MainCamera::SaveScreen Class Reference

#include <MainCamera.h>

Inheritance diagram for MainCamera::SaveScreen:

GameStateI

List of all members.

Public Member Functions

 SaveScreen ()
virtual void draw (const unsigned state)

Public Attributes

bool saveScreen_
bool saveScreenTest_


Detailed Description

Definition at line 68 of file MainCamera.h.


Constructor & Destructor Documentation

MainCamera::SaveScreen::SaveScreen (  )  [inline]

Definition at line 71 of file MainCamera.h.


Member Function Documentation

void MainCamera::SaveScreen::draw ( const unsigned  state  )  [virtual]

Reimplemented from GameStateI.

Definition at line 423 of file MainCamera.cpp.

References NetBuffer::addDataToBuffer(), CACHE_SOUND, Main2DCamera::draw(), VirtualSoundPriority::eText, S3D::formatStringBuffer(), ImageHandle::getBits(), S3D::getDataFile(), ComsOperationResultMessage::getHeight(), ImageHandle::getHeight(), Main2DCamera::getHide(), S3D::getHomeFile(), ComsOperationResultMessage::getResultBuffer(), ComsOperationResultMessage::getWidth(), ImageHandle::getWidth(), ImageFactory::grabScreen(), Main2DCamera::instance(), Logger::log(), SoundUtils::playRelativeSound(), saveScreen_, saveScreenTest_, ComsMessageSender::sendToServer(), and Main2DCamera::setHide().


Member Data Documentation

bool MainCamera::SaveScreen::saveScreen_

Definition at line 74 of file MainCamera.h.

Referenced by draw(), and MainCamera::keyboardCheck().

bool MainCamera::SaveScreen::saveScreenTest_

Definition at line 75 of file MainCamera.h.

Referenced by draw(), and ClientOperationHandler::processMessage().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:04 2009 for Scorched3D by  doxygen 1.5.3