| actualDestroyPlayer(unsigned int tankId) | ServerMessageHandler | [protected] |
| clientConnected(NetMessage &message) | ServerMessageHandler | [virtual] |
| clientDisconnected(NetMessage &message) | ServerMessageHandler | [virtual] |
| clientError(NetMessage &message, const char *errorString) | ServerMessageHandler | [virtual] |
| destinationInfos_ | ServerMessageHandler | [protected] |
| destroyPlayer(unsigned int playerId, const char *reason) | ServerMessageHandler | |
| destroyTaggedPlayers() | ServerMessageHandler | |
| getDestinationInfo(unsigned int destinationId) | ServerMessageHandler | |
| instance() | ServerMessageHandler | [static] |
| instance_ | ServerMessageHandler | [protected, static] |
| messageRecv(unsigned int destinationId) | ServerMessageHandler | [virtual] |
| messageSent(unsigned int destinationId) | ServerMessageHandler | [virtual] |
| ServerMessageHandler() | ServerMessageHandler | [private] |
| ~ComsMessageConnectionHandlerI() | ComsMessageConnectionHandlerI | [virtual] |
| ~ServerMessageHandler() | ServerMessageHandler | [private, virtual] |
1.5.3