WeaponLeapFrog Class Reference

#include <WeaponLeapFrog.h>

Inheritance diagram for WeaponLeapFrog:

Weapon AccessoryPart

List of all members.

Public Member Functions

 WeaponLeapFrog ()
virtual ~WeaponLeapFrog ()
virtual bool parseXML (AccessoryCreateContext &context, XMLNode *accessoryNode)
WeapongetCollisionAction ()
virtual void fireWeapon (ScorchedContext &context, WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity)
 REGISTER_ACCESSORY_HEADER (WeaponLeapFrog, AccessoryPart::AccessoryWeapon)

Protected Attributes

NumberParser bounce_
WeaponcollisionAction_


Detailed Description

Definition at line 26 of file WeaponLeapFrog.h.


Constructor & Destructor Documentation

WeaponLeapFrog::WeaponLeapFrog (  ) 

Definition at line 28 of file WeaponLeapFrog.cpp.

WeaponLeapFrog::~WeaponLeapFrog (  )  [virtual]

Definition at line 34 of file WeaponLeapFrog.cpp.


Member Function Documentation

bool WeaponLeapFrog::parseXML ( AccessoryCreateContext context,
XMLNode accessoryNode 
) [virtual]

Reimplemented from Weapon.

Definition at line 39 of file WeaponLeapFrog.cpp.

References AccessoryPart::AccessoryWeapon, bounce_, collisionAction_, AccessoryCreateContext::getAccessoryStore(), XMLNode::getNamedChild(), AccessoryPart::getType(), AccessoryPart::parent_, Weapon::parseXML(), and XMLNode::returnError().

Weapon* WeaponLeapFrog::getCollisionAction (  )  [inline]

Definition at line 35 of file WeaponLeapFrog.h.

References collisionAction_.

void WeaponLeapFrog::fireWeapon ( ScorchedContext context,
WeaponFireContext weaponContext,
FixedVector position,
FixedVector velocity 
) [virtual]

Implements Weapon.

Definition at line 62 of file WeaponLeapFrog.cpp.

References bounce_, collisionAction_, Weapon::fireWeapon(), LandscapeMaps::getGroundMaps(), GroundMaps::getInterpHeight(), ScorchedContext::getLandscapeMaps(), and NumberParser::getValue().

WeaponLeapFrog::REGISTER_ACCESSORY_HEADER ( WeaponLeapFrog  ,
AccessoryPart::AccessoryWeapon   
)


Member Data Documentation

NumberParser WeaponLeapFrog::bounce_ [protected]

Definition at line 44 of file WeaponLeapFrog.h.

Referenced by fireWeapon(), and parseXML().

Weapon* WeaponLeapFrog::collisionAction_ [protected]

Definition at line 45 of file WeaponLeapFrog.h.

Referenced by fireWeapon(), getCollisionAction(), and parseXML().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:08 2009 for Scorched3D by  doxygen 1.5.3