TargetRendererImplTankAIM Class Reference

#include <TargetRendererImplTank.h>

List of all members.

Static Public Member Functions

static void simulate (float frameTime)
static
ModelRendererSimulator
getAutoAimModel ()
static bool drawAim ()
static void setAimPosition (Vector &pos)
static VectorgetAimPosition ()

Static Public Attributes

static Vector aimPosition_

Static Protected Attributes

static float timeLeft_ = -1.0f


Detailed Description

Definition at line 32 of file TargetRendererImplTank.h.


Member Function Documentation

static void TargetRendererImplTankAIM::simulate ( float  frameTime  )  [inline, static]

Definition at line 35 of file TargetRendererImplTank.h.

References timeLeft_.

Referenced by RenderTargets::Renderer2D::simulate().

ModelRendererSimulator * TargetRendererImplTankAIM::getAutoAimModel (  )  [static]

Definition at line 63 of file TargetRendererImplTank.cpp.

References ModelRendererStore::instance().

Referenced by TargetRendererImplTank::render().

static bool TargetRendererImplTankAIM::drawAim (  )  [inline, static]

Definition at line 38 of file TargetRendererImplTank.h.

References timeLeft_.

Referenced by TargetRendererImplTank::render().

static void TargetRendererImplTankAIM::setAimPosition ( Vector pos  )  [inline, static]

Definition at line 39 of file TargetRendererImplTank.h.

References aimPosition_, and timeLeft_.

Referenced by TankKeyboardControlUtil::autoAim().

static Vector& TargetRendererImplTankAIM::getAimPosition (  )  [inline, static]

Definition at line 40 of file TargetRendererImplTank.h.

References aimPosition_.

Referenced by TargetRendererImplTank::render().


Member Data Documentation

Vector TargetRendererImplTankAIM::aimPosition_ [static]

Definition at line 42 of file TargetRendererImplTank.h.

Referenced by getAimPosition(), setAimPosition(), and ClientReloadAdaptor::showLandscapeAimInfo().

float TargetRendererImplTankAIM::timeLeft_ = -1.0f [static, protected]

Definition at line 45 of file TargetRendererImplTank.h.

Referenced by drawAim(), setAimPosition(), and simulate().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:07 2009 for Scorched3D by  doxygen 1.5.3