#include <ServerWebHandler.h>

Public Member Functions | |
| virtual ServerWebServerI * | createCopy () |
| virtual bool | processRequest (ServerWebServerIRequest &request, std::string &text) |
Definition at line 64 of file ServerWebHandler.h.
| virtual ServerWebServerI* ServerWebHandler::GameHandler::createCopy | ( | ) | [inline, virtual] |
| bool ServerWebHandler::GameHandler::processRequest | ( | ServerWebServerIRequest & | request, | |
| std::string & | text | |||
| ) | [virtual] |
Implements ServerWebServerI.
Definition at line 432 of file ServerWebHandler.cpp.
References ServerAdminSessions::SessionParams::credentials, S3D::formatStringBuffer(), getAdminUserName(), NetInterface::getBytesIn(), NetInterface::getBytesOut(), NetInterface::getConnects(), ServerWebServerUtil::getField(), ServerWebServerIRequest::getFields(), ScorchedContext::getGameState(), ServerWebServerUtil::getHtmlTemplate(), ScorchedContext::getOptionsGame(), NetInterface::getPings(), TankContainer::getPlayingTanks(), ServerWebServerIRequest::getSession(), GameState::getState(), ScorchedContext::getTankContainer(), ScorchedServer::instance(), ServerAdminCommon::killAll(), ServerAdminCommon::newGame(), ServerAdminSessions::PERMISSION_ALTERGAME, ServerState::ServerStateTooFewPlayers, and LangStringUtil::strcmp().
1.5.3