TankAIRandom Class Reference

#include <TankAIRandom.h>

Inheritance diagram for TankAIRandom:

TankAI

List of all members.

Public Member Functions

 TankAIRandom ()
virtual ~TankAIRandom ()
virtual TankAIcreateCopy (Tank *tank)
virtual bool parseConfig (XMLNode *node)
void addTankAI (TankAI *ai)
virtual void newMatch ()
virtual void newGame ()
virtual void playMove ()
virtual void buyAccessories ()
virtual void autoDefense ()
virtual void tankHurt (Weapon *weapon, float damage, unsigned int damaged, unsigned int firer)
virtual void shotLanded (ScorchedCollisionId collision, Weapon *weapon, unsigned int firer, Vector &position)

Protected Attributes

std::vector< TankAI * > ais_


Detailed Description

Definition at line 27 of file TankAIRandom.h.


Constructor & Destructor Documentation

TankAIRandom::TankAIRandom (  ) 

Definition at line 24 of file TankAIRandom.cpp.

References TankAI::description_, and TankAI::name_.

TankAIRandom::~TankAIRandom (  )  [virtual]

Definition at line 31 of file TankAIRandom.cpp.


Member Function Documentation

TankAI * TankAIRandom::createCopy ( Tank tank  )  [virtual]

Implements TankAI.

Definition at line 35 of file TankAIRandom.cpp.

References ais_, and TankAI::createCopy().

virtual bool TankAIRandom::parseConfig ( XMLNode node  )  [inline, virtual]

Reimplemented from TankAI.

Definition at line 35 of file TankAIRandom.h.

void TankAIRandom::addTankAI ( TankAI ai  ) 

Definition at line 41 of file TankAIRandom.cpp.

References ais_.

Referenced by TankAIStore::loadAIs().

virtual void TankAIRandom::newMatch (  )  [inline, virtual]

Implements TankAI.

Definition at line 39 of file TankAIRandom.h.

virtual void TankAIRandom::newGame (  )  [inline, virtual]

Implements TankAI.

Definition at line 40 of file TankAIRandom.h.

virtual void TankAIRandom::playMove (  )  [inline, virtual]

Implements TankAI.

Definition at line 41 of file TankAIRandom.h.

virtual void TankAIRandom::buyAccessories (  )  [inline, virtual]

Implements TankAI.

Definition at line 42 of file TankAIRandom.h.

virtual void TankAIRandom::autoDefense (  )  [inline, virtual]

Implements TankAI.

Definition at line 43 of file TankAIRandom.h.

virtual void TankAIRandom::tankHurt ( Weapon weapon,
float  damage,
unsigned int  damaged,
unsigned int  firer 
) [inline, virtual]

Implements TankAI.

Definition at line 46 of file TankAIRandom.h.

virtual void TankAIRandom::shotLanded ( ScorchedCollisionId  collision,
Weapon weapon,
unsigned int  firer,
Vector position 
) [inline, virtual]

Implements TankAI.

Definition at line 48 of file TankAIRandom.h.


Member Data Documentation

std::vector<TankAI *> TankAIRandom::ais_ [protected]

Definition at line 53 of file TankAIRandom.h.

Referenced by addTankAI(), and createCopy().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:07 2009 for Scorched3D by  doxygen 1.5.3