ModelRenderer Class Reference

#include <ModelRenderer.h>

Inheritance diagram for ModelRenderer:

ModelRendererMesh ModelRendererTree TankMesh

List of all members.

Public Member Functions

 ModelRenderer ()
virtual ~ModelRenderer ()
virtual void draw (float currentFrame, float distance, float fade, bool setState)=0
virtual void drawBottomAligned (float currentFrame, float distance, float fade, bool setState)=0
virtual ModelgetModel ()=0


Detailed Description

Definition at line 25 of file ModelRenderer.h.


Constructor & Destructor Documentation

ModelRenderer::ModelRenderer (  ) 

Definition at line 23 of file ModelRenderer.cpp.

ModelRenderer::~ModelRenderer (  )  [virtual]

Definition at line 27 of file ModelRenderer.cpp.


Member Function Documentation

virtual void ModelRenderer::draw ( float  currentFrame,
float  distance,
float  fade,
bool  setState 
) [pure virtual]

Implemented in ModelRendererMesh, and ModelRendererTree.

Referenced by MissileMesh::draw(), and ModelRendererSimulator::draw().

virtual void ModelRenderer::drawBottomAligned ( float  currentFrame,
float  distance,
float  fade,
bool  setState 
) [pure virtual]

Implemented in ModelRendererMesh, and ModelRendererTree.

Referenced by ModelRendererSimulator::drawBottomAligned().

virtual Model* ModelRenderer::getModel (  )  [pure virtual]

Implemented in ModelRendererMesh, and ModelRendererTree.

Referenced by ShotBounce::draw(), MissileMesh::MissileMesh(), and ModelRendererSimulator::ModelRendererSimulator().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:04 2009 for Scorched3D by  doxygen 1.5.3