ParticleRendererRain Class Reference

#include <ParticleRenderer.h>

Inheritance diagram for ParticleRendererRain:

ParticleRenderer

List of all members.

Public Member Functions

virtual void renderParticle (Particle &particle)
virtual void simulateParticle (Particle &particle, float time)

Static Public Member Functions

static
ParticleRendererRain
getInstance ()


Detailed Description

Definition at line 81 of file ParticleRenderer.h.


Member Function Documentation

ParticleRendererRain * ParticleRendererRain::getInstance (  )  [static]

Definition at line 222 of file ParticleRenderer.cpp.

Referenced by ParticleEmitter::emitPrecipitation().

void ParticleRendererRain::renderParticle ( Particle particle  )  [virtual]

Implements ParticleRenderer.

Definition at line 228 of file ParticleRenderer.cpp.

References ParticleRendererQuads::getInstance(), and ParticleRendererQuads::renderParticle().

void ParticleRendererRain::simulateParticle ( Particle particle,
float  time 
) [virtual]

Implements ParticleRenderer.

Definition at line 233 of file ParticleRenderer.cpp.

References Particle::alpha_, Particle::distance_, Particle::engine_, ParticleEngine::getCamera(), GLCamera::getCurrentPos(), GLCamera::getLookAt(), Particle::life_, Particle::position_, and Particle::size_.


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:05 2009 for Scorched3D by  doxygen 1.5.3