| allocateId()=0 | StatsLogger | [pure virtual] |
| combinePlayers(unsigned int player1, unsigned int player2)=0 | StatsLogger | [pure virtual] |
| gameStart(std::list< Tank * > &tanks)=0 | StatsLogger | [pure virtual] |
| getAliases(const char *unqiueId)=0 | StatsLogger | [pure virtual] |
| getIpAliases(const char *unqiueId)=0 | StatsLogger | [pure virtual] |
| getKillCount(const char *uniqueId)=0 | StatsLogger | [pure virtual] |
| getPlayerInfo(const char *player)=0 | StatsLogger | [pure virtual] |
| getStatsId(const char *uniqueId)=0 | StatsLogger | [pure virtual] |
| getTopRanks()=0 | StatsLogger | [pure virtual] |
| instance() | StatsLogger | [static] |
| instance_ | StatsLogger | [protected, static] |
| periodicUpdate()=0 | StatsLogger | [pure virtual] |
| roundStart(std::list< Tank * > &tanks)=0 | StatsLogger | [pure virtual] |
| StatsLogger() | StatsLogger | |
| tankConnected(Tank *tank)=0 | StatsLogger | [pure virtual] |
| tankDisconnected(Tank *tank)=0 | StatsLogger | [pure virtual] |
| tankFired(Tank *firedTank, Weapon *weapon)=0 | StatsLogger | [pure virtual] |
| tankJoined(Tank *tank)=0 | StatsLogger | [pure virtual] |
| tankKilled(Tank *firedTank, Tank *deadTank, Weapon *weapon)=0 | StatsLogger | [pure virtual] |
| tankOverallWinner(Tank *tank)=0 | StatsLogger | [pure virtual] |
| tankRank(Tank *tank)=0 | StatsLogger | [pure virtual] |
| tankResigned(Tank *resignedTank)=0 | StatsLogger | [pure virtual] |
| tankSelfKilled(Tank *firedTank, Weapon *weapon)=0 | StatsLogger | [pure virtual] |
| tankTeamKilled(Tank *firedTank, Tank *deadTank, Weapon *weapon)=0 | StatsLogger | [pure virtual] |
| tankWon(Tank *tank)=0 | StatsLogger | [pure virtual] |
| updateStats(Tank *tank)=0 | StatsLogger | [pure virtual] |
| weaponFired(Weapon *weapon, bool deathAni)=0 | StatsLogger | [pure virtual] |
| weaponKilled(Weapon *weapon, bool deathAni)=0 | StatsLogger | [pure virtual] |
| ~StatsLogger() | StatsLogger | [virtual] |