MainMenuDialog Class Reference

#include <MainMenuDialog.h>

Inheritance diagram for MainMenuDialog:

GLMenu GLWWindow GLWPanel GLWidget MetaClass

List of all members.

Static Public Member Functions

static MainMenuDialoginstance ()

Static Protected Attributes

static MainMenuDialoginstance_ = 0

Private Member Functions

 MainMenuDialog ()
virtual ~MainMenuDialog ()


Detailed Description

Definition at line 31 of file MainMenuDialog.h.


Constructor & Destructor Documentation

MainMenuDialog::MainMenuDialog (  )  [private]

Definition at line 35 of file MainMenuDialog.cpp.

Referenced by instance().

MainMenuDialog::~MainMenuDialog (  )  [private, virtual]

Definition at line 40 of file MainMenuDialog.cpp.


Member Function Documentation

MainMenuDialog * MainMenuDialog::instance (  )  [static]

Definition at line 25 of file MainMenuDialog.cpp.

References instance_, and MainMenuDialog().

Referenced by TankMenus::AccessoryMenu::AccessoryMenu(), ClientWindowSetup::addCommonComponents(), GLWWindowManager::GLWWindowManager(), HelpButtonDialog::HelpMenu::HelpMenu(), MainCamera::MainCamera(), HelpButtonDialog::PerformanceMenu::PerformanceMenu(), TankMenus::PlayerMenu::PlayerMenu(), TutorialDialog::processMenu(), ClientWindowSetup::setupGameWindows(), ClientWindowSetup::setupStartWindows(), and HelpButtonDialog::VolumeMenu::VolumeMenu().


Member Data Documentation

MainMenuDialog * MainMenuDialog::instance_ = 0 [static, protected]

Definition at line 37 of file MainMenuDialog.h.

Referenced by instance().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:04 2009 for Scorched3D by  doxygen 1.5.3