#include <WeaponDelay.h>

Public Member Functions | |
| WeaponDelay () | |
| virtual | ~WeaponDelay () |
| virtual bool | parseXML (AccessoryCreateContext &context, XMLNode *accessoryNode) |
| void | fireWeapon (ScorchedContext &context, WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity) |
| REGISTER_ACCESSORY_HEADER (WeaponDelay, AccessoryPart::AccessoryWeapon) | |
| virtual void | weaponCallback (ScorchedContext &context, WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity, unsigned int userData) |
Protected Attributes | |
| NumberParser | delay_ |
| Weapon * | delayedWeapon_ |
Definition at line 26 of file WeaponDelay.h.
| WeaponDelay::WeaponDelay | ( | ) |
Definition at line 27 of file WeaponDelay.cpp.
| WeaponDelay::~WeaponDelay | ( | ) | [virtual] |
Definition at line 33 of file WeaponDelay.cpp.
| bool WeaponDelay::parseXML | ( | AccessoryCreateContext & | context, | |
| XMLNode * | accessoryNode | |||
| ) | [virtual] |
Reimplemented from Weapon.
Definition at line 38 of file WeaponDelay.cpp.
References AccessoryPart::AccessoryWeapon, delay_, delayedWeapon_, AccessoryCreateContext::getAccessoryStore(), XMLNode::getNamedChild(), AccessoryPart::getType(), AccessoryPart::parent_, Weapon::parseXML(), and XMLNode::returnError().
| void WeaponDelay::fireWeapon | ( | ScorchedContext & | context, | |
| WeaponFireContext & | weaponContext, | |||
| FixedVector & | position, | |||
| FixedVector & | velocity | |||
| ) | [virtual] |
Implements Weapon.
Definition at line 60 of file WeaponDelay.cpp.
References ActionController::addAction(), delay_, ScorchedContext::getActionController(), and NumberParser::getValue().
| WeaponDelay::REGISTER_ACCESSORY_HEADER | ( | WeaponDelay | , | |
| AccessoryPart::AccessoryWeapon | ||||
| ) |
| void WeaponDelay::weaponCallback | ( | ScorchedContext & | context, | |
| WeaponFireContext & | weaponContext, | |||
| FixedVector & | position, | |||
| FixedVector & | velocity, | |||
| unsigned int | userData | |||
| ) | [virtual] |
Implements WeaponCallback.
Definition at line 70 of file WeaponDelay.cpp.
References delayedWeapon_, and Weapon::fireWeapon().
NumberParser WeaponDelay::delay_ [protected] |
Weapon* WeaponDelay::delayedWeapon_ [protected] |
1.5.3