponMessage.h>

Inheritance diagram for WeaponMessage:

WeaponCallback Weapon AccessoryPart

List of all members.

Public Member Functions

 WeaponMessage ()
virtual ~WeaponMessage ()
virtual bool parseXML (AccessoryCreateContext &context, XMLNode *accessoryNode)
void fireWeapon (ScorchedContext &context, WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity)
virtual void weaponCallback (ScorchedContext &context, WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity, unsigned int userData)
 REGISTER_ACCESSORY_HEADER (WeaponMessage, AccessoryPart::AccessoryWeapon)

Protected Attributes

std::string message_


Detailed Description

Definition at line 26 of file WeaponMessage.h.


Constructor & Destructor Documentation

WeaponMessage::WeaponMessage (  ) 

Definition at line 31 of file WeaponMessage.cpp.

WeaponMessage::~WeaponMessage (  )  [virtual]

Definition at line 36 of file WeaponMessage.cpp.


Member Function Documentation

bool WeaponMessage::parseXML ( AccessoryCreateContext context,
XMLNode accessoryNode 
) [virtual]

Reimplemented from Weapon.

Definition at line 41 of file WeaponMessage.cpp.

References XMLNode::getNamedChild(), message_, and Weapon::parseXML().

void WeaponMessage::fireWeapon ( ScorchedContext context,
WeaponFireContext weaponContext,
FixedVector position,
FixedVector velocity 
) [virtual]

Implements Weapon.

Definition at line 50 of file WeaponMessage.cpp.

References ActionController::addAction(), and ScorchedContext::getActionController().

void WeaponMessage::weaponCallback ( ScorchedContext context,
WeaponFireContext weaponContext,
FixedVector position,
FixedVector velocity,
unsigned int  userData 
) [virtual]

Implements WeaponCallback.

Definition at line 58 of file WeaponMessage.cpp.

References LANG_STRING, message_, and ChannelManager::showText().

WeaponMessage::REGISTER_ACCESSORY_HEADER ( WeaponMessage  ,
AccessoryPart::AccessoryWeapon   
)


Member Data Documentation

std::string WeaponMessage::message_ [protected]

Definition at line 48 of file WeaponMessage.h.

Referenced by parseXML(), and weaponCallback().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:08 2009 for Scorched3D by  doxygen 1.5.3