#include <TankCamera.h>
Public Member Functions | |
| TankCamera (ScorchedContext &context) | |
| virtual | ~TankCamera () |
| int | getCameraType () |
| void | setCameraType (int c) |
| Vector & | getCameraRotation () |
| void | setCameraRotation (Vector &rot) |
| Vector & | getCameraLookAt () |
| void | setCameraLookAt (Vector &pos) |
Protected Attributes | |
| ScorchedContext & | context_ |
| Vector | cameraRotation_ |
| Vector | lookAt_ |
| int | cameraType_ |
Definition at line 27 of file TankCamera.h.
| TankCamera::TankCamera | ( | ScorchedContext & | context | ) |
Definition at line 23 of file TankCamera.cpp.
| TankCamera::~TankCamera | ( | ) | [virtual] |
Definition at line 28 of file TankCamera.cpp.
| int TankCamera::getCameraType | ( | ) | [inline] |
Definition at line 33 of file TankCamera.h.
References cameraType_.
Referenced by ClientStartGameHandler::processMessage().
| void TankCamera::setCameraType | ( | int | c | ) | [inline] |
Definition at line 34 of file TankCamera.h.
References cameraType_.
Referenced by ClientNewGameHandler::actualProcessMessage(), and MainCamera::simulate().
| Vector& TankCamera::getCameraRotation | ( | ) | [inline] |
Definition at line 36 of file TankCamera.h.
References cameraRotation_.
Referenced by ClientStartGameHandler::processMessage().
| void TankCamera::setCameraRotation | ( | Vector & | rot | ) | [inline] |
Definition at line 37 of file TankCamera.h.
References cameraRotation_.
Referenced by MainCamera::simulate().
| Vector& TankCamera::getCameraLookAt | ( | ) | [inline] |
Definition at line 39 of file TankCamera.h.
References lookAt_.
Referenced by ClientStartGameHandler::processMessage().
| void TankCamera::setCameraLookAt | ( | Vector & | pos | ) | [inline] |
Definition at line 40 of file TankCamera.h.
References lookAt_.
Referenced by MainCamera::simulate().
ScorchedContext& TankCamera::context_ [protected] |
Definition at line 43 of file TankCamera.h.
Vector TankCamera::cameraRotation_ [protected] |
Definition at line 44 of file TankCamera.h.
Referenced by getCameraRotation(), and setCameraRotation().
Vector TankCamera::lookAt_ [protected] |
int TankCamera::cameraType_ [protected] |
1.5.3