| context_ | ViewPoints | [protected] |
| explosion(unsigned int playerId) | ViewPoints | |
| finished_ | ViewPoints | [protected] |
| getLookAtCount() | ViewPoints | |
| getNewViewPoint(unsigned int playerId) | ViewPoints | |
| getValues(FixedVector &lookAt, FixedVector &lookFrom) | ViewPoints | |
| lookAt_ | ViewPoints | [protected] |
| lookFrom_ | ViewPoints | [protected] |
| points_ | ViewPoints | [protected] |
| releaseViewPoint(ViewPoints::ViewPoint *point) | ViewPoints | |
| reset() | ViewPoints | [inline] |
| setContext(ScorchedContext *context) | ViewPoints | [inline] |
| setValues(FixedVector &lookAt, FixedVector &lookFrom) | ViewPoints | |
| simulate(fixed frameTime) | ViewPoints | |
| totalTime_ | ViewPoints | [protected] |
| ViewPoints() | ViewPoints | |
| ~ViewPoints() | ViewPoints | [virtual] |
1.5.3