SkipDialog Class Reference

#include <SkipDialog.h>

Inheritance diagram for SkipDialog:

GLWWindow GLWButtonI GLWPanel GLWidget MetaClass

List of all members.

Public Member Functions

virtual void buttonDown (unsigned int id)

Static Public Member Functions

static SkipDialoginstance ()

Protected Attributes

unsigned int okId_
unsigned int allId_
unsigned int cancelId_

Static Protected Attributes

static SkipDialoginstance_ = 0

Private Member Functions

 SkipDialog ()
virtual ~SkipDialog ()


Detailed Description

Definition at line 27 of file SkipDialog.h.


Constructor & Destructor Documentation

SkipDialog::SkipDialog (  )  [private]

Definition at line 43 of file SkipDialog.cpp.

References GLWPanel::addWidget(), allId_, GLWButton::ButtonFlagCancel, GLWButton::ButtonFlagCenterX, GLWButton::ButtonFlagOk, cancelId_, GLWidget::getId(), LANG_RESOURCE, and okId_.

SkipDialog::~SkipDialog (  )  [private, virtual]

Definition at line 55 of file SkipDialog.cpp.


Member Function Documentation

SkipDialog * SkipDialog::instance (  )  [static]

Definition at line 34 of file SkipDialog.cpp.

References instance_.

Referenced by TankMenus::PlayerMenu::menuSelection(), and ClientWindowSetup::setupGameWindows().

void SkipDialog::buttonDown ( unsigned int  id  )  [virtual]

Implements GLWButtonI.

Definition at line 60 of file SkipDialog.cpp.

References allId_, cancelId_, TankContainer::getCurrentTank(), Tank::getState(), ScorchedContext::getTankContainer(), GLWWindowManager::hideWindow(), GLWidget::id_, GLWWindowManager::instance(), ScorchedClient::instance(), okId_, TankState::setSkipShots(), and TankKeyboardControlUtil::skipShot().


Member Data Documentation

unsigned int SkipDialog::okId_ [protected]

Definition at line 35 of file SkipDialog.h.

Referenced by buttonDown(), and SkipDialog().

unsigned int SkipDialog::allId_ [protected]

Definition at line 35 of file SkipDialog.h.

Referenced by buttonDown(), and SkipDialog().

unsigned int SkipDialog::cancelId_ [protected]

Definition at line 35 of file SkipDialog.h.

Referenced by buttonDown(), and SkipDialog().

SkipDialog * SkipDialog::instance_ = 0 [static, protected]

Definition at line 36 of file SkipDialog.h.

Referenced by instance().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:06 2009 for Scorched3D by  doxygen 1.5.3