#include <MainMenuDialog.h>

Static Public Member Functions | |
| static MainMenuDialog * | instance () |
Static Protected Attributes | |
| static MainMenuDialog * | instance_ = 0 |
Private Member Functions | |
| MainMenuDialog () | |
| virtual | ~MainMenuDialog () |
Definition at line 31 of file MainMenuDialog.h.
| MainMenuDialog::MainMenuDialog | ( | ) | [private] |
| MainMenuDialog::~MainMenuDialog | ( | ) | [private, virtual] |
Definition at line 40 of file MainMenuDialog.cpp.
| MainMenuDialog * MainMenuDialog::instance | ( | ) | [static] |
Definition at line 25 of file MainMenuDialog.cpp.
References instance_, and MainMenuDialog().
Referenced by TankMenus::AccessoryMenu::AccessoryMenu(), ClientWindowSetup::addCommonComponents(), GLWWindowManager::GLWWindowManager(), HelpButtonDialog::HelpMenu::HelpMenu(), MainCamera::MainCamera(), HelpButtonDialog::PerformanceMenu::PerformanceMenu(), TankMenus::PlayerMenu::PlayerMenu(), TutorialDialog::processMenu(), ClientWindowSetup::setupGameWindows(), ClientWindowSetup::setupStartWindows(), and HelpButtonDialog::VolumeMenu::VolumeMenu().
MainMenuDialog * MainMenuDialog::instance_ = 0 [static, protected] |
1.5.3