#include <TankMesh.h>

Public Member Functions | |
| TankMesh (Model &tank) | |
| virtual | ~TankMesh () |
| void | draw (float frame, bool drawS, float *rotMatrix, Vector &position, float fireOffSet, float rotXY, float rotXZ, bool absCenter=false, float scale=1.0f, float fade=1.0f, bool setState=true) |
| int | getNoTris () |
Static Public Member Functions | |
| static void | drawSight () |
Protected Types | |
| enum | MeshType { eNone, eTurret, eGun } |
Protected Member Functions | |
| virtual void | drawMesh (unsigned int m, Mesh *mesh, float currentFrame, bool setState) |
| void | setupTankMesh () |
Protected Attributes | |
| bool | drawS_ |
| float | fireOffSet_ |
| float | scale_ |
| float | rotXY_ |
| float | rotXZ_ |
| Vector | gunOffset_ |
| Vector | turretCenter_ |
| std::vector< MeshType > | meshTypes_ |
Definition at line 28 of file TankMesh.h.
enum TankMesh::MeshType [protected] |
| TankMesh::TankMesh | ( | Model & | tank | ) |
| TankMesh::~TankMesh | ( | ) | [virtual] |
Definition at line 35 of file TankMesh.cpp.
| void TankMesh::draw | ( | float | frame, | |
| bool | drawS, | |||
| float * | rotMatrix, | |||
| Vector & | position, | |||
| float | fireOffSet, | |||
| float | rotXY, | |||
| float | rotXZ, | |||
| bool | absCenter = false, |
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| float | scale = 1.0f, |
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| float | fade = 1.0f, |
|||
| bool | setState = true | |||
| ) |
Definition at line 119 of file TankMesh.cpp.
References ModelRendererMesh::draw(), ModelRendererMesh::drawBottomAligned(), drawS_, fireOffSet_, glMultMatrixf(), glPopMatrix(), glPushMatrix(), glScalef(), glTranslatef(), rotXY_, rotXZ_, and scale_.
Referenced by GLWTankModel::draw(), GLWTankViewer::drawItem(), TargetRendererImplTank::render(), and TargetRendererImplTank::renderShadow().
| int TankMesh::getNoTris | ( | ) |
Definition at line 39 of file TankMesh.cpp.
References Model::getNumberTriangles(), and ModelRendererMesh::model_.
| void TankMesh::drawSight | ( | ) | [static] |
Definition at line 174 of file TankMesh.cpp.
References GLState::BLEND_OFF, GL_COMPILE, GL_QUAD_STRIP, glBegin(), glCallList(), glColor3f(), glEnd(), glEndList(), glGenLists(), glNewList(), glVertex3f(), GLState::LIGHTING_OFF, and GLState::TEXTURE_OFF.
Referenced by drawMesh(), and TargetRendererImplTank::drawSight().
| void TankMesh::drawMesh | ( | unsigned int | m, | |
| Mesh * | mesh, | |||
| float | currentFrame, | |||
| bool | setState | |||
| ) | [protected, virtual] |
Reimplemented from ModelRendererMesh.
Definition at line 138 of file TankMesh.cpp.
References ModelRendererMesh::drawMesh(), drawS_, drawSight(), eGun, eTurret, fireOffSet_, glPopMatrix(), glPushMatrix(), glRotatef(), glScalef(), glTranslatef(), gunOffset_, OptionsDisplay::instance(), meshTypes_, rotXY_, rotXZ_, scale_, turretCenter_, ModelRendererMesh::vertexTranslation_, and Vector::zero().
| void TankMesh::setupTankMesh | ( | ) | [protected] |
Definition at line 44 of file TankMesh.cpp.
References eGun, eNone, eTurret, Mesh::getMax(), Model::getMax(), Model::getMeshes(), Mesh::getMin(), Model::getMin(), Mesh::getName(), gunOffset_, meshTypes_, ModelRendererMesh::model_, scale_, LangStringUtil::strstr(), and turretCenter_.
Referenced by TankMesh().
bool TankMesh::drawS_ [protected] |
float TankMesh::fireOffSet_ [protected] |
float TankMesh::scale_ [protected] |
float TankMesh::rotXY_ [protected] |
float TankMesh::rotXZ_ [protected] |
Vector TankMesh::gunOffset_ [protected] |
Vector TankMesh::turretCenter_ [protected] |
std::vector<MeshType> TankMesh::meshTypes_ [protected] |
1.5.3