LandscapeSoundType Class Reference

#include <LandscapeSound.h>

List of all members.

Public Member Functions

 LandscapeSoundType ()
virtual ~LandscapeSoundType ()
virtual bool readXML (XMLNode *node)

Public Attributes

LandscapeSoundPositionposition
LandscapeSoundTimingtiming
LandscapeSoundSoundsound


Detailed Description

Definition at line 135 of file LandscapeSound.h.


Constructor & Destructor Documentation

LandscapeSoundType::LandscapeSoundType (  ) 

Definition at line 250 of file LandscapeSound.cpp.

LandscapeSoundType::~LandscapeSoundType (  )  [virtual]

Definition at line 255 of file LandscapeSound.cpp.

References position, sound, and timing.


Member Function Documentation

bool LandscapeSoundType::readXML ( XMLNode node  )  [virtual]

Definition at line 262 of file LandscapeSound.cpp.

References XMLNode::failChildren(), XMLNode::getNamedChild(), XMLNode::getNamedParameter(), position, LandscapeSoundTiming::readXML(), LandscapeSoundPosition::readXML(), LandscapeSoundSound::readXML(), sound, LangStringUtil::strcmp(), and timing.

Referenced by LandscapeInclude::readXML().


Member Data Documentation

LandscapeSoundPosition* LandscapeSoundType::position

Definition at line 143 of file LandscapeSound.h.

Referenced by LandscapeSoundManager::loadSound(), readXML(), LandscapeSoundManager::simulate(), and ~LandscapeSoundType().

LandscapeSoundTiming* LandscapeSoundType::timing

Definition at line 144 of file LandscapeSound.h.

Referenced by LandscapeSoundManager::loadSound(), readXML(), LandscapeSoundManager::simulate(), and ~LandscapeSoundType().

LandscapeSoundSound* LandscapeSoundType::sound

Definition at line 145 of file LandscapeSound.h.

Referenced by LandscapeSoundManager::loadSound(), readXML(), LandscapeSoundManager::simulate(), and ~LandscapeSoundType().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:03 2009 for Scorched3D by  doxygen 1.5.3