LandscapeSoundTiming Class Reference

#include <LandscapeSound.h>

Inheritance diagram for LandscapeSoundTiming:

LandscapeSoundTimingLooped LandscapeSoundTimingRepeat

List of all members.

Public Member Functions

virtual bool readXML (XMLNode *node)=0
virtual float getNextEventTime ()=0


Detailed Description

Definition at line 28 of file LandscapeSound.h.


Member Function Documentation

virtual bool LandscapeSoundTiming::readXML ( XMLNode node  )  [pure virtual]

Implemented in LandscapeSoundTimingLooped, and LandscapeSoundTimingRepeat.

Referenced by LandscapeSoundType::readXML().

virtual float LandscapeSoundTiming::getNextEventTime (  )  [pure virtual]

Implemented in LandscapeSoundTimingLooped, and LandscapeSoundTimingRepeat.

Referenced by LandscapeSoundManager::loadSound(), and LandscapeSoundManager::simulate().


The documentation for this class was generated from the following file:
Generated on Mon Feb 16 15:15:03 2009 for Scorched3D by  doxygen 1.5.3