| play(bool loop) | SoundBufferEmptySourceInstance | [inline, virtual] |
| simulate(bool loop) | SoundBufferEmptySourceInstance | [inline, virtual] |
| SoundBufferEmptySourceInstance(unsigned int source) | SoundBufferEmptySourceInstance | |
| SoundBufferSourceInstance(unsigned int source) | SoundBufferSourceInstance | |
| source_ | SoundBufferSourceInstance | [protected] |
| stop() | SoundBufferEmptySourceInstance | [inline, virtual] |
| ~SoundBufferEmptySourceInstance() | SoundBufferEmptySourceInstance | [virtual] |
| ~SoundBufferSourceInstance() | SoundBufferSourceInstance | [virtual] |
1.5.3