LandscapeSoundTimingRepeat Class Reference

#include <LandscapeSound.h>

Inheritance diagram for LandscapeSoundTimingRepeat:

LandscapeSoundTiming

List of all members.

Public Member Functions

virtual bool readXML (XMLNode *node)
virtual float getNextEventTime ()

Protected Attributes

float min
float max


Detailed Description

Definition at line 42 of file LandscapeSound.h.


Member Function Documentation

bool LandscapeSoundTimingRepeat::readXML ( XMLNode node  )  [virtual]

Implements LandscapeSoundTiming.

Definition at line 200 of file LandscapeSound.cpp.

References XMLNode::failChildren(), XMLNode::getNamedChild(), max, and min.

float LandscapeSoundTimingRepeat::getNextEventTime (  )  [virtual]

Implements LandscapeSoundTiming.

Definition at line 207 of file LandscapeSound.cpp.

References max, min, and RAND.


Member Data Documentation

float LandscapeSoundTimingRepeat::min [protected]

Definition at line 49 of file LandscapeSound.h.

Referenced by getNextEventTime(), and readXML().

float LandscapeSoundTimingRepeat::max [protected]

Definition at line 49 of file LandscapeSound.h.

Referenced by getNextEventTime(), and readXML().


The documentation for this class was generated from the following files:
Generated on Mon Feb 16 15:15:03 2009 for Scorched3D by  doxygen 1.5.3