#include <ServerResetState.h>

Public Member Functions | |
| ServerResetState () | |
| virtual | ~ServerResetState () |
| virtual void | enterState (const unsigned state) |
Definition at line 27 of file ServerResetState.h.
| ServerResetState::ServerResetState | ( | ) |
Definition at line 30 of file ServerResetState.cpp.
| ServerResetState::~ServerResetState | ( | ) | [virtual] |
Definition at line 35 of file ServerResetState.cpp.
| void ServerResetState::enterState | ( | const unsigned | state | ) | [virtual] |
Reimplemented from GameStateI.
Definition at line 39 of file ServerResetState.cpp.
References TankDeadContainer::clearTanks(), ScorchedServer::getContext(), ScorchedContext::getGameState(), ScorchedContext::getOptionsTransient(), ScorchedContext::getTankContainer(), ScorchedServer::getTankDeadContainer(), ScorchedContext::getTankTeamScore(), ScorchedServer::instance(), TankTeamScore::newMatch(), TankContainer::newMatch(), OptionsTransient::reset(), ServerState::ServerStimulusNewGame, and GameState::stimulate().
1.5.3