WeaponCenterPosition Class Reference

#include <WeaponCenterPosition.h>

Inheritance diagram for WeaponCenterPosition:

Weapon AccessoryPart

List of all members.

Public Member Functions

 WeaponCenterPosition ()
virtual ~WeaponCenterPosition ()
virtual bool parseXML (AccessoryCreateContext &context, XMLNode *accessoryNode)
void fireWeapon (ScorchedContext &context, WeaponFireContext &weaponContext, FixedVector &position, FixedVector &velocity)
 REGISTER_ACCESSORY_HEADER (WeaponCenterPosition, AccessoryPart::AccessoryWeapon)

Protected Attributes

NumberParser height_
WeaponnextAction_


Detailed Description

Definition at line 26 of file WeaponCenterPosition.h.


Constructor & Destructor Documentation

WeaponCenterPosition::WeaponCenterPosition (  ) 

Definition at line 29 of file WeaponCenterPosition.cpp.

WeaponCenterPosition::~WeaponCenterPosition (  )  [virtual]

Definition at line 35 of file WeaponCenterPosition.cpp.


Member Function Documentation

bool WeaponCenterPosition::parseXML ( AccessoryCreateContext context,
XMLNode accessoryNode 
) [virtual]

Reimplemented from Weapon.

Definition at line 40 of file WeaponCenterPosition.cpp.

References AccessoryPart::AccessoryWeapon, AccessoryCreateContext::getAccessoryStore(), XMLNode::getNamedChild(), AccessoryPart::getType(), height_, nextAction_, AccessoryPart::parent_, Weapon::parseXML(), and XMLNode::returnError().

void WeaponCenterPosition::fireWeapon ( ScorchedContext context,
WeaponFireContext weaponContext,
FixedVector position,
FixedVector velocity 
) [virtual]

Implements Weapon.

Definition at line 61 of file WeaponCenterPosition.cpp.

References Weapon::fireWeapon(), GroundMaps::getArenaHeight(), GroundMaps::getArenaWidth(), GroundMaps::getArenaX(), GroundMaps::getArenaY(), LandscapeMaps::getGroundMaps(), ScorchedContext::getLandscapeMaps(), NumberParser::getValue(), height_, and nextAction_.

WeaponCenterPosition::REGISTER_ACCESSORY_HEADER ( WeaponCenterPosition  ,
AccessoryPart::AccessoryWeapon   
)


Member Data Documentation

NumberParser WeaponCenterPosition::height_ [protected]

Definition at line 42 of file WeaponCenterPosition.h.

Referenced by fireWeapon(), and parseXML().

Weapon* WeaponCenterPosition::nextAction_ [protected]

Definition at line 43 of file WeaponCenterPosition.h.

Referenced by fireWeapon(), and parseXML().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:08 2009 for Scorched3D by  doxygen 1.5.3