| ai_ | TankDefinition | [protected] |
| boundingsphere_ | TankDefinition | [protected] |
| burnaction_ | TankDefinition | [protected] |
| createTank(unsigned int playerId, FixedVector &position, ScorchedContext &context, RandomGenerator &generator) | TankDefinition | |
| driveovertodestroy_ | TankDefinition | [protected] |
| getGroups() | TankDefinition | [inline] |
| getShadow() | TankDefinition | [inline] |
| getSize() | TankDefinition | [inline] |
| groups_ | TankDefinition | [protected] |
| life_ | TankDefinition | [protected] |
| name_ | TankDefinition | [protected] |
| parachute_ | TankDefinition | [protected] |
| readXML(XMLNode *node, const char *base) | TankDefinition | [virtual] |
| removeaction_ | TankDefinition | [protected] |
| shadow_ | TankDefinition | [protected] |
| shield_ | TankDefinition | [protected] |
| size_ | TankDefinition | [protected] |
| TankDefinition() | TankDefinition | |
| tankmodel_ | TankDefinition | [protected] |
| team_ | TankDefinition | [protected] |
| ~TankDefinition() | TankDefinition | [virtual] |
1.5.3