ServerFileAkHandler Class Reference

#include <ServerFileAkHandler.h>

Inheritance diagram for ServerFileAkHandler:

ComsMessageHandlerI

List of all members.

Public Member Functions

virtual bool processMessage (NetMessage &message, const char *messageType, NetBufferReader &reader)

Static Public Member Functions

static
ServerFileAkHandler
instance ()

Private Member Functions

 ServerFileAkHandler ()
virtual ~ServerFileAkHandler ()


Detailed Description

Definition at line 26 of file ServerFileAkHandler.h.


Constructor & Destructor Documentation

ServerFileAkHandler::ServerFileAkHandler (  )  [private]

Definition at line 34 of file ServerFileAkHandler.cpp.

References ComsMessageHandler::addHandler(), ScorchedContext::getComsMessageHandler(), and ScorchedServer::instance().

ServerFileAkHandler::~ServerFileAkHandler (  )  [private, virtual]

Definition at line 41 of file ServerFileAkHandler.cpp.


Member Function Documentation

ServerFileAkHandler * ServerFileAkHandler::instance (  )  [static]

Definition at line 27 of file ServerFileAkHandler.cpp.

Referenced by startServer().

bool ServerFileAkHandler::processMessage ( NetMessage message,
const char *  messageType,
NetBufferReader reader 
) [virtual]

Implements ComsMessageHandlerI.

Definition at line 45 of file ServerFileAkHandler.cpp.

References Tank::getDestinationId(), NetMessage::getDestinationId(), Tank::getMod(), TankContainer::getPlayingTanks(), ScorchedContext::getTankContainer(), ScorchedServer::instance(), ComsFileAkMessage::readMessage(), and TankMod::setReadyToReceive().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:06 2009 for Scorched3D by  doxygen 1.5.3