PhysicsParticleObjectHandler Class Reference

#include <PhysicsParticleObject.h>

Inheritance diagram for PhysicsParticleObjectHandler:

PhysicsParticle TankAIAimGuesser PhysicsParticleReferenced ShotBounce ShotProjectile TankFalling

List of all members.

Public Member Functions

virtual void collision (PhysicsParticleObject &position, ScorchedCollisionId collisionId)=0
virtual void wallCollision (PhysicsParticleObject &position, ScorchedCollisionId collisionId)


Detailed Description

Definition at line 55 of file PhysicsParticleObject.h.


Member Function Documentation

virtual void PhysicsParticleObjectHandler::collision ( PhysicsParticleObject position,
ScorchedCollisionId  collisionId 
) [pure virtual]

Implemented in ShotBounce, ShotProjectile, TankFalling, PhysicsParticle, and TankAIAimGuesser.

Referenced by PhysicsParticleObject::checkCollision().

virtual void PhysicsParticleObjectHandler::wallCollision ( PhysicsParticleObject position,
ScorchedCollisionId  collisionId 
) [inline, virtual]

Reimplemented in TankAIAimGuesser.

Definition at line 60 of file PhysicsParticleObject.h.

Referenced by PhysicsParticleObject::checkShotCollision().


The documentation for this class was generated from the following file:
Generated on Mon Feb 16 15:15:05 2009 for Scorched3D by  doxygen 1.5.3