#include <ParticleRenderer.h>

Public Member Functions | |
| virtual void | renderParticle (Particle &particle) |
| virtual void | simulateParticle (Particle &particle, float time) |
Static Public Member Functions | |
| static ParticleRendererPoints * | getInstance () |
Definition at line 33 of file ParticleRenderer.h.
| ParticleRendererPoints * ParticleRendererPoints::getInstance | ( | ) | [static] |
Definition at line 40 of file ParticleRenderer.cpp.
| void ParticleRendererPoints::renderParticle | ( | Particle & | particle | ) | [virtual] |
Implements ParticleRenderer.
Definition at line 50 of file ParticleRenderer.cpp.
References Particle::alpha_, Particle::color_, GL_POINTS, glBegin(), glColor4f(), glEnd(), glPointSize(), glVertex3fv(), Particle::position_, and GLState::TEXTURE_OFF.
| void ParticleRendererPoints::simulateParticle | ( | Particle & | particle, | |
| float | time | |||
| ) | [virtual] |
1.5.3