#include <TeleportRenderer.h>

Public Member Functions | |
| TeleportRenderer (Vector &position, Vector &color) | |
| virtual | ~TeleportRenderer () |
| virtual void | simulate (Action *action, float timepassed, bool &remove) |
| virtual void | draw (Action *action) |
Protected Attributes | |
| Vector | position_ |
| Vector | color_ |
Definition at line 28 of file TeleportRenderer.h.
Definition at line 26 of file TeleportRenderer.cpp.
| TeleportRenderer::~TeleportRenderer | ( | ) | [virtual] |
Definition at line 31 of file TeleportRenderer.cpp.
| void TeleportRenderer::simulate | ( | Action * | action, | |
| float | timepassed, | |||
| bool & | remove | |||
| ) | [virtual] |
Reimplemented from ActionRenderer.
Definition at line 39 of file TeleportRenderer.cpp.
References color_, ParticleEmitter::emitTransport(), ExplosionTextures::getTextureSetByName(), ScorchedClient::instance(), ExplosionTextures::instance(), position_, and ParticleEmitter::setAttributes().
| void TeleportRenderer::draw | ( | Action * | action | ) | [virtual] |
Vector TeleportRenderer::position_ [protected] |
Vector TeleportRenderer::color_ [protected] |
1.5.3