#include <TargetRendererImplTank.h>
Static Public Member Functions | |
| static void | simulate (float frameTime) |
| static ModelRendererSimulator * | getAutoAimModel () |
| static bool | drawAim () |
| static void | setAimPosition (Vector &pos) |
| static Vector & | getAimPosition () |
Static Public Attributes | |
| static Vector | aimPosition_ |
Static Protected Attributes | |
| static float | timeLeft_ = -1.0f |
Definition at line 32 of file TargetRendererImplTank.h.
| static void TargetRendererImplTankAIM::simulate | ( | float | frameTime | ) | [inline, static] |
Definition at line 35 of file TargetRendererImplTank.h.
References timeLeft_.
Referenced by RenderTargets::Renderer2D::simulate().
| ModelRendererSimulator * TargetRendererImplTankAIM::getAutoAimModel | ( | ) | [static] |
Definition at line 63 of file TargetRendererImplTank.cpp.
References ModelRendererStore::instance().
Referenced by TargetRendererImplTank::render().
| static bool TargetRendererImplTankAIM::drawAim | ( | ) | [inline, static] |
Definition at line 38 of file TargetRendererImplTank.h.
References timeLeft_.
Referenced by TargetRendererImplTank::render().
| static void TargetRendererImplTankAIM::setAimPosition | ( | Vector & | pos | ) | [inline, static] |
Definition at line 39 of file TargetRendererImplTank.h.
References aimPosition_, and timeLeft_.
Referenced by TankKeyboardControlUtil::autoAim().
| static Vector& TargetRendererImplTankAIM::getAimPosition | ( | ) | [inline, static] |
Definition at line 40 of file TargetRendererImplTank.h.
References aimPosition_.
Referenced by TargetRendererImplTank::render().
Definition at line 42 of file TargetRendererImplTank.h.
Referenced by getAimPosition(), setAimPosition(), and ClientReloadAdaptor::showLandscapeAimInfo().
float TargetRendererImplTankAIM::timeLeft_ = -1.0f [static, protected] |
Definition at line 45 of file TargetRendererImplTank.h.
Referenced by drawAim(), setAimPosition(), and simulate().
1.5.3