LandscapeTexBorderWater Class Reference

#include <LandscapeTex.h>

Inheritance diagram for LandscapeTexBorderWater:

LandscapeTexType

List of all members.

Public Member Functions

virtual bool readXML (XMLNode *node)
virtual TexType getType ()

Public Attributes

std::string reflection
std::string texture
std::string foam
Vector wavetopa
Vector wavetopb
Vector wavebottoma
Vector wavebottomb
Vector wavelight
fixed height


Detailed Description

Definition at line 74 of file LandscapeTex.h.


Member Function Documentation

bool LandscapeTexBorderWater::readXML ( XMLNode node  )  [virtual]

Implements LandscapeTexType.

Definition at line 68 of file LandscapeTex.cpp.

References S3D::checkDataFile(), XMLNode::failChildren(), foam, XMLNode::getNamedChild(), height, reflection, texture, wavebottoma, wavebottomb, wavelight, wavetopa, and wavetopb.

virtual TexType LandscapeTexBorderWater::getType (  )  [inline, virtual]

Implements LandscapeTexType.

Definition at line 93 of file LandscapeTex.h.

References LandscapeTexType::eWater.


Member Data Documentation

std::string LandscapeTexBorderWater::reflection

Definition at line 78 of file LandscapeTex.h.

Referenced by Water2Renderer::generate(), Water::generate(), and readXML().

std::string LandscapeTexBorderWater::texture

Definition at line 79 of file LandscapeTex.h.

Referenced by Water2Renderer::generate(), and readXML().

std::string LandscapeTexBorderWater::foam

Definition at line 80 of file LandscapeTex.h.

Referenced by Water2::generate(), and readXML().

Vector LandscapeTexBorderWater::wavetopa

Definition at line 83 of file LandscapeTex.h.

Referenced by Water2Renderer::generate(), and readXML().

Vector LandscapeTexBorderWater::wavetopb

Definition at line 84 of file LandscapeTex.h.

Referenced by Water2Renderer::generate(), and readXML().

Vector LandscapeTexBorderWater::wavebottoma

Definition at line 85 of file LandscapeTex.h.

Referenced by Water2Renderer::generate(), and readXML().

Vector LandscapeTexBorderWater::wavebottomb

Definition at line 86 of file LandscapeTex.h.

Referenced by Water2Renderer::generate(), and readXML().

Vector LandscapeTexBorderWater::wavelight

Definition at line 87 of file LandscapeTex.h.

Referenced by Water2Renderer::generate(), and readXML().

fixed LandscapeTexBorderWater::height

Definition at line 90 of file LandscapeTex.h.

Referenced by WeaponTeleport::fireWeapon(), WeaponScatterPosition::fireWeapon(), TargetMovementEntryShips::generate(), Water2Renderer::generate(), Water2::generate(), Water::generate(), MovementMap::getWaterHeight(), TankMovement::moveTank(), readXML(), ShotProjectile::simulate(), Napalm::simulateAddEdge(), and TankAICurrentMoveWeapons::TankAICurrentMoveWeapons().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:03 2009 for Scorched3D by  doxygen 1.5.3