ServerResetState Class Reference

#include <ServerResetState.h>

Inheritance diagram for ServerResetState:

GameStateI

List of all members.

Public Member Functions

 ServerResetState ()
virtual ~ServerResetState ()
virtual void enterState (const unsigned state)


Detailed Description

Definition at line 27 of file ServerResetState.h.


Constructor & Destructor Documentation

ServerResetState::ServerResetState (  ) 

Definition at line 30 of file ServerResetState.cpp.

ServerResetState::~ServerResetState (  )  [virtual]

Definition at line 35 of file ServerResetState.cpp.


Member Function Documentation

void ServerResetState::enterState ( const unsigned  state  )  [virtual]

Reimplemented from GameStateI.

Definition at line 39 of file ServerResetState.cpp.

References TankDeadContainer::clearTanks(), ScorchedServer::getContext(), ScorchedContext::getGameState(), ScorchedContext::getOptionsTransient(), ScorchedContext::getTankContainer(), ScorchedServer::getTankDeadContainer(), ScorchedContext::getTankTeamScore(), ScorchedServer::instance(), TankTeamScore::newMatch(), TankContainer::newMatch(), OptionsTransient::reset(), ServerState::ServerStimulusNewGame, and GameState::stimulate().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:06 2009 for Scorched3D by  doxygen 1.5.3