#include <WeaponLeapFrog.h>

Public Member Functions | |
| WeaponLeapFrog () | |
| virtual | ~WeaponLeapFrog () |
| virtual bool | parseXML (AccessoryCreateContext &context, XMLNode *accessoryNode) |
| Weapon * | getCollisionAction () |
| virtual void | fireWeapon (ScorchedContext &context, WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity) |
| REGISTER_ACCESSORY_HEADER (WeaponLeapFrog, AccessoryPart::AccessoryWeapon) | |
Protected Attributes | |
| NumberParser | bounce_ |
| Weapon * | collisionAction_ |
Definition at line 26 of file WeaponLeapFrog.h.
| WeaponLeapFrog::WeaponLeapFrog | ( | ) |
Definition at line 28 of file WeaponLeapFrog.cpp.
| WeaponLeapFrog::~WeaponLeapFrog | ( | ) | [virtual] |
Definition at line 34 of file WeaponLeapFrog.cpp.
| bool WeaponLeapFrog::parseXML | ( | AccessoryCreateContext & | context, | |
| XMLNode * | accessoryNode | |||
| ) | [virtual] |
Reimplemented from Weapon.
Definition at line 39 of file WeaponLeapFrog.cpp.
References AccessoryPart::AccessoryWeapon, bounce_, collisionAction_, AccessoryCreateContext::getAccessoryStore(), XMLNode::getNamedChild(), AccessoryPart::getType(), AccessoryPart::parent_, Weapon::parseXML(), and XMLNode::returnError().
| Weapon* WeaponLeapFrog::getCollisionAction | ( | ) | [inline] |
| void WeaponLeapFrog::fireWeapon | ( | ScorchedContext & | context, | |
| WeaponFireContext & | weaponContext, | |||
| FixedVector & | position, | |||
| FixedVector & | velocity | |||
| ) | [virtual] |
Implements Weapon.
Definition at line 62 of file WeaponLeapFrog.cpp.
References bounce_, collisionAction_, Weapon::fireWeapon(), LandscapeMaps::getGroundMaps(), GroundMaps::getInterpHeight(), ScorchedContext::getLandscapeMaps(), and NumberParser::getValue().
| WeaponLeapFrog::REGISTER_ACCESSORY_HEADER | ( | WeaponLeapFrog | , | |
| AccessoryPart::AccessoryWeapon | ||||
| ) |
NumberParser WeaponLeapFrog::bounce_ [protected] |
Weapon* WeaponLeapFrog::collisionAction_ [protected] |
Definition at line 45 of file WeaponLeapFrog.h.
Referenced by fireWeapon(), getCollisionAction(), and parseXML().
1.5.3