WeaponGiveLife Class Reference

#include <WeaponGiveLife.h>

Inheritance diagram for WeaponGiveLife:

WeaponCallback Weapon AccessoryPart

List of all members.

Public Member Functions

 WeaponGiveLife ()
virtual ~WeaponGiveLife ()
virtual bool parseXML (AccessoryCreateContext &context, XMLNode *accessoryNode)
void fireWeapon (ScorchedContext &context, WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity)
virtual void weaponCallback (ScorchedContext &context, WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity, unsigned int userData)
 REGISTER_ACCESSORY_HEADER (WeaponGiveLife, AccessoryPart::AccessoryWeapon)

Protected Attributes

NumberParser life_
bool exceedMax_


Detailed Description

Definition at line 26 of file WeaponGiveLife.h.


Constructor & Destructor Documentation

WeaponGiveLife::WeaponGiveLife (  ) 

Definition at line 32 of file WeaponGiveLife.cpp.

WeaponGiveLife::~WeaponGiveLife (  )  [virtual]

Definition at line 37 of file WeaponGiveLife.cpp.


Member Function Documentation

bool WeaponGiveLife::parseXML ( AccessoryCreateContext context,
XMLNode accessoryNode 
) [virtual]

Reimplemented from Weapon.

Definition at line 42 of file WeaponGiveLife.cpp.

References exceedMax_, XMLNode::getNamedChild(), life_, and Weapon::parseXML().

void WeaponGiveLife::fireWeapon ( ScorchedContext context,
WeaponFireContext weaponContext,
FixedVector position,
FixedVector velocity 
) [virtual]

Implements Weapon.

Definition at line 52 of file WeaponGiveLife.cpp.

References ActionController::addAction(), and ScorchedContext::getActionController().

void WeaponGiveLife::weaponCallback ( ScorchedContext context,
WeaponFireContext weaponContext,
FixedVector position,
FixedVector velocity,
unsigned int  userData 
) [virtual]

Implements WeaponCallback.

Definition at line 60 of file WeaponGiveLife.cpp.

References fixed::asFloat(), exceedMax_, S3D::formatStringBuffer(), TargetLife::getLife(), Target::getLife(), TargetLife::getMaxLife(), WeaponFireContext::getPlayerId(), TankContainer::getTankById(), ScorchedContext::getTankContainer(), Target::getTargetName(), NumberParser::getValue(), LANG_RESOURCE_2, life_, MIN, TargetLife::setLife(), TargetLife::setMaxLife(), and ChannelManager::showText().

WeaponGiveLife::REGISTER_ACCESSORY_HEADER ( WeaponGiveLife  ,
AccessoryPart::AccessoryWeapon   
)


Member Data Documentation

NumberParser WeaponGiveLife::life_ [protected]

Definition at line 48 of file WeaponGiveLife.h.

Referenced by parseXML(), and weaponCallback().

bool WeaponGiveLife::exceedMax_ [protected]

Definition at line 49 of file WeaponGiveLife.h.

Referenced by parseXML(), and weaponCallback().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:08 2009 for Scorched3D by  doxygen 1.5.3