#include <LandscapeEvents.h>

Public Member Functions | |
| virtual bool | readXML (XMLNode *node)=0 |
| virtual void | fireAction (ScorchedContext &context)=0 |
Static Public Member Functions | |
| static LandscapeAction * | create (const char *name) |
Definition at line 80 of file LandscapeEvents.h.
| virtual bool LandscapeAction::readXML | ( | XMLNode * | node | ) | [pure virtual] |
| virtual void LandscapeAction::fireAction | ( | ScorchedContext & | context | ) | [pure virtual] |
Implemented in LandscapeActionFireWeapon.
| LandscapeAction * LandscapeAction::create | ( | const char * | name | ) | [static] |
Definition at line 153 of file LandscapeEvents.cpp.
References S3D::dialogMessage(), S3D::formatStringBuffer(), and LangStringUtil::strcmp().
Referenced by LandscapeEvent::readXML().
1.5.3