#include <ProgressDialog.h>

Public Member Functions | |
| virtual void | progressChange (const LangString &op, const float percentage) |
Static Public Member Functions | |
| static ProgressDialogSync * | instance () |
Static Protected Attributes | |
| static ProgressDialogSync * | instance_ = 0 |
Private Member Functions | |
| ProgressDialogSync () | |
| virtual | ~ProgressDialogSync () |
Definition at line 57 of file ProgressDialog.h.
| ProgressDialogSync::ProgressDialogSync | ( | ) | [private] |
Definition at line 204 of file ProgressDialog.cpp.
References ProgressCounter::setUser().
Referenced by instance().
| ProgressDialogSync::~ProgressDialogSync | ( | ) | [private, virtual] |
Definition at line 209 of file ProgressDialog.cpp.
| ProgressDialogSync * ProgressDialogSync::instance | ( | ) | [static] |
Definition at line 198 of file ProgressDialog.cpp.
References instance_, and ProgressDialogSync().
Referenced by ClientNewGameHandler::actualProcessMessage(), ClientMain::clientMain(), AnimatedBackdropDialog::init(), initClient(), ClientInitializeHandler::initialize(), and ClientConnectionAcceptHandler::processMessage().
| void ProgressDialogSync::progressChange | ( | const LangString & | op, | |
| const float | percentage | |||
| ) | [virtual] |
Implements ProgressCounterI.
Definition at line 213 of file ProgressDialog.cpp.
References ClientMain::clientEventLoop(), ProgressDialog::draw(), BackdropDialog::draw(), GLWWindowManager::draw(), Main2DCamera::draw(), ScorchedContext::getGameState(), ScorchedClient::getMainLoop(), GameState::getState(), Clock::getTimeDifference(), BackdropDialog::instance(), Sound::instance(), LandscapeMusicManager::instance(), GLWWindowManager::instance(), ScorchedClient::instance(), Main2DCamera::instance(), ProgressDialog::instance(), ClientProcessingLoop::instance(), MIN, ProgressDialog::progressChange(), Sound::simulate(), LandscapeMusicManager::simulate(), GLWWindowManager::simulate(), ClientProcessingLoop::simulate(), ClientState::StateGetPlayers, ClientState::StateLoadLevel, and MainLoop::swapBuffers().
ProgressDialogSync * ProgressDialogSync::instance_ = 0 [static, protected] |
1.5.3